List of Papers by Authors @ CHI 2020

A list of all papers by authors who have published at CHI 2020. Only short and long papers (inlcuding TOCHI) are taken into account.

*The original data has some incorrectly-coded characters, which might cause umlauts and other variations to appear scrambled. Middle names have been dropped to avoid duplicate entries.



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Note: This list is not official. The data presented here has been obtained by parsing the list of papers. Some data has been cleaned, but there could still be inconsistencies.

Author Paper Title
A'aeshah Alhakamy Move Your Body: Engaging Museum Visitors with Human-Data Interaction
Aakar Gupta Replicate and Reuse: Tangible Interaction Design for Digitally-Augmented Physical Media Objects
Aakar Gupta PneuSleeve: In-fabric Multimodal Actuation and Sensing in a Soft, Compact, and Expressive Haptic Sleeve
Aakash Gautam Crafting, Communality, and Computing: Building on Existing Strengths To Support a Vulnerable Population
Aarnout Brombacher Understanding Walking Meetings: Drivers and Barriers
Aaron Donsbach Unmet Needs and Opportunities for Mobile Translation AI
Aaron Halfaker Keeping Community in the Loop: Understanding Wikipedia Stakeholder Values for Machine Learning-Based Systems
Aaron Sefi Shaping the Design of Smartphone-Based Interventions for Self-Harm
Aaron Steinfeld Re-examining Whether, Why, and How Human-AI Interaction Is Uniquely Difficult to Design
Abdallah El Ali ThermalWear: Exploring Wearable On-chest Thermal Displays to Augment Voice Messages with Affect
Abdallah El Ali RCEA: Real-time, Continuous Emotion Annotation for Collecting Precise Mobile Video Ground Truth Labels
Abdelkareem Bedri FitByte: Automatic Diet Monitoring in Unconstrained Situations Using Multimodal Sensing on Eyeglasses
Abeer Ahmad MissIt: Using Missed Calls for Free, Extremely Low Bit-Rate Communication in Developing Regions
Abhraneel Sarma Prior Setting in Practice: Strategies and Rationales Used in Choosing Prior Distributions for Bayesian Analysis
Abi Roper CreaTable Content and Tangible Interaction in Aphasia
Abigail C. Durrant Designing IoT Resources to Support Outdoor Play for Children
Abigail C. Durrant Metaprobes, Metaphysical Workshops and Sketchy Philosophy
Abigail C. Durrant Crafting Critical Heritage Discourses into Interactive Exhibition Design
Abigail E. Huang Expert Discussions Improve Comprehension of Difficult Cases in Medical Image Assessment
Abigail Evans Unmet Needs and Opportunities for Mobile Translation AI
Abigale Stangl "Person, Shoes, Tree. Is the Person Naked?" What People with Vision Impairments Want in Image Descriptions
Abraham Glasser Automatic Text Simplification Tools for Deaf and Hard of Hearing Adults: Benefits of Lexical Simplification and Providing Users with Autonomy
Abraham Riego-Delgado BodyLights: Open-Ended Augmented Feedback to Support Training Towards a Correct Exercise Execution
Acar Tamersoy Examining Adoption and Abandonment of Security, Privacy, and Identity Theft Protection Practices
Ada Lerner Privacy and Activism in the Transgender Community
Adalberto L. Simeone Virtual Reality Games for People Using Wheelchairs
Adam Emfield Non-Verbal Auditory Input for Controlling Binary, Discrete, and Continuous Input in Automotive User Interfaces
Adam Palma Would you do it? Enacting Moral Dilemmas in Virtual Reality for Understanding Ethical Decision-Making
Adam Pockett PV-Tiles: Towards Closely-Coupled Photovoltaic and Digital Materials for Useful, Beautiful and Sustainable Interactive Surfaces
Adam Rule Clinical Documentation as End-User Programming
Adam Summers Unwind: Interactive Fish Straightening
Aditeya Pandey Evaluating the Effect of Timeline Shape on Visualization Task Performance
Aditya Shekhar Nittala PhysioSkin: Rapid Fabrication of Skin-Conformal Physiological Interfaces
Adrian K. Clear "No powers, man!": A Student Perspective on Designing University Smart Building Interactions
Adrian L. Jessup Schneider Toward the Design of Enjoyable Games for Children with Fetal Alcohol Spectrum Disorder
Adrian Wagner Heatmaps, Shadows, Bubbles, Rays: Comparing Mid-Air Pen Position Visualizations in Handheld AR
Afsaneh Razi Let's Talk about Sext: How Adolescents Seek Support and Advice about Their Online Sexual Experiences
Agha Ali Raza Patriarchy, Maternal Health and Spiritual Healing: Designing Maternal Health Interventions in Pakistan
Agha Ali Raza An Empirical Comparison of Technologically Mediated Advertising in Under-connected Populations
Agnieszka Kitkowska Evaluating 'Prefer not to say' Around Sensitive Disclosures
Ahmed Kharrufa Unplatformed Design: A Model for Appropriating Social Media Technologies for Coordinated Participation
Ahmed Kharrufa PIP Kit: An Exploratory Investigation into using Lifelogging to support Disability Benefit Claimants
Ahmed Kharrufa We are the Greatest Showmen: Configuring a Framework for Project-Based Mobile Learning
Ahmed Sabbir Arif Senorita: A Chorded Keyboard for Sighted, Low Vision, and Blind Mobile Users
Aimee Rickman Awareness, Navigation, and Use of Feed Control Settings Online
Airi Lampinen Bureaucracy as a Lens for Analyzing and Designing Algorithmic Systems
Aisling Kelliher Making Design Memoirs: Understanding and Honoring Difficult Experiences
Aisling Kelliher Towards Standardized Processes for Physical Therapists to Quantify Patient Rehabilitation
Akane Sano Social Sensing: Assessing Social Functioning of Patients Living with Schizophrenia using Mobile Phone Sensing
Akanksha Kumari "We Hold Each Other Accountable": Unpacking How Social Groups Approach Cybersecurity and Privacy Together
Akito Van Troyer Interspecies Interactions Mediated by Technology: An Avian Case Study at the Zoo
Akli Amrous HomeSound: An Iterative Field Deployment of an In-Home Sound Awareness System for Deaf or Hard of Hearing Users
Aku Visuri Creativity on Paid Crowdsourcing Platforms
Aku Visuri Let's Draw: Detecting and Measuring Parkinson's Disease on Smartphones
Alan Chamberlain Crowdsourcing in China: Exploring the Work Experiences of Solo Crowdworkers and Crowdfarm Workers
Alan Hanjalic RCEA: Real-time, Continuous Emotion Annotation for Collecting Precise Mobile Video Ground Truth Labels
Alannah Oleson Computing Students' Learning Difficulties in HCI Education
Alannah Oleson Scout: Rapid Exploration of Interface Layout Alternatives through High-Level Design Constraints
Alarith Uhde Fairness and Decision-making in Collaborative Shift Scheduling Systems
Albatool Alamri LIFT: Integrating Stakeholder Voices into Algorithmic Team Formation
Alberto Bacchelli UI Dark Patterns and Where to Find Them: A Study on Mobile Applications and User Perception
Albrecht Kurze Guess the Data: Data Work to Understand How People Make Sense of and Use Simple Sensor Data from Homes
Albrecht Schmidt Augmented Reality to Enable Users in Learning Case Grammar from Their Real-World Interactions
Albrecht Schmidt A Human Touch: Social Touch Increases the Perceived Human-likeness of Agents in Virtual Reality
Albrecht Schmidt One does not Simply RSVP: Mental Workload to Select Speed Reading Parameters using Electroencephalography
Albrecht Schmidt Virtual Field Studies: Conducting Studies on Public Displays in Virtual Reality
Aleksandra Sarcevic Checklist Design Reconsidered: Understanding Checklist Compliance and Timing of Interactions
Alena Denisova A Palette of Deepened Emotions: Exploring Emotional Challenge in Virtual Reality Games
Alena Naiakshina On Conducting Security Developer Studies with CS Students: Examining a Password-Storage Study with CS Students, Freelancers, and Company Developers
Alessandro Acquisti Informing the Design of a Personalized Privacy Assistant for the Internet of Things
Alessandro Acquisti "It's a scavenger hunt": Usability of Websites' Opt-Out and Data Deletion Choices
Alessandro Bozzon Improving Worker Engagement Through Conversational Microtask Crowdsourcing
Alessandro Soro Designing in the Network of Relations for Species Conservation: The Playful Tingtibi Community Birdhouse
Alex C. Williams Optimizing for Happiness and Productivity: Modeling Opportune Moments for Transitions and Breaks at Work
Alex Games Reinforcement Learning for the Adaptive Scheduling of Educational Activities
Alex Leavitt How Well Do People Report Time Spent on Facebook? An Evaluation of Established Survey Questions with Recommendations
Alex Mariakakis EarBuddy: Enabling On-Face Interaction via Wireless Earbuds
Alex Olwal E-Textile Microinteractions: Augmenting Twist with Flick, Slide and Grasp Gestures for Soft Electronics
Alex S. Taylor The Care Work of Access
Alexa F. Siu Virtual Reality Without Vision: A Haptic and Auditory White Cane to Navigate Complex Virtual Worlds
Alexander Bock Unwind: Interactive Fish Straightening
Alexander J. Quinn Vipo: Spatial-Visual Programming with Functions for Robot-IoT Workflows
Alexander Lex Evaluating Multivariate Network Visualization Techniques Using a Validated Design and Crowdsourcing Approach
Alexander Meschtscherjakov Chase Lights in the Peripheral View: How the Design of Moving Patterns on an LED Strip Influences the Perception of Speed in an Automotive Context
Alexander Michael Race Yourselves: A Longitudinal Exploration of Self-Competition Between Past, Present, and Future Performances in a VR Exergame
Alexander P. Henkel Evaluation of a Financial Portfolio Visualization using Computer Displays and Mixed Reality Devices with Domain Experts
Alexander R. E. Raistrick MRAT: The Mixed Reality Analytics Toolkit
Alexander T Adams PuffPacket: A Platform for Unobtrusively Tracking the Fine-grained Consumption Patterns of E-cigarette Users
Alexander Wilberz FaceHaptics: Robot Arm based Versatile Facial Haptics for Immersive Environments
Alexander Wilson Metro Futures: Experience-Centred Co-Design at Scale
Alexandra Chouldechova A Case for Humans-in-the-Loop: Decisions in the Presence of Erroneous Algorithmic Scores
Alexandra To Critical Race Theory for HCI
Alexis Hiniker User Experiences with Online Status Indicators
Alexis Hiniker Parenting with Alexa: Exploring the Introduction of Smart Speakers on Family Dynamics
Ali Abdolrahmani Towards More Universal Wayfinding Technologies: Navigation Preferences Across Disabilities
Ali Askari Towards Inclusive External Communication of Autonomous Vehicles for Pedestrians with Vision Impairments
Ali Israr Chasm: A Screw Based Expressive Compact Haptic Actuator
Ali Raza Tariq MissIt: Using Missed Calls for Free, Extremely Low Bit-Rate Communication in Developing Regions
Aliaksei Miniukovich Relationship Between Visual Complexity and Aesthetics of Webpages
Alice Torjussen Tricks and Treats: Designing Technology to Support Mobility Assistance Dogs
Alina Robin PuffPacket: A Platform for Unobtrusively Tracking the Fine-grained Consumption Patterns of E-cigarette Users
Alireza Karduni Studying the Effects of Cognitive Biases in Evaluation of Conversational Agents
Alireza Karduni Du Bois Wrapped Bar Chart: Visualizing Categorical Data with Disproportionate Values
Alisa Burova Utilizing VR and Gaze Tracking to Develop AR Solutions for Industrial Maintenance
Alisha Pradhan Understanding Older Adults' Participation in Design Workshops
Alison Pritchard Orr Toward the Design of Enjoyable Games for Children with Fetal Alcohol Spectrum Disorder
Alison Smith-Renner No Explainability without Accountability: An Empirical Study of Explanations and Feedback in Interactive ML
Alix Ducros Computational Alternatives Vignettes for Place- and Activity-Centered Digital Services in Public Libraries
Allison Anderson Craftspeople as Technical Collaborators: Lessons Learned through an Experimental Weaving Residency
Allison Marie Hishikawa "I Feel Like This is a Bad Thing": Investigating Disassembly in Action for Novices
Allison Marie Hishikawa Opportunities and Challenges in Involving Users in Project-Based HCI Education
Allison N. Spiller Collaborative Aspects of Collecting and Reflecting on Behavioral Data
Allison Sauppé Transforming Robot Programs Based on Social Context
Allister Glean Designing Distributed Ledger Technologies for Social Change: The Case of CariCrop
Alyssa Rumsey Manufacturing Change: The Impact of Virtual Environments on Real Organizations
Amanda Baughan Keep it Simple: How Visual Complexity and Preferences Impact Search Efficiency on Websites
Amanda Carr Designing IoT Resources to Support Outdoor Play for Children
Amanda Godley Toward Automated Feedback on Teacher Discourse to Enhance Teacher Learning
Amanda Lazar Sociality and Skill Sharing in the Garden
Amanda Lazar Understanding Older Adults' Participation in Design Workshops
Amanda Lazar Approach Matters: Linking Practitioner Approaches to Technology Design for People with Dementia
Amanda Lazar Relational, Flexible, Everyday: Learning from Ethics in Dementia Research
Amanda Lee Hughes The DELAY Framework: Designing for Extended LAtencY
Amanda Meng Re-Shape: A Method to Teach Data Ethics for Data Science Education
Amanda Siebert-Evenstone Collaborative or Simply Uncaged? Understanding Human-Cobot Interactions in Automation
Amanda Swearngin Scout: Rapid Exploration of Interface Layout Alternatives through High-Level Design Constraints
Amanveer Wesley Emotional Footprints of Email Interruptions
Ameya N. Mandalik A Participatory Simulation of the Accountable Capitalism Act
Amid Ayobi Trackly: A Customisable and Pictorial Self-Tracking App to Support Agency in Multiple Sclerosis Self-Care
Amirhossein H. Memar PneuSleeve: In-fabric Multimodal Actuation and Sensing in a Soft, Compact, and Expressive Haptic Sleeve
Amit Sharma "Like Shock Absorbers": Understanding the Human Infrastructures of Technology-Mediated Mental Health Support
Amna Batool Patriarchy, Maternal Health and Spiritual Healing: Designing Maternal Health Interventions in Pakistan
Amy Gonzales "Out of Luck": Socio-Economic Differences in Student Coping Responses to Technology Problems
Amy J. Ko Computing Students' Learning Difficulties in HCI Education
Amy J. Ko Scout: Rapid Exploration of Interface Layout Alternatives through High-Level Design Constraints
Amy Ogan Collective Support and Independent Learning with a Voice-Based Literacy Technology in Rural Communities
Amy Pavel Conversational Agency in Augmentative and Alternative Communication
Amy Pavel Twitter A11y: Making Images on Social Media Accessible
Amy T. Lam Pac-Euglena: A Living Cellular Pac-Man Meets Virtual Ghosts
Amy X. Zhang Digital Juries: A Civics-Oriented Approach to Platform Governance
Amy X. Zhang ScrAPIr: Making Web Data APIs Accessible to End Users
Amy Yo Sue Chen transTexture Lamp: Understanding Lived Experiences with Deformation Through a Materiality Lens
Ana C. Baptista PolySense: Augmenting Textiles with Electrical Functionality using In-Situ Polymerization
Ana Villanueva Meta-AR-App: An Authoring Platform for Collaborative Augmented Reality in STEM Classrooms
Ananya Ipsita StoryMakAR: Bringing Stories to Life With An Augmented Reality & Physical Prototyping Toolkit for Youth
Anastasia Bezerianos DataQuilt: Extracting Visual Elements from Images to Craft Pictorial Visualizations
Anastasia Bezerianos A Comparison of Geographical Propagation Visualizations
Anastasia Danilova On Conducting Security Developer Studies with CS Students: Examining a Password-Storage Study with CS Students, Freelancers, and Company Developers
Anastasia Kuzminykh Personal Space in Play: Physical and Digital Boundaries in Large-Display Cooperative and Competitive Games
Anastasia Kuzminykh Classification of Functional Attention in Video Meetings
Anastasia Kuzminykh Genie in the Bottle: Anthropomorphized Perceptions of Conversational Agents
Anastasia Ruvimova "Transport Me Away": Fostering Flow in Open Offices through Virtual Reality
Andero Uusberg Evaluating a Personalizable, Inconspicuous Vibrotactile(PIV) Breathing Pacer for In-the-Moment Affect Regulation
Anders Sundnes Løvlie Sensitizing Scenarios: Sensitizing Designer Teams to Theory
André Calero Valdez Evaluation of a Financial Portfolio Visualization using Computer Displays and Mixed Reality Devices with Domain Experts
André N. Meyer Supporting Software Developers' Focused Work on Window-Based Desktops
Andre Pereira Embodiment Effects in Interactions with Failing Robots
Andrea Batch Scents and Sensibility: Evaluating Information Olfactation
Andrea Baumann BrainCoDe: Electroencephalography-based Comprehension Detection during Reading and Listening
Andrea Bunt Learning Through Exploration: How Children, Adults, and Older Adults Interact with a New Feature-Rich Application
Andrea Bunt Creating Augmented and Virtual Reality Applications: Current Practices, Challenges, and Opportunities
Andrea C. Kao A Longitudinal Video Study on Communicating Status and Intent for Self-Driving Vehicle – Pedestrian Interaction
Andrea Dolfini Un-authorised View: Leveraging Volunteer Expertise in Heritage
Andrea Forte The Politics of Privacy Theories: Moving from Norms to Vulnerabilities
Andrea G. Parker Storywell: Designing for Family Fitness App Motivation by Using Social Rewards and Reflection
Andrea G. Parker Investigating Opportunities for Crowdsourcing in Church-Based Health Interventions: A Participatory Design Study
Andrea G. Parker Understanding the Use of Crisis Informatics Technology among Older Adults
Andrea Quemada Lopategui MUBS: A Personalized Recommender System for Behavioral Activation in Mental Health
Andrea Stevenson Won Supporting Self-Injury Recovery: The Potential for Virtual Reality Intervention
Andrea Stevenson Won Again, Together: Socially Reliving Virtual Reality Experiences When Separated
Andreas Bischof Guess the Data: Data Work to Understand How People Make Sense of and Use Simple Sensor Data from Homes
Andreas Bulling Quantification of Users' Visual Attention During Everyday Mobile Device Interactions
Andreas Butz How to Trick AI: Users' Strategies for Protecting Themselves from Automatic Personality Assessment
Andreas Lutterotti A Rapid Tapping Task on Commodity Smartphones to Assess Motor Fatigability
Andreas Pointner Embroidered Resistive Pressure Sensors: A Novel Approach for Textile Interfaces
Andreea Dalia Blaga Too Hot to Handle: An Evaluation of the Effect of Thermal Visual Representation on User Grasping Interaction in Virtual Reality
Andrés Lucero Imagining Data-Objects for Reflective Self-Tracking
Andrew B.L. Berry Learning from Positive Adaptations of Pediatric Cancer Patients to Design Health Technologies
Andrew Campbell Social Sensing: Assessing Social Functioning of Patients Living with Schizophrenia using Mobile Phone Sensing
Andrew Cunningham Embodied Axes: Tangible, Actuated Interaction for 3D Augmented Reality Data Spaces
Andrew Day Churchill G-ID: Identifying 3D Prints Using Slicing Parameters
Andrew Head Composing Flexibly-Organized Step-by-Step Tutorials from Linked Source Code, Snippets, and Outputs
Andrew Hostetler Re-Shape: A Method to Teach Data Ethics for Data Science Education
Andrew Kuznetsov LIFT: Integrating Stakeholder Voices into Algorithmic Team Formation
Andrew Lim Ambiguity-aware AI Assistants for Medical Data Analysis
Andrew M. Sherrill Understanding the Care Ecologies of Veterans with PTSD
Andrew Mcnutt Surfacing Visualization Mirages
Andrew Prescott PV-Tiles: Towards Closely-Coupled Photovoltaic and Digital Materials for Useful, Beautiful and Sustainable Interactive Surfaces
Andrew Saltarelli Welcome to the Course: Early Social Cues Influence Women's Persistence in Computer Science
Andrew T. Duchowski The Low/High Index of Pupillary Activity
Andrew Tumang Towards More Universal Wayfinding Technologies: Navigation Preferences Across Disabilities
Andrew Vidler Touché: Data-Driven Interactive Sword Fighting in Virtual Reality
Andrew W. Torrance A Participatory Simulation of the Accountable Capitalism Act
Andrey Grishko Companionship Is Not a Function: The Effect of a Novel Robotic Object on Healthy Older Adults' Feelings of "Being-Seen"
Andy Cockburn KeyMap: Improving Keyboard Shortcut Vocabulary Using Norman's Mapping
Andy Cockburn Framing Effects Influence Interface Feature Decisions
Andy Coenen Novice-AI Music Co-Creation via AI-Steering Tools for Deep Generative Models
Andy Dow Metro Futures: Experience-Centred Co-Design at Scale
Anelise Newman TurkEyes: A Web-Based Toolbox for Crowdsourcing Attention Data
Angel Enrique Understanding Client Support Strategies to Improve Clinical Outcomes in an Online Mental Health Intervention
Angela D.R. Smith Critical Race Theory for HCI
Angela E.B. Stewart Beyond Team Makeup: Diversity in Teams Predicts Valued Outcomes in Computer-Mediated Collaborations
Angela Vargas Alba Exploring How Game Genre in Student-Designed Games Influences Computational Thinking Development
Anind K. Dey EarBuddy: Enabling On-Face Interaction via Wireless Earbuds
Anita Sarma What's Wrong with Computational Notebooks? Pain Points, Needs, and Design Opportunities
Anja Thieme Understanding Client Support Strategies to Improve Clinical Outcomes in an Online Mental Health Intervention
Anjali Srivastava Keeping Community in the Loop: Understanding Wikipedia Stakeholder Values for Machine Learning-Based Systems
Ankit Agrawal The Next Generation of Human-Drone Partnerships: Co-Designing an Emergency Response System
Ann Blandford Evaluating 'Prefer not to say' Around Sensitive Disclosures
Anna Iurchenko A Human-Centered Evaluation of a Deep Learning System Deployed in Clinics for the Detection of Diabetic Retinopathy
Anna Kawakami Privacy and Activism in the Transgender Community
Anna Kong Designing Ambient Narrative-Based Interfaces to Reflect and Motivate Physical Activity
Anna L. Cox Trackly: A Customisable and Pictorial Self-Tracking App to Support Agency in Multiple Sclerosis Self-Care
Anna Mccoombe Understanding Women Modders using the Serious Leisure Perspective
Anna Remington "We have been magnified for years - Now you are under the microscope!": Co-researchers with Learning Disabilities Created an Online Survey to Challenge Public Understanding of Learning Disabilities
Anna Shats PuffPacket: A Platform for Unobtrusively Tracking the Fine-grained Consumption Patterns of E-cigarette Users
Anna Spagnolli Automation and Creativity: A Case Study of DJs' and VJs' Ambivalent Positions on Automated Visual Software
Anna Vallgårda Designers in White Coats: Deploying Ovum, a Fertility Tracking Device
Anna Werner How to Trick AI: Users' Strategies for Protecting Themselves from Automatic Personality Assessment
Anna-Lena Theus "I'm hoping they're an ethical company that won't do anything that I'll regret": Users Perceptions of At-home DNA Testing Companies
Annalu Waller A Design Engineering Approach for Quantitatively Exploring Context-Aware Sentence Retrieval for Nonspeaking Individuals with Motor Disabilities
Anne H. K. Harrington Interspecies Interactions Mediated by Technology: An Avian Case Study at the Zoo
Anne Marie Piper Weaving by Touch: A Case Analysis of Accessible Making
Anne Roudaut Sprayable User Interfaces: Prototyping Large-Scale Interactive Surfaces with Sensors and Displays
Anne Roudaut ProtoSpray: Combining 3D Printing and Spraying to Create Interactive Displays with Arbitrary Shapes
Anne Weibert Feminist Living Labs as Research Infrastructures for HCI: The Case of a Video Game Company
Anne-Laure Fayard Monsters, Metaphors, and Machine Learning
Annemarie Lesage When Design Novices and LEGO!(®) Meet: Stimulating Creative Thinking for Interface Design
Annie Tindley Un-authorised View: Leveraging Volunteer Expertise in Heritage
Annika Hupfeld I am Not an Object: Reframing 3D Body Scanning for Co-Design
Annika Muehlbradt BrailleBlocks: Computational Braille Toys for Collaborative Learning
Annika Waern Sensitizing Scenarios: Sensitizing Designer Teams to Theory
Ansgar E. Depping Designing and Evaluating 'In the Same Boat', A Game of Embodied Synchronization for Enhancing Social Play
Ansgar E. Depping Recognizing Affiliation: Using Behavioural Traces to Predict the Quality of Social Interactions in Online Games
Anthony Tang Why do people watch others eat food? An Empirical Study on the Motivations and Practices of Mukbang Viewers
Antti Oulasvirta AutoGain: Gain Function Adaptation with Submovement Efficiency Optimization
Antti Oulasvirta Button Simulation and Design via FDVV Models
Antti Oulasvirta GRIDS: Interactive Layout Design with Integer Programming
Antti Oulasvirta How We Type: Eye and Finger Movement Strategies in Mobile Typing
Antti Oulasvirta Optimal Sensor Position for a Computer Mouse
Antti Salovaara Sara, the Lecturer: Improving Learning in Online Education with a Scaffolding-Based Conversational Agent
Anupriya Tuli Menstrual (Im)Mobilities and Safe Spaces
Aoyu Wu VoiceCoach: Interactive Evidence-based Training for Voice Modulation Skills in Public Speaking
Aparajita S. Marathe Investigating Roleplaying and Identity Transformation in a Virtual Reality Narrative Experience
April Tyack Restorative Play: Videogames Improve Player Wellbeing After a Need-Frustrating Event
April Tyack Self-Determination Theory in HCI Games Research: Current Uses and Open Questions
April Yi Wang Callisto: Capturing the "Why" by Connecting Conversations with Computational Narratives
Aqueasha Martin-Hammond "Alexa is a Toy": Exploring Older Adults' Reasons for Using, Limiting, and Abandoning Echo
Arianna Yuan Modeling Human Visual Search Performance on Realistic Webpages Using Analytical and Deep Learning Methods
Aristotelis Leventidis Evaluating the Effect of Timeline Shape on Visualization Task Performance
Arjav Patel Replicate and Reuse: Tangible Interaction Design for Digitally-Augmented Physical Media Objects
Arjun Srinivasan InChorus: Designing Consistent Multimodal Interactions for Data Visualization on Tablet Devices
Arlene Bailey Designing Distributed Ledger Technologies for Social Change: The Case of CariCrop
Arne Berger Guess the Data: Data Work to Understand How People Make Sense of and Use Simple Sensor Data from Homes
Arpita Bhattacharya "It Should Be a Game for Fun, Not Exercise": Tensions in Designing Health-Related Features for Pokémon GO
Arshad Khan PhysioSkin: Rapid Fabrication of Skin-Conformal Physiological Interfaces
Arti Thakur Understanding Users' Perception Towards Automated Personality Detection with Group-specific Behavioral Data
Arunesh Mathur Is This An Ad? Automatically Disclosing Online Endorsements On YouTube With AdIntuition
Arup Kumar Ghosh Circle of Trust: A New Approach to Mobile Online Safety for Families
Arya Tavakoulnia Supporting Self-Regulation of Children with ADHD Using Wearables: Tensions and Design Challenges
Åsa Unander-Scharin Ethics in Movement: Shaping and Being Shaped in Human-Drone Interaction
Asaf Shabtai Evaluating the Information Security Awareness of Smartphone Users
Ashley Boone Parenting with Alexa: Exploring the Introduction of Smart Speakers on Family Dynamics
Ashley Marie Walker "'More gay' fits in better": Intracommunity Power Dynamics and Harms in Online LGBTQ+ Spaces
Ashley Stevens The DELAY Framework: Designing for Extended LAtencY
Ashraf Abdul COGAM: Measuring and Moderating Cognitive Load in Machine Learning Model Explanations
Asimina Vasalou Exploring the Design Space for Parent-Child Reading
Aske Mottelson Investigating Representation of Text and Audio in Educational VR using Learning Outcomes and EEG
Asreen Rostami Under Surveillance: Technology Practices of those Monitored by the State
Athanasios Vourvopoulos Would you do it? Enacting Moral Dilemmas in Virtual Reality for Understanding Ethical Decision-Making
Athina Panotopoulou TangibleCircuits: An Interactive 3D Printed Circuit Education Tool for People with Visual Impairments
Atiya Nova A Postmortem on Playtesting: Exploring the Impact of Playtesting on the Critical Reception of Video Games
Atsushi Hiyama Dynamic Motor Skill Synthesis with Human-Machine Mutual Actuation
Audrey Desjardins IoT Data in the Home: Observing Entanglements and Drawing New Encounters
Audrey Desjardins High Water Pants: Designing Embodied Environmental Speculation
Audrey Labrie Augmented Reality to Enable Users in Learning Case Grammar from Their Real-World Interactions
Augusto Gil Pascoal Investigating the Opportunities for Technologies to Enhance QoL with Stroke Survivors and their Families
Aurélien Tabard Computational Alternatives Vignettes for Place- and Activity-Centered Digital Services in Public Libraries
Austin Bond Harker The DELAY Framework: Designing for Extended LAtencY
Austin L. Toombs Understanding Parenting Stress through Co-designed Self-Trackers
Austin Z. Henley What's Wrong with Computational Notebooks? Pain Points, Needs, and Design Opportunities
Aws Albarghouthi Transforming Robot Programs Based on Social Context
Axel Blahoua Seri Collective Support and Independent Learning with a Voice-Based Literacy Technology in Rural Communities
Aykut Coşkun Designing for Social Interaction in the Age of Excessive Smartphone Use
Ayse G. Buyuktur Learning from Positive Adaptations of Pediatric Cancer Patients to Design Health Technologies
Azin Semsar Remotely Shaping the View in Surgical Telementoring
Azra Habibovic Color and Animation Preferences for a Light Band eHMI in Interactions Between Automated Vehicles and Pedestrians
Azra Ismail Understanding the Care Ecologies of Veterans with PTSD
Azumi Maekawa Dynamic Motor Skill Synthesis with Human-Machine Mutual Actuation
Baogang Quan HapBead: On-Skin Microfluidic Haptic Interface using Tunable Bead
Barak Lisak Companionship Is Not a Function: The Effect of a Novel Robotic Object on Healthy Older Adults' Feelings of "Being-Seen"
Barbara Solenthaler Affective State Prediction Based on Semi-Supervised Learning from Smartphone Touch Data
Barrett Ens Zippro: The Design and Implementation of An Interactive Zipper
Barry Brown E-scooters on the Ground: Lessons for Redesigning Urban Micro-Mobility
Barry Brown On Pause: How Online Instructional Videos are Used to Achieve Practical Tasks
Barry Brown Under Surveillance: Technology Practices of those Monitored by the State
Barry Mcnamara TurkEyes: A Web-Based Toolbox for Crowdsourcing Attention Data
Bastian Montoya Embodied Axes: Tangible, Actuated Interaction for 3D Augmented Reality Data Spaces
Bastian Pfleging The Effects of Explicit Intention Communication, Conspicuous Sensors, and Pedestrian Attitude in Interactions with Automated Vehicles
Bastian Pfleging Color and Animation Preferences for a Light Band eHMI in Interactions Between Automated Vehicles and Pedestrians
Batoul Ajdadilish Evaluation of a Financial Portfolio Visualization using Computer Displays and Mixed Reality Devices with Domain Experts
Batya Friedman "I Feel Like This is a Bad Thing": Investigating Disassembly in Action for Novices
Beat Rossmy A Human Touch: Social Touch Increases the Perceived Human-likeness of Agents in Virtual Reality
Béatrice Couturier Caron When Design Novices and LEGO!(®) Meet: Stimulating Creative Thinking for Interface Design
Beatrice Monastero "I just leaned on it!" Exploring Opportunistic Social Discovery of a Technologically Augmented Cushion
Becca Berkey Design Study "Lite" Methodology: Expediting Design Studies and Enabling the Synergy of Visualization Pedagogy and Social Good
Becca R. Glowacki Isness: Using Multi-Person VR to Design Peak Mystical Type Experiences Comparable to Psychedelics
Beenish Fatima Patriarchy, Maternal Health and Spiritual Healing: Designing Maternal Health Interventions in Pakistan
Ben A.M. Schouten The Curious Case of the Transdiegetic Cow, or a Mission to Foster Other-Oriented Empathy Through Virtual Reality
Ben Connors "We have been magnified for years - Now you are under the microscope!": Co-researchers with Learning Disabilities Created an Online Survey to Challenge Public Understanding of Learning Disabilities
Ben Dorton The DELAY Framework: Designing for Extended LAtencY
Ben Jelen Understanding Older Adults' Participation in Design Workshops
Ben Matthews High Tempo Work: Design Challenges for Head-worn Displays in Quick Service Restaurants
Ben Rydal Shapiro Re-Shape: A Method to Teach Data Ethics for Data Science Education
Ben Swift Camera Adversaria
Ben Y. Zhao Wearable Microphone Jamming
Ben Y. Zhao Detecting Gender Stereotypes: Lexicon vs. Supervised Learning Methods
Benedict Salazar Olgado Determining the Extractive Casting Mold of Intimate Platforms through Document Theory
Benjamin Bach DoughNets: Visualising Networks Using Torus Wrapping
Benjamin Bach Cheat Sheets for Data Visualization Techniques
Benjamin Bach Augmenting Static Visualizations with PapARVis Designer
Benjamin Bach Embodied Axes: Tangible, Actuated Interaction for 3D Augmented Reality Data Spaces
Benjamin Burger The Next Generation of Human-Drone Partnerships: Co-Designing an Emergency Response System
Benjamin D. Zinszer Collective Support and Independent Learning with a Voice-Based Literacy Technology in Rural Communities
Benjamin Harvey Miller Venous Materials: Towards Interactive Fluidic Mechanisms
Benjamin Livshits Evaluating the End-User Experience of Private Browsing Mode
Benjamin M. Gorman Emoji Accessibility for Visually Impaired People
Benjamin Simon Vibrotactile Funneling Illusion and Localization Performance on the Head
Bennett Huffman Social Boundaries for Personal Agents in the Interpersonal Space of the Home
Bernard J. Jansen A Literature Review of Quantitative Persona Creation
Bernard J. Jansen Personas and Analytics: A Comparative User Study of Efficiency and Effectiveness for a User Identification Task
Bernd Ploderer Self-Expression by Design: Co-Designing the ExpressiBall with Minimally-Verbal Children on the Autism Spectrum
Bernhard E. Riecke Inhaling and Exhaling: How Technologies Can Perceptually Extend our Breath Awareness
Bernhard Riecke FaceHaptics: Robot Arm based Versatile Facial Haptics for Immersive Environments
Bernice D'anjou The TA Framework: Designing Real-time Teaching Augmentation for K-12 Classrooms
Berry Eggen The TA Framework: Designing Real-time Teaching Augmentation for K-12 Classrooms
Berry Eggen The Role of Everyday Sounds in Advanced Dementia Care
Beth Bell Shaping the Design of Smartphone-Based Interventions for Self-Harm
Bethany De Gant Social Comparison and Facebook: Feedback, Positivity, and Opportunities for Comparison
Bethany Mcpeake "We have been magnified for years - Now you are under the microscope!": Co-researchers with Learning Disabilities Created an Online Survey to Challenge Public Understanding of Learning Disabilities
Betsy Disalvo User's Role in Platform Infrastructuralization: WeChat as an Exemplar
Betsy Disalvo Culture in Action: Unpacking Capacities to Inform Assets-Based Design
Bharathan Balaji Reinforcement Learning for the Adaptive Scheduling of Educational Activities
Bianca Dankwa Re-Shape: A Method to Teach Data Ethics for Data Science Education
Bilal Saleem An Empirical Comparison of Technologically Mediated Advertising in Under-connected Populations
Bilge Mutlu Transforming Robot Programs Based on Social Context
Bilge Mutlu Collaborative or Simply Uncaged? Understanding Human-Cobot Interactions in Automation
Bill Tomlinson A Participatory Simulation of the Accountable Capitalism Act
Billy Dixon Designing Distributed Ledger Technologies for Social Change: The Case of CariCrop
Bing-Yu Chen ElastOscillation: 3D Multilevel Force Feedback for Damped Oscillation on VR Controllers
Bing-Yu Chen Glissade: Generating Balance Shifting Feedback to Facilitate Auxiliary Digital Pen Input
Bing-Yu Chen Gaiters: Exploring Skin Stretch Feedback on Legs for Enhancing Virtual Reality Experiences
Biswaksen Patnaik Scents and Sensibility: Evaluating Information Olfactation
Bjarke Fog Between Scripts and Applications: Computational Media for the Frontier of Nanoscience
Björn Hartmann Enabling Data-Driven API Design with Community Usage Data: A Need-Finding Study
Björn Hartmann Composing Flexibly-Organized Step-by-Step Tutorials from Linked Source Code, Snippets, and Outputs
Blaine Lewis KeyMap: Improving Keyboard Shortcut Vocabulary Using Norman's Mapping
Blaine Lewis Framing Effects Influence Interface Feature Decisions
Blake Williford Exploring the Potential of an Intelligent Tutoring System for Sketching Fundamentals
Blase Ur Taking Data Out of Context to Hyper-Personalize Ads: Crowdworkers' Privacy Perceptions and Decisions to Disclose Private Information
Bo Rui Lin Replicate and Reuse: Tangible Interaction Design for Digitally-Augmented Physical Media Objects
Bo Shi TangibleCircuits: An Interactive 3D Printed Circuit Education Tool for People with Visual Impairments
Bo-Xiang Wang Miniature Haptics: Experiencing Haptic Feedback through Hand-based and Embodied Avatars
Bongshin Lee TandemTrack: Shaping Consistent Exercise Experience by Complementing a Mobile App with a Smart Speaker
Bongshin Lee InChorus: Designing Consistent Multimodal Interactions for Data Visualization on Tablet Devices
Bongwon Suh Bot in the Bunch: Facilitating Discussion in Group Chat by Improving Efficiency and Participation with a Chatbot
Bongwon Suh Understanding User Perception of Automated News Generation System
Bonnie Nardi Be Water: Technologies in the Leaderless Anti-ELAB Movement in Hong Kong
Bonnie Ruberg Challenges of Designing Consent: Consent Mechanics in Video Games as Models for Interactive User Agency
Boris Smus Unmet Needs and Opportunities for Mobile Translation AI
Borke Obada-Obieh Amazon vs. My Brother: How Users of Shared Smart Speakers Perceive and Cope with Privacy Risks
Borke Obada-Obieh The Burden of Ending Online Account Sharing
Bowen Yu Keeping Community in the Loop: Understanding Wikipedia Stakeholder Values for Machine Learning-Based Systems
Brahmi Dwivedi Introducing Peripheral Awareness as a Neurological State for Human-computer Integration
Brahmi Dwivedi Neo-Noumena: Augmenting Emotion Communication
Brendan Spillane Tabloidization versus Credibility: Short Term Gain for Long Term Pain
Brian D. Hall MRAT: The Mixed Reality Analytics Toolkit
Brian Magerko What is AI Literacy? Competencies and Design Considerations
Brian P. Bailey Decipher: An Interactive Visualization Tool for Interpreting Unstructured Design Feedback from Multiple Providers
Brian P. Bailey LIFT: Integrating Stakeholder Voices into Algorithmic Team Formation
Brian Vogel PenSight: Enhanced Interaction with a Pen-Top Camera
Brian Y. Lim COGAM: Measuring and Moderating Cognitive Load in Machine Learning Model Explanations
Brianna J. Tomlinson Review of Quantitative Empirical Evaluations of Technology for People with Visual Impairments
Brianna J. Tomlinson Auditory Display in Interactive Science Simulations: Description and Sonification Support Interaction and Enhance Opportunities for Learning
Bridjet Lee Instructional Video Design: Investigating the Impact of Monologue- and Dialogue-style Presentations
Brighten Jelke Improving Humans' Ability to Interpret Deictic Gestures in Virtual Reality
Brinnley Ashton The DELAY Framework: Designing for Extended LAtencY
Britta Schulte Expanding Modes of Reflection in Design Futuring
Brittany E. Holthausen CARoma Therapy: Pleasant Scents Promote Safer Driving, Better Mood, and Improved Well-Being in Angry Drivers
Brooke Sasia Explore, Create, Annotate: Designing Digital Drawing Tools with Visually Impaired People
Bruce H. Thomas Mixed Reality Light Fields for Interactive Remote Assistance
Bruce H. Thomas Embodied Axes: Tangible, Actuated Interaction for 3D Augmented Reality Data Spaces
Bruce N. Walker CARoma Therapy: Pleasant Scents Promote Safer Driving, Better Mood, and Improved Well-Being in Angry Drivers
Bruce N. Walker Auditory Display in Interactive Science Simulations: Description and Sonification Support Interaction and Enhance Opportunities for Learning
Bruno Fruchard PolySense: Augmenting Textiles with Electrical Functionality using In-Situ Polymerization
Bryan Wang BlyncSync: Enabling Multimodal Smartwatch Gestures with Synchronous Touch and Blink
Bum Chul Kwon GUIComp: A GUI Design Assistant with Real-Time, Multi-Faceted Feedback
Byungjoo Lee AutoGain: Gain Function Adaptation with Submovement Efficiency Optimization
Byungjoo Lee Button Simulation and Design via FDVV Models
Byungjoo Lee An Intermittent Click Planning Model
Byungjoo Lee Optimal Sensor Position for a Computer Mouse
Byungjoo Lee Improving Reliability of Virtual Collision Responses: A Cue Integration Technique
C. Ailie Fraser Temporal Segmentation of Creative Live Streams
C. Estelle Smith Disseminating Research News in HCI: Perceived Hazards, How-To's, and Opportunities for Innovation
C. Estelle Smith Keeping Community in the Loop: Understanding Wikipedia Stakeholder Values for Machine Learning-Based Systems
Çağatay Demiralp Teddy: A System for Interactive Review Analysis
Cagatay Goncu Tactile Presentation of Network Data: Text, Matrix or Diagram?
Caitlyn Seim Next Steps for Human-Computer Integration
Caleb Carithers StoryMakAR: Bringing Stories to Life With An Augmented Reality & Physical Prototyping Toolkit for Youth
Callum Parker Foundations for Designing Public Interactive Displays that Provide Value to Users
Camille Cobb User Experiences with Online Status Indicators
Camilo Fosco TurkEyes: A Web-Based Toolbox for Crowdsourcing Attention Data
Can Liu EYEditor: Towards On-the-Go Heads-Up Text Editing Using Voice and Manual Input
Can Liu Automatic Annotation Synchronizing with Textual Description for Visualization
Candace Thille Reinforcement Learning for the Adaptive Scheduling of Educational Activities
Cara Wilson Self-Expression by Design: Co-Designing the ExpressiBall with Minimally-Verbal Children on the Autism Spectrum
Carine Lallemand Understanding Walking Meetings: Drivers and Barriers
Carine Lallemand Meeting Designers Where They Are: Using Industry Events as a Research Venue for HCI and Design Methods Development
Carl Disalvo Culture in Action: Unpacking Capacities to Inform Assets-Based Design
Carl Gutwin Framing Effects Influence Interface Feature Decisions
Carl Unander-Scharin Ethics in Movement: Shaping and Being Shaped in Human-Drone Interaction
Carla Gröschel NurseCare: Design and 'In-The-Wild' Evaluation of a Mobile System to Promote the Ergonomic Transfer of Patients
Carlos Castillo Sprayable User Interfaces: Prototyping Large-Scale Interactive Surfaces with Sensors and Displays
Carlos E. Tejada AirTouch: 3D-printed Touch-Sensitive Objects Using Pneumatic Sensing
Carman Neustaedter FamilyStories: Asynchronous Audio Storytelling for Family Members Across Time Zones
Carmen Castaneda-Sceppa Storywell: Designing for Family Fitness App Motivation by Using Social Rewards and Reflection
Caro Williams-Pierce ARMath: Augmenting Everyday Life with Math Learning
Carolina Nobre Evaluating Multivariate Network Visualization Techniques Using a Validated Design and Crowdsourcing Approach
Caroline Claisse Crafting Critical Heritage Discourses into Interactive Exhibition Design
Caroline Earley The Experience of Guided Online Therapy: A Longitudinal, Qualitative Analysis of Client Feedback in a Naturalistic RCT
Caroline Pitt "I Feel Like This is a Bad Thing": Investigating Disassembly in Action for Novices
Carolyn Rosé Re-examining Whether, Why, and How Human-AI Interaction Is Uniquely Difficult to Design
Carolyn Yu WalkingVibe: Reducing Virtual Reality Sickness and Improving Realism while Walking in VR using Unobtrusive Head-mounted Vibrotactile Feedback
Carrie J. Cai Expert Discussions Improve Comprehension of Difficult Cases in Medical Image Assessment
Carrie J. Cai Novice-AI Music Co-Creation via AI-Steering Tools for Deep Generative Models
Carrie Schuman Adults' and Children's Mental Models for Gestural Interactions with Interactive Spherical Displays
Carsten Röcker Augmented Reality Training for Industrial Assembly Work - Are Projection-based AR Assistive Systems an Appropriate Tool for Assembly Training?
Casey Dugan Mental Models of AI Agents in a Cooperative Game Setting
Casey Fiesler Lawful Users: Copyright Circumvention and Legal Constraints on Technology Use
Casey Pierce Race, Gender and Beauty: The Effect of Information Provision on Online Hiring Biases
Casimir Wierzynski Optimizing User Interface Layouts via Gradient Descent
Casper Harteveld Introducing Gamettes: A Playful Approach for Capturing Decision-Making for Informing Behavioral Models
Casper Harteveld "And This, Kids, Is How I Met Your Mother": Consumerist, Mundane, and Uncanny Futures with Sex Robots
Casper Harteveld Exploring How Game Genre in Student-Designed Games Influences Computational Thinking Development
Cassandra Donatelli Unwind: Interactive Fish Straightening
Catherine C. Marshall Ownership, Privacy, and Control in the Wake of Cambridge Analytica: The Relationship between Attitudes and Awareness
Catherine Holloway The Social Network: How People with Visual Impairment use Mobile Phones in Kibera, Kenya
Catherine Long "We have been magnified for years - Now you are under the microscope!": Co-researchers with Learning Disabilities Created an Online Survey to Challenge Public Understanding of Learning Disabilities
Cathlyn Stone Toward Automated Feedback on Teacher Discourse to Enhance Teacher Learning
Cathy Fang Wireality: Enabling Complex Tangible Geometries in Virtual Reality with Worn Multi-String Haptics
Cayla Key IoT Data in the Home: Observing Entanglements and Drawing New Encounters
Ce Zhong transTexture Lamp: Understanding Lived Experiences with Deformation Through a Materiality Lens
Cédric Fleury Investigating Collaborative Exploration of Design Alternatives on a Wall-Sized Display
Cedric Honnet PolySense: Augmenting Textiles with Electrical Functionality using In-Situ Polymerization
Celso Gomes Music Creation by Example
Chaehan So Body Follows Eye: Unobtrusive Posture Manipulation Through a Dynamic Content Position in Virtual Reality
Chaeyong Park Body-Penetrating Tactile Phantom Sensations
Chandan Kumar TAGSwipe: Touch Assisted Gaze Swipe for Text Entry
Chang Siang Lim "You Cannot Offer Such a Suggestion": Designing for Family Caregiver Input in Home Care Systems
Changhoon Oh Bot in the Bunch: Facilitating Discussion in Group Chat by Improving Efficiency and Participation with a Chatbot
Changhoon Oh Understanding User Perception of Automated News Generation System
Changyan Chi If I Hear You Correctly: Building and Evaluating Interview Chatbots with Active Listening Skills
Changyo Han PneuModule: Using Inflatable Pin Arrays for Reconfigurable Physical Controls on Pressure-Sensitive Touch Surfaces
Changyoon Lee Snapstream: Snapshot-based Interaction in Live Streaming for Visual Art
Charis Anne Lim "You Cannot Offer Such a Suggestion": Designing for Family Caregiver Input in Home Care Systems
Charles E. Hughes Circle of Trust: A New Approach to Mobile Online Safety for Families
Charles Windlin From Biodata to Somadata
Charles Windlin Soma Design and Sensory Misalignment
Charley Chen FDHelper: Assist Unsupervised Fraud Detection Experts with Interactive Feature Selection and Evaluation
Charlotte Lou Re-Shape: A Method to Teach Data Ethics for Data Science Education
Charlotte Robinson Tricks and Treats: Designing Technology to Support Mobility Assistance Dogs
Chat Wacharamanotham Transparency of CHI Research Artifacts: Results of a Self-Reported Survey
Chen Levy Companionship Is Not a Function: The Effect of a Novel Robotic Object on Healthy Older Adults' Feelings of "Being-Seen"
Chen Wang PalmBoard: Leveraging Implicit Touch Pressure in Statistical Decoding for Indirect Text Entry
Chen Wang RCEA: Real-time, Continuous Emotion Annotation for Collecting Precise Mobile Video Ground Truth Labels
Chen-Kuo Sun Glissade: Generating Balance Shifting Feedback to Facilitate Auxiliary Digital Pen Input
Chen-Yuan Hsu Autocomplete Element Fields
Cheng An Hsieh Miniature Haptics: Experiencing Haptic Feedback through Hand-based and Embodied Avatars
Cheng Lu The Government's Dividend: Complex Perceptions of Social Media Misinformation in China
Cheng Yao It Is Your Turn: Collaborative Ideation With a Co-Creative Robot through Sketch
Cheng Yao Wang Again, Together: Socially Reliving Virtual Reality Experiences When Separated
Cheng Zhi Huang Novice-AI Music Co-Creation via AI-Steering Tools for Deep Generative Models
Cheng-Lung Lin Gaiters: Exploring Skin Stretch Feedback on Legs for Enhancing Virtual Reality Experiences
Chenglong Wang Scout: Rapid Exploration of Interface Layout Alternatives through High-Level Design Constraints
Chenhao Tan "Why is 'Chicago' deceptive?" Towards Building Model-Driven Tutorials for Humans
Chenke Bai Considering Parents in Coding Kit Design: Understanding Parents' Perspectives and Roles
Chenlong Gao WeDA: Designing and Evaluating A Scale-driven Wearable Diagnostic Assessment System for Children with ADHD
Chenmei Yu Squeeze the Ball: Designing an Interactive Playground towards Aiding Social Activities of Children with Low-Function Autism
Chi Wang Gaiters: Exploring Skin Stretch Feedback on Legs for Enhancing Virtual Reality Experiences
Chi Zhang PV-Tiles: Towards Closely-Coupled Photovoltaic and Digital Materials for Useful, Beautiful and Sustainable Interactive Surfaces
Chi-Hsun Li A Conversation Analysis of Non-Progress and Coping Strategies with a Banking Task-Oriented Chatbot
Chi-Wing Fu Virtually-Extended Proprioception: Providing Spatial Reference in VR through an Appended Virtual Limb
Chichi Christine The Next Generation of Human-Drone Partnerships: Co-Designing an Emergency Response System
Chieh-Yang Huang Heteroglossia: In-Situ Story Ideation with the Crowd
Chieko Asakawa ReCog: Supporting Blind People in Recognizing Personal Objects
Chieko Asakawa Pedestrian Detection with Wearable Cameras for the Blind: A Two-way Perspective
Chih-Wei Ning Haptic-go-round: A Surrounding Platform for Encounter-type Haptics in Virtual Reality Experiences
Chih-Yun Yang Glissade: Generating Balance Shifting Feedback to Facilitate Auxiliary Digital Pen Input
Ching-Wen Hung ElastOscillation: 3D Multilevel Force Feedback for Damped Oscillation on VR Controllers
Ching-Yu Hsieh Bridging the Virtual and Real Worlds: A Preliminary Study of Messaging Notifications in Virtual Reality
Chinmay Kulkarni How Domain Experts Create Conceptual Diagrams and Implications for Tool Design
Chloe Meineck Towards A Design For Life: Redesigning For Reminiscence With Looked After Children
Chong Xiao Virtual Field Studies: Conducting Studies on Public Displays in Virtual Reality
Chris Creed Multimodal Gaze Interaction for Creative Design
Chris Creed Too Hot to Handle: An Evaluation of the Effect of Thermal Visual Representation on User Grasping Interaction in Virtual Reality
Chris Dubois Tempura: Query Analysis with Structural Templates
Chris Elsden Expanding Modes of Reflection in Design Futuring
Chris Harrison Wireality: Enabling Complex Tangible Geometries in Virtual Reality with Worn Multi-String Haptics
Chris Harrison Enhancing Mobile Voice Assistants with WorldGaze
Chris Harrison Digital Ventriloquism: Giving Voice to Everyday Objects
Chris Harrison Automated Class Discovery and One-Shot Interactions for Acoustic Activity Recognition
Chris Mcginley "We have been magnified for years - Now you are under the microscope!": Co-researchers with Learning Disabilities Created an Online Survey to Challenge Public Understanding of Learning Disabilities
Chris Preist Integrating the Digital and the Traditional to Deliver Therapy for Depression: Lessons from a Pragmatic Study
Chris Rhys Watkins Dimensions of UX Practice that Shape Ethical Awareness
Christian Corsten HeadReach: Utilizing Head Tracking to Address Reachability Issues on Mobile Touch Devices
Christian Greiffenhagen Connecting Distributed Families: Camera Work for Three-party Mobile Video Calls
Christian Holz Virtual Reality Without Vision: A Haptic and Auditory White Cane to Navigate Complex Virtual Worlds
Christian Holz GazeConduits: Calibration-Free Cross-Device Collaboration through Gaze and Touch
Christian Holz A Rapid Tapping Task on Commodity Smartphones to Assess Motor Fatigability
Christian Remy GazeConduits: Calibration-Free Cross-Device Collaboration through Gaze and Touch
Christian Remy HeadReach: Utilizing Head Tracking to Address Reachability Issues on Mobile Touch Devices
Christian Von Der Weth COGAM: Measuring and Moderating Cognitive Load in Machine Learning Model Explanations
Christina Katsini The Role of Eye Gaze in Security and Privacy Applications: Survey and Future HCI Research Directions
Christina Low Twitter A11y: Making Images on Social Media Accessible
Christina Niklaus AL: An Adaptive Learning Support System for Argumentation Skills
Christina Pakusch Trust versus Privacy: Using Connected Car Data in Peer-to-Peer Carsharing
Christina Schneegass BrainCoDe: Electroencephalography-based Comprehension Detection during Reading and Listening
Christina Trepkowski FaceHaptics: Robot Arm based Versatile Facial Haptics for Immersive Environments
Christine Döttlinger Chase Lights in the Peripheral View: How the Design of Moving Patterns on an LED Strip Influences the Perception of Speed in an Automotive Context
Christine Geeng Fake News on Twitter and Facebook: Investigating How People (Don't) Investigate
Christine Murad Designing Voice Interfaces: Back to the (Curriculum) Basics
Christine Pisarczyk LIFT: Integrating Stakeholder Voices into Algorithmic Team Formation
Christof Lutteroth Race Yourselves: A Longitudinal Exploration of Self-Competition Between Past, Present, and Future Performances in a VR Exergame
Christof Lutteroth Affect Recognition using Psychophysiological Correlates in High Intensity VR Exergaming
Christof Lutteroth ORCSolver: An Efficient Solver for Adaptive GUI Layout with OR-Constraints
Christof Lutteroth Me vs. Super(wo)man: Effects of Customization and Identification in a VR Exergame
Christof Lutteroth Touché: Data-Driven Interactive Sword Fighting in Virtual Reality
Christoph Anthes "In VR, everything is possible!": Sketching and Simulating Spatially-Aware Interactive Spaces in Virtual Reality
Christoph Braun Meaningful Technology at Work – A Reflective Design Case of Improving Radiologists' Wellbeing Through Medical Technology
Christoph Kunder JumpVR: Jump-Based Locomotion Augmentation for Virtual Reality
Christoph Schröder Robustness of Eye Movement Biometrics Against Varying Stimuli and Varying Trajectory Length
Christophe Hurter Dear Pictograph: Investigating the Role of Personalization and Immersion for Consuming and Enjoying Visualizations
Christophe Jouffrais Robots for Inclusive Play: Co-designing an Educational Game With Visually Impaired and sighted Children
Christophe Jouffrais Review of Quantitative Empirical Evaluations of Technology for People with Visual Impairments
Christopher A. Le Dantec Manufacturing Change: The Impact of Virtual Environments on Real Organizations
Christopher Blank Emotional Footprints of Email Interruptions
Christopher Brooks Callisto: Capturing the "Why" by Connecting Conversations with Computational Narratives
Christopher Clarke Outline Pursuits: Gaze-assisted Selection of Occluded Objects in Virtual Reality
Christopher Lawrence On Being Iterated: The Affective Demands of Design Participation
Chu Luo Does Smartphone Use Drive our Emotions or vice versa? A Causal Analysis
Chu-En Hou Gaiters: Exploring Skin Stretch Feedback on Legs for Enhancing Virtual Reality Experiences
Chuan-En Lin ARchitect: Building Interactive Virtual Experiences from Physical Affordances by Bringing Human-in-the-Loop
Chufan Lai Automatic Annotation Synchronizing with Textual Description for Visualization
Chufeng Wang Exploring Visual Information Flows in Infographics
Chun Yu MoveVR: Enabling Multiform Force Feedback in Virtual Reality using Household Cleaning Robot
Chun Yu FrownOnError: Interrupting Responses from Smart Speakers by Facial Expressions
Chun-Hua Tsai The Emerging Professional Practice of Remote Sighted Assistance for People with Visual Impairments
Chun-Miao Tseng Miniature Haptics: Experiencing Haptic Feedback through Hand-based and Embodied Avatars
Chung-Wei Wang WalkingVibe: Reducing Virtual Reality Sickness and Improving Realism while Walking in VR using Unobtrusive Head-mounted Vibrotactile Feedback
Chunggi Lee GUIComp: A GUI Design Assistant with Real-Time, Multi-Faceted Feedback
Cintia Araujo SleepBandits: Guided Flexible Self-Experiments for Sleep
Claire Craig ReFind: Design, Lived Experience and Ongoingness in Bereavement
Clara Crivellaro Place-Based Policymaking and HCI: Opportunities and Challenges for Technology Design
Clare Cullen Robots for Inclusive Play: Co-designing an Educational Game With Visually Impaired and sighted Children
Claude P. R. Heath Too Much Information: Questioning Security in a Post-Digital Society
Claudette Pretorius Searching for Mental Health: A Mixed-Methods Study of Young People's Online Help-seeking
Cláudio T. Silva Urban Mosaic: Visual Exploration of Streetscapes Using Large-Scale Image Data
Cláudio T. Silva Unwind: Interactive Fish Straightening
Clemens Nylandsted Klokmose Between Scripts and Applications: Computational Media for the Frontier of Nanoscience
Clemens Nylandsted Klokmose Computational Alternatives Vignettes for Place- and Activity-Centered Digital Services in Public Libraries
Clemens Nylandsted Klokmose "In VR, everything is possible!": Sketching and Simulating Spatially-Aware Interactive Spaces in Virtual Reality
Clemens Stachl Developing a Personality Model for Speech-based Conversational Agents Using the Psycholexical Approach
Clement Amponsah Co-designing Digital Tools to Enhance Speech and Language Therapy Training in Ghana
Clement Zheng RoomShift: Room-scale Dynamic Haptics for VR with Furniture-moving Swarm Robots
Cody Dunne Evaluating the Effect of Timeline Shape on Visualization Task Performance
Cody O'donnell Re-Shape: A Method to Teach Data Ethics for Data Science Education
Colby Johanson Recognizing Affiliation: Using Behavioural Traces to Predict the Quality of Social Interactions in Online Games
Colby Johanson In-game and Out-of-game Social Anxiety Influences Player Motivations, Activities, and Experiences in MMORPGs
Cole Gleason Twitter A11y: Making Images on Social Media Accessible
Colin M. Gray Understanding Parenting Stress through Co-designed Self-Trackers
Colin M. Gray Dimensions of UX Practice that Shape Ethical Awareness
Colin Watson PIP Kit: An Exploratory Investigation into using Lifelogging to support Disability Benefit Claimants
Colleen Seifert texSketch: Active Diagramming through Pen-and-Ink Annotations
Connie Ye It Takes a Village: Integrating an Adaptive Chatbot into an Online Gaming Community
Connor Soohoo Designing Ambient Narrative-Based Interfaces to Reflect and Motivate Physical Activity
Conor Linehan Considerations for Implementing Technology to Support Community Radio in Rural Communities
Corey R. Pittman Moving Toward an Ecologically Valid Data Collection Protocol for 2D Gestures In Video Games
Corina Sas Supporting Stimulation Needs in Dementia Care through Wall-Sized Displays
Corina Sas From Biodata to Somadata
Cosmin Munteanu Designing Voice Interfaces: Back to the (Curriculum) Basics
Cuong Nguyen Pronto: Rapid Augmented Reality Video Prototyping Using Sketches and Enaction
Cynthia L. Bennett The Care Work of Access
D. Scott Mccrickard Clash of Times: Respectful Technology Space for Integrating Community Stories in Intangible Exhibits
D. Scott Mccrickard Preparing for the Unexpected: Community Framework for Social Media Use and Social Support by Trail Thru-Hikers
Da-Yuan Huang Glissade: Generating Balance Shifting Feedback to Facilitate Auxiliary Digital Pen Input
Da-Yuan Huang Gaiters: Exploring Skin Stretch Feedback on Legs for Enhancing Virtual Reality Experiences
Dae Hyun Kim Answering Questions about Charts and Generating Visual Explanations
Daehwa Kim MagTouch: Robust Finger Identification for a Smartwatch Using a Magnet Ring and a Built-in Magnetometer
Daehyun Kwak "Nobody Speaks that Fast!" An Empirical Study of Speech Rate in Conversational Agents for People with Vision Impairments
Daeryong Kim Understanding User Perception of Automated News Generation System
Dag Svanaes Next Steps for Human-Computer Integration
Dag Svanæs The Designer's Body as Resource in Design: Exploring Combinations of Point-of-view and Tense
Dag Svanes Ethics in Movement: Shaping and Being Shaped in Human-Drone Interaction
Dag Svanes Facilitating Democracy: Concerns from Participatory Design with Asymmetric Stakeholder Relations in Health Care
Daisuke Iwai FoodFab: Creating Food Perception Illusions using Food 3D Printing
Daisuke Sato ReCog: Supporting Blind People in Recognizing Personal Objects
Daisuke Sato Pedestrian Detection with Wearable Cameras for the Blind: A Two-way Perspective
Daisuke Uriu Dynamic Motor Skill Synthesis with Human-Machine Mutual Actuation
Daisy Yoo Computational Alternatives Vignettes for Place- and Activity-Centered Digital Services in Public Libraries
Dakuo Wang Next Steps for Human-Computer Integration
Dallas Card Explain like I am a Scientist: The Linguistic Barriers of Entry to r/science
Dalya Al-Shahrabi From Creating Spaces for Civic Discourse to Creating Resources for Action
Damien Masson Chameleon: Bringing Interactivity to Static Digital Documents
Dan Jackson Choice-Point: Fostering Awareness and Choice with Perpetrators in Domestic Violence Interventions
Dan Lockton Meeting Designers Where They Are: Using Industry Events as a Research Venue for HCI and Design Methods Development
Dan Richardson We are the Greatest Showmen: Configuring a Framework for Project-Based Mobile Learning
Danaë Metaxa Random, Messy, Funny, Raw: Finstas as Intimate Reconfigurations of Social Media
Dani Kalarikalayil Raju An Honest Conversation: Transparently Combining Machine and Human Speech Assistance in Public Spaces
Daniel A. Keim Assessing 2D and 3D Heatmaps for Comparative Analysis: An Empirical Study
Daniel Ashbrook AirTouch: 3D-printed Touch-Sensitive Objects Using Pneumatic Sensing
Daniel Avrahami Celebrating Everyday Success: Improving Engagement and Motivation using a System for Recording Daily Highlights
Daniel Buschek Developing a Personality Model for Speech-based Conversational Agents Using the Psycholexical Approach
Daniel Buschek Heartbeats in the Wild: A Field Study Exploring ECG Biometrics in Everyday Life
Daniel Cohen-Or Exploring Visual Information Flows in Infographics
Daniel Duffy The Experience of Guided Online Therapy: A Longitudinal, Qualitative Analysis of Client Feedback in a Naturalistic RCT
Daniel Fink "It's in my other hand!" – Studying the Interplay of Interaction Techniques and Multi-Tablet Activities
Daniel G. Goldstein How Visualizing Inferential Uncertainty Can Mislead Readers About Treatment Effects in Scientific Results
Daniel Gruen Questioning the AI: Informing Design Practices for Explainable AI User Experiences
Daniel J. Burnett Exploring The Future of Data-Driven Product Design
Daniel J. Liebling Unmet Needs and Opportunities for Mobile Translation AI
Daniel Johnson Restorative Play: Videogames Improve Player Wellbeing After a Need-Frustrating Event
Daniel Kepplinger See, Feel, Move — Player Behaviour Analysis through Combined Visualization of Gaze, Emotions, and Movement
Daniel Kollek Understanding Cybersecurity Practices in Emergency Departments
Daniel Lambton-Howard Unplatformed Design: A Model for Appropriating Social Media Technologies for Coordinated Participation
Daniel Lange HiveFive: Immersion Preserving Attention Guidance in Virtual Reality
Daniel Leithinger RoomShift: Room-scale Dynamic Haptics for VR with Furniture-moving Swarm Robots
Daniel M. Greene Data Everyday: Data Literacy Practices in a Division I College Sports Context
Daniel Mcduff Optimizing for Happiness and Productivity: Modeling Opportune Moments for Transitions and Breaks at Work
Daniel Peter Neumann A Human Touch: Social Touch Increases the Perceived Human-likeness of Agents in Virtual Reality
Daniel Richards Exploring The Future of Data-Driven Product Design
Daniel S. Drew User-defined Swarm Robot Control
Daniel S. Weld No Explainability without Accountability: An Empirical Study of Explanations and Feedback in Interactive ML
Daniel Saakes Body Follows Eye: Unobtrusive Posture Manipulation Through a Dynamic Content Position in Virtual Reality
Daniel Schmitt Podoportation: Foot-Based Locomotion in Virtual Reality
Daniel Schmitt Walk The Line: Leveraging Lateral Shifts of the Walking Path as an Input Modality for Head-Mounted Displays
Daniel Schweitzer Assessing 2D and 3D Heatmaps for Comparative Analysis: An Empirical Study
Daniel Szafir RoomShift: Room-scale Dynamic Haptics for VR with Furniture-moving Swarm Robots
Daniel Vogel Replicate and Reuse: Tangible Interaction Design for Digitally-Augmented Physical Media Objects
Daniel Vogel PenSight: Enhanced Interaction with a Pen-Top Camera
Daniel Vogel KeyMap: Improving Keyboard Shortcut Vocabulary Using Norman's Mapping
Daniel Vogel Improving Virtual Reality Ergonomics Through Reach-Bounded Non-Linear Input Amplification
Daniel Vogel Manipulation, Learning, and Recall with Tangible Pen-Like Input
Daniel Vogel Comparing Smartphone Speech Recognition and Touchscreen Typing for Composition and Transcription
Daniel Votipka Building and Validating a Scale for Secure Software Development Self-Efficacy
Daniel Weitekamp An Interaction Design for Machine Teaching to Develop AI Tutors
Daniel Wigdor Head-Coupled Kinematic Template Matching: A Prediction Model for Ray Pointing in VR
Daniel Wigdor The Government's Dividend: Complex Perceptions of Social Media Misinformation in China
Daniela Petrelli Teenage Visitor Experience: Classification of Behavioral Dynamics in Museums
Daniela Petrelli Crafting Critical Heritage Discourses into Interactive Exhibition Design
Daniela Rosner The Care Work of Access
Daniele Panozzo Unwind: Interactive Fish Straightening
Danielle Belgrave Understanding Client Support Strategies to Improve Clinical Outcomes in an Online Mental Health Intervention
Danielle Lottridge Exploring the Quality, Efficiency, and Representative Nature of Responses Across Multiple Survey Panels
Danilo Gallo RunAhead: Exploring Head Scanning based Navigation for Runners
Danna Gurari "Person, Shoes, Tree. Is the Person Naked?" What People with Vision Impairments Want in Image Descriptions
Danny C. Dolley Community Collectives: Low-tech Social Support for Digitally-Engaged Entrepreneurship
Danula Hettiachchi "Hi! I am the Crowd Tasker" Crowdsourcing through Digital Voice Assistants
Darius A. Rohani MUBS: A Personalized Recommender System for Behavioral Activation in Mental Health
Darko Marinov LIFT: Integrating Stakeholder Voices into Algorithmic Team Formation
Darragh Mccashin Searching for Mental Health: A Mixed-Methods Study of Young People's Online Help-seeking
Daryoush Daniel Vaziri Social Technology Appropriation in Dementia: Investigating the Role of Caregivers in Engaging People with Dementia with a Videogame-based Training System
Dasom Choi "Nobody Speaks that Fast!" An Empirical Study of Speech Rate in Conversational Agents for People with Vision Impairments
Dave Murray-Rust Cheat Sheets for Data Visualization Techniques
Dave Murray-Rust Exploring The Future of Data-Driven Product Design
Dave Randall Exploring Human-Robot Interaction with the Elderly: Results from a Ten-Week Case Study in a Care Home
Dave Randall Social Technology Appropriation in Dementia: Investigating the Role of Caregivers in Engaging People with Dementia with a Videogame-based Training System
David A. B. Hyde Is Too Much System Caution Counterproductive? Effects of Varying Sensitivity and Automation Levels in Vehicle Collision Avoidance Systems
David Barrera Understanding Cybersecurity Practices in Emergency Departments
David C. Mohr "Energy is a Finite Resource": Designing Technology to Support Individuals across Fluctuating Symptoms of Depression
David C. Mohr Emergent Self-Regulation Practices in Technology and Social Media Use of Individuals Living with Depression
David C. Shepherd "Transport Me Away": Fostering Flow in Open Offices through Virtual Reality
David Coke "We have been magnified for years - Now you are under the microscope!": Co-researchers with Learning Disabilities Created an Online Survey to Challenge Public Understanding of Learning Disabilities
David Coyle Searching for Mental Health: A Mixed-Methods Study of Young People's Online Help-seeking
David Coyle Integrating the Digital and the Traditional to Deliver Therapy for Depression: Lessons from a Pragmatic Study
David Geerts Better Because It's New: The Impact of Perceived Novelty on the Added Value of Mid-Air Haptic Feedback
David Kaeli Introducing Gamettes: A Playful Approach for Capturing Decision-Making for Informing Behavioral Models
David Kao CheXplain: Enabling Physicians to Explore and Understand Data-Driven, AI-Enabled Medical Imaging Analysis
David Karger Dark Patterns after the GDPR: Scraping Consent Pop-ups and Demonstrating their Influence
David Kessler Integrating the Digital and the Traditional to Deliver Therapy for Depression: Lessons from a Pragmatic Study
David Kirk Un-authorised View: Leveraging Volunteer Expertise in Heritage
David Lindlbauer A Rapid Tapping Task on Commodity Smartphones to Assess Motor Fatigability
David Mcgookin Acoustic Transparency and the Changing Soundscape of Auditory Mixed Reality
David Mcgookin "I just leaned on it!" Exploring Opportunistic Social Discovery of a Technologically Augmented Cushion
David Mcnicholas "We have been magnified for years - Now you are under the microscope!": Co-researchers with Learning Disabilities Created an Online Survey to Challenge Public Understanding of Learning Disabilities
David Porfirio Transforming Robot Programs Based on Social Context
David R. Glowacki Isness: Using Multi-Person VR to Design Peak Mystical Type Experiences Comparable to Psychedelics
David R. Karger ScrAPIr: Making Web Data APIs Accessible to End Users
David R. Millen Mental Models of AI Agents in a Cooperative Game Setting
David Rand Will the Crowd Game the Algorithm? Using Layperson Judgments to Combat Misinformation on Social Media by Downranking Distrusted Sources
David Rousseau Towards an Understanding of Augmented Reality Extensions for Existing 3D Data Analysis Tools
David Saffo Evaluating the Effect of Timeline Shape on Visualization Task Performance
David Sirkin Is Too Much System Caution Counterproductive? Effects of Varying Sensitivity and Automation Levels in Vehicle Collision Avoidance Systems
David Sirkin What a Driver Wants: User Preferences in Semi-Autonomous Vehicle Decision-Making
David Su Interspecies Interactions Mediated by Technology: An Avian Case Study at the Zoo
David Unbehaun Exploring Human-Robot Interaction with the Elderly: Results from a Ten-Week Case Study in a Care Home
David Unbehaun Social Technology Appropriation in Dementia: Investigating the Role of Caregivers in Engaging People with Dementia with a Videogame-based Training System
David Williamson Shaffer Collaborative or Simply Uncaged? Understanding Human-Cobot Interactions in Automation
Daviti Jibuti Race, Gender and Beauty: The Effect of Information Provision on Online Hiring Biases
Davy Smith Brooke Leave Home: Designing a Personalized Film to Support Public Engagement with Open Data
Dawn Zimmaro Reinforcement Learning for the Adaptive Scheduling of Educational Activities
Debargha Dey The Effects of Explicit Intention Communication, Conspicuous Sensors, and Pedestrian Attitude in Interactions with Automated Vehicles
Debargha Dey Color and Animation Preferences for a Light Band eHMI in Interactions Between Automated Vehicles and Pedestrians
Debbie Watson Towards A Design For Life: Redesigning For Reminiscence With Looked After Children
Debjyoti Ghosh EYEditor: Towards On-the-Go Heads-Up Text Editing Using Voice and Manual Input
Deborah Tallon Integrating the Digital and the Traditional to Deliver Therapy for Depression: Lessons from a Pragmatic Study
Deborah Tatar Crafting, Communality, and Computing: Building on Existing Strengths To Support a Vulnerable Population
Deeksha Arya ArguLens: Anatomy of Community Opinions On Usability Issues Using Argumentation Models
Deepak Kumar Measuring Identity Confusion with Uniform Resource Locators
Deepak Ranjan Sahoo PV-Tiles: Towards Closely-Coupled Photovoltaic and Digital Materials for Useful, Beautiful and Sustainable Interactive Surfaces
Delvin Varghese Utilizing Participant Voice in Volunteer Training
Delvin Varghese Towards Participatory Video 2.0
Denis Kalkofen Mixed Reality Light Fields for Interactive Remote Assistance
Denise J. Wilkins Peer-to-Peer Energy Markets: Understanding the Values of Collective and Community Trading
Dennis R. Da Cunha Silva Emotional Footprints of Email Interruptions
Dennis Wolf JumpVR: Jump-Based Locomotion Augmentation for Virtual Reality
Dennis Wolf Understanding the Heisenberg Effect of Spatial Interaction: A Selection Induced Error for Spatially Tracked Input Devices
Denny L. Starks Designing Trans Technology: Defining Challenges and Envisioning Community-Centered Solutions
Denys J.C. Matthies Touch me Gently: Recreating the Perception of Touch using a Shape-Memory Alloy Matrix
Denzil Ferreira Let's Draw: Detecting and Measuring Parkinson's Disease on Smartphones
Derek Haqq Clash of Times: Respectful Technology Space for Integrating Community Stories in Intangible Exhibits
Derek L. Hansen The DELAY Framework: Designing for Extended LAtencY
Derek Richards The Experience of Guided Online Therapy: A Longitudinal, Qualitative Analysis of Client Feedback in a Naturalistic RCT
Derek Richards Understanding Client Support Strategies to Improve Clinical Outcomes in an Online Mental Health Intervention
Desiree Abrokwa Building and Validating a Scale for Secure Software Development Self-Efficacy
Devansh Saxena A Human-Centered Review of Algorithms used within the U.S. Child Welfare System
Dhruv Jain Evaluating Smartwatch-based Sound Feedback for Deaf and Hard-of-hearing Users Across Contexts
Dhruv Jain HomeSound: An Iterative Field Deployment of an In-Home Sound Awareness System for Deaf or Hard of Hearing Users
Diana Li FitByte: Automatic Diet Monitoring in Unconstrained Situations Using Multimodal Sensing on Eyeglasses
Diana Löffler Exploring Human-Robot Interaction with the Elderly: Results from a Ten-Week Case Study in a Care Home
Diana Löffler Becoming a Robot – Overcoming Anthropomorphism with Techno-Mimesis
Diego Gómez-Zará The Impact of Displaying Diversity Information on the Formation of Self-assembling Teams
Dieter P. Wallach Fairness and Decision-making in Collaborative Shift Scheduling Systems
Dieter Schmalstieg Mixed Reality Light Fields for Interactive Remote Assistance
Diletta Mora Automation and Creativity: A Case Study of DJs' and VJs' Ambivalent Positions on Automated Visual Software
Dimitrios Fotiadis Augmented Reality for Older Adults: Exploring Acceptability of Virtual Coaches for Home-based Balance Training in an Aging Population
Dimitrios Gatsios Augmented Reality for Older Adults: Exploring Acceptability of Virtual Coaches for Home-based Balance Training in an Aging Population
Dimosthenis Kontogiorgos Embodiment Effects in Interactions with Failing Robots
Dina Sabie Memory through Design: Supporting Cultural Identity for Immigrants through a Paper-Based Home Drafting Tool
Dina Walker Companionship Is Not a Function: The Effect of a Novel Robotic Object on Healthy Older Adults' Feelings of "Being-Seen"
Ding Wang Making Chat at Home in the Hospital: Exploring Chat Use by Nurses
Ding Wang Please Call the Specialism: Using WeChat to Support Patient Care in China
Dinislam Abdulgalimov Designing for Employee Voice
Dirk Wenig Examining Design Choices of Questionnaires in VR User Studies
Divy Thakkar Towards an AI-powered Future that Works for Vocational Workers
Divya Ramesh Do I Look Like a Criminal? Examining how Race Presentation Impacts Human Judgement of Recidivism
Diyi Yang Proximate Social Factors in First-Time Contribution to Online Communities
Dmitrijs Dmitrenko CARoma Therapy: Pleasant Scents Promote Safer Driving, Better Mood, and Improved Well-Being in Angry Drivers
Dmitry Alexandrovsky Breaking The Experience: Effects of Questionnaires in VR User Studies
Dmitry Alexandrovsky Examining Design Choices of Questionnaires in VR User Studies
Doheon Kim Body Follows Eye: Unobtrusive Posture Manipulation Through a Dynamic Content Position in Virtual Reality
Dohyeon Yeo Toward Immersive Self-Driving Simulations: Reports from a User Study across Six Platforms
Dominic Buchheit Investigating User-Created Gamification in an Image Tagging Task
Dominic Potts A Change of Perspective: How User Orientation Influences the Perception of Physicalizations
Dominik Leschtschow FaceHaptics: Robot Arm based Versatile Facial Haptics for Immersive Environments
Dominik Moritz Dziban: Balancing Agency & Automation in Visualization Design via Anchored Recommendations
Dominik Schön Therminator: Understanding the Interdependency of Visual and On-Body Thermal Feedback in Virtual Reality
Don Samitha Elvitigala Touch me Gently: Recreating the Perception of Touch using a Shape-Memory Alloy Matrix
Donald Kennedy "We have been magnified for years - Now you are under the microscope!": Co-researchers with Learning Disabilities Created an Online Survey to Challenge Public Understanding of Learning Disabilities
Dong Sun DFSeer: A Visual Analytics Approach to Facilitate Model Selection for Demand Forecasting
Dongchi Li Kirigami Haptic Swatches: Design Methods for Cut-and-Fold Haptic Feedback Mechanisms
Donghan Hu ScreenTrack: Using Visual History of Computer Screen for Retrieving Documents and Web Pages
Donghao Ren Tempura: Query Analysis with Structural Templates
Donghoon Shin TalkingBoogie: Collaborative Mobile AAC System for Non-verbal Children with Developmental Disabilities and Their Caregivers
Dongwhan Kim Understanding User Perception of Automated News Generation System
Dongwook Yoon Designing an Eyes-Reduced Document Skimming App for Situational Impairments
Dongyang Zhao BiTipText: Bimanual Eyes-Free Text Entry on a Fingertip Keyboard
Dongyun Han GUIComp: A GUI Design Assistant with Real-Time, Multi-Faceted Feedback
Dor Ma'ayan How Domain Experts Create Conceptual Diagrams and Implications for Tool Design
Dora Whittuck "We have been magnified for years - Now you are under the microscope!": Co-researchers with Learning Disabilities Created an Online Survey to Challenge Public Understanding of Learning Disabilities
Dorota Chapko "We have been magnified for years - Now you are under the microscope!": Co-researchers with Learning Disabilities Created an Online Survey to Challenge Public Understanding of Learning Disabilities
Doyoung Lee Nailz: Sensing Hand Input with Touch Sensitive Nails
Dragan Ahmetovic ReCog: Supporting Blind People in Recognizing Personal Objects
Dror Ben-Zeev Social Sensing: Assessing Social Functioning of Patients Living with Schizophrenia using Mobile Phone Sensing
Duri Long What is AI Literacy? Competencies and Design Considerations
Dykee Gorrell Designing Trans Technology: Defining Challenges and Envisioning Community-Centered Solutions
Dylan James Moore What a Driver Wants: User Preferences in Semi-Autonomous Vehicle Decision-Making
Dylan Wootton Evaluating Multivariate Network Visualization Techniques Using a Validated Design and Crowdsourcing Approach
Eamonn O'neill Affect Recognition using Psychophysiological Correlates in High Intensity VR Exergaming
Eamonn O'neill Me vs. Super(wo)man: Effects of Customization and Identification in a VR Exergame
Ebrahim Babaei Faces of Focus: A Study on the Facial Cues of Attentional States
Ebrahim Nemati Assessing Severity of Pulmonary Obstruction from Respiration Phase-Based Wheeze-Sensing Using Mobile Sensors
Ece Kamar Do I Look Like a Criminal? Examining how Race Presentation Impacts Human Judgement of Recidivism
Echo Zhang Opportunities and Challenges in Involving Users in Project-Based HCI Education
Edith Law Keep Calm and Ride Along: Passenger Comfort and Anxiety as Physiological Responses to Autonomous Driving Styles
Edith Law Ambiguity-aware AI Assistants for Medical Data Analysis
Edith Law Pedagogical Agents for Fostering Question-Asking Skills in Children
Eduardo Nevarez Disseminating Research News in HCI: Perceived Hazards, How-To's, and Opportunities for Innovation
Eduardo Velloso Faces of Focus: A Study on the Facial Cues of Attentional States
Edward Burnell GPkit: A Human-Centered Approach to Convex Optimization in Engineering Design
Edward Cutrell Virtual Reality Without Vision: A Haptic and Auditory White Cane to Navigate Complex Virtual Worlds
Edward G. Happ MRAT: The Mixed Reality Analytics Toolkit
Edward Lank Investigating the Necessity of Delay in Marking Menu Invocation
Edward Lank Personal Space in Play: Physical and Digital Boundaries in Large-Display Cooperative and Competitive Games
Edward Lank Chameleon: Bringing Interactivity to Static Digital Documents
Edward Lank Understanding Viewport- and World-based Pointing with Everyday Smart Devices in Immersive Augmented Reality
Edward Lank Genie in the Bottle: Anthropomorphized Perceptions of Conversational Agents
Edwin Zhao Re-Shape: A Method to Teach Data Ethics for Data Science Education
Ehud Sharlin Autonomous Vehicle-Cyclist Interaction: Peril and Promise
Ekaterina R. Stepanova Inhaling and Exhaling: How Technologies Can Perceptually Extend our Breath Awareness
Ekta Shokeen ARMath: Augmenting Everyday Life with Math Learning
Elaheh Sanoubari Ambiguity-aware AI Assistants for Medical Data Analysis
Elaine M. Huang Supporting Software Developers' Focused Work on Window-Based Desktops
Eleanor R. Burgess Emergent Self-Regulation Practices in Technology and Social Media Use of Individuals Living with Depression
Elena L. Glassman Enabling Data-Driven API Design with Community Usage Data: A Need-Finding Study
Elena Márquez Segura Technology for Situated and Emergent Play: A Bridging Concept and Design Agenda
Eleonora Beccaluva Interactive Multisensory Environments for Primary School Children
Eli Tucker-Raymond Exploring How Game Genre in Student-Designed Games Influences Computational Thinking Development
Elin Carstensdottir Evaluating the Effect of Timeline Shape on Visualization Task Performance
Elin Carstensdottir Progression Maps: Conceptualizing Narrative Structure for Interaction Design Support
Elina Kuosmanen Let's Draw: Detecting and Measuring Parkinson's Disease on Smartphones
Elisa D. Mekler Self-Determination Theory in HCI Games Research: Current Uses and Open Questions
Elizabeth Baylor A Human-Centered Evaluation of a Deep Learning System Deployed in Clinics for the Detection of Diabetic Retinopathy
Elizabeth Bonsignore ARMath: Augmenting Everyday Life with Math Learning
Elizabeth Kupferstein Molder: An Accessible Design Tool for Tactile Maps
Elizabeth Kupferstein The Effectiveness of Visual and Audio Wayfinding Guidance on Smartglasses for People with Low Vision
Elizabeth L. Murnane Designing Ambient Narrative-Based Interfaces to Reflect and Motivate Physical Activity
Elizabeth M. Gerber Next Steps for Human-Computer Integration
Elizabeth Murnane Being (In)Visible: Privacy, Transparency, and Disclosure in the Self-Management of Bipolar Disorder
Elizabeth Reid Designing and Evaluating 'In the Same Boat', A Game of Embodied Synchronization for Enhancing Social Play
Elizabeth Stobert Understanding Cybersecurity Practices in Emergency Departments
Elizabeth Stowell Investigating Opportunities for Crowdsourcing in Church-Based Health Interventions: A Participatory Design Study
Elizabeth Travnik The Next Generation of Human-Drone Partnerships: Co-Designing an Emergency Response System
Ella Hamonic Welcome to the Course: Early Social Cues Influence Women's Persistence in Computer Science
Ella M. Gale Isness: Using Multi-Person VR to Design Peak Mystical Type Experiences Comparable to Psychedelics
Ellen Yi-Luen Do RoomShift: Room-scale Dynamic Haptics for VR with Furniture-moving Swarm Robots
Emanuela Maggioni CARoma Therapy: Pleasant Scents Promote Safer Driving, Better Mood, and Improved Well-Being in Angry Drivers
Emeline Brulé Tricks and Treats: Designing Technology to Support Mobility Assistance Dogs
Emeline Brulé Review of Quantitative Empirical Evaluations of Technology for People with Visual Impairments
Emilee Rader Why Johnny Can't Unsubscribe: Barriers to Stopping Unwanted Email
Emily Alberto Checklist Design Reconsidered: Understanding Checklist Compliance and Timing of Interactions
Emily B. Moore Storytelling to Sensemaking: A Systematic Framework for Designing Auditory Description Display for Interactives
Emily B. Moore Auditory Display in Interactive Science Simulations: Description and Sonification Support Interaction and Enhance Opportunities for Learning
Emily G. Lattie Designing Mental Health Technologies that Support the Social Ecosystem of College Students
Emily Jensen Toward Automated Feedback on Teacher Discourse to Enhance Teacher Learning
Emily Jusuf Evaluating a Personalizable, Inconspicuous Vibrotactile(PIV) Breathing Pacer for In-the-Moment Affect Regulation
Emily M. Hastings LIFT: Integrating Stakeholder Voices into Algorithmic Team Formation
Emily Scherer Social Sensing: Assessing Social Functioning of Patients Living with Schizophrenia using Mobile Phone Sensing
Emily Stark Measuring Identity Confusion with Uniform Resource Locators
Emily Tseng "We can learn. Why not?": Designing Technologies to Engender Equity for Home Health Aides
Emily Whiting TangibleCircuits: An Interactive 3D Printed Circuit Education Tool for People with Visual Impairments
Emma Beede A Human-Centered Evaluation of a Deep Learning System Deployed in Clinics for the Detection of Diabetic Retinopathy
Emma Dixon Approach Matters: Linking Practitioner Approaches to Technology Design for People with Dementia
Emma Frid Music Creation by Example
Emma Mccamey Twitter A11y: Making Images on Social Media Accessible
Emmanuel Pietriga A Comparison of Geographical Propagation Visualizations
Emmanuel Tsekleves Future Opportunities for IoT to Support People with Parkinson's
Emmi Parviainen Experiential Qualities of Whispering with Voice Assistants
Emory Edwards Towards More Universal Wayfinding Technologies: Navigation Preferences Across Disabilities
Enamul Hoque Answering Questions about Charts and Generating Visual Explanations
Enrico Bertini Truncating the Y-Axis: Threat or Menace?
Enrico Fregnan UI Dark Patterns and Where to Find Them: A Study on Mobile Applications and User Perception
Enrico Rukzio JumpVR: Jump-Based Locomotion Augmentation for Virtual Reality
Enrico Rukzio Towards Inclusive External Communication of Autonomous Vehicles for Pedestrians with Vision Impairments
Enrico Rukzio VRSketchIn: Exploring the Design Space of Pen and Tablet Interaction for 3D Sketching in Virtual Reality
Enrico Rukzio Telewalk: Towards Free and Endless Walking in Room-Scale Virtual Reality
Enrico Rukzio Mix&Match: Towards Omitting Modelling through In-Situ Alteration and Remixing of Model Repository Artifacts in Mixed Reality
Enrico Rukzio Understanding the Heisenberg Effect of Spatial Interaction: A Selection Induced Error for Spatially Tracked Input Devices
Enrique Encinas Metaprobes, Metaphysical Workshops and Sketchy Philosophy
Eric Gilbert Synthesized Social Signals: Computationally-Derived Social Signals from Account Histories
Eric P. S. Baumer Broadening Exposure to Socio-Political Opinions via a Pushy Smart Home Device
Eric Paulos Interacting with Literary Style through Computational Tools
Erick Oduor GridAlert: Using a Sensor-Based Technology to Monitor Power Blackouts in Kenyan Homes
Erik D. Van Der Spek The Curious Case of the Transdiegetic Cow, or a Mission to Foster Other-Oriented Empathy Through Virtual Reality
Erik Harpstead An Interaction Design for Machine Teaching to Develop AI Tutors
Erika Ferris Progression Maps: Conceptualizing Narrative Structure for Interaction Design Support
Erin Beneteau Parenting with Alexa: Exploring the Introduction of Smart Speakers on Family Dynamics
Erin Beneteau Who Are You Asking? Qualitative Methods for Involving AAC Users as Primary Research Participants
Erin Kim Defining Haptic Experience: Foundations for Understanding, Communicating, and Evaluating HX
Ernestine Fu Is Too Much System Caution Counterproductive? Effects of Varying Sensitivity and Automation Levels in Vehicle Collision Avoidance Systems
Ernst Kruijff FaceHaptics: Robot Arm based Versatile Facial Haptics for Immersive Environments
Eshwar Chandrasekharan Synthesized Social Signals: Computationally-Derived Social Signals from Account Histories
Ethan Fast Reinforcement Learning for the Adaptive Scheduling of Educational Activities
Ethan Levi Carlson CurveBoards: Integrating Breadboards into Physical Objects to Prototype Function in the Context of Form
Eugene Cho Will Deleting History Make Alexa More Trustworthy? Effects of Privacy and Content Customization on User Experience of Smart Speakers
Eugene M. Taranta Moving Toward an Ecologically Valid Data Collection Protocol for 2D Gestures In Video Games
Eugenia Ha Rim Rho Political Hashtags & the Lost Art of Democratic Discourse
Eun Kyoung Choe TandemTrack: Shaping Consistent Exercise Experience by Complementing a Mobile App with a Smart Speaker
Eun-Young Ko SolutionChat: Real-time Moderator Support for Chat-based Structured Discussion
Eunhye Youn Voice+Tactile: Augmenting In-vehicle Voice User Interface with Tactile Touchpad Interaction
Eunji Park An Intermittent Click Planning Model
Eunkyung Jo Understanding Parenting Stress through Co-designed Self-Trackers
Eva Eriksson Collaborative Technologies for Children with Special Needs: A Systematic Literature Review
Eva Eriksson Computational Alternatives Vignettes for Place- and Activity-Centered Digital Services in Public Libraries
Eva Gerlitz On Conducting Security Developer Studies with CS Students: Examining a Password-Storage Study with CS Students, Freelancers, and Company Developers
Evangelos Niforatos Would you do it? Enacting Moral Dilemmas in Virtual Reality for Understanding Ethical Decision-Making
Evanthia Dimara Retroactive Transfer Phenomena in Alternating User Interfaces
Evelyn Yarzebinski Collective Support and Independent Learning with a Voice-Based Literacy Technology in Rural Communities
Everlyne Kimani Investigating Opportunities for Crowdsourcing in Church-Based Health Interventions: A Participatory Design Study
Evey Huang Interacting with Literary Style through Computational Tools
Evgeny Stemasov Mix&Match: Towards Omitting Modelling through In-Situ Alteration and Remixing of Model Repository Artifacts in Mixed Reality
Evie Jeffreys "We have been magnified for years - Now you are under the microscope!": Co-researchers with Learning Disabilities Created an Online Survey to Challenge Public Understanding of Learning Disabilities
Eyal Ofek Virtual Reality Without Vision: A Haptic and Auditory White Cane to Navigate Complex Virtual Worlds
Eyitemi Moju-Igbene "We Hold Each Other Accountable": Unpacking How Social Groups Approach Cybersecurity and Privacy Together
Eytan Adar texSketch: Active Diagramming through Pen-and-Ink Annotations
F. Maxwell Harper Factors Influencing Perceived Fairness in Algorithmic Decision-Making: Algorithm Outcomes, Development Procedures, and Individual Differences
Fabian Göbel A View on the Viewer: Gaze-Adaptive Captions for Videos
Fabian Okeke "We can learn. Why not?": Designing Technologies to Engender Equity for Home Health Aides
Fabiano Riccardi Interactive Multisensory Environments for Primary School Children
Fabio Miranda Urban Mosaic: Visual Exploration of Streetscapes Using Large-Scale Image Data
Fabio Morreale "My Library Has Just Been Obliterated": Producing New Norms of Use Via Software Update
Fabio Palomba UI Dark Patterns and Where to Find Them: A Study on Mobile Applications and User Perception
Fabio Zambetta Neo-Noumena: Augmenting Emotion Communication
Fabrice Matulic PenSight: Enhanced Interaction with a Pen-Top Camera
Fabrice Tanoh Collective Support and Independent Learning with a Voice-Based Literacy Technology in Rural Communities
Fahad R Dogar MissIt: Using Missed Calls for Free, Extremely Low Bit-Rate Communication in Developing Regions
Faisal M. Lalani "Like Shock Absorbers": Understanding the Human Infrastructures of Technology-Mediated Mental Health Support
Fan Wu Closer Object Looks Smaller: Investigating the Duality of Size Perception in a Spherical Fish Tank VR Display
Fangtian Ying It Is Your Turn: Collaborative Ideation With a Co-Creative Robot through Sketch
Fanny Chevalier DataQuilt: Extracting Visual Elements from Images to Craft Pictorial Visualizations
Faraz Faruqi G-ID: Identifying 3D Prints Using Slicing Parameters
Fareeda Nawaz Patriarchy, Maternal Health and Spiritual Healing: Designing Maternal Health Interventions in Pakistan
Fariba Mostajeran Augmented Reality for Older Adults: Exploring Acceptability of Virtual Coaches for Home-based Balance Training in an Aging Population
Farnaz Jahanbakhsh An Experimental Study of Bias in Platform Worker Ratings: The Role of Performance Quality and Gender
Felix Carros Exploring Human-Robot Interaction with the Elderly: Results from a Ten-Week Case Study in a Care Home
Felix Putze Breaking The Experience: Effects of Questionnaires in VR User Studies
Felix Putze Platform for Studying Self-Repairing Auto-Corrections in Mobile Text Entry through Brain Activity, Gaze, and Context
Feng Tian Mouillé: Exploring Wetness Illusion on Fingertips to Enhance Immersive Experience in VR
Feng Tian HapBead: On-Skin Microfluidic Haptic Interface using Tunable Bead
Feng Tian A Palette of Deepened Emotions: Exploring Emotional Challenge in Virtual Reality Games
Feng Tian Modeling the Endpoint Uncertainty in Crossing-based Moving Target Selection
Feng Tian Get a Grip: Evaluating Grip Gestures for VR Input using a Lightweight Pen
Feng Tian Using Bayes' Theorem for Command Input: Principle, Models, and Applications
Fengyuan Zhu BISHARE: Exploring Bidirectional Interactions Between Smartphones and Head-Mounted Augmented Reality
Fereshteh Amini Dear Pictograph: Investigating the Role of Personalization and Immersion for Consuming and Enjoying Visualizations
Fereshteh Shahmiri ShArc: A Geometric Technique for Multi-Bend/Shape Sensing
Ferran Altarriba Bertran Technology for Situated and Emergent Play: A Bridging Concept and Design Agenda
Fiona Draxler Augmented Reality to Enable Users in Learning Case Grammar from Their Real-World Interactions
Flannery Currin Play-Based Design: Giving 3- to 4-Year-Old Children a Voice in the Design Process
Florian 'Floyd' Mueller Drone Chi: Somaesthetic Human-Drone Interaction
Florian Alt Virtual Field Studies: Conducting Studies on Public Displays in Virtual Reality
Florian Alt The Role of Eye Gaze in Security and Privacy Applications: Survey and Future HCI Research Directions
Florian Echtler Transparency of CHI Research Artifacts: Results of a Self-Reported Survey
Florian Floyd Mueller Introducing Peripheral Awareness as a Neurological State for Human-computer Integration
Florian Floyd Mueller Next Steps for Human-Computer Integration
Florian Floyd Mueller Neo-Noumena: Augmenting Emotion Communication
Florian Lehmann Heartbeats in the Wild: A Field Study Exploring ECG Biometrics in Everyday Life
Florian Müller Therminator: Understanding the Interdependency of Visual and On-Body Thermal Feedback in Virtual Reality
Florian Müller Podoportation: Foot-Based Locomotion in Virtual Reality
Florian Müller Walk The Line: Leveraging Lateral Shifts of the Walking Path as an Input Modality for Head-Mounted Displays
Florian Schaub "It's a scavenger hunt": Usability of Websites' Opt-Out and Data Deletion Choices
Florian Schaub Examining Adoption and Abandonment of Security, Privacy, and Identity Theft Protection Practices
Fotis Liarokapis Would you do it? Enacting Moral Dilemmas in Virtual Reality for Understanding Ethical Decision-Making
Franca Garzotto Interactive Multisensory Environments for Primary School Children
Franca Garzotto Embodied Learning in Immersive Smart Spaces
Franceli L. Cibrian Supporting Self-Regulation of Children with ADHD Using Wearables: Tensions and Design Challenges
Frances Worthy Community Collectives: Low-tech Social Support for Digitally-Engaged Entrepreneurship
Francesco Cafaro Move Your Body: Engaging Museum Visitors with Human-Data Interaction
Francine Smith High Tempo Work: Design Challenges for Head-worn Displays in Quick Service Restaurants
Francis Quek Investigating the Effects of Self-Avatars and Story-Relevant Avatars on Children's Creative Storytelling
Francis Williams Unwind: Interactive Fish Straightening
Frank Bentley Exploring the Quality, Efficiency, and Representative Nature of Responses Across Multiple Survey Panels
Frank M. Shipman Ownership, Privacy, and Control in the Wake of Cambridge Analytica: The Relationship between Attitudes and Awareness
Frank Steinicke Augmented Reality for Older Adults: Exploring Acceptability of Virtual Coaches for Home-based Balance Training in an Aging Population
Frank Steinicke Walking by Cycling: A Novel In-Place Locomotion User Interface for Seated Virtual Reality Experiences
Frank Vetere Introducing the Gamer Information-Control Framework: Enabling Access to Digital Games for People with Visual Impairment
Franziska Pillling Researching AI Legibility through Design
Franziska Roesner Fake News on Twitter and Facebook: Investigating How People (Don't) Investigate
Franziska Tachtler Supporting the Supporters of Unaccompanied Migrant Youth: Designing for Social-ecological Resilience
Fraser Allison "Hi! I am the Crowd Tasker" Crowdsourcing through Digital Voice Assistants
Fraser Anderson MicroMentor: Peer-to-Peer Software Help Sessions in Three Minutes or Less
Fred Hersch A Human-Centered Evaluation of a Deep Learning System Deployed in Clinics for the Detection of Diabetic Retinopathy
Fred Hohman Understanding and Visualizing Data Iteration in Machine Learning
Frédéric Dehais Red Alert: A Cognitive Countermeasure to Mitigate Attentional Tunneling
Fumihide Tanaka OMOY: A Handheld Robotic Gadget that Shifts its Weight to Express Emotions and Intentions
Fuminori Okuya Kirigami Haptic Swatches: Design Methods for Cut-and-Fold Haptic Feedback Mechanisms
Gabriel Miller Interspecies Interactions Mediated by Technology: An Avian Case Study at the Zoo
Gabriel Ngare The Social Network: How People with Visual Impairment use Mobile Phones in Kibera, Kenya
Gabriel Zachmann Robustness of Eye Movement Biometrics Against Varying Stimuli and Varying Trajectory Length
Gabriela Marcu Collaborative Aspects of Collecting and Reflecting on Behavioral Data
Gabriela Morales-Martinez Nationality and Gender Biases in Multicultural Online Learning Environments: The Effects of Anonymity
Gabriele Ferri The Blockchain and the Commons: Dilemmas in the Design of Local Platforms
Gabriele Ferri The Curious Case of the Transdiegetic Cow, or a Mission to Foster Other-Oriented Empathy Through Virtual Reality
Gabriele Marini Does Smartphone Use Drive our Emotions or vice versa? A Causal Analysis
Gabriele Marini "Hi! I am the Crowd Tasker" Crowdsourcing through Digital Voice Assistants
Gabriella Harari Social Sensing: Assessing Social Functioning of Patients Living with Schizophrenia using Mobile Phone Sensing
Gail Kenning The Role of Everyday Sounds in Advanced Dementia Care
Gail Kenning Relational, Flexible, Everyday: Learning from Ethics in Dementia Research
Gaoping Huang Vipo: Spatial-Visual Programming with Functions for Robot-IoT Workflows
Garreth W. Tigwell Emoji Accessibility for Visually Impaired People
Garreth W. Tigwell Household Surface Interactions: Understanding User Input Preferences and Perceived Home Experiences
Gary Hsieh Explain like I am a Scientist: The Linguistic Barriers of Entry to r/science
Gaurab Banerjee Soundr: Head Position and Orientation Prediction Using a Microphone Array
Gavin Doherty The Experience of Guided Online Therapy: A Longitudinal, Qualitative Analysis of Client Feedback in a Naturalistic RCT
Gavin Doherty Understanding Client Support Strategies to Improve Clinical Outcomes in an Online Mental Health Intervention
Gavin Wood Designing IoT Resources to Support Outdoor Play for Children
Gavin Wood Un-authorised View: Leveraging Volunteer Expertise in Heritage
Gavin Wood Broadening Exposure to Socio-Political Opinions via a Pushy Smart Home Device
Ge Gao Engaging the Commons in Participatory Sensing: Practice, Problems, and Promise in the Context of Dockless Bikesharing
Ge Gao CheXplain: Enabling Physicians to Explore and Understand Data-Driven, AI-Enabled Medical Imaging Analysis
Geehyuk Lee MirrorPad: Mirror on Touchpad for Direct Pen Interaction in the Laptop Environment
Geehyuk Lee MagTouch: Robust Finger Identification for a Smartwatch Using a Magnet Ring and a Built-in Magnetometer
Geehyuk Lee Voice+Tactile: Augmenting In-vehicle Voice User Interface with Tactile Touchpad Interaction
Geoff Kaufman Proximate Social Factors in First-Time Contribution to Online Communities
Geoff Kaufman It Takes a Village: Integrating an Adaptive Chatbot into an Online Gaming Community
Geoffroy Canlorbe Multimodal and Mixed Control of Robotic Endoscopes
George E. Raptis The Role of Eye Gaze in Security and Privacy Applications: Survey and Future HCI Research Directions
George Fitzmaurice MicroMentor: Peer-to-Peer Software Help Sessions in Three Minutes or Less
George Hope Chidziwisano GridAlert: Using a Sensor-Based Technology to Monitor Power Blackouts in Kenyan Homes
Gerald Ch Koh "You Cannot Offer Such a Suggestion": Designing for Family Caregiver Input in Home Care Systems
Geraldine Fitzpatrick Supporting the Supporters of Unaccompanied Migrant Youth: Designing for Social-ecological Resilience
Gerhard Jaworek Understanding what you feel: A Mobile Audio-Tactile System for Graphics Used at Schools with Students with Visual Impairment
Germán Leiva Pronto: Rapid Augmented Reality Video Prototyping Using Sketches and Enaction
Géry Casiez Chameleon: Bringing Interactivity to Static Digital Documents
Géry Casiez Manipulation, Learning, and Recall with Tangible Pen-Like Input
Géry Casiez Comparing Smartphone Speech Recognition and Touchscreen Typing for Composition and Transcription
Ghulam Murtaza MissIt: Using Missed Calls for Free, Extremely Low Bit-Rate Communication in Developing Regions
Giada Brianza CARoma Therapy: Pleasant Scents Promote Safer Driving, Better Mood, and Improved Well-Being in Angry Drivers
Gierad Laput Enhancing Mobile Voice Assistants with WorldGaze
Gierad Laput Automated Class Discovery and One-Shot Interactions for Acoustic Activity Recognition
Gilad Ostrin Physiologically Driven Storytelling: Concept and Software Tool
Gilles Bailly Retroactive Transfer Phenomena in Alternating User Interfaces
Gilles Bailly Multimodal and Mixed Control of Robotic Endoscopes
Gillian Puttick Exploring How Game Genre in Student-Designed Games Influences Computational Thinking Development
Gillian R. Hayes Supporting Self-Regulation of Children with ADHD Using Wearables: Tensions and Design Challenges
Giovanni Maria Troiano "And This, Kids, Is How I Met Your Mother": Consumerist, Mundane, and Uncanny Futures with Sex Robots
Giovanni Maria Troiano Exploring How Game Genre in Student-Designed Games Influences Computational Thinking Development
Gisela Reyes-Cruz Reframing Disability as Competency: Unpacking Everyday Technology Practices of People with Visual Impairments
Giulia Barbareschi The Social Network: How People with Visual Impairment use Mobile Phones in Kibera, Kenya
Giulia Leonardi Embodied Learning in Immersive Smart Spaces
Giuseppe Melfi Understanding what you feel: A Mobile Audio-Tactile System for Graphics Used at Schools with Students with Visual Impairment
Gloria Fernandez Nieto From Data to Insights: A Layered Storytelling Approach for Multimodal Learning Analytics
Gloria Mark Emotional Footprints of Email Interruptions
Gökçe Elif Baykal Collaborative Technologies for Children with Special Needs: A Systematic Literature Review
Gordon Kindlmann Surfacing Visualization Mirages
Gordon Pennycook Will the Crowd Game the Algorithm? Using Layperson Judgments to Combat Misinformation on Social Media by Downranking Distrusted Sources
Gowa Mainini E-Textile Microinteractions: Augmenting Twist with Flick, Slide and Grasp Gestures for Soft Electronics
Grace Magomere The Social Network: How People with Visual Impairment use Mobile Phones in Kibera, Kenya
Grace Young Designing Ambient Narrative-Based Interfaces to Reflect and Motivate Physical Activity
Graeme Beaton Ambiguity-aware AI Assistants for Medical Data Analysis
Graham Dove Monsters, Metaphors, and Machine Learning
Graham Dove Urban Mosaic: Visual Exploration of Streetscapes Using Large-Scale Image Data
Graham Wilson Acoustic Transparency and the Changing Soundscape of Auditory Mixed Reality
Greg D'eon KeyMap: Improving Keyboard Shortcut Vocabulary Using Norman's Mapping
Greg D'eon Improving Virtual Reality Ergonomics Through Reach-Bounded Non-Linear Input Amplification
Greg Wadley Does Smartphone Use Drive our Emotions or vice versa? A Causal Analysis
Greg Wadley On Being Iterated: The Affective Demands of Design Participation
Gregg Vanderheiden Morphic: Auto-Personalization on a Global Scale
Gregorio Robles Exploring How Game Genre in Student-Designed Games Influences Computational Thinking Development
Gregory D. Abowd Modeling Organizational Culture with Workplace Experiences Shared on Glassdoor
Gregory W. Edwards Robocalling: STIRRED AND SHAKEN! – An Investigation of Calling Displays on Trust and Answer Rates
Guido Makransky Investigating Representation of Text and Audio in Educational VR using Learning Outcomes and EEG
Guillaume Morel Multimodal and Mixed Control of Robotic Endoscopes
Guillermo Beltran SleepBandits: Guided Flexible Self-Experiments for Sleep
Gulnar Rakhmetulla Senorita: A Chorded Keyboard for Sighted, Low Vision, and Blind Mobile Users
Gunnar Stevens Trust versus Privacy: Using Connected Car Data in Peer-to-Peer Carsharing
Günter Wallner See, Feel, Move — Player Behaviour Analysis through Combined Visualization of Gaze, Emotions, and Movement
Günter Wallner A Postmortem on Playtesting: Exploring the Impact of Playtesting on the Critical Reception of Video Games
Guo Freeman Join.Love: A Sociotechnical Genealogy of the Legalization of Same-Sex Marriage
Guozheng Li GoTree: A Grammar of Tree Visualizations
Gwangbin Kim Toward Immersive Self-Driving Simulations: Reports from a User Study across Six Platforms
Gwen Petro "Out of Luck": Socio-Economic Differences in Student Coping Responses to Technology Problems
Ha-Kyung Kong Addressing Cognitive and Emotional Barriers in Parent-Clinician Communication through Behavioral Visualization Webtools
Hadas Erel Companionship Is Not a Function: The Effect of a Novel Robotic Object on Healthy Older Adults' Feelings of "Being-Seen"
Haider Ali Akmal Researching AI Legibility through Design
Haining Zhu Prehabilitation: Care Challenges and Technological Opportunities
Haining Zhu Relational Aspects in Patient-provider Interactions: A Facial Paralysis Case Study
Haipeng Zeng VoiceCoach: Interactive Evidence-based Training for Voice Modulation Skills in Public Speaking
Haitao Zheng Wearable Microphone Jamming
Haitao Zheng Detecting Gender Stereotypes: Lexicon vs. Supervised Learning Methods
Haitian Shi EarBuddy: Enabling On-Face Interaction via Wireless Earbuds
Haiyi Zhu Disseminating Research News in HCI: Perceived Hazards, How-To's, and Opportunities for Innovation
Haiyi Zhu Keeping Community in the Loop: Understanding Wikipedia Stakeholder Values for Machine Learning-Based Systems
Haiyi Zhu Factors Influencing Perceived Fairness in Algorithmic Decision-Making: Algorithm Outcomes, Development Procedures, and Individual Differences
Haiyi Zhu Race, Gender and Beauty: The Effect of Information Provision on Online Hiring Biases
Halden Lin Dziban: Balancing Agency & Automation in Visualization Design via Anchored Recommendations
Han L. Han Textlets: Supporting Constraints and Consistency in Text Documents
Han Liu "Why is 'Chicago' deceptive?" Towards Building Model-Driven Tutorials for Humans
Hana Habib "It's a scavenger hunt": Usability of Websites' Opt-Out and Data Deletion Choices
Hanchuan Li MoveVR: Enabling Multiform Force Feedback in Virtual Reality using Household Cleaning Robot
Hanna Celina Unplatformed Design: A Model for Appropriating Social Media Technologies for Coordinated Participation
Hanna Heinonen Utilizing VR and Gaze Tracking to Develop AR Solutions for Industrial Maintenance
Hanna Wallach Interpreting Interpretability: Understanding Data Scientists' Use of Interpretability Tools for Machine Learning
Hanna Wallach Co-Designing Checklists to Understand Organizational Challenges and Opportunities around Fairness in AI
Hannah Neff Adults' and Children's Mental Models for Gestural Interactions with Interactive Spherical Displays
Hannah Perner-Wilson PolySense: Augmenting Textiles with Electrical Functionality using In-Situ Polymerization
Hannah Twigg-Smith Jubilee: An Extensible Machine for Multi-tool Fabrication
Hans Gellersen Outline Pursuits: Gaze-assisted Selection of Occluded Objects in Virtual Reality
Hans-Christian Jetter "In VR, everything is possible!": Sketching and Simulating Spatially-Aware Interactive Spaces in Virtual Reality
Hanspeter Pfister Exploring Visual Information Flows in Infographics
Hanspeter Pfister ICONATE: Automatic Compound Icon Generation and Ideation
Hanuma Teja Maddali Sociality and Skill Sharing in the Garden
Hanyi Lu TangibleCircuits: An Interactive 3D Printed Circuit Education Tool for People with Visual Impairments
Hao Zhang Modeling the Endpoint Uncertainty in Crossing-based Moving Target Selection
Hao-Ping Lee Exploring the Design Space of User-System Communication for Smart-home Routine Assistants
Harald Reiterer Next Steps for Human-Computer Integration
Harald Reiterer "It's in my other hand!" – Studying the Interplay of Interaction Techniques and Multi-Tablet Activities
Harald Reiterer NurseCare: Design and 'In-The-Wild' Evaluation of a Mobile System to Promote the Ergonomic Transfer of Patients
Hariharan Subramonyam texSketch: Active Diagramming through Pen-and-Ink Annotations
Hariharan Subramonyam Explore, Create, Annotate: Designing Digital Drawing Tools with Visually Impaired People
Harish Doraiswamy Urban Mosaic: Visual Exploration of Streetscapes Using Large-Scale Image Data
Harish Doraiswamy Unwind: Interactive Fish Straightening
Harmanpreet Kaur Interpreting Interpretability: Understanding Data Scientists' Use of Interpretability Tools for Machine Learning
Harmanpreet Kaur Optimizing for Happiness and Productivity: Modeling Opportune Moments for Transitions and Breaks at Work
Harrison Ka Hin Lee PV-Tiles: Towards Closely-Coupled Photovoltaic and Digital Materials for Useful, Beautiful and Sustainable Interactive Surfaces
Harsha Nori Interpreting Interpretability: Understanding Data Scientists' Use of Interpretability Tools for Machine Learning
Hasti Seifi Capturing Experts' Mental Models to Organize a Collection of Haptic Devices: Affordances Outweigh Attributes
Hathaitorn Rojnirun The Effectiveness of Visual and Audio Wayfinding Guidance on Smartglasses for People with Low Vision
Hayley Evans Understanding the Care Ecologies of Veterans with PTSD
Hayley Guillou Is Your Time Well Spent? Reflecting on Knowledge Work More Holistically
Hazel Ngari Drone Chi: Somaesthetic Human-Drone Interaction
Heather Richter Lipford Smart Home Beyond the Home: A Case for Community-Based Access Control
Hechuan Zhang Sensock: 3D Foot Reconstruction with Flexible Sensors
Heeju Kim Kirigami Haptic Swatches: Design Methods for Cut-and-Fold Haptic Feedback Mechanisms
Heekyoung Jung In Search of Forms for Evocative and Generative Reflection: Exploratory Studies and a Design Proposal
Heidi R. Biggs IoT Data in the Home: Observing Entanglements and Drawing New Encounters
Heidi R. Biggs High Water Pants: Designing Embodied Environmental Speculation
Heinrich Hussmann Developing a Personality Model for Speech-based Conversational Agents Using the Psycholexical Approach
Heinrich Hussmann BrainCoDe: Electroencephalography-based Comprehension Detection during Reading and Listening
Heinrich Hussmann How to Trick AI: Users' Strategies for Protecting Themselves from Automatic Personality Assessment
Helen Fisher ReFind: Design, Lived Experience and Ongoingness in Bereavement
Helen Hayward-Koennecke A Rapid Tapping Task on Commodity Smartphones to Assess Motor Fatigability
Helen Yuxun He Privacy and Activism in the Transgender Community
Helena M. Mentis Remotely Shaping the View in Surgical Telementoring
Helena Webb "I Just Want to Hack Myself to Not Get Distracted": Evaluating Design Interventions for Self-Control on Facebook
Hélène Sauzeon Pedagogical Agents for Fostering Question-Asking Skills in Children
Hemang Rajvanshy Modeling Organizational Culture with Workplace Experiences Shared on Glassdoor
Henning Pohl Who Put That There? Temporal Navigation of Spatial Recordings by Direct Manipulation
Henny Admoni Conversational Agency in Augmentative and Alternative Communication
Henrik Korsgaard Collaborative Writing Across Multiple Artifact Ecologies
Herman Saksono Storywell: Designing for Family Fitness App Motivation by Using Social Rewards and Reflection
Hernisa Kacorri Pedestrian Detection with Wearable Cameras for the Blind: A Two-way Perspective
Hernisa Kacorri Crowdsourcing the Perception of Machine Teaching
Hideaki Kuzuoka PoCoPo: Handheld Pin-based Shape Display for Haptic Rendering in Virtual Reality
Hideaki Kuzuoka Do You Feel Like Passing Through Walls? Effect of Self-Avatar Appearance on Facilitating Realistic Behavior in Virtual Environments
Hideki Mori Evaluation of Machine Learning Techniques for Hand Pose Estimation on Handheld Device with Proximity Sensor
Hijung Valentina Shin Snapstream: Snapshot-based Interaction in Live Streaming for Visual Art
Hijung Valentina Shin Temporal Segmentation of Creative Live Streams
Hijung Valentina Shin Generating Audio-Visual Slideshows from Text Articles Using Word Concreteness
Hila Mor Venous Materials: Towards Interactive Fluidic Mechanisms
Hiroaki Masaki Exploring Nudge Designs to Help Adolescent SNS Users Avoid Privacy and Safety Threats
Hiromu Yakura INWARD: A Computer-Supported Tool for Video-Reflection Improves Efficiency and Effectiveness in Executive Coaching
Hiroshi Ishii Venous Materials: Towards Interactive Fluidic Mechanisms
Hongan Wang HapBead: On-Skin Microfluidic Haptic Interface using Tunable Bead
Hongan Wang A Palette of Deepened Emotions: Exploring Emotional Challenge in Virtual Reality Games
Hongan Wang Modeling the Endpoint Uncertainty in Crossing-based Moving Target Selection
Hongbo Fu Exploring Eyes-free Bezel-initiated Swipe on Round Smartwatches
Hongjun Yang GUIComp: A GUI Design Assistant with Real-Time, Multi-Faceted Feedback
Hongxin Hu Towards A Taxonomy of Content Sensitivity and Sharing Preferences for Photos
Hongyi Wen Social Sensing: Assessing Social Functioning of Patients Living with Schizophrenia using Mobile Phone Sensing
Hooman Hedayati RoomShift: Room-scale Dynamic Haptics for VR with Furniture-moving Swarm Robots
Horia Margarit Evaluating a Personalizable, Inconspicuous Vibrotactile(PIV) Breathing Pacer for In-the-Moment Affect Regulation
Hrishikesh V. Rao 2Across: A Comparison of Audio-Tactile and Screen-Reader based Representations of a Crossword Puzzle
Hrvoje Benko Head-Coupled Kinematic Template Matching: A Prediction Model for Ray Pointing in VR
Hsin-Ruey Tsai ElastOscillation: 3D Multilevel Force Feedback for Damped Oscillation on VR Controllers
Hsin-Ying Lee Miniature Haptics: Experiencing Haptic Feedback through Hand-based and Embodied Avatars
Hsin-Yu Huang Haptic-go-round: A Surrounding Platform for Encounter-type Haptics in Virtual Reality Experiences
Hsuan Wei Fan OralCam: Enabling Self-Examination and Awareness of Oral Health Using a Smartphone Camera
Huahai Yang If I Hear You Correctly: Building and Evaluating Interview Chatbots with Active Listening Skills
Huamin Qu Augmenting Static Visualizations with PapARVis Designer
Huamin Qu VoiceCoach: Interactive Evidence-based Training for Voice Modulation Skills in Public Speaking
Huamin Qu DFSeer: A Visual Analytics Approach to Facilitate Model Selection for Demand Forecasting
Huanbin Lin MaraVis: Representation and Coordinated Intervention of Medical Encounters in Urban Marathon
Huawei Tu Modeling the Endpoint Uncertainty in Crossing-based Moving Target Selection
Hubert Lin Silva: Interactively Assessing Machine Learning Fairness Using Causality
Hue Watson Understanding the Care Ecologies of Veterans with PTSD
Hue Watson "We Hold Each Other Accountable": Unpacking How Social Groups Approach Cybersecurity and Privacy Together
Hugo Nicolau Investigating the Opportunities for Technologies to Enhance QoL with Stroke Survivors and their Families
Hugo Romat Dear Pictograph: Investigating the Role of Personalization and Immersion for Consuming and Enjoying Visualizations
Hui Chen A Palette of Deepened Emotions: Exploring Emotional Challenge in Virtual Reality Games
Hui Huang Exploring Visual Information Flows in Infographics
Hui Zhu BodyLights: Open-Ended Augmented Feedback to Support Training Towards a Correct Exercise Execution
Hui-Shyong Yeo WATouCH: Enabling Direct Input on Non-touchscreen Using Smartwatch's Photoplethysmogram and IMU Sensor Fusion
Huidong Bai A User Study on Mixed Reality Remote Collaboration with Eye Gaze and Hand Gesture Sharing
Huiyi Luo MoveVR: Enabling Multiform Force Feedback in Virtual Reality using Household Cleaning Robot
Huiying Li Wearable Microphone Jamming
Hung-Yu Chiu Bridging the Virtual and Real Worlds: A Preliminary Study of Messaging Notifications in Virtual Reality
Hüseyin Uğur Genç Designing for Social Interaction in the Age of Excessive Smartphone Use
Hwajung Hong Understanding Parenting Stress through Co-designed Self-Trackers
Hwajung Hong Toward Future-Centric Personal Informatics: Expecting Stressful Events and Preparing Personalized Interventions in Stress Management
Hwajung Hong In Helping a Vulnerable Bot, You Help Yourself: Designing a Social Bot as a Care-Receiver to Promote Mental Health and Reduce Stigma
Hwiwon Chun C-Space: An Interactive Prototyping Platform for Collaborative Spatial Design Exploration
Hyeryoung Kim Learning from Positive Adaptations of Pediatric Cancer Patients to Design Health Technologies
Hyewon Cho Toward Future-Centric Personal Informatics: Expecting Stressful Events and Preparing Personalized Interventions in Stress Management
Hyojin Chin Empathy Is All You Need: How a Conversational Agent Should Respond to Verbal Abuse
Hyun Yang Alexa as Coach: Leveraging Smart Speakers to Build Social Agents that Reduce Public Speaking Anxiety
I-Ju Lin Exploring the Design Space of User-System Communication for Smart-home Routine Assistants
I. Scott Mackenzie TAGSwipe: Touch Assisted Gaze Swipe for Text Entry
I. Scott Mackenzie Leveraging Error Correction in Voice-based Text Entry by Talk-and-Gaze
Ian Arawjo To Write Code: The Cultural Fabrication of Programming Notation and Practice
Ian Drosos Wrex: A Unified Programming-by-Example Interaction for Synthesizing Readable Code for Data Scientists
Ian G. Johnson From Creating Spaces for Civic Discourse to Creating Resources for Action
Ian Mayne Adults' and Children's Mental Models for Gestural Interactions with Interactive Spherical Displays
Ian Oakley Nailz: Sensing Hand Input with Touch Sensitive Nails
Ian Stavness Closer Object Looks Smaller: Investigating the Duality of Size Perception in a Spherical Fish Tank VR Display
Ian Williams Multimodal Gaze Interaction for Creative Design
Ian Williams Too Hot to Handle: An Evaluation of the Effect of Thermal Visual Representation on User Grasping Interaction in Virtual Reality
Ida Damen Understanding Walking Meetings: Drivers and Barriers
Ida Larsen-Ledet Collaborative Writing Across Multiple Artifact Ecologies
Iddo Yehoshua Wald Companionship Is Not a Function: The Effect of a Novel Robotic Object on Healthy Older Adults' Feelings of "Being-Seen"
Ignacio Avellino Multimodal and Mixed Control of Robotic Endoscopes
Ihsan Ayyub Qazi MissIt: Using Missed Calls for Free, Extremely Low Bit-Rate Communication in Developing Regions
Ihudiya Finda Ogbonnaya-Ogburu Critical Race Theory for HCI
Ilan Mandel PuffPacket: A Platform for Unobtrusively Tracking the Fine-grained Consumption Patterns of E-cigarette Users
Ilaria Liccardi Dark Patterns after the GDPR: Scraping Consent Pop-ups and Demonstrating their Influence
Ilaria Liccardi Addressing Anonymous Abuses: Measuring the Effects of Technical Mechanisms on Reported User Behaviors
Iman Yeckehzaare QMaps: Engaging Students in Voluntary Question Generation and Linking
Inês Santos Silva Investigating the Opportunities for Technologies to Enhance QoL with Stroke Survivors and their Families
Inga Koch Exploring Human-Robot Interaction with the Elderly: Results from a Ten-Week Case Study in a Care Home
Inge Bongers The Role of Everyday Sounds in Advanced Dementia Care
Ingmar H. Riedel-Kruse Pac-Euglena: A Living Cellular Pac-Man Meets Virtual Ghosts
Inte Gloerich The Blockchain and the Commons: Dilemmas in the Design of Local Platforms
Ioanna Lykourentzou Crowdsourcing in China: Exploring the Work Experiences of Solo Crowdworkers and Crowdfarm Workers
Ioannis Bikas Bot or not? User Perceptions of Player Substitution with Deep Player Behavior Models
Ioannis Pavlidis Emotional Footprints of Email Interruptions
Iolanda Leite Embodiment Effects in Interactions with Failing Robots
Iris Xia Designing Ambient Narrative-Based Interfaces to Reflect and Motivate Physical Activity
Isa Rutten Better Because It's New: The Impact of Perceived Novelty on the Added Value of Mid-Air Haptic Feedback
Isaac Cho Du Bois Wrapped Bar Chart: Visualizing Categorical Data with Disproportionate Values
Isaac H. Goldstein Clinical Documentation as End-User Programming
Isaac Salisbury High Tempo Work: Design Challenges for Head-worn Displays in Quick Service Restaurants
Isabel P. S. Qamar Sprayable User Interfaces: Prototyping Large-Scale Interactive Surfaces with Sensors and Displays
Ishita Prasad What's Wrong with Computational Notebooks? Pain Points, Needs, and Design Opportunities
Isla Hoe Tabloidization versus Credibility: Short Term Gain for Long Term Pain
J. Bern Jordan Morphic: Auto-Personalization on a Global Scale
Jaakko Hakulinen Utilizing VR and Gaze Tracking to Develop AR Solutions for Industrial Maintenance
Jaakko Lehtinen Predicting Mid-Air Interaction Movements and Fatigue Using Deep Reinforcement Learning
Jacinta Jardine The Experience of Guided Online Therapy: A Longitudinal, Qualitative Analysis of Client Feedback in a Naturalistic RCT
Jack Jansen ThermalWear: Exploring Wearable On-chest Thermal Displays to Augment Voice Messages with Affect
Jack P. Oakley Moving Toward an Ecologically Valid Data Collection Protocol for 2D Gestures In Video Games
Jacki O'neill Making Chat at Home in the Hospital: Exploring Chat Use by Nurses
Jacki O'neill Please Call the Specialism: Using WeChat to Support Patient Care in China
Jackie (Junrui) Yang Soundr: Head Position and Orientation Prediction Using a Microphone Array
Jackson C. Snowden Sprayable User Interfaces: Prototyping Large-Scale Interactive Surfaces with Sensors and Displays
Jacob Abbott How Mandatory Second Factor Affects the Authentication User Experience
Jacob Buur Imagining Data-Objects for Reflective Self-Tracking
Jacqueline Griffin Introducing Gamettes: A Playful Approach for Capturing Decision-Making for Informing Behavioral Models
Jacqueline Griffin Understanding the Use of Crisis Informatics Technology among Older Adults
Jacquelyn H. Berry Retroactive Transfer Phenomena in Alternating User Interfaces
Jacques Terken Color and Animation Preferences for a Light Band eHMI in Interactions Between Automated Vehicles and Pedestrians
Jaemarie Solyst Engaging Students with Instructor Solutions in Online Programming Homework
Jaeyoon Song TalkingBoogie: Collaborative Mobile AAC System for Non-verbal Children with Developmental Disabilities and Their Caregivers
Jaeyoon Song SolutionChat: Real-time Moderator Support for Chat-based Structured Discussion
Jaime Snyder Being (In)Visible: Privacy, Transparency, and Disclosure in the Self-Management of Bipolar Disorder
Jaime Teevan Optimizing for Happiness and Productivity: Modeling Opportune Moments for Transitions and Breaks at Work
Jake M. Hofman How Visualizing Inferential Uncertainty Can Mislead Readers About Treatment Effects in Scientific Results
Jakob E. Bardram MUBS: A Personalized Recommender System for Behavioral Activation in Mental Health
Jakob Tholander Crafting Personal Information – Resistance, Imperfection, and Self-Creation in Bullet Journaling
James A. Landay Soundr: Head Position and Orientation Prediction Using a Microphone Array
James A. Landay Designing Ambient Narrative-Based Interfaces to Reflect and Motivate Physical Activity
James A. Landay Adaptive Photographic Composition Guidance
James Best Me vs. Super(wo)man: Effects of Customization and Identification in a VR Exergame
James Collin Fey Designing and Evaluating 'In the Same Boat', A Game of Embodied Synchronization for Enhancing Social Play
James E. Pike Isness: Using Multi-Person VR to Design Peak Mystical Type Experiences Comparable to Psychedelics
James Fogarty Scout: Rapid Exploration of Interface Layout Alternatives through High-Level Design Constraints
James Hodge Relational, Flexible, Everyday: Learning from Ethics in Dementia Research
James J. Gross Evaluating a Personalizable, Inconspicuous Vibrotactile(PIV) Breathing Pacer for In-the-Moment Affect Regulation
James Jackson Tricks and Treats: Designing Technology to Support Mobility Assistance Dogs
James Johnson Mental Models of AI Agents in a Cooperative Game Setting
James K. Thorp Exploring The Future of Data-Driven Product Design
James L. Bohn RoomShift: Room-scale Dynamic Haptics for VR with Furniture-moving Swarm Robots
James Lilley A Design Engineering Approach for Quantitatively Exploring Context-Aware Sentence Retrieval for Nonspeaking Individuals with Motor Disabilities
James Mccann Digital Fabrication Tools at Work: Probing Professionals' Current Needs and Desired Futures
James N. Reynolds Toward the Design of Enjoyable Games for Children with Fetal Alcohol Spectrum Disorder
James Nicholson Designing for Employee Voice
James Pierce Sensor Illumination: Exploring Design Qualities and Ethical Implications of Smart Cameras and Image/Video Analytics
James R. Wallace Food Literacy while Shopping: Motivating Informed Food Purchasing Behaviour with a Situated Gameful App
James Smith Composing Flexibly-Organized Step-by-Step Tutorials from Linked Source Code, Snippets, and Outputs
Jamie Mahoney ReFind: Design, Lived Experience and Ongoingness in Bereavement
Jan Borchers TRACTUS: Understanding and Supporting Source Code Experimentation in Hypothesis-Driven Data Science
Jan Borchers Heatmaps, Shadows, Bubbles, Rays: Comparing Mid-Air Pen Position Visualizations in Handheld AR
Jan David Smeddinck Breaking The Experience: Effects of Questionnaires in VR User Studies
Jan David Smeddinck Bot or not? User Perceptions of Player Substitution with Deep Player Behavior Models
Jan David Smeddinck Examining Design Choices of Questionnaires in VR User Studies
Jan David Smeddinck Choice-Point: Fostering Awareness and Choice with Perpetrators in Domestic Violence Interventions
Jan David Smeddinck Enemy Within: Long-term Motivation Effects of Deep Player Behavior Models for Dynamic Difficulty Adjustment
Jan David Smeddinck Mechanisms of Moral Responsibility: Rethinking Technologies for Domestic Violence Prevention Work
Jan Gugenheimer Towards Inclusive External Communication of Autonomous Vehicles for Pedestrians with Vision Impairments
Jan Gugenheimer VRSketchIn: Exploring the Design Space of Pen and Tablet Interaction for 3D Sketching in Virtual Reality
Jan Gugenheimer Mix&Match: Towards Omitting Modelling through In-Situ Alteration and Remixing of Model Repository Artifacts in Mixed Reality
Jan Gugenheimer Understanding the Heisenberg Effect of Spatial Interaction: A Selection Induced Error for Spatially Tracked Input Devices
Jan Marco Leimeister AL: An Adaptive Learning Support System for Argumentation Skills
Jan Marco Leimeister Sara, the Lecturer: Improving Learning in Online Education with a Scaffolding-Based Conversational Agent
Jan Pilzer Supporting Software Developers' Focused Work on Window-Based Desktops
Jane Cleland-Huang The Next Generation of Human-Drone Partnerships: Co-Designing an Emergency Response System
Jane Hoffswell Techniques for Flexible Responsive Visualization Design
Jane Im Synthesized Social Signals: Computationally-Derived Social Signals from Account Histories
Jane L. E Adaptive Photographic Composition Guidance
Jane Marshall CreaTable Content and Tangible Interaction in Aphasia
Jane Stokes Co-designing Digital Tools to Enhance Speech and Language Therapy Training in Ghana
Janet M. Baker Interspecies Interactions Mediated by Technology: An Avian Case Study at the Zoo
Janet Nebeling XRDirector: A Role-Based Collaborative Immersive Authoring System
Janice Tsai Choice of Voices: A Large-Scale Evaluation of Text-to-Speech Voice Quality for Long-Form Content
Janis Whitlock Supporting Self-Injury Recovery: The Potential for Virtual Reality Intervention
Jann Philipp Freiwald Walking by Cycling: A Novel In-Place Locomotion User Interface for Seated Virtual Reality Experiences
Jared Santa Maria Conversational Agency in Augmentative and Alternative Communication
Jarrod Knibbe Adhering, Steering, and Queering: Treatment of Gender in Natural Language Generation
Jas Brooks Trigeminal-based Temperature Illusions
Jasmine Brunson Data Everyday: Data Literacy Practices in a Division I College Sports Context
Jason Alexander A Change of Perspective: How User Orientation Influences the Perception of Physicalizations
Jason Alexander Get a Grip: Evaluating Grip Gestures for VR Input using a Lightweight Pen
Jason I. Hong I'm All Eyes and Ears: Exploring Effective Locators for Privacy Awareness in IoT Scenarios
Jason Jiang Composing Flexibly-Organized Step-by-Step Tutorials from Linked Source Code, Snippets, and Outputs
Jason Wu Automated Class Discovery and One-Shot Interactions for Acoustic Activity Recognition
Jason Yip "I Feel Like This is a Bad Thing": Investigating Disassembly in Action for Novices
Jason Yip Parenting with Alexa: Exploring the Introduction of Smart Speakers on Family Dynamics
Jason Yip Opportunities and Challenges in Involving Users in Project-Based HCI Education
Jasper Tran O'leary Jubilee: An Extensible Machine for Multi-tool Fabrication
Javier Dehesa Touché: Data-Driven Interactive Sword Fighting in Virtual Reality
Jay Chen An Empirical Comparison of Technologically Mediated Advertising in Under-connected Populations
Jay Henderson Investigating the Necessity of Delay in Marking Menu Invocation
Jay Painter Reinforcement Learning for the Adaptive Scheduling of Educational Activities
Jay Rainey Utilizing Participant Voice in Volunteer Training
Jayati Dev Why Johnny Can't Unsubscribe: Barriers to Stopping Unwanted Email
Jayne Wallace ReFind: Design, Lived Experience and Ongoingness in Bereavement
Jean Y. Song Improving Crowd-Supported GUI Testing with Structural Guidance
Jean-Baptiste Beau Manipulation, Learning, and Recall with Tangible Pen-Like Input
Jean-Paul Imbert Red Alert: A Cognitive Countermeasure to Mitigate Attentional Tunneling
Jeff Avery Genie in the Bottle: Anthropomorphized Perceptions of Conversational Agents
Jeff Huang SleepBandits: Guided Flexible Self-Experiments for Sleep
Jeffrey Bardzell Join.Love: A Sociotechnical Genealogy of the Legalization of Same-Sex Marriage
Jeffrey Bryan "How do I make this thing smile?": An Inventory of Expressive Nonverbal Communication in Commercial Social Virtual Reality Platforms
Jeffrey Heer Paths Explored, Paths Omitted, Paths Obscured: Decision Points & Selective Reporting in End-to-End Data Analysis
Jeffrey Heer Dziban: Balancing Agency & Automation in Visualization Design via Anchored Recommendations
Jeffrey M. Rzeszotarski Silva: Interactively Assessing Machine Learning Fairness Using Causality
Jeffrey P Bigham Twitter A11y: Making Images on Social Media Accessible
Jeffrey P. Bigham Conversational Agency in Augmentative and Alternative Communication
Jeffrey P. Bigham Automated Class Discovery and One-Shot Interactions for Acoustic Activity Recognition
Jen-Hao Cheng Haptic-go-round: A Surrounding Platform for Encounter-type Haptics in Virtual Reality Experiences
Jenna Cryan Detecting Gender Stereotypes: Lexicon vs. Supervised Learning Methods
Jennifer Boger Relational, Flexible, Everyday: Learning from Ethics in Dementia Research
Jennifer D. Rubin Fragile Masculinity: Men, Gender, and Online Harassment
Jennifer Jacobs Supporting Visual Artists in Programming through Direct Inspection and Control of Program Execution
Jennifer Mankoff EarBuddy: Enabling On-Face Interaction via Wireless Earbuds
Jennifer Manuel Place-Based Policymaking and HCI: Opportunities and Challenges for Technology Design
Jennifer Marlow Celebrating Everyday Success: Improving Engagement and Motivation using a System for Recording Daily Highlights
Jennifer Nicholas "Energy is a Finite Resource": Designing Technology to Support Individuals across Fluctuating Symptoms of Depression
Jennifer Pearson An Honest Conversation: Transparently Combining Machine and Human Speech Assistance in Public Spaces
Jennifer Pearson PV-Tiles: Towards Closely-Coupled Photovoltaic and Digital Materials for Useful, Beautiful and Sustainable Interactive Surfaces
Jennifer Thom Giving Voice to Silent Data: Designing with Personal Music Listening History
Jennifer Wortman Vaughan Interpreting Interpretability: Understanding Data Scientists' Use of Interpretability Tools for Machine Learning
Jennifer Wortman Vaughan Co-Designing Checklists to Understand Organizational Challenges and Opportunities around Fairness in AI
Jennifer Yi Luo Using Bayes' Theorem for Command Input: Principle, Models, and Applications
Jenny Fan Digital Juries: A Civics-Oriented Approach to Platform Governance
Jenny M. Sutton "We have been magnified for years - Now you are under the microscope!": Co-researchers with Learning Disabilities Created an Online Survey to Challenge Public Understanding of Learning Disabilities
Jenny Phu Outline Pursuits: Gaze-assisted Selection of Occluded Objects in Virtual Reality
Jenny Sun Genie in the Bottle: Anthropomorphized Perceptions of Conversational Agents
Jenny Waycott Introducing the Gamer Information-Control Framework: Enabling Access to Digital Games for People with Visual Impairment
Jenny Zhi Designing Ambient Narrative-Based Interfaces to Reflect and Motivate Physical Activity
Jens Emil Grønbæk Proxemics Beyond Proximity: Designing for Flexible Social Interaction Through Cross-Device Interaction
Jens Emil Grønbæk KirigamiTable: Designing for Proxemic Transitions with a Shape-Changing Tabletop
Jens Maiero FaceHaptics: Robot Arm based Versatile Facial Haptics for Immersive Environments
Jens Reinhardt Improving Humans' Ability to Interpret Deictic Gestures in Virtual Reality
Jeremy E. Viny IoT Data in the Home: Observing Entanglements and Drawing New Encounters
Jérémy Frey Physiologically Driven Storytelling: Concept and Software Tool
Jeremy Heyer Opportunities for Enhancing Access and Efficacy of Peer Sponsorship in Substance Use Disorder Recovery
Jeremy Heyer Pushing the (Visual) Narrative: The Effects of Prior Knowledge Elicitation in Provocative Topics
Jeremy Opie Self-Expression by Design: Co-Designing the ExpressiBall with Minimally-Verbal Children on the Autism Spectrum
Jess Croll-Knight "We have been magnified for years - Now you are under the microscope!": Co-researchers with Learning Disabilities Created an Online Survey to Challenge Public Understanding of Learning Disabilities
Jess Hartcher-O'brien ThermalWear: Exploring Wearable On-chest Thermal Displays to Augment Voice Messages with Affect
Jess Holbrook Unmet Needs and Opportunities for Mobile Translation AI
Jess Kropczynski Smart Home Beyond the Home: A Case for Community-Based Access Control
Jess Linington Co-designing Digital Tools to Enhance Speech and Language Therapy Training in Ghana
Jessalyn Alvina Learning Through Exploration: How Children, Adults, and Older Adults Interact with a New Feature-Rich Application
Jesse Haapoja Bureaucracy as a Lens for Analyzing and Designing Algorithmic Systems
Jessica A. Enright Designing Distributed Ledger Technologies for Social Change: The Case of CariCrop
Jessica Ayeley Quaye CurveBoards: Integrating Breadboards into Physical Objects to Prototype Function in the Context of Form
Jessica Calarco "Out of Luck": Socio-Economic Differences in Student Coping Responses to Technology Problems
Jessica Colnago Informing the Design of a Personalized Privacy Assistant for the Internet of Things
Jessica Colnago Choice of Voices: A Large-Scale Evaluation of Text-to-Speech Voice Quality for Long-Form Content
Jessica Formosa See No Evil, Hear No Evil, Speak No Evil: How Collegiate Players Define, Experience and Cope with Toxicity
Jessica Hammer Proximate Social Factors in First-Time Contribution to Online Communities
Jessica Hammer The Upcycled Home: Removing Barriers to Lightweight Modification of the Home's Everyday Objects
Jessica Hammer Designing Games for Healthy Sleep
Jessica Hammer It Takes a Village: Integrating an Adaptive Chatbot into an Online Gaming Community
Jessica Hoffman Storywell: Designing for Family Fitness App Motivation by Using Social Rewards and Reflection
Jessica Hullman How Visualizing Inferential Uncertainty Can Mislead Readers About Treatment Effects in Scientific Results
Jessica J. Good Inducing and Mitigating Stereotype Threat Through Gendered Virtual Body-Swap Illusions
Jessica L. Oliver Ecology Meets Computer Science: Designing Tools to Reconcile People, Data, and Practices
Jessica R. Cauchard Physiologically Driven Storytelling: Concept and Software Tool
Jessica Vitak "You Don't Have To Know My Past": How WeChat Moments Users Manage Their Evolving Self-Presentation
Jia Zeng DFSeer: A Visual Analytics Approach to Facilitate Model Selection for Demand Forecasting
Jiahao Guo It Is Your Turn: Collaborative Ideation With a Co-Creative Robot through Sketch
Jialing Wu Social Sensing: Assessing Social Functioning of Patients Living with Schizophrenia using Mobile Phone Sensing
Jialun Zhai BiTipText: Bimanual Eyes-Free Text Entry on a Fingertip Keyboard
Jiamin Dai Making Space for Social Sharing: Insights from a Community-Based Social Group for People with Dementia
Jiamin Wang "It's a scavenger hunt": Usability of Websites' Opt-Out and Data Deletion Choices
Jian Du MaraVis: Representation and Coordinated Intervention of Medical Encounters in Urban Marathon
Jian Jun Zhang Autocomplete Element Fields
Jian-Hua Jiang Chen Exploring the Design Space of User-System Communication for Smart-home Routine Assistants
Jianming Zhang Adaptive Photographic Composition Guidance
Jiao Sun FDHelper: Assist Unsupervised Fraud Detection Experts with Interactive Feature Selection and Evaluation
Jiayi Eris Zhang DataQuilt: Extracting Visual Elements from Images to Craft Pictorial Visualizations
Jiayin Wang MRAT: The Mixed Reality Analytics Toolkit
Jiayu Yao Squeeze the Ball: Designing an Interactive Playground towards Aiding Social Activities of Children with Low-Function Autism
Jie Liu Mouillé: Exploring Wetness Illusion on Fingertips to Enhance Immersive Experience in VR
Jie Qi Kirigami Haptic Swatches: Design Methods for Cut-and-Fold Haptic Feedback Mechanisms
Jiehui Luo BiTipText: Bimanual Eyes-Free Text Entry on a Fingertip Keyboard
Jihae Lee FDHelper: Assist Unsupervised Fraud Detection Experts with Interactive Feature Selection and Evaluation
Jihee Kim SolutionChat: Real-time Moderator Support for Chat-based Structured Discussion
Jilong Kuang Assessing Severity of Pulmonary Obstruction from Respiration Phase-Based Wheeze-Sensing Using Mobile Sensors
Jim Maddock Choice of Voices: A Large-Scale Evaluation of Text-to-Speech Voice Quality for Long-Form Content
Jin Ha Lee "It Should Be a Game for Fun, Not Exercise": Tensions in Designing Health-Related Features for Pokémon GO
Jin Huang A Palette of Deepened Emotions: Exploring Emotional Challenge in Virtual Reality Games
Jin Huang Modeling the Endpoint Uncertainty in Crossing-based Moving Target Selection
Jin Huang Get a Grip: Evaluating Grip Gestures for VR Input using a Lightweight Pen
Jin L.C. Guo ArguLens: Anatomy of Community Opinions On Usability Issues Using Argumentation Models
Jina Yoon SleepBandits: Guided Flexible Self-Experiments for Sleep
Jing Nathan Yan Silva: Interactively Assessing Machine Learning Fairness Using Causality
Jing Yang A User Study on Mixed Reality Remote Collaboration with Eye Gaze and Hand Gesture Sharing
Jinghui Cheng ArguLens: Anatomy of Community Opinions On Usability Issues Using Argumentation Models
Jingjie Zheng Using Bayes' Theorem for Command Input: Principle, Models, and Applications
Jingjin Li Again, Together: Socially Reliving Virtual Reality Experiences When Separated
Jingle Chen Dimensions of UX Practice that Shape Ethical Awareness
Jingun Jung Voice+Tactile: Augmenting In-vehicle Voice User Interface with Tactile Touchpad Interaction
Jingwan Lu Adaptive Photographic Composition Guidance
Jingwen Zhang Effects of Persuasive Dialogues: Testing Bot Identities and Inquiry Strategies
Jingyi Li Supporting Visual Artists in Programming through Direct Inspection and Control of Program Execution
Jinhan Choi Understanding User Perception of Automated News Generation System
Jinhao Zhao Race, Gender and Beauty: The Effect of Information Provision on Online Hiring Biases
Jinping Wang Alexa as Coach: Leveraging Smart Speakers to Build Social Agents that Reduce Public Speaking Anxiety
Jinsoo Kim Body-Penetrating Tactile Phantom Sensations
Jinsu Eun Bot in the Bunch: Facilitating Discussion in Group Chat by Improving Efficiency and Participation with a Chatbot
Jinyoung Kim Online Privacy Heuristics that Predict Information Disclosure
Jisoo Park TalkingBoogie: Collaborative Mobile AAC System for Non-verbal Children with Developmental Disabilities and Their Caregivers
Jiwoo Hong Voice+Tactile: Augmenting In-vehicle Voice User Interface with Tactile Touchpad Interaction
Jo Gibbs Evaluating 'Prefer not to say' Around Sensitive Disclosures
Jo Vermeulen Proxemics Beyond Proximity: Designing for Flexible Social Interaction Through Cross-Device Interaction
Joakim Gustafson Embodiment Effects in Interactions with Failing Robots
Joana Campos Investigating the Opportunities for Technologies to Enhance QoL with Stroke Survivors and their Families
Joanna Mcgrenere Learning Through Exploration: How Children, Adults, and Older Adults Interact with a New Feature-Rich Application
Joanna Mcgrenere Is Your Time Well Spent? Reflecting on Knowledge Work More Holistically
Joanna Mcgrenere Designing an Eyes-Reduced Document Skimming App for Situational Impairments
Joanna Mcgrenere Creating Augmented and Virtual Reality Applications: Current Practices, Challenges, and Opportunities
João Guerreiro Investigating the Opportunities for Technologies to Enhance QoL with Stroke Survivors and their Families
Jocelyn Spence Sensitizing Scenarios: Sensitizing Designer Teams to Theory
Jochen Meyer Next Steps for Human-Computer Integration
Jodi Forlizzi Social Boundaries for Personal Agents in the Interpersonal Space of the Home
Joe Marshall Next Steps for Human-Computer Integration
Joe Marshall Soma Design and Sensory Misalignment
Joel Brandt Temporal Segmentation of Creative Live Streams
Joel Brandt Supporting Visual Artists in Programming through Direct Inspection and Control of Program Execution
Joel Chan Understanding Older Adults' Participation in Design Workshops
Joel E. Fischer Reframing Disability as Competency: Unpacking Everyday Technology Practices of People with Visual Impairments
Joel Lanir Exploring Visual Information Flows in Infographics
Joelle Hannon-Cropp Collective Support and Independent Learning with a Voice-Based Literacy Technology in Rural Communities
Joep Frens I am Not an Object: Reframing 3D Body Scanning for Co-Design
Joey Chiao-Yin Hsiao Positive Feedback and Self-Reflection: Features to Support Self-efficacy among Underrepresented Job Seekers
Jofish Kaye Choice of Voices: A Large-Scale Evaluation of Text-to-Speech Voice Quality for Long-Form Content
Johann Roturier Examining Adoption and Abandonment of Security, Privacy, and Identity Theft Protection Practices
Johann Wentzel Improving Virtual Reality Ergonomics Through Reach-Bounded Non-Linear Input Amplification
Johanna Meurer Exploring Human-Robot Interaction with the Elderly: Results from a Ten-Week Case Study in a Care Home
Johannes Fuchs Assessing 2D and 3D Heatmaps for Comparative Analysis: An Empirical Study
Johannes Maas TRACTUS: Understanding and Supporting Source Code Experimentation in Hypothesis-Driven Data Science
Johannes Pfau Bot or not? User Perceptions of Player Substitution with Deep Player Behavior Models
Johannes Pfau Enemy Within: Long-term Motivation Effects of Deep Player Behavior Models for Dynamic Difficulty Adjustment
Johannes Zagermann "It's in my other hand!" – Studying the Interplay of Interaction Techniques and Multi-Tablet Activities
John C. Mitchell Reinforcement Learning for the Adaptive Scheduling of Educational Activities
John Kane Social Sensing: Assessing Social Functioning of Patients Living with Schizophrenia using Mobile Phone Sensing
John Kieffer "We have been magnified for years - Now you are under the microscope!": Co-researchers with Learning Disabilities Created an Online Survey to Challenge Public Understanding of Learning Disabilities
John M. Carroll The Emerging Professional Practice of Remote Sighted Assistance for People with Visual Impairments
John M. Carroll Prehabilitation: Care Challenges and Technological Opportunities
John M. Carroll Relational Aspects in Patient-provider Interactions: A Facial Paralysis Case Study
John M. Hoeksema The Next Generation of Human-Drone Partnerships: Co-Designing an Emergency Response System
John Mäkelä Utilizing VR and Gaze Tracking to Develop AR Solutions for Industrial Maintenance
John Mccarthy Student Engagement in Sensitive Design Contexts: A Case Study in Dementia Care
John Mccarthy Considerations for Implementing Technology to Support Community Radio in Rural Communities
John Mcgeary SleepBandits: Guided Flexible Self-Experiments for Sleep
John Raiti MoveVR: Enabling Multiform Force Feedback in Virtual Reality using Household Cleaning Robot
John Stamper Towards Value-Adaptive Instruction: A Data-Driven Method for Addressing Bias in Argument Evaluation Tasks
John V Monaco Bug or Feature? Covert Impairments to Human Computer Interaction
John Vines Designing IoT Resources to Support Outdoor Play for Children
John Vines From Creating Spaces for Civic Discourse to Creating Resources for Action
John Vines Broadening Exposure to Socio-Political Opinions via a Pushy Smart Home Device
John Yang-Sammataro Designing Ambient Narrative-Based Interfaces to Reflect and Motivate Physical Activity
John Zimmerman Re-examining Whether, Why, and How Human-AI Interaction Is Uniquely Difficult to Design
John Zimmerman Social Boundaries for Personal Agents in the Interpersonal Space of the Home
John Zimmerman Digital Fabrication Tools at Work: Probing Professionals' Current Needs and Desired Futures
Jon Bac Sensitizing Scenarios: Sensitizing Designer Teams to Theory
Jon E. Froehlich ARMath: Augmenting Everyday Life with Math Learning
Jon E. Froehlich Opportunities and Challenges in Involving Users in Project-Based HCI Education
Jon Froehlich Evaluating Smartwatch-based Sound Feedback for Deaf and Hard-of-hearing Users Across Contexts
Jon Froehlich HomeSound: An Iterative Field Deployment of an In-Home Sound Awareness System for Deaf or Hard of Hearing Users
Jon Mccormack Reflexive VR Storytelling Design Beyond Immersion: Facilitating Self-Reflection about Death and Loneliness
Jon Mccormack Mirror Ritual: An Affective Interface for Emotional Self-Reflection
Jonas Oppenlaender Creativity on Paid Crowdsourcing Platforms
Jonathan Bassen Reinforcement Learning for the Adaptive Scheduling of Educational Activities
Jonathan Engel Teddy: A System for Interactive Review Analysis
Jonathan Griffin Pac-Euglena: A Living Cellular Pac-Man Meets Virtual Ghosts
Jonathan Grudin Next Steps for Human-Computer Integration
Jonathan Hook Brooke Leave Home: Designing a Personalized Film to Support Public Engagement with Open Data
Jonathan K. Kummerfeld Crowdsourced Detection of Emotionally Manipulative Language
Jonathan Lazar Morphic: Auto-Personalization on a Global Scale
Jonathan Synnott Future Opportunities for IoT to Support People with Parkinson's
Jonggi Hong Crowdsourcing the Perception of Machine Teaching
Joni Salminen A Literature Review of Quantitative Persona Creation
Joni Salminen Personas and Analytics: A Comparative User Study of Efficiency and Effectiveness for a User Identification Task
Joon Gi Shin Body Follows Eye: Unobtrusive Posture Manipulation Through a Dynamic Content Position in Virtual Reality
Joon Sung Park Random, Messy, Funny, Raw: Finstas as Intimate Reconfigurations of Social Media
Joonhwan Lee TalkingBoogie: Collaborative Mobile AAC System for Non-verbal Children with Developmental Disabilities and Their Caregivers
Joonhwan Lee Bot in the Bunch: Facilitating Discussion in Group Chat by Improving Efficiency and Participation with a Chatbot
Joonhwan Lee Understanding User Perception of Automated News Generation System
Jordan Beck The Emerging Professional Practice of Remote Sighted Assistance for People with Visual Impairments
Jordan Boyd-Graber No Explainability without Accountability: An Empirical Study of Explanations and Feedback in Interactive ML
Jordan Eschler Emergent Self-Regulation Practices in Technology and Social Media Use of Individuals Living with Depression
Jordan Koulouris Me vs. Super(wo)man: Effects of Customization and Identification in a VR Exergame
Jordan S. Huffaker Crowdsourced Detection of Emotionally Manipulative Language
Jordan Wirfs-Brock Giving Voice to Silent Data: Designing with Personal Music Listening History
Jörg Daubert Improving the Usability and UX of the Swiss Internet Voting Interface
Jörg Müller Dynamics of Aimed Mid-air Movements
Jörg Müller Levitation Simulator: Prototyping Ultrasonic Levitation Interfaces in Virtual Reality
Jörg Müller Performance and Experience of Throwing in Virtual Reality
Jorge E. Palacios The Experience of Guided Online Therapy: A Longitudinal, Qualitative Analysis of Client Feedback in a Naturalistic RCT
Jorge E. Palacios Understanding Client Support Strategies to Improve Clinical Outcomes in an Online Mental Health Intervention
Jorge Goncalves Does Smartphone Use Drive our Emotions or vice versa? A Causal Analysis
Jorge Goncalves "Hi! I am the Crowd Tasker" Crowdsourcing through Digital Voice Assistants
Jose Echevarria ICONATE: Automatic Compound Icon Generation and Ideation
Jose Echevarria Adaptive Photographic Composition Guidance
Josef Nguyen Challenges of Designing Consent: Consent Mechanics in Video Games as Models for Interactive User Agency
Joseph Delfa Next Steps for Human-Computer Integration
Joseph E. Michaelis Collaborative or Simply Uncaged? Understanding Human-Cobot Interactions in Automation
Joseph J. Laviola Moving Toward an Ecologically Valid Data Collection Protocol for 2D Gestures In Video Games
Joseph Jay Williams SleepBandits: Guided Flexible Self-Experiments for Sleep
Joseph Jay Williams Engaging Students with Instructor Solutions in Online Programming Homework
Joseph La Delfa Drone Chi: Somaesthetic Human-Drone Interaction
Joseph Lindley Researching AI Legibility through Design
Joseph Seering Proximate Social Factors in First-Time Contribution to Online Communities
Joseph Seering It Takes a Village: Integrating an Adaptive Chatbot into an Online Gaming Community
Josephine Klefeker What HCI Can Learn from ASMR: Becoming Enchanted with the Mundane
Josephine Ohenewa Bampoe Co-designing Digital Tools to Enhance Speech and Language Therapy Training in Ghana
Josh Andres Introducing Peripheral Awareness as a Neurological State for Human-computer Integration
Josh Andres Neo-Noumena: Augmenting Emotion Communication
Josh Urban Davis TangibleCircuits: An Interactive 3D Printed Circuit Education Tool for People with Visual Impairments
Joshua Kybett Tricks and Treats: Designing Technology to Support Mobility Assistance Dogs
Joshua Mason Measuring Identity Confusion with Uniform Resource Locators
Joshua Newn Faces of Focus: A Study on the Facial Cues of Attentional States
Joshua Reynolds Measuring Identity Confusion with Uniform Resource Locators
Joshua Sunshine How Domain Experts Create Conceptual Diagrams and Implications for Tool Design
Joshua Vasquez Jubilee: An Extensible Machine for Multi-tool Fabrication
Joshua Wong "You Cannot Offer Such a Suggestion": Designing for Family Caregiver Input in Home Care Systems
Joy O. Kim Decipher: An Interactive Visualization Tool for Interpreting Unstructured Design Feedback from Multiple Providers
Joy O. Kim Temporal Segmentation of Creative Live Streams
Joy O. Kim Generating Audio-Visual Slideshows from Text Articles Using Word Concreteness
Joyce Olenja The Social Network: How People with Visual Impairment use Mobile Phones in Kibera, Kenya
Juan F. Maestre Evaluating 'Prefer not to say' Around Sensitive Disclosures
Juan Pablo Forero Cortes Touch me Gently: Recreating the Perception of Touch using a Shape-Memory Alloy Matrix
Juan Pablo Hourcade Play-Based Design: Giving 3- to 4-Year-Old Children a Voice in the Design Process
Judith Amores Fernandez On-Face Olfactory Interfaces
Judith Dörrenbächer Becoming a Robot – Overcoming Anthropomorphism with Techno-Mimesis
Judith Friedl "In VR, everything is possible!": Sketching and Simulating Spatially-Aware Interactive Spaces in Virtual Reality
Judith Leng Designing Games for Healthy Sleep
Judy Kay Embedding a VR Game Studio in a Sedentary Workplace: Use, Experience and Exercise Benefits
Judy Kay Foundations for Designing Public Interactive Displays that Provide Value to Users
Juerg Von Kaenel Introducing Peripheral Awareness as a Neurological State for Human-computer Integration
Juho Kim Understanding Users' Perception Towards Automated Personality Detection with Group-specific Behavioral Data
Juho Kim Snapstream: Snapshot-based Interaction in Live Streaming for Visual Art
Juho Kim SolutionChat: Real-time Moderator Support for Chat-based Structured Discussion
Juho Pääkkönen Bureaucracy as a Lens for Analyzing and Designing Algorithmic Systems
Julia A. Bopp The Curious Case of the Transdiegetic Cow, or a Mission to Foster Other-Oriented Empathy Through Virtual Reality
Julia Bullard Capturing Experts' Mental Models to Organize a Collection of Haptic Devices: Affordances Outweigh Attributes
Julia Cambre Choice of Voices: A Large-Scale Evaluation of Text-to-Speech Voice Quality for Long-Form Content
Julia Chapman Supporting Self-Injury Recovery: The Potential for Virtual Reality Intervention
Julia Hanson Taking Data Out of Context to Hyper-Personalize Ads: Crowdworkers' Privacy Perceptions and Decisions to Disclose Private Information
Julian Frommel Recognizing Affiliation: Using Behavioural Traces to Predict the Quality of Social Interactions in Online Games
Julian Hanna "Human, All Too Human": NOAA Weather Radio and the Emotional Impact of Synthetic Voices
Julian Karlbauer VRSketchIn: Exploring the Design Space of Pen and Tablet Interaction for 3D Sketching in Virtual Reality
Julian Padget Touché: Data-Driven Interactive Sword Fighting in Virtual Reality
Julie A. Kientz Parenting with Alexa: Exploring the Introduction of Smart Speakers on Family Dynamics
Julie A. Kientz "It Should Be a Game for Fun, Not Exercise": Tensions in Designing Health-Related Features for Pokémon GO
Julie Barnett Broadening Exposure to Socio-Political Opinions via a Pushy Smart Home Device
Julie Hui Community Collectives: Low-tech Social Support for Digitally-Engaged Entrepreneurship
Julie Linsey Exploring the Potential of an Intelligent Tutoring System for Sketching Fundamentals
Julie Marshall Co-designing Digital Tools to Enhance Speech and Language Therapy Training in Ghana
Julie Saint-Lot Red Alert: A Cognitive Countermeasure to Mitigate Attentional Tunneling
Julie Trueman ReFind: Design, Lived Experience and Ongoingness in Bereavement
Julien Gori How Relevant is Hick's Law for HCI?
Juliet Pusateri Designing Games for Healthy Sleep
Julio Vega Shaping the Design of Smartphone-Based Interventions for Self-Harm
Julius Von Willich Podoportation: Foot-Based Locomotion in Virtual Reality
Jumana Almahmoud ScrAPIr: Making Web Data APIs Accessible to End Users
Jun Gong BiTipText: Bimanual Eyes-Free Text Entry on a Fingertip Keyboard
Jun Gong Fabriccio: Touchless Gestural Input on Interactive Fabrics
Jun Gong Zippro: The Design and Implementation of An Interactive Zipper
Jun Gong ThreadSense: Locating Touch on an Extremely Thin Interactive Thread
Jun Nishida Next Steps for Human-Computer Integration
Jun Rekimoto WithYou: Automated Adaptive Speech Tutoring With Context-Dependent Speech Recognition
Jun Zhao "I Just Want to Hack Myself to Not Get Distracted": Evaluating Design Interventions for Self-Control on Facebook
Junchi Chen Fabriccio: Touchless Gestural Input on Interactive Fabrics
Juncong Lin Sensock: 3D Foot Reconstruction with Flexible Sensors
June Xu Crowdsourcing the Perception of Machine Teaching
Jungwoo Song Understanding User Perception of Automated News Generation System
Junhyeok Kim "Transport Me Away": Fostering Flow in Open Offices through Virtual Reality
Junnan Yu Considering Parents in Coding Kit Design: Understanding Parents' Perspectives and Roles
Junyi Zhu CurveBoards: Integrating Breadboards into Physical Objects to Prototype Function in the Context of Form
Jürgen Steimle Rapid Iron-On User Interfaces: Hands-on Fabrication of Interactive Textile Prototypes
Jürgen Steimle PhysioSkin: Rapid Fabrication of Skin-Conformal Physiological Interfaces
Jürgen Steimle PolySense: Augmenting Textiles with Electrical Functionality using In-Situ Polymerization
Juri Buchmüller Assessing 2D and 3D Heatmaps for Comparative Analysis: An Empirical Study
Jussi P.P. Jokinen How We Type: Eye and Finger Movement Strategies in Mobile Typing
Justin Buss The Human in Emotion Recognition on Social Media: Attitudes, Outcomes, Risks
Justin Cheng Social Comparison and Facebook: Feedback, Positivity, and Opportunities for Comparison
Justin Cranshaw An Experimental Study of Bias in Platform Worker Ratings: The Role of Performance Quality and Gender
Justin Matejka MicroMentor: Peer-to-Peer Software Help Sessions in Three Minutes or Less
Justin Petelka Being (In)Visible: Privacy, Transparency, and Disclosure in the Self-Management of Bipolar Disorder
Jutta Willamowski RunAhead: Exploring Head Scanning based Navigation for Runners
K. L. Bhanu Moorthy GAZED– Gaze-guided Cinematic Editing of Wide-Angle Monocular Video Recordings
Ka Wing Tsang Exploring the Effects of Technological Writing Assistance for Support Providers in Online Mental Health Community
Kai Kunze 3D-Auth: Two-Factor Authentication with Personalized 3D-Printed Items
Kai Kunze Next Steps for Human-Computer Integration
Kai Lukoff "I Just Want to Hack Myself to Not Get Distracted": Evaluating Design Interventions for Self-Control on Facebook
Kai-Chieh Huang Glissade: Generating Balance Shifting Feedback to Facilitate Auxiliary Digital Pen Input
Kaja K. Jasińska Collective Support and Independent Learning with a Voice-Based Literacy Technology in Rural Communities
Kami Vaniea What is this URL's Destination? Empirical Evaluation of Users' URL Reading
Kami Vaniea Understanding Privacy-Related Questions on Stack Overflow
Kamillo Ferry Vibrotactile Funneling Illusion and Localization Performance on the Head
Kangning Yang Does Smartphone Use Drive our Emotions or vice versa? A Causal Analysis
Kanit Wongsuphasawat Understanding and Visualizing Data Iteration in Machine Learning
Kanit Wongsuphasawat Tempura: Query Analysis with Structural Templates
Karel Millenaar The Curious Case of the Transdiegetic Cow, or a Mission to Foster Other-Oriented Empathy Through Virtual Reality
Karen Tierney The Experience of Guided Online Therapy: A Longitudinal, Qualitative Analysis of Client Feedback in a Naturalistic RCT
Karin B. Johansson Sensitizing Scenarios: Sensitizing Designer Teams to Theory
Karin Müller Understanding what you feel: A Mobile Audio-Tactile System for Graphics Used at Schools with Students with Visual Impairment
Karin Petrini Reading with the Tongue: Individual Differences Affect the Perception of Ambiguous Stimuli with the BrainPort
Karin Ryding The Silent Conversation: Designing for Introspection and Social Play in Art Museums
Karin Slegers Makers in Healthcare: The Role of Occupational Therapists in the Design of DIY Assistive Technology
Karla Badillo-Urquiola A Human-Centered Review of Algorithms used within the U.S. Child Welfare System
Karla Badillo-Urquiola Let's Talk about Sext: How Adolescents Seek Support and Advice about Their Online Sexual Experiences
Karli Hirschi The DELAY Framework: Designing for Extended LAtencY
Karola Marky 3D-Auth: Two-Factor Authentication with Personalized 3D-Printed Items
Karola Marky Improving the Usability and UX of the Swiss Internet Voting Interface
Karon E Maclean Capturing Experts' Mental Models to Organize a Collection of Haptic Devices: Affordances Outweigh Attributes
Karon E. Maclean Phasking on Paper: Accessing a Continuum of PHysically Assisted SKetchING
Karon E. Maclean Designing and Evaluating Calmer, a Device for Simulating Maternal Skin-to-Skin Holding for Premature Infants
Karrie Karahalios Addressing Cognitive and Emotional Barriers in Parent-Clinician Communication through Behavioral Visualization Webtools
Karrie Karahalios Random, Messy, Funny, Raw: Finstas as Intimate Reconfigurations of Social Media
Karrie Karahalios Awareness, Navigation, and Use of Feed Control Settings Online
Karrie Karahalios LIFT: Integrating Stakeholder Voices into Algorithmic Team Formation
Karthik Mahadevan Autonomous Vehicle-Cyclist Interaction: Peril and Promise
Karthik Ramani Meta-AR-App: An Authoring Platform for Collaborative Augmented Reality in STEM Classrooms
Karthik Ramani Vipo: Spatial-Visual Programming with Functions for Robot-IoT Workflows
Karthik Ramani An Exploratory Study of Augmented Reality Presence for Tutoring Machine Tasks
Karthik Ramani StoryMakAR: Bringing Stories to Life With An Augmented Reality & Physical Prototyping Toolkit for Youth
Karyn Moffatt Making Space for Social Sharing: Insights from a Community-Based Social Group for People with Dementia
Kashyap Todi GRIDS: Interactive Layout Design with Integer Programming
Kasia Muldner Instructional Video Design: Investigating the Impact of Monologue- and Dialogue-style Presentations
Kaspar Jansen ThermalWear: Exploring Wearable On-chest Thermal Displays to Augment Voice Messages with Affect
Kasper Hornbæk Who Put That There? Temporal Navigation of Spatial Recordings by Direct Manipulation
Katarzyna Stawarz Integrating the Digital and the Traditional to Deliver Therapy for Depression: Lessons from a Pragmatic Study
Kate Larson Ambiguity-aware AI Assistants for Medical Data Analysis
Katelyn Wiley How Points and Theme Affect Performance and Experience in a Gamified Cognitive Task
Katelyn Wiley In-game and Out-of-game Social Anxiety Influences Player Motivations, Activities, and Experiences in MMORPGs
Katerina Gorkovenko Exploring The Future of Data-Driven Product Design
Katharina Reinecke Explain like I am a Scientist: The Linguistic Barriers of Entry to r/science
Katharina Reinecke Keep it Simple: How Visual Complexity and Preferences Impact Search Efficiency on Websites
Katherine Arnold The Social Network: How People with Visual Impairment use Mobile Phones in Kibera, Kenya
Katherine D. Miller Supporting Self-Injury Recovery: The Potential for Virtual Reality Intervention
Katherine Isbister Designing and Evaluating 'In the Same Boat', A Game of Embodied Synchronization for Enhancing Social Play
Katherine Isbister Evaluating a Personalizable, Inconspicuous Vibrotactile(PIV) Breathing Pacer for In-the-Moment Affect Regulation
Katherine Isbister Technology for Situated and Emergent Play: A Bridging Concept and Design Agenda
Katherine J. Kuchenbecker Capturing Experts' Mental Models to Organize a Collection of Haptic Devices: Affordances Outweigh Attributes
Katherine M. Steele Decoding Intent With Control Theory: Comparing Muscle Versus Manual Interface Performance
Katherine Ye How Domain Experts Create Conceptual Diagrams and Implications for Tool Design
Kathleen Guan A Literature Review of Quantitative Persona Creation
Kathleen H. Pine Right Information, Right Time, Right Place: Physical Alignment and Misalignment in Healthcare Practice
Kathleen Margaret O'neill Exploring the Quality, Efficiency, and Representative Nature of Responses Across Multiple Survey Panels
Kathrin Gerling Virtual Reality Games for People Using Wheelchairs
Kathryn A. Stofer Adults' and Children's Mental Models for Gestural Interactions with Interactive Spherical Displays
Kathryn E. Ringland Designing Mental Health Technologies that Support the Social Ecosystem of College Students
Kathy Keiver Toward the Design of Enjoyable Games for Children with Fetal Alcohol Spectrum Disorder
Katie A. Siek Understanding Older Adults' Participation in Design Workshops
Katie Quehl Exploring the Quality, Efficiency, and Representative Nature of Responses Across Multiple Survey Panels
Katja Rogers JumpVR: Jump-Based Locomotion Augmentation for Virtual Reality
Katrin Angerbauer A View on the Viewer: Gaze-Adaptive Captions for Videos
Katrin Angerbauer Assessing 2D and 3D Heatmaps for Comparative Analysis: An Empirical Study
Katrin Wolf Next Steps for Human-Computer Integration
Katrin Wolf Improving Humans' Ability to Interpret Deictic Gestures in Virtual Reality
Katrina Turner Integrating the Digital and the Traditional to Deliver Therapy for Depression: Lessons from a Pragmatic Study
Katta Spiel Virtual Reality Games for People Using Wheelchairs
Katy Ilonka Gero Mental Models of AI Agents in a Cooperative Game Setting
Katy Lewis XRDirector: A Role-Based Collaborative Immersive Authoring System
Katya Arquilla Craftspeople as Technical Collaborators: Lessons Learned through an Experimental Weaving Residency
Katya Borgos-Rodriguez Weaving by Touch: A Case Analysis of Accessible Making
Kay Schröder Evaluation of a Financial Portfolio Visualization using Computer Displays and Mixed Reality Devices with Domain Experts
Kayla Guzman Supporting Self-Regulation of Children with ADHD Using Wearables: Tensions and Design Challenges
Kayla Hall Unwind: Interactive Fish Straightening
Kaylee Payne Kruzan Supporting Self-Injury Recovery: The Potential for Virtual Reality Intervention
Kayur Patel Understanding and Visualizing Data Iteration in Machine Learning
Kayur Patel Tempura: Query Analysis with Structural Templates
Kazuya Saito Kirigami Haptic Swatches: Design Methods for Cut-and-Fold Haptic Feedback Mechanisms
Kazuyuki Arimatsu Evaluation of Machine Learning Techniques for Hand Pose Estimation on Handheld Device with Proximity Sensor
Ke Huo An Exploratory Study of Augmented Reality Presence for Tutoring Machine Tasks
Ke Ou MoveVR: Enabling Multiform Force Feedback in Virtual Reality using Household Cleaning Robot
Ke Sun ThermalRing: Gesture and Tag Inputs Enabled by a Thermal Imaging Smart Ring
Keiko Katsuragawa Understanding Viewport- and World-based Pointing with Everyday Smart Devices in Immersive Augmented Reality
Keir Williams Towards A Design For Life: Redesigning For Reminiscence With Looked After Children
Keita Higuchi Support Strategies for Remote Guides in Assisting People with Visual Impairments for Effective Indoor Navigation
Keith M. Davis Brainsourcing: Crowdsourcing Recognition Tasks via Collaborative Brain-Computer Interfacing
Keith Marzullo Evaluating a Personalizable, Inconspicuous Vibrotactile(PIV) Breathing Pacer for In-the-Moment Affect Regulation
Kellie Morrissey ReFind: Design, Lived Experience and Ongoingness in Bereavement
Kellie Morrissey Relational, Flexible, Everyday: Learning from Ethics in Dementia Research
Kellie Vella Ecology Meets Computer Science: Designing Tools to Reconcile People, Data, and Practices
Kelly Caine Towards A Taxonomy of Content Sensitivity and Sharing Preferences for Photos
Kelly Mack HomeSound: An Iterative Field Deployment of an In-Home Sound Awareness System for Deaf or Hard of Hearing Users
Ken Chen A Conversation Analysis of Non-Progress and Coping Strategies with a Banking Task-Oriented Chatbot
Ken Hinckley Dear Pictograph: Investigating the Role of Personalization and Immersion for Consuming and Enjoying Visualizations
Ken Hinckley InChorus: Designing Consistent Multimodal Interactions for Data Visualization on Tablet Devices
Ken Koedinger Towards Value-Adaptive Instruction: A Data-Driven Method for Addressing Bias in Argument Evaluation Tasks
Ken Nakagaki Venous Materials: Towards Interactive Fluidic Mechanisms
Ken R. Koedinger An Interaction Design for Machine Teaching to Develop AI Tutors
Kengo Shibata Exploring Nudge Designs to Help Adolescent SNS Users Avoid Privacy and Safety Threats
Kening Zhu Exploring Eyes-free Bezel-initiated Swipe on Round Smartwatches
Kenneth Friedman G-ID: Identifying 3D Prints Using Slicing Parameters
Kenneth Holstein The TA Framework: Designing Real-time Teaching Augmentation for K-12 Classrooms
Kenrick Kin Gripmarks: Using Hand Grips to Transform In-Hand Objects into Mixed Reality Input
Kentaro Asai Integrated Development Environment with Interactive Scatter Plot for Examining Statistical Modeling
Kentaro Toyama Patriarchy, Maternal Health and Spiritual Healing: Designing Maternal Health Interventions in Pakistan
Kentaro Toyama Digital Technology, Meditative and Contemplative Practices, and Transcendent Experiences
Kentaro Toyama Community Collectives: Low-tech Social Support for Digitally-Engaged Entrepreneurship
Kentaro Toyama Critical Race Theory for HCI
Kentaro Yasu MagneLayer: Force Field Fabrication by Layered Magnetic Sheets
Kenton O'hara Proxemics Beyond Proximity: Designing for Flexible Social Interaction Through Cross-Device Interaction
Kerem Can Demir Vibrotactile Funneling Illusion and Localization Performance on the Head
Keri Mallari Do I Look Like a Criminal? Examining how Race Presentation Impacts Human Judgement of Recidivism
Kerry Peterman Play-Based Design: Giving 3- to 4-Year-Old Children a Voice in the Design Process
Keunwoo Park MagTouch: Robust Finger Identification for a Smartwatch Using a Magnet Ring and a Built-in Magnetometer
Kevin Chow Is Your Time Well Spent? Reflecting on Knowledge Work More Holistically
Kevin Daniel Pantasdo Pedagogical Agents for Fostering Question-Asking Skills in Children
Kevin M. Storer "All in the Same Boat": Tradeoffs of Voice Assistant Ownership for Mixed-Visual-Ability Families
Kevin Roundy Examining Adoption and Abandonment of Security, Privacy, and Identity Theft Protection Practices
Kevin Shum CurveBoards: Integrating Breadboards into Physical Objects to Prototype Function in the Context of Form
Khadija Baig "I'm hoping they're an ethical company that won't do anything that I'll regret": Users Perceptions of At-home DNA Testing Companies
Khairi Reda Pushing the (Visual) Narrative: The Effects of Prior Knowledge Elicitation in Provocative Topics
Khalid Hussein Co-designing Digital Tools to Enhance Speech and Language Therapy Training in Ghana
Kiel Long Broadening Exposure to Socio-Political Opinions via a Pushy Smart Home Device
Kieran Browne Camera Adversaria
Kieran Hicks Virtual Reality Games for People Using Wheelchairs
Kihoon Son C-Space: An Interactive Prototyping Platform for Collaborative Spatial Design Exploration
Kim Halskov KirigamiTable: Designing for Proxemic Transitions with a Shape-Changing Tabletop
Kim Marriott "Hey Model!" – Natural User Interactions and Agency in Accessible Interactive 3D Models
Kim Marriott DoughNets: Visualising Networks Using Torus Wrapping
Kim Marriott Tactile Presentation of Network Data: Text, Matrix or Diagram?
Kim Sauvé A Change of Perspective: How User Orientation Influences the Perception of Physicalizations
Kimberley D. Lakes Supporting Self-Regulation of Children with ADHD Using Wearables: Tensions and Design Challenges
Kimberly A. Bourne Inducing and Mitigating Stereotype Threat Through Gendered Virtual Body-Swap Illusions
Kimberly Do Using Diaries to Probe the Illness Experiences of Adolescent Patients and Parental Caregivers
Kira Bleck Improving the Usability and UX of the Swiss Internet Voting Interface
Kirsten Cater Towards A Design For Life: Redesigning For Reminiscence With Looked After Children
Kizito Masaba Social Sensing: Assessing Social Functioning of Patients Living with Schizophrenia using Mobile Phone Sensing
Klaus Kruttwig PhysioSkin: Rapid Fabrication of Skin-Conformal Physiological Interfaces
Klemen Lilija Who Put That There? Temporal Navigation of Spatial Recordings by Direct Manipulation
Kobi Boymgold Evaluating the Information Security Awareness of Smartphone Users
Kobiljon Toshnazarov Toward Future-Centric Personal Informatics: Expecting Stressful Events and Preparing Personalized Interventions in Stress Management
Koji Yatani Exploring Nudge Designs to Help Adolescent SNS Users Avoid Privacy and Safety Threats
Konstantin (Kosta) Beznosov Amazon vs. My Brother: How Users of Shared Smart Speakers Perceive and Cope with Privacy Risks
Konstantin Aal Social Technology Appropriation in Dementia: Investigating the Role of Caregivers in Engaging People with Dementia with a Videogame-based Training System
Konstantin Beznosov The Burden of Ending Online Account Sharing
Konstantin Klamka Watch+Strap: Extending Smartwatches with Interactive StrapDisplays
Konstantin Klamka Rapid Iron-On User Interfaces: Hands-on Fabrication of Interactive Textile Prototypes
Konstantinos Papangelis Crowdsourcing in China: Exploring the Work Experiences of Solo Crowdworkers and Crowdfarm Workers
Kori Inkpen Do I Look Like a Criminal? Examining how Race Presentation Impacts Human Judgement of Recidivism
Kori Inkpen An Experimental Study of Bias in Platform Worker Ratings: The Role of Performance Quality and Gender
Korok Sengupta Leveraging Error Correction in Voice-based Text Entry by Talk-and-Gaze
Korosh Vatanparvar Assessing Severity of Pulmonary Obstruction from Respiration Phase-Based Wheeze-Sensing Using Mobile Sensors
Kosuke Sato FoodFab: Creating Food Perception Illusions using Food 3D Printing
Kourosh Naderi Predicting Mid-Air Interaction Movements and Fatigue Using Deep Reinforcement Learning
Koustuv Saha Modeling Organizational Culture with Workplace Experiences Shared on Glassdoor
Koya Narumi Kirigami Haptic Swatches: Design Methods for Cut-and-Fold Haptic Feedback Mechanisms
Kris Kitani ReCog: Supporting Blind People in Recognizing Personal Objects
Kris M Kitani Twitter A11y: Making Images on Social Media Accessible
Krishna Seunarine PV-Tiles: Towards Closely-Coupled Photovoltaic and Digital Materials for Useful, Beautiful and Sustainable Interactive Surfaces
Krishna Subramanian TRACTUS: Understanding and Supporting Source Code Experimentation in Hypothesis-Driven Data Science
Kristel Kouwenberg Makers in Healthcare: The Role of Occupational Therapists in the Design of DIY Assistive Technology
Kristen M. Scott "Human, All Too Human": NOAA Weather Radio and the Emotional Impact of Synthetic Voices
Kristen Vaccaro Awareness, Navigation, and Use of Feed Control Settings Online
Kristin Williams The Upcycled Home: Removing Barriers to Lightweight Modification of the Home's Everyday Objects
Kristin Williams Celebrating Everyday Success: Improving Engagement and Motivation using a System for Recording Daily Highlights
Kristina Andersen Making Design Memoirs: Understanding and Honoring Difficult Experiences
Kristina Höök Ethics in Movement: Shaping and Being Shaped in Human-Drone Interaction
Kristina Höök From Biodata to Somadata
Kristina Höök Soma Design and Sensory Misalignment
Kristy Milland Creativity on Paid Crowdsourcing Platforms
Kruakae Pothong Designing Distributed Ledger Technologies for Social Change: The Case of CariCrop
Krzysztof Czarnecki Keep Calm and Ride Along: Passenger Comfort and Anxiety as Physiological Responses to Autonomous Driving Styles
Krzysztof Krejtz The Low/High Index of Pupillary Activity
Kun Wang OralCam: Enabling Self-Examination and Awareness of Oral Health Using a Smartphone Camera
Kun-Ting Chen DoughNets: Visualising Networks Using Torus Wrapping
Kunal Bhuwalka FitByte: Automatic Diet Monitoring in Unconstrained Situations Using Multimodal Sensing on Eyeglasses
Kunihiro Kato Kirigami Haptic Swatches: Design Methods for Cut-and-Fold Haptic Feedback Mechanisms
Kuno Kurzhals A View on the Viewer: Gaze-Adaptive Captions for Videos
Kurt Alexander Ackermann Does Context in Privacy Communication Really Matter? – A Survey on Consumer Concerns and Preferences
Kurt Squire A Participatory Simulation of the Accountable Capitalism Act
Kwan-Liu Ma Spinneret: Aiding Creative Ideation through Non-Obvious Concept Associations
Kwangyoung Lee Toward Future-Centric Personal Informatics: Expecting Stressful Events and Preparing Personalized Interventions in Stress Management
Kyle Diederich Play-Based Design: Giving 3- to 4-Year-Old Children a Voice in the Design Process
Kyle Mccaffrey FamilyStories: Asynchronous Audio Storytelling for Family Members Across Time Zones
Kyle Montague Utilizing Participant Voice in Volunteer Training
Kyle Montague ReFind: Design, Lived Experience and Ongoingness in Bereavement
Kylie Peppler Meta-AR-App: An Authoring Platform for Collaborative Augmented Reality in STEM Classrooms
Kylie Peppler StoryMakAR: Bringing Stories to Life With An Augmented Reality & Physical Prototyping Toolkit for Youth
Kyung Hoon Hyun C-Space: An Interactive Prototyping Platform for Collaborative Spatial Design Exploration
Kyungjun Lee Pedestrian Detection with Wearable Cameras for the Blind: A Two-way Perspective
Kyungjun Lee Crowdsourcing the Perception of Machine Teaching
Kyungsik Han Toward Future-Centric Personal Informatics: Expecting Stressful Events and Preparing Personalized Interventions in Stress Management
Ladislav Timulak The Experience of Guided Online Therapy: A Longitudinal, Qualitative Analysis of Client Feedback in a Naturalistic RCT
Laia Turmo Vidal BodyLights: Open-Ended Augmented Feedback to Support Training Towards a Correct Exercise Execution
Lalana Kagal Dark Patterns after the GDPR: Scraping Consent Pop-ups and Demonstrating their Influence
Lama Nachman Optimizing User Interface Layouts via Gradient Descent
Lane Harrison Evaluating Multivariate Network Visualization Techniques Using a Validated Design and Crowdsourcing Approach
Larissa Braz UI Dark Patterns and Where to Find Them: A Study on Mobile Applications and User Perception
Larissa Pschetz Designing Distributed Ledger Technologies for Social Change: The Case of CariCrop
Lars V. Kessing MUBS: A Personalized Recommender System for Behavioral Activation in Mental Health
Laura A. Frey-Law Predicting Mid-Air Interaction Movements and Fatigue Using Deep Reinforcement Learning
Laura Devendorf Unfabricate: Designing Smart Textiles for Disassembly
Laura Devendorf Making Design Memoirs: Understanding and Honoring Difficult Experiences
Laura Devendorf What HCI Can Learn from ASMR: Becoming Enchanted with the Mundane
Laura Devendorf Craftspeople as Technical Collaborators: Lessons Learned through an Experimental Weaving Residency
Laura M. Vardoulakis A Human-Centered Evaluation of a Deep Learning System Deployed in Clinics for the Detection of Diabetic Retinopathy
Laura Mariah Herman ICONATE: Automatic Compound Icon Generation and Ideation
Laura Maye Considerations for Implementing Technology to Support Community Radio in Rural Communities
Laura Thomas Integrating the Digital and the Traditional to Deliver Therapy for Depression: Lessons from a Pragmatic Study
Lauren G. Wilcox Using Diaries to Probe the Illness Experiences of Adolescent Patients and Parental Caregivers
Lauren Wilcox A Human-Centered Evaluation of a Deep Learning System Deployed in Clinics for the Detection of Diabetic Retinopathy
Laurens Boer Designers in White Coats: Deploying Ovum, a Fertility Tracking Device
Laurensia Anjani Why do people watch others eat food? An Empirical Study on the Motivations and Practices of Mukbang Viewers
Lauri Kangassalo Brainsourcing: Crowdsourcing Recognition Tasks via Collaborative Brain-Computer Interfacing
Laurianne Sitbon Self-Expression by Design: Co-Designing the ExpressiBall with Minimally-Verbal Children on the Autism Spectrum
Lawrence H. Kim User-defined Swarm Robot Control
Leah E. Ramsier MRAT: The Mixed Reality Analytics Toolkit
Leah Findlater Evaluating Smartwatch-based Sound Feedback for Deaf and Hard-of-hearing Users Across Contexts
Leah Findlater The Effectiveness of Visual and Audio Wayfinding Guidance on Smartglasses for People with Low Vision
Leah Findlater No Explainability without Accountability: An Empirical Study of Explanations and Feedback in Interactive ML
Leah Findlater HomeSound: An Iterative Field Deployment of an In-Home Sound Awareness System for Deaf or Hard of Hearing Users
Leah Kulp Checklist Design Reconsidered: Understanding Checklist Compliance and Timing of Interactions
Lebogang Wame Molefi Empathy Is All You Need: How a Conversational Agent Should Respond to Verbal Abuse
Lee Taber "On Finsta, I can say 'Hail Satan'": Being Authentic but Disagreeable on Instagram
Leena Kuure "Arseing around was Fun!" – Humor as a Resource in Design and Making
Lei He OralCam: Enabling Self-Examination and Awareness of Oral Health Using a Smartphone Camera
Lei Shi FDHelper: Assist Unsupervised Fraud Detection Experts with Interactive Feature Selection and Evaluation
Lei Shi Molder: An Accessible Design Tool for Tactile Maps
Leilani Battle Debugging Database Queries: A Survey of Existing Tools, Techniques, and Users
Leiying Miao OralCam: Enabling Self-Examination and Awareness of Oral Health Using a Smartphone Camera
Lennart E. Nacke Keep Calm and Ride Along: Passenger Comfort and Anxiety as Physiological Responses to Autonomous Driving Styles
Lennart E. Nacke Personal Space in Play: Physical and Digital Boundaries in Large-Display Cooperative and Competitive Games
Lennart E. Nacke Food Literacy while Shopping: Motivating Informed Food Purchasing Behaviour with a Situated Gameful App
Leo Kroll Shaping the Design of Smartphone-Based Interventions for Self-Harm
Leon Cheng G-ID: Identifying 3D Prints Using Slicing Parameters
Leona Holloway Tactile Presentation of Network Data: Text, Matrix or Diagram?
Leslie A. Dechurch The Impact of Displaying Diversity Information on the Formation of Self-assembling Teams
Lewis L. Chuang Augmented Reality to Enable Users in Learning Case Grammar from Their Real-World Interactions
Lewis L. Chuang One does not Simply RSVP: Mental Workload to Select Speed Reading Parameters using Electroencephalography
Leyla Norooz ARMath: Augmenting Everyday Life with Math Learning
Li Xiaomeng Self-Interruptions of Non-Driving Related Tasks in Automated Vehicles: Mobile vs Head-Up Display
Li-Yi Wei Autocomplete Element Fields
Liam Albright Being (In)Visible: Privacy, Transparency, and Disclosure in the Self-Management of Bipolar Disorder
Liam Crawford Play-Based Design: Giving 3- to 4-Year-Old Children a Voice in the Design Process
Liam Mason Virtual Reality Games for People Using Wheelchairs
Liana Ganea Considerations for Implementing Technology to Support Community Radio in Rural Communities
Libi\T Striegl What HCI Can Learn from ASMR: Becoming Enchanted with the Mundane
Lihan Zhu XRDirector: A Role-Based Collaborative Immersive Authoring System
Lihua You Autocomplete Element Fields
Liisa Holsti Designing and Evaluating Calmer, a Device for Simulating Maternal Skin-to-Skin Holding for Premature Infants
Liliana Barrios A Rapid Tapping Task on Commodity Smartphones to Assess Motor Fatigability
Linda Di Geronimo UI Dark Patterns and Where to Find Them: A Study on Mobile Applications and User Perception
Lindah Kotut Clash of Times: Respectful Technology Space for Integrating Community Stories in Intangible Exhibits
Lindah Kotut Preparing for the Unexpected: Community Framework for Social Media Use and Social Support by Trail Thru-Hikers
Lindsay Blackwell Fragile Masculinity: Men, Gender, and Online Harassment
Lindsey Boran Unmet Needs and Opportunities for Mobile Translation AI
Ling Huang FDHelper: Assist Unsupervised Fraud Detection Experts with Interactive Feature Selection and Evaluation
Linnea Iris Groot ReFind: Design, Lived Experience and Ongoingness in Bereavement
Lionel Robert Race, Gender and Beauty: The Effect of Information Provision on Online Hiring Biases
Lior Strahilevitz Taking Data Out of Context to Hyper-Personalize Ads: Crowdworkers' Privacy Perceptions and Decisions to Disclose Private Information
Lisa A. Elkin Manipulation, Learning, and Recall with Tangible Pen-Like Input
Lisa Anthony Adults' and Children's Mental Models for Gestural Interactions with Interactive Spherical Displays
Lisa Borchert Virtual Field Studies: Conducting Studies on Public Displays in Virtual Reality
Lisa Roe Design Study "Lite" Methodology: Expediting Design Studies and Enabling the Synergy of Visualization Pedagogy and Social Good
Liuping Wang Using Bayes' Theorem for Command Input: Principle, Models, and Applications
Liwei Chan A Skin-Stroke Display on the Eye-Ring Through Head-Mounted Displays
Lixin Fan MaraVis: Representation and Coordinated Intervention of Medical Encounters in Urban Marathon
Lizhen Qu Adhering, Steering, and Queering: Treatment of Gender in Natural Language Generation
Lizzie Coles-Kemp Digital Liminalities: Understanding Isolated Communities on the Edge
Lizzie Coles-Kemp Too Much Information: Questioning Security in a Post-Digital Society
Lizzie Coles-Kemp When the Civic Turn turns Digital: Designing Safe and Secure Refugee Resettlement
Lizzie Coles-Kemp Civic Empowerment through Digitalisation: the Case of Greenlandic Women
Lizzie Emeh "We have been magnified for years - Now you are under the microscope!": Co-researchers with Learning Disabilities Created an Online Survey to Challenge Public Understanding of Learning Disabilities
Lonni Besançon Towards an Understanding of Augmented Reality Extensions for Existing 3D Data Analysis Tools
Lora Oehlberg Why do people watch others eat food? An Empirical Study on the Motivations and Practices of Mukbang Viewers
Lora Oehlberg Autonomous Vehicle-Cyclist Interaction: Peril and Promise
Loren Terveen Keeping Community in the Loop: Understanding Wikipedia Stakeholder Values for Machine Learning-Based Systems
Lorraine Hudson Co-designing Digital Tools to Enhance Speech and Language Therapy Training in Ghana
Lorrie Faith Cranor Informing the Design of a Personalized Privacy Assistant for the Internet of Things
Lorrie Faith Cranor "It's a scavenger hunt": Usability of Websites' Opt-Out and Data Deletion Choices
Lotta-Gili Blumberg CurveBoards: Integrating Breadboards into Physical Objects to Prototype Function in the Context of Form
Lotus Zhang MRAT: The Mixed Reality Analytics Toolkit
Louise Barkhuus The Designer's Body as Resource in Design: Exploring Combinations of Point-of-view and Tense
Lovisa Sundin Cheat Sheets for Data Visualization Techniques
Luciano Gamberini Automation and Creativity: A Case Study of DJs' and VJs' Ambivalent Positions on Automated Visual Software
Lucy Pei Attenuated Access: Accounting for Startup, Maintenance, and Affective Costs in Resource-Constrained Communities
Lucy Pei Determining the Extractive Casting Mold of Intimate Platforms through Document Theory
Lucy Simko User Experiences with Online Status Indicators
Lucy Van Kleunen Being (In)Visible: Privacy, Transparency, and Disclosure in the Self-Management of Bipolar Disorder
Ludwig Sidenmark Outline Pursuits: Gaze-assisted Selection of Occluded Objects in Virtual Reality
Luigi Lo Iacono Listen to Developers! A Participatory Design Study on Security Warnings for Cryptographic APIs
Luigina Ciolfi Crafting Critical Heritage Discourses into Interactive Exhibition Design
Luis Lourenço Soares Designing Distributed Ledger Technologies for Social Change: The Case of CariCrop
Luís P. Carvalho ReFind: Design, Lived Experience and Ongoingness in Bereavement
Luiza Superti Pantoja Play-Based Design: Giving 3- to 4-Year-Old Children a Voice in the Design Process
Lukas Eisenring Transparency of CHI Research Artifacts: Results of a Self-Reported Survey
Lukas Nohrer Supporting Stimulation Needs in Dementia Care through Wall-Sized Displays
Luke Fraser The Next Generation of Human-Drone Partnerships: Co-Designing an Emergency Response System
Luke Hespanhol Stop and Smell the Chalk Flowers: A Robotic Probe for Investigating Urban Interaction with Physicalised Displays
Luke Stark Co-Designing Checklists to Understand Organizational Challenges and Opportunities around Fairness in AI
Luke Vink Designing Ambient Narrative-Based Interfaces to Reflect and Motivate Physical Activity
Lung-Pan Cheng Haptic-go-round: A Surrounding Platform for Encounter-type Haptics in Virtual Reality Experiences
Lydia Yu Interspecies Interactions Mediated by Technology: An Avian Case Study at the Zoo
Lynn Dombrowski Bottom-Up Organizing with Tools from On High: Understanding the Data Practices of Labor Organizers
Lynn Dombrowski Opportunities for Enhancing Access and Efficacy of Peer Sponsorship in Substance Use Disorder Recovery
M. Six Silberman A Participatory Simulation of the Accountable Capitalism Act
M.C. Schraefel Introducing Peripheral Awareness as a Neurological State for Human-computer Integration
Maarten Houben The Role of Everyday Sounds in Advanced Dementia Care
Maarten Van Mechelen Collaborative Technologies for Children with Special Needs: A Systematic Literature Review
Mackenzie Leake Generating Audio-Visual Slideshows from Text Articles Using Word Concreteness
Madeleine Steeds Supporting Stimulation Needs in Dementia Care through Wall-Sized Displays
Madeline Balaam Touching and Being in Touch with the Menstruating Body
Madeline Cruice CreaTable Content and Tangible Interaction in Aphasia
Madeline Sterling "We can learn. Why not?": Designing Technologies to Engender Equity for Home Health Aides
Madhu Reddy "Energy is a Finite Resource": Designing Technology to Support Individuals across Fluctuating Symptoms of Depression
Madhu Reddy Designing Mental Health Technologies that Support the Social Ecosystem of College Students
Madhu Reddy Emergent Self-Regulation Practices in Technology and Social Media Use of Individuals Living with Depression
Madiha Tabassum Smart Home Beyond the Home: A Case for Community-Based Access Control
Madison Reddie The Emerging Professional Practice of Remote Sighted Assistance for People with Visual Impairments
Magy Seif El-Nasr Evaluating the Effect of Timeline Shape on Visualization Task Performance
Magy Seif El-Nasr Progression Maps: Conceptualizing Narrative Structure for Interaction Design Support
Magy Seif El-Nasr Storywell: Designing for Family Fitness App Motivation by Using Social Rewards and Reflection
Mahsa Honary Shaping the Design of Smartphone-Based Interventions for Self-Harm
Maite Frutos-Pascual Multimodal Gaze Interaction for Creative Design
Maite Frutos-Pascual Too Hot to Handle: An Evaluation of the Effect of Thermal Visual Representation on User Grasping Interaction in Virtual Reality
Maitraye Das Weaving by Touch: A Case Analysis of Accessible Making
Majed Samad PneuSleeve: In-fabric Multimodal Actuation and Sensing in a Soft, Compact, and Expressive Haptic Sleeve
Majed Samad Chasm: A Screw Based Expressive Compact Haptic Actuator
Majken Kirkegaard Rasmussen KirigamiTable: Designing for Proxemic Transitions with a Shape-Changing Tabletop
Makayla Lewis Digital Liminalities: Understanding Isolated Communities on the Edge
Maneesh Agrawala Answering Questions about Charts and Generating Visual Explanations
Maneesh Agrawala Generating Audio-Visual Slideshows from Text Articles Using Word Concreteness
Maneesh Agrawala Supporting Visual Artists in Programming through Direct Inspection and Control of Program Execution
Manfred Tscheligi Chase Lights in the Peripheral View: How the Design of Moving Patterns on an LED Strip Influences the Perception of Speed in an Automotive Context
Manikanta D. Reddy Modeling Organizational Culture with Workplace Experiences Shared on Glassdoor
Manon Ranger Designing and Evaluating Calmer, a Device for Simulating Maternal Skin-to-Skin Holding for Premature Infants
Marc A. Sullivan Robocalling: STIRRED AND SHAKEN! – An Investigation of Calling Displays on Trust and Answer Rates
Marc Hassenzahl Exploring Human-Robot Interaction with the Elderly: Results from a Ten-Week Case Study in a Care Home
Marc Hassenzahl Becoming a Robot – Overcoming Anthropomorphism with Techno-Mimesis
Marc Hassenzahl Fairness and Decision-making in Collaborative Shift Scheduling Systems
Marc Hassenzahl Meaningful Technology at Work – A Reflective Design Case of Improving Radiologists' Wellbeing Through Medical Technology
Marc Hilty A Rapid Tapping Task on Commodity Smartphones to Assess Motor Fatigability
Marc Lazaga Towards More Universal Wayfinding Technologies: Navigation Preferences Across Disabilities
Marc Schubhan Investigating User-Created Gamification in an Image Tagging Task
Marc Teyssier PolySense: Augmenting Textiles with Electrical Functionality using In-Situ Polymerization
Marcel Borowski Between Scripts and Applications: Computational Media for the Frontier of Nanoscience
Marcel Walch Towards Inclusive External Communication of Autonomous Vehicles for Pedestrians with Vision Impairments
Marcela C. C. Bomfim Food Literacy while Shopping: Motivating Informed Food Purchasing Behaviour with a Situated Gameful App
Marco Combosch Understanding the Heisenberg Effect of Spatial Interaction: A Selection Induced Error for Spatially Tracked Input Devices
Marcos Lage Urban Mosaic: Visual Exploration of Streetscapes Using Large-Scale Image Data
Marcos Serrano Robots for Inclusive Play: Co-designing an Educational Game With Visually Impaired and sighted Children
Marcos Serrano Review of Quantitative Empirical Evaluations of Technology for People with Visual Impairments
Margaret Foley Comparing Smartphone Speech Recognition and Touchscreen Typing for Composition and Transcription
Margot Brereton Self-Expression by Design: Co-Designing the ExpressiBall with Minimally-Verbal Children on the Autism Spectrum
Margot Brereton Guess the Data: Data Work to Understand How People Make Sense of and Use Simple Sensor Data from Homes
Margot Brereton Ecology Meets Computer Science: Designing Tools to Reconcile People, Data, and Practices
Margot Brereton Designing in the Network of Relations for Species Conservation: The Playful Tingtibi Community Birdhouse
Maria D. Molina Online Privacy Heuristics that Predict Information Disclosure
Maria De-Arteaga A Case for Humans-in-the-Loop: Decisions in the Presence of Erroneous Algorithmic Scores
Maria Eriksson "My Library Has Just Been Obliterated": Producing New Norms of Use Via Software Update
Maria Faurholt-Jepsen MUBS: A Personalized Recommender System for Behavioral Activation in Mental Health
Maria K. Wolters What is this URL's Destination? Empirical Evaluation of Users' URL Reading
Maria Karyda Imagining Data-Objects for Reflective Self-Tracking
Maria Kjærup Digital-Enabled Last Mile: A Study of Passenger Trips in Rural, Low-density Populated Areas
Maria Normark Crafting Personal Information – Resistance, Imperfection, and Self-Creation in Bullet Journaling
Maria Ruiz Mental Models of AI Agents in a Cooperative Game Setting
Maria Valladares Progression Maps: Conceptualizing Narrative Structure for Interaction Design Support
Mariam Hassib BrainCoDe: Electroencephalography-based Comprehension Detection during Reading and Listening
Marian Ursu Brooke Leave Home: Designing a Personalized Film to Support Public Engagement with Open Data
Marianela Ciolfi Felice Touching and Being in Touch with the Menstruating Body
Marianna Obrist CARoma Therapy: Pleasant Scents Promote Safer Driving, Better Mood, and Improved Well-Being in Angry Drivers
Marianna Obrist Next Steps for Human-Computer Integration
Marianna Obrist FoodFab: Creating Food Perception Illusions using Food 3D Printing
Marianne Graves Petersen Proxemics Beyond Proximity: Designing for Flexible Social Interaction Through Cross-Device Interaction
Marianne Graves Petersen KirigamiTable: Designing for Proxemic Transitions with a Shape-Changing Tabletop
Marianne Kinnula "Arseing around was Fun!" – Humor as a Resource in Design and Making
Marie Louise Juul Søndergaard Experiential Qualities of Whispering with Voice Assistants
Marie Louise Juul Søndergaard Touching and Being in Touch with the Menstruating Body
Marie Louise Juul Søndergaard Expanding Modes of Reflection in Design Futuring
Marieke Martens Color and Animation Preferences for a Light Band eHMI in Interactions Between Automated Vehicles and Pedestrians
Marina Fernández Camporro Live Sketchnoting Across Platforms: Exploring the Potential and Limitations of Analogue and Digital Tools
Marina Jirotka "I Just Want to Hack Myself to Not Get Distracted": Evaluating Design Interventions for Self-Control on Facebook
Mario Arico Multimodal and Mixed Control of Robotic Endoscopes
Marion Koelle Social Acceptability in HCI: A Survey of Methods, Measures, and Design Strategies
Marisol Wong-Villacres Culture in Action: Unpacking Capacities to Inform Assets-Based Design
Marius Hoggenmueller Stop and Smell the Chalk Flowers: A Robotic Probe for Investigating Urban Interaction with Physicalised Displays
Marius Rusu BrainCoDe: Electroencephalography-based Comprehension Detection during Reading and Listening
Mark Billinghurst A User Study on Mixed Reality Remote Collaboration with Eye Gaze and Hand Gesture Sharing
Mark Blythe Metaprobes, Metaphysical Workshops and Sketchy Philosophy
Mark Colley Towards Inclusive External Communication of Autonomous Vehicles for Pedestrians with Vision Impairments
Mark D. Dunlop Designing Clinical AAC Tablet Applications with Adults who have Mild Intellectual Disabilities
Mark D. Gross RoomShift: Room-scale Dynamic Haptics for VR with Furniture-moving Swarm Robots
Mark D. Wonnacott Isness: Using Multi-Person VR to Design Peak Mystical Type Experiences Comparable to Psychedelics
Mark Hancock "Transport Me Away": Fostering Flow in Open Offices through Virtual Reality
Mark Levine Peer-to-Peer Energy Markets: Understanding the Values of Collective and Community Trading
Mark Mcgill Acoustic Transparency and the Changing Soundscape of Auditory Mixed Reality
Mark S. Ackerman Crowdsourced Detection of Emotionally Manipulative Language
Mark Snead "We have been magnified for years - Now you are under the microscope!": Co-researchers with Learning Disabilities Created an Online Survey to Challenge Public Understanding of Learning Disabilities
Mark T. Marshall Crafting Critical Heritage Discourses into Interactive Exhibition Design
Mark Warner Evaluating 'Prefer not to say' Around Sensitive Disclosures
Mark Warschauer What Are You Talking To? Understanding Children's Perceptions of Conversational Agents
Mark Williams "We have been magnified for years - Now you are under the microscope!": Co-researchers with Learning Disabilities Created an Online Survey to Challenge Public Understanding of Learning Disabilities
Markku Turunen Utilizing VR and Gaze Tracking to Develop AR Solutions for Industrial Maintenance
Marko Ilievski Keep Calm and Ride Along: Passenger Comfort and Anxiety as Physiological Responses to Autonomous Driving Styles
Markus Bühner Developing a Personality Model for Speech-based Conversational Agents Using the Psycholexical Approach
Markus Funk Improving the Usability and UX of the Swiss Internet Voting Interface
Markus Funk Non-Verbal Auditory Input for Controlling Binary, Discrete, and Continuous Input in Automotive User Interfaces
Markus Funk Walk The Line: Leveraging Lateral Shifts of the Walking Path as an Input Modality for Head-Mounted Displays
Markus Gross Affective State Prediction Based on Semi-Supervised Learning from Smartphone Touch Data
Marlene Rosa Investigating the Opportunities for Technologies to Enhance QoL with Stroke Survivors and their Families
Marshini Chetty Is This An Ad? Automatically Disclosing Online Endorsements On YouTube With AdIntuition
Marta Hauser Social Sensing: Assessing Social Functioning of Patients Living with Schizophrenia using Mobile Phone Sensing
Marti A. Hearst Composing Flexibly-Organized Step-by-Step Tutorials from Linked Source Code, Snippets, and Outputs
Martijn De Waal The Blockchain and the Commons: Dilemmas in the Design of Local Platforms
Martijn J.L. Kors The Curious Case of the Transdiegetic Cow, or a Mission to Foster Other-Oriented Empathy Through Virtual Reality
Martin Baumann A Longitudinal Video Study on Communicating Status and Intent for Self-Driving Vehicle – Pedestrian Interaction
Martin Dechant In-game and Out-of-game Social Anxiety Influences Player Motivations, Activities, and Experiences in MMORPGs
Martin Deubzer Telewalk: Towards Free and Endless Walking in Room-Scale Virtual Reality
Martin Fischer Is Too Much System Caution Counterproductive? Effects of Varying Sensitivity and Automation Levels in Vehicle Collision Avoidance Systems
Martin H.U. Prinzler Robustness of Eye Movement Biometrics Against Varying Stimuli and Varying Trajectory Length
Martin Herbers 3D-Auth: Two-Factor Authentication with Personalized 3D-Printed Items
Martin J. Kraemer Informing the Design of Privacy-Empowering Tools for the Connected Home
Martin Nisser CurveBoards: Integrating Breadboards into Physical Objects to Prototype Function in the Context of Form
Martin Raubal A View on the Viewer: Gaze-Adaptive Captions for Videos
Martin Schmitz 3D-Auth: Two-Factor Authentication with Personalized 3D-Printed Items
Martin Schmitz Therminator: Understanding the Interdependency of Visual and On-Body Thermal Feedback in Virtual Reality
Martin Schmitz Podoportation: Foot-Based Locomotion in Virtual Reality
Martin Schmitz Walk The Line: Leveraging Lateral Shifts of the Walking Path as an Input Modality for Head-Mounted Displays
Martin Shelton Measuring Identity Confusion with Uniform Resource Locators
Martin Tomitsch Foundations for Designing Public Interactive Displays that Provide Value to Users
Martin Tomitsch Stop and Smell the Chalk Flowers: A Robotic Probe for Investigating Urban Interaction with Physicalised Displays
Martin Weigel Next Steps for Human-Computer Integration
Mary Amulya Joseph Understanding the Use of Crisis Informatics Technology among Older Adults
Mary Beth Kery Understanding and Visualizing Data Iteration in Machine Learning
Mary Beth Rosson The Emerging Professional Practice of Remote Sighted Assistance for People with Visual Impairments
Mary Beth Rosson Online Privacy Heuristics that Predict Information Disclosure
Mary Czerwinski Optimizing for Happiness and Productivity: Modeling Opportune Moments for Transitions and Breaks at Work
Mary Jean Amon Beyond Team Makeup: Diversity in Teams Predicts Valued Outcomes in Computer-Mediated Collaborations
Maryam Hosseini Urban Mosaic: Visual Exploration of Streetscapes Using Large-Scale Image Data
Maryam Mustafa Patriarchy, Maternal Health and Spiritual Healing: Designing Maternal Health Interventions in Pakistan
Masahiko Inami Next Steps for Human-Computer Integration
Masahiko Inami Dynamic Motor Skill Synthesis with Human-Machine Mutual Actuation
Mateusz Mikusz Supporting Stimulation Needs in Dementia Care through Wall-Sized Displays
Mathieu Nancel AutoGain: Gain Function Adaptation with Submovement Efficiency Optimization
Mathieu Nancel Investigating the Necessity of Delay in Marking Menu Invocation
Matt Carnie PV-Tiles: Towards Closely-Coupled Photovoltaic and Digital Materials for Useful, Beautiful and Sustainable Interactive Surfaces
Matt Huenerfauth Automatic Text Simplification Tools for Deaf and Hard of Hearing Adults: Benefits of Lexical Simplification and Providing Users with Autonomy
Matt Jones An Honest Conversation: Transparently Combining Machine and Human Speech Assistance in Public Spaces
Matt Jones PV-Tiles: Towards Closely-Coupled Photovoltaic and Digital Materials for Useful, Beautiful and Sustainable Interactive Surfaces
Matt Wright HomeSound: An Iterative Field Deployment of an In-Home Sound Awareness System for Deaf or Hard of Hearing Users
Matt-Mouley Bouamrane Designing Clinical AAC Tablet Applications with Adults who have Mild Intellectual Disabilities
Matteo Fanchin Automation and Creativity: A Case Study of DJs' and VJs' Ambivalent Positions on Automated Visual Software
Matthew Austin Loeun Pac-Euglena: A Living Cellular Pac-Man Meets Virtual Ghosts
Matthew Butler "Hey Model!" – Natural User Interactions and Agency in Accessible Interactive 3D Models
Matthew Butler Tactile Presentation of Network Data: Text, Matrix or Diagram?
Matthew Dworman Wireality: Enabling Complex Tangible Geometries in Virtual Reality with Worn Multi-String Haptics
Matthew K. Hong Using Diaries to Probe the Illness Experiences of Adolescent Patients and Parental Caregivers
Matthew K. Miller Recognizing Affiliation: Using Behavioural Traces to Predict the Quality of Social Interactions in Online Games
Matthew Kay Prior Setting in Practice: Strategies and Rationales Used in Choosing Prior Distributions for Bayesian Analysis
Matthew Kay A Probabilistic Grammar of Graphics
Matthew Kugler Taking Data Out of Context to Hyper-Personalize Ads: Crowdworkers' Privacy Perceptions and Decisions to Disclose Private Information
Matthew L. Lee Celebrating Everyday Success: Improving Engagement and Motivation using a System for Recording Daily Highlights
Matthew Runyon Exploring the Potential of an Intelligent Tutoring System for Sketching Fundamentals
Matthew Seita Automatic Text Simplification Tools for Deaf and Hard of Hearing Adults: Benefits of Lexical Simplification and Providing Users with Autonomy
Matthew Smith On Conducting Security Developer Studies with CS Students: Examining a Password-Storage Study with CS Students, Freelancers, and Company Developers
Matthew Tancik TurkEyes: A Web-Based Toolbox for Crowdsourcing Attention Data
Matthew Wood "And This, Kids, Is How I Met Your Mother": Consumerist, Mundane, and Uncanny Futures with Sex Robots
Matthias Cetto AL: An Adaptive Learning Support System for Argumentation Skills
Matthias Hoppe A Human Touch: Social Touch Increases the Perceived Human-likeness of Agents in Virtual Reality
Matthias Kraus Assessing 2D and 3D Heatmaps for Comparative Analysis: An Empirical Study
Matthias Laschke Meaningful Technology at Work – A Reflective Design Case of Improving Radiologists' Wellbeing Through Medical Technology
Matthias Söllner AL: An Adaptive Learning Support System for Argumentation Skills
Matthias Söllner Sara, the Lecturer: Improving Learning in Online Education with a Scaffolding-Based Conversational Agent
Matthias Zwicker ORCSolver: An Efficient Solver for Adaptive GUI Layout with OR-Constraints
Matti Nelimarkka Bureaucracy as a Lens for Analyzing and Designing Algorithmic Systems
Mattia Gianotti Interactive Multisensory Environments for Primary School Children
Maulishree Pandey Explore, Create, Annotate: Designing Digital Drawing Tools with Visually Impaired People
Maulishree Pandey Improving Crowd-Supported GUI Testing with Structural Guidance
Maurizio Marchese Relationship Between Visual Complexity and Aesthetics of Webpages
Max Mühlhäuser 3D-Auth: Two-Factor Authentication with Personalized 3D-Printed Items
Max Mühlhäuser Therminator: Understanding the Interdependency of Visual and On-Body Thermal Feedback in Virtual Reality
Max Mühlhäuser Podoportation: Foot-Based Locomotion in Virtual Reality
Max Mühlhäuser Improving the Usability and UX of the Swiss Internet Voting Interface
Max Mühlhäuser Walk The Line: Leveraging Lateral Shifts of the Walking Path as an Input Modality for Head-Mounted Displays
Max Van Kleek Informing the Design of Privacy-Empowering Tools for the Connected Home
Max Van Kleek "I Just Want to Hack Myself to Not Get Distracted": Evaluating Design Interventions for Self-Control on Facebook
Maxime Cordeil Embodied Axes: Tangible, Actuated Interaction for 3D Augmented Reality Data Spaces
Maximilian Altmeyer Investigating User-Created Gamification in an Image Tagging Task
Maximilian Dürr NurseCare: Design and 'In-The-Wild' Evaluation of a Mobile System to Promote the Ergonomic Transfer of Patients
Maximilian Eibl Guess the Data: Data Work to Understand How People Make Sense of and Use Simple Sensor Data from Homes
Maximilian Klein Race, Gender and Beauty: The Effect of Information Provision on Online Hiring Biases
Maximilian Milo VRSketchIn: Exploring the Design Space of Pen and Tablet Interaction for 3D Sketching in Virtual Reality
Maximilian Speicher MRAT: The Mixed Reality Analytics Toolkit
May Grabli Physiologically Driven Storytelling: Concept and Software Tool
Maya Howes Gupta Towards More Universal Wayfinding Technologies: Navigation Preferences Across Disabilities
Mayank Goel Digital Ventriloquism: Giving Voice to Everyday Objects
Mayank Goel Eyes on the Road: Detecting Phone Usage by Drivers Using On-Device Cameras
Mayank Goel FitByte: Automatic Diet Monitoring in Unconstrained Situations Using Multimodal Sensing on Eyeglasses
Mayra Cortez Towards More Universal Wayfinding Technologies: Navigation Preferences Across Disabilities
Md Mahbubur Rahman Assessing Severity of Pulmonary Obstruction from Respiration Phase-Based Wheeze-Sensing Using Mobile Sensors
Meena Devii Muralikumar Investigating Roleplaying and Identity Transformation in a Virtual Reality Narrative Experience
Megan Cheng Checklist Design Reconsidered: Understanding Checklist Compliance and Timing of Interactions
Megan Corbett Play-Based Design: Giving 3- to 4-Year-Old Children a Voice in the Design Process
Megan Ung Informing the Design of a Personalized Privacy Assistant for the Internet of Things
Megh Marathe Officers Never Type: Examining the Persistence of Paper in e-Governance
Meghan Dale Toward Automated Feedback on Teacher Discourse to Enhance Teacher Learning
Mehdi Alaimi Pedagogical Agents for Fostering Question-Asking Skills in Children
Mehdi Ammi Towards an Understanding of Augmented Reality Extensions for Existing 3D Data Analysis Tools
Meher Fatima Zaidi EAST: Early Autism Screening Tool for Preschoolers
Mehmet Aydın Baytaş Drone Chi: Somaesthetic Human-Drone Interaction
Mehran Maghoumi Moving Toward an Ecologically Valid Data Collection Protocol for 2D Gestures In Video Games
Meishan Wu Measuring Identity Confusion with Uniform Resource Locators
Melinda J. Suto Designing and Evaluating Calmer, a Device for Simulating Maternal Skin-to-Skin Holding for Premature Infants
Melissa Birchfield No Explainability without Accountability: An Empirical Study of Explanations and Feedback in Interactive ML
Melissa J. Rogerson Introducing the Gamer Information-Control Framework: Enabling Access to Digital Games for People with Visual Impairment
Melissa Mazmanian Political Hashtags & the Lost Art of Democratic Discourse
Melody Chen CheXplain: Enabling Physicians to Explore and Understand Data-Driven, AI-Enabled Medical Imaging Analysis
Meng-Han Wu Vipo: Spatial-Visual Programming with Functions for Robot-IoT Workflows
Meng-Hsuan Tsai A Conversation Analysis of Non-Progress and Coping Strategies with a Banking Task-Oriented Chatbot
Mengjia Zhu PneuSleeve: In-fabric Multimodal Actuation and Sensing in a Soft, Compact, and Expressive Haptic Sleeve
Mengzi Guo The Impact of Displaying Diversity Information on the Formation of Self-assembling Teams
Meredith Ringel Morris "Person, Shoes, Tree. Is the Person Naked?" What People with Vision Impairments Want in Image Descriptions
Merja Ryöppy Imagining Data-Objects for Reflective Self-Tracking
Meron Solomon Computing Students' Learning Difficulties in HCI Education
Michael A. Devito "'More gay' fits in better": Intracommunity Power Dynamics and Harms in Online LGBTQ+ Spaces
Michael A. Gerber Self-Interruptions of Non-Driving Related Tasks in Automated Vehicles: Mobile vs Head-Up Display
Michael A. Madaio Collective Support and Independent Learning with a Voice-Based Literacy Technology in Rural Communities
Michael A. Madaio Co-Designing Checklists to Understand Organizational Challenges and Opportunities around Fairness in AI
Michael Ahmadi Feminist Living Labs as Research Infrastructures for HCI: The Case of a Video Game Company
Michael Bailey Measuring Identity Confusion with Uniform Resource Locators
Michael Bonfert Examining Design Choices of Questionnaires in VR User Studies
Michael Cassidy Exploring How Game Genre in Student-Designed Games Influences Computational Thinking Development
Michael Correll Truncating the Y-Axis: Threat or Menace?
Michael Correll Surfacing Visualization Mirages
Michael Crabb Household Surface Interactions: Understanding User Input Preferences and Perceived Home Experiences
Michael Esteban Designing in the Network of Relations for Species Conservation: The Playful Tingtibi Community Birdhouse
Michael F. Chiang Clinical Documentation as End-User Programming
Michael Goudzwaard Welcome to the Course: Early Social Cues Influence Women's Persistence in Computer Science
Michael Haller Embroidered Resistive Pressure Sensors: A Novel Approach for Textile Interfaces
Michael Haller Design Investigation of Embroidered Interactive Elements on Non-Wearable Textile Interfaces
Michael Horning Preparing for the Unexpected: Community Framework for Social Media Use and Social Support by Trail Thru-Hikers
Michael J. Gonzales Robocalling: STIRRED AND SHAKEN! – An Investigation of Calling Displays on Trust and Answer Rates
Michael J. Mcguffin GoTree: A Grammar of Tree Visualizations
Michael J. Proulx Reading with the Tongue: Individual Differences Affect the Perception of Ambiguous Stimuli with the BrainPort
Michael K. Paasche-Orlow Investigating Opportunities for Crowdsourcing in Church-Based Health Interventions: A Participatory Design Study
Michael Lankes See, Feel, Move — Player Behaviour Analysis through Combined Visualization of Gaze, Emotions, and Movement
Michael Nebeling MRAT: The Mixed Reality Analytics Toolkit
Michael Nebeling XRDirector: A Role-Based Collaborative Immersive Authoring System
Michael Nebeling Creating Augmented and Virtual Reality Applications: Current Practices, Challenges, and Opportunities
Michael Oppermann Capturing Experts' Mental Models to Organize a Collection of Haptic Devices: Affordances Outweigh Attributes
Michael Prilla Augmented Reality Training for Industrial Assembly Work - Are Projection-based AR Assistive Systems an Appropriate Tool for Assembly Training?
Michael Prilla Getting out of Out of Sight: Evaluation of AR Mechanisms for Awareness and Orientation Support in Occluded Multi-Room Settings
Michael Proulx Affect Recognition using Psychophysiological Correlates in High Intensity VR Exergaming
Michael Rietzler Telewalk: Towards Free and Endless Walking in Room-Scale Virtual Reality
Michael Rohs Vibrotactile Funneling Illusion and Localization Performance on the Head
Michael Saker Crowdsourcing in China: Exploring the Work Experiences of Solo Crowdworkers and Crowdfarm Workers
Michael Schaarschmidt Reinforcement Learning for the Adaptive Scheduling of Educational Activities
Michael Sedlmair A View on the Viewer: Gaze-Adaptive Captions for Videos
Michael Sedlmair Assessing 2D and 3D Heatmaps for Comparative Analysis: An Empirical Study
Michael Storz Guess the Data: Data Work to Understand How People Make Sense of and Use Simple Sensor Data from Homes
Michael Swart Is This An Ad? Automatically Disclosing Online Endorsements On YouTube With AdIntuition
Michael Terry Novice-AI Music Co-Creation via AI-Steering Tools for Deep Generative Models
Michael Veale Dark Patterns after the GDPR: Scraping Consent Pop-ups and Demonstrating their Influence
Michael Vierhauser The Next Generation of Human-Drone Partnerships: Co-Designing an Emergency Response System
Michael Wessely Sprayable User Interfaces: Prototyping Large-Scale Interactive Surfaces with Sensors and Displays
Michael Wessely ProtoSpray: Combining 3D Printing and Spraying to Create Interactive Displays with Arbitrary Shapes
Michael Xuelin Huang WATouCH: Enabling Direct Input on Non-touchscreen Using Smartwatch's Photoplethysmogram and IMU Sensor Fusion
Michaela Overton "We have been magnified for years - Now you are under the microscope!": Co-researchers with Learning Disabilities Created an Online Survey to Challenge Public Understanding of Learning Disabilities
Michaela Scary Neo-Noumena: Augmenting Emotion Communication
Michal Lahav Unmet Needs and Opportunities for Mobile Translation AI
Michal Luria Social Boundaries for Personal Agents in the Interpersonal Space of the Home
Michal Luria It Takes a Village: Integrating an Adaptive Chatbot into an Online Gaming Community
Michel Beaudouin-Lafon Textlets: Supporting Constraints and Consistency in Text Documents
Michel Beaudouin-Lafon How Relevant is Hick's Law for HCI?
Michelle A. Borkin Evaluating the Effect of Timeline Shape on Visualization Task Performance
Michelle A. Borkin Design Study "Lite" Methodology: Expediting Design Studies and Enabling the Synergy of Visualization Pedagogy and Social Good
Michelle Aebersold MRAT: The Mixed Reality Analytics Toolkit
Michelle Chung XRDirector: A Role-Based Collaborative Immersive Authoring System
Michelle L. Mazurek Building and Validating a Scale for Secure Software Development Self-Efficacy
Michelle Park Designing Ambient Narrative-Based Interfaces to Reflect and Motivate Physical Activity
Michelle R. Hribar Clinical Documentation as End-User Programming
Michelle X. Zhou If I Hear You Correctly: Building and Evaluating Interview Chatbots with Active Listening Skills
Michiel Spapé Brainsourcing: Crowdsourcing Recognition Tasks via Collaborative Brain-Computer Interfacing
Michitaka Hirose Do You Feel Like Passing Through Walls? Effect of Self-Avatar Appearance on Facilitating Realistic Behavior in Virtual Environments
Mick Grierson "We have been magnified for years - Now you are under the microscope!": Co-researchers with Learning Disabilities Created an Online Survey to Challenge Public Understanding of Learning Disabilities
Mickael Sereno Towards an Understanding of Augmented Reality Extensions for Existing 3D Data Analysis Tools
Midas Nouwens Between Scripts and Applications: Computational Media for the Frontier of Nanoscience
Midas Nouwens Dark Patterns after the GDPR: Scraping Consent Pop-ups and Demonstrating their Influence
Miguel A. Renom Textlets: Supporting Constraints and Consistency in Text Documents
Mihai Bâce Quantification of Users' Visual Attention During Everyday Mobile Device Interactions
Mikael B. Skov Digital-Enabled Last Mile: A Study of Passenger Trips in Rural, Low-density Populated Areas
Mike Brady Tabloidization versus Credibility: Short Term Gain for Long Term Pain
Mike Chatziapostolou Isness: Using Multi-Person VR to Design Peak Mystical Type Experiences Comparable to Psychedelics
Mike Fraser Sprayable User Interfaces: Prototyping Large-Scale Interactive Surfaces with Sensors and Displays
Mike Fraser ProtoSpray: Combining 3D Printing and Spraying to Create Interactive Displays with Arbitrary Shapes
Mike L. Richardson Reading with the Tongue: Individual Differences Affect the Perception of Ambiguous Stimuli with the BrainPort
Mike Schaekermann Expert Discussions Improve Comprehension of Difficult Cases in Medical Image Assessment
Mike Schaekermann Ambiguity-aware AI Assistants for Medical Data Analysis
Mike Sinclair Virtual Reality Without Vision: A Haptic and Auditory White Cane to Navigate Complex Virtual Worlds
Mike Y. Chen Miniature Haptics: Experiencing Haptic Feedback through Hand-based and Embodied Avatars
Mike Y. Chen WalkingVibe: Reducing Virtual Reality Sickness and Improving Realism while Walking in VR using Unobtrusive Head-mounted Vibrotactile Feedback
Milka Trajkova Move Your Body: Engaging Museum Visitors with Human-Data Interaction
Milka Trajkova "Alexa is a Toy": Exploring Older Adults' Reasons for Using, Limiting, and Abandoning Echo
Mille Skovhus Knudsen Proxemics Beyond Proximity: Designing for Flexible Social Interaction Through Cross-Device Interaction
Min Lu Exploring Visual Information Flows in Infographics
Min Tian GoTree: A Grammar of Tree Visualizations
Min-Chien Hsu Miniature Haptics: Experiencing Haptic Feedback through Hand-based and Embodied Avatars
Ming Hou Autonomous Vehicle-Cyclist Interaction: Peril and Promise
Minghui Sun Get a Grip: Evaluating Grip Gestures for VR Input using a Lightweight Pen
Mingming Fan Mouillé: Exploring Wetness Illusion on Fingertips to Enhance Immersive Experience in VR
Mingxuan Yuan DFSeer: A Visual Analytics Approach to Facilitate Model Selection for Demand Forecasting
Minji Cho "Nobody Speaks that Fast!" An Empirical Study of Speech Rate in Conversational Agents for People with Vision Impairments
Mintra Ruensuk In Helping a Vulnerable Bot, You Help Yourself: Designing a Social Bot as a Care-Receiver to Promote Mental Health and Reduce Stigma
Miquel Alfaras From Biodata to Somadata
Miquel Alfaras Soma Design and Sensory Misalignment
Mira Dontcheva Temporal Segmentation of Creative Live Streams
Miranda Wei Taking Data Out of Context to Hyper-Personalize Ads: Crowdworkers' Privacy Perceptions and Decisions to Disclose Private Information
Miriam Metzger Detecting Gender Stereotypes: Lexicon vs. Supervised Learning Methods
Mirjana Prpa Inhaling and Exhaling: How Technologies Can Perceptually Extend our Breath Awareness
Mirjana Prpa Articulating Experience: Reflections from Experts Applying Micro-Phenomenology to Design Research in HCI
Mirko Gelsomini Embodied Learning in Immersive Smart Spaces
Miryung Kim Enabling Data-Driven API Design with Community Usage Data: A Need-Finding Study
Mishel Johns Is Too Much System Caution Counterproductive? Effects of Varying Sensitivity and Automation Levels in Vehicle Collision Avoidance Systems
Miso Kim Understanding the Use of Crisis Informatics Technology among Older Adults
Mohamed Khamis Virtual Field Studies: Conducting Studies on Public Displays in Virtual Reality
Mohamed Khamis The Role of Eye Gaze in Security and Privacy Applications: Survey and Future HCI Research Directions
Mohammad Tahaei Understanding Privacy-Related Questions on Stack Overflow
Mohammed Mamdouh Zakaria Elhenawy Self-Interruptions of Non-Driving Related Tasks in Automated Vehicles: Mobile vs Head-Up Display
Mohan Kankanhalli COGAM: Measuring and Moderating Cognitive Load in Machine Learning Model Explanations
Mohit Agarwal Charge for a whole day: Extending Battery Life for BCI Wearables using a Lightweight Wake-Up Command
Moira Burke How Well Do People Report Time Spent on Facebook? An Evaluation of Established Survey Questions with Recommendations
Moira Burke Social Comparison and Facebook: Feedback, Positivity, and Opportunities for Comparison
Momona Yamagami Decoding Intent With Control Theory: Comparing Muscle Versus Manual Interface Performance
Moneish Kumar GAZED– Gaze-guided Cinematic Editing of Wide-Angle Monocular Video Recordings
Monica S. Lam Soundr: Head Position and Orientation Prediction Using a Microphone Array
Mor Naaman Characterizing Twitter Users Who Engage in Adversarial Interactions against Political Candidates
Mor Naaman The Government's Dividend: Complex Perceptions of Social Media Misinformation in China
Morgan L. Brockman Effects of Credibility Indicators on Social Media News Sharing Intent
Morten Fjeld Learn with Haptics: Improving Vocabulary Recall with Free-form Digital Annotation on Touchscreen Mobiles
Morva Saaty Clash of Times: Respectful Technology Space for Integrating Community Stories in Intangible Exhibits
Mose Sakashita Again, Together: Socially Reliving Virtual Reality Experiences When Separated
Moses Akazue Scents and Sensibility: Evaluating Information Olfactation
Muhammad Bilal Arshad EAST: Early Autism Screening Tool for Preschoolers
Muhammad Farhan Sarwar EAST: Early Autism Screening Tool for Preschoolers
Muhammad Umair From Biodata to Somadata
Mujie Shang Fabriccio: Touchless Gestural Input on Interactive Fabrics
Mun Yong Yi Empathy Is All You Need: How a Conversational Agent Should Respond to Verbal Abuse
Munmun De Choudhury "Like Shock Absorbers": Understanding the Human Infrastructures of Technology-Mediated Mental Health Support
Munmun De Choudhury Modeling Organizational Culture with Workplace Experiences Shared on Glassdoor
Murray Campbell Mental Models of AI Agents in a Cooperative Game Setting
Mustafa Doga Dogan G-ID: Identifying 3D Prints Using Slicing Parameters
Mustafa Naseem An Empirical Comparison of Technologically Mediated Advertising in Under-connected Populations
Mutlu Cukurova Designing IoT Resources to Support Outdoor Play for Children
Muyang Li Awareness, Understanding, and Action: A Conceptual Framework of User Experiences and Expectations about Indoor Air Quality Visualizations
Mykola Maslych Moving Toward an Ecologically Valid Data Collection Protocol for 2D Gestures In Video Games
Myroslav Bachynskyi Dynamics of Aimed Mid-air Movements
Myroslav Bachynskyi Levitation Simulator: Prototyping Ultrasonic Levitation Interfaces in Virtual Reality
Myroslav Bachynskyi Performance and Experience of Throwing in Virtual Reality
Nadia Campo Woytuk Touching and Being in Touch with the Menstruating Body
Nadia Pantidi Student Engagement in Sensitive Design Contexts: A Case Study in Dementia Care
Nadia Pantidi Considerations for Implementing Technology to Support Community Radio in Rural Communities
Nadine Schlicker Fairness and Decision-making in Collaborative Shift Scheduling Systems
Nadya Peek Jubilee: An Extensible Machine for Multi-tool Fabrication
Nagayuki Saito Exploring Nudge Designs to Help Adolescent SNS Users Avoid Privacy and Safety Threats
Nalini Edwards "We have been magnified for years - Now you are under the microscope!": Co-researchers with Learning Disabilities Created an Online Survey to Challenge Public Understanding of Learning Disabilities
Nam Wook Kim ICONATE: Automatic Compound Icon Generation and Ideation
Nam Wook Kim TurkEyes: A Web-Based Toolbox for Crowdsourcing Attention Data
Nami Ogawa Do You Feel Like Passing Through Walls? Effect of Self-Avatar Appearance on Facilitating Realistic Behavior in Virtual Environments
Nami Tokunaga Celebrating Everyday Success: Improving Engagement and Motivation using a System for Recording Daily Highlights
Namrata Srivastava Faces of Focus: A Study on the Facial Cues of Attentional States
Nan Cao EmoG: Supporting the Sketching of Emotional Expressions for Storyboarding
Nana Akua Victoria Owusu Co-designing Digital Tools to Enhance Speech and Language Therapy Training in Ghana
Nancy K. Baym Private Responses for Public Sharing: Understanding Self-Presentation and Relational Maintenance via Stories in Social Media
Nanjie 'Jimmy' Rao Investigating the Effects of Self-Avatars and Story-Relevant Avatars on Children's Creative Storytelling
Nanna Tuxen MUBS: A Personalized Recommender System for Behavioral Activation in Mental Health
Nantia Koulidou ReFind: Design, Lived Experience and Ongoingness in Bereavement
Nanxuan Zhao Exploring Visual Information Flows in Infographics
Nanxuan Zhao ICONATE: Automatic Compound Icon Generation and Ideation
Naoise Kavanagh Searching for Mental Health: A Mixed-Methods Study of Young People's Online Help-seeking
Naomi Saphra Understanding Privacy-Related Questions on Stack Overflow
Naomi Yamashita "I Hear You, I Feel You": Encouraging Deep Self-disclosure through a Chatbot
Naomi Yamashita Keep it Simple: How Visual Complexity and Preferences Impact Search Efficiency on Websites
Naoya Kato Support Strategies for Remote Guides in Assisting People with Visual Impairments for Effective Indoor Navigation
Narges Ashtari Creating Augmented and Virtual Reality Applications: Current Practices, Challenges, and Opportunities
Nasim Motalebi Will Deleting History Make Alexa More Trustworthy? Effects of Privacy and Content Customization on User Experience of Smart Speakers
Nasir Memon Effects of Credibility Indicators on Social Media News Sharing Intent
Natalia Kucirkova Exploring the Design Space for Parent-Child Reading
Natalya N. Bazarova Supporting Self-Injury Recovery: The Potential for Virtual Reality Intervention
Natasha Rajan Brooke Leave Home: Designing a Personalized Film to Support Public Engagement with Open Data
Nate Beard Data Everyday: Data Literacy Practices in a Division I College Sports Context
Nate Bothwell The DELAY Framework: Designing for Extended LAtencY
Nate J. Cira Pac-Euglena: A Living Cellular Pac-Man Meets Virtual Ghosts
Nathalie Henry Riche Dear Pictograph: Investigating the Role of Personalization and Immersion for Consuming and Enjoying Visualizations
Nathalie Henry Riche InChorus: Designing Consistent Multimodal Interactions for Data Visualization on Tablet Devices
Nathan Partlan Progression Maps: Conceptualizing Narrative Structure for Interaction Design Support
Nathan Semertzidis Introducing Peripheral Awareness as a Neurological State for Human-computer Integration
Nathan Semertzidis Neo-Noumena: Augmenting Emotion Communication
Nathan Stocking MissIt: Using Missed Calls for Free, Extremely Low Bit-Rate Communication in Developing Regions
Nathan Winquist Designing Mental Health Technologies that Support the Social Ecosystem of College Students
Making Chat at Home in the Hospital: Exploring Chat Use by Nurses
Nazanin Andalibi The Human in Emotion Recognition on Social Media: Attitudes, Outcomes, Risks
Nazely Hartoonian "How do I make this thing smile?": An Inventory of Expressive Nonverbal Communication in Commercial Social Virtual Reality Platforms
Nazir Saleheen Assessing Severity of Pulmonary Obstruction from Respiration Phase-Based Wheeze-Sensing Using Mobile Sensors
Nazli Cila The Blockchain and the Commons: Dilemmas in the Design of Local Platforms
Nediyana Daskalova SleepBandits: Guided Flexible Self-Experiments for Sleep
Neelma Bhatti Clash of Times: Respectful Technology Space for Integrating Community Stories in Intangible Exhibits
Nefer Ra Barber Community Collectives: Low-tech Social Support for Digitally-Engaged Entrepreneurship
Neha Kumar Understanding the Care Ecologies of Veterans with PTSD
Neha Kumar Culture in Action: Unpacking Capacities to Inform Assets-Based Design
Neha Kumar "Like Shock Absorbers": Understanding the Human Infrastructures of Technology-Mediated Mental Health Support
Neha Kumar Menstrual (Im)Mobilities and Safe Spaces
Neha Kumar Towards an AI-powered Future that Works for Vocational Workers
Nematjon Narziev Toward Future-Centric Personal Informatics: Expecting Stressful Events and Preparing Personalized Interventions in Stress Management
Neng-Hao Yu WalkingVibe: Reducing Virtual Reality Sickness and Improving Realism while Walking in VR using Unobtrusive Head-mounted Vibrotactile Feedback
Netta Iivari "Arseing around was Fun!" – Humor as a Resource in Design and Making
Neven Golubovich Toward the Design of Enjoyable Games for Children with Fetal Alcohol Spectrum Disorder
Nianlong Li Get a Grip: Evaluating Grip Gestures for VR Input using a Lightweight Pen
Nicholas Colonnese PneuSleeve: In-fabric Multimodal Actuation and Sensing in a Soft, Compact, and Expressive Haptic Sleeve
Nicholas D. Duran Beyond Team Makeup: Diversity in Teams Predicts Valued Outcomes in Computer-Mediated Collaborations
Nicholas Diana Towards Value-Adaptive Instruction: A Data-Driven Method for Addressing Bias in Argument Evaluation Tasks
Nick Dulake Crafting Critical Heritage Discourses into Interactive Exhibition Design
Nick Logler "I Feel Like This is a Bad Thing": Investigating Disassembly in Action for Novices
Nick Merrill Sensor Illumination: Exploring Design Qualities and Ethical Implications of Smart Cameras and Image/Video Analytics
Nick Merrill Infrastructural Speculations: Tactics for Designing and Interrogating Lifeworlds
Nick Merrill Expanding Modes of Reflection in Design Futuring
Nico Ebert Does Context in Privacy Communication Really Matter? – A Survey on Consumer Concerns and Preferences
Nicola Baumann Power Play: How the Need to Empower or Overpower Other Players Predicts Preferences in League of Legends
Nicola Dell "We can learn. Why not?": Designing Technologies to Engender Equity for Home Health Aides
Nicola Marsden Feminist Living Labs as Research Infrastructures for HCI: The Case of a Video Game Company
Nicola Wendt Digital Liminalities: Understanding Isolated Communities on the Edge
Nicola Wendt Civic Empowerment through Digitalisation: the Case of Greenlandic Women
Nicola Wiles Integrating the Digital and the Traditional to Deliver Therapy for Depression: Lessons from a Pragmatic Study
Nicolai Marquardt Live Sketchnoting Across Platforms: Exploring the Potential and Limitations of Analogue and Digital Tools
Nicolai Marquardt GazeConduits: Calibration-Free Cross-Device Collaboration through Gaze and Touch
Nicolas Ladevèze Investigating Collaborative Exploration of Design Alternatives on a Wall-Sized Display
Nicole B Damen GPkit: A Human-Centered Approach to Convex Optimization in Engineering Design
Nicole B. Ellison How Well Do People Report Time Spent on Facebook? An Evaluation of Established Survey Questions with Recommendations
Nicole Dillen Keep Calm and Ride Along: Passenger Comfort and Anxiety as Physiological Responses to Autonomous Driving Styles
Nicole Novielli ArguLens: Anatomy of Community Opinions On Usability Issues Using Argumentation Models
Nicole Nugent SleepBandits: Guided Flexible Self-Experiments for Sleep
Nicole Sultanum DataQuilt: Extracting Visual Elements from Images to Craft Pictorial Visualizations
Nicole Vickery Understanding Women Modders using the Serious Leisure Perspective
Nicole Westmarland Choice-Point: Fostering Awareness and Choice with Perpetrators in Domestic Violence Interventions
Nicole Westmarland Mechanisms of Moral Responsibility: Rethinking Technologies for Domestic Violence Prevention Work
Nicoletta Tancred Understanding Women Modders using the Serious Leisure Perspective
Niels Agerholm Digital-Enabled Last Mile: A Study of Passenger Trips in Rural, Low-density Populated Areas
Niels C. Nilsson Knock on Wood: Combining Redirected Touching and Physical Props for Tool-Based Interaction in Virtual Reality
Niels Henze Improving Humans' Ability to Interpret Deictic Gestures in Virtual Reality
Niels Van Berkel Does Smartphone Use Drive our Emotions or vice versa? A Causal Analysis
Niels Van Berkel "Hi! I am the Crowd Tasker" Crowdsourcing through Digital Voice Assistants
Nigel Davies Supporting Stimulation Needs in Dementia Care through Wall-Sized Displays
Nigel Davies Foundations for Designing Public Interactive Displays that Provide Value to Users
Nigel Shadbolt "I Just Want to Hack Myself to Not Get Distracted": Evaluating Design Interventions for Self-Control on Facebook
Nikhita Joshi MicroMentor: Peer-to-Peer Software Help Sessions in Three Minutes or Less
Nikita Soni Adults' and Children's Mental Models for Gestural Interactions with Interactive Spherical Displays
Niklas Elmqvist Scents and Sensibility: Evaluating Information Olfactation
Niklas Osmers Getting out of Out of Sight: Evaluation of AR Mechanisms for Awareness and Orientation Support in Occluded Multi-Room Settings
Niloofar Zarei Investigating the Effects of Self-Avatars and Story-Relevant Avatars on Children's Creative Storytelling
Niloufar Salehi Random, Messy, Funny, Raw: Finstas as Intimate Reconfigurations of Social Media
Nina A. Gehrer The Low/High Index of Pupillary Activity
Nina Rajcic Mirror Ritual: An Affective Interface for Emotional Self-Reflection
Nina Valkanova Foundations for Designing Public Interactive Displays that Provide Value to Users
Niraj Ramesh Dayama GRIDS: Interactive Layout Design with Integer Programming
Nirmal Kumar Raveendranath Pushing the (Visual) Narrative: The Effects of Prior Knowledge Elicitation in Provocative Topics
Nishant Vishwamitra Towards A Taxonomy of Content Sensitivity and Sharing Preferences for Photos
Nithya Sambasivan Towards an AI-powered Future that Works for Vocational Workers
Nivetha Govindaraju Genie in the Bottle: Anthropomorphized Perceptions of Conversational Agents
Noah A. Smith Explain like I am a Scientist: The Linguistic Barriers of Entry to r/science
Nora Mcdonald The Politics of Privacy Theories: Moving from Norms to Vulnerabilities
Norman Sadeh Informing the Design of a Personalized Privacy Assistant for the Internet of Things
Norman Sadeh "It's a scavenger hunt": Usability of Websites' Opt-Out and Data Deletion Choices
Noshaba Cheema Predicting Mid-Air Interaction Movements and Fatigue Using Deep Reinforcement Learning
Noshir Contractor The Impact of Displaying Diversity Information on the Formation of Self-assembling Teams
Noura Howell Expanding Modes of Reflection in Design Futuring
Nur Yildirim Digital Fabrication Tools at Work: Probing Professionals' Current Needs and Desired Futures
Nurul Suhaimi Understanding the Use of Crisis Informatics Technology among Older Adults
Nusrat Jahan Mim Others' Images: Online Social Media, Architectural Improvisations, and Spatial Marginalization in Bangladesh
Nuwan Janaka EYEditor: Towards On-the-Go Heads-Up Text Editing Using Voice and Manual Input
Oana A. Dogaru Knock on Wood: Combining Redirected Touching and Physical Props for Tool-Based Interaction in Virtual Reality
Oana Ganea Considerations for Implementing Technology to Support Community Radio in Rural Communities
Oh-Hyun Kwon Spinneret: Aiding Creative Ideation through Non-Obvious Concept Associations
Ohad Fried Adaptive Photographic Composition Guidance
Oliver Alonzo Automatic Text Simplification Tools for Deaf and Hard of Hearing Adults: Benefits of Lexical Simplification and Providing Users with Autonomy
Oliver Beren Kaul Vibrotactile Funneling Illusion and Localization Performance on the Head
Oliver L. Haimson Designing Trans Technology: Defining Challenges and Envisioning Community-Centered Solutions
Oliver Schneider Keep Calm and Ride Along: Passenger Comfort and Anxiety as Physiological Responses to Autonomous Driving Styles
Oliver Schneider Defining Haptic Experience: Foundations for Understanding, Communicating, and Evaluating HX
Olivier Gladin Investigating Collaborative Exploration of Design Alternatives on a Wall-Sized Display
Olivier Rioul How Relevant is Hick's Law for HCI?
Olle Wallberg Embodiment Effects in Interactions with Failing Robots
Ollie Hanton Sprayable User Interfaces: Prototyping Large-Scale Interactive Surfaces with Sensors and Displays
Ollie Hanton ProtoSpray: Combining 3D Printing and Spraying to Create Interactive Displays with Arbitrary Shapes
Omar Elmoghazy Therminator: Understanding the Interdependency of Visual and On-Body Thermal Feedback in Virtual Reality
Omar Janeh Walking by Cycling: A Novel In-Place Locomotion User Interface for Seated Virtual Reality Experiences
Omid Mohaddesi Introducing Gamettes: A Playful Approach for Capturing Decision-Making for Informing Behavioral Models
Oren Zuckerman Companionship Is Not a Function: The Effect of a Novel Robotic Object on Healthy Older Adults' Feelings of "Being-Seen"
Oscar Ariza Walking by Cycling: A Novel In-Place Locomotion User Interface for Seated Virtual Reality Experiences
Oscar Javier Ariza Nunez Augmented Reality for Older Adults: Exploring Acceptability of Virtual Coaches for Home-based Balance Training in an Aging Population
Oskar Lindwall On Pause: How Online Instructional Videos are Used to Achieve Practical Tasks
Otari Kakhidze Effects of Credibility Indicators on Social Media News Sharing Intent
Oussama Metatla Robots for Inclusive Play: Co-designing an Educational Game With Visually Impaired and sighted Children
Oussama Metatla Isness: Using Multi-Person VR to Design Peak Mystical Type Experiences Comparable to Psychedelics
Oussama Metatla Review of Quantitative Empirical Evaluations of Technology for People with Visual Impairments
Ozlem Ergun Introducing Gamettes: A Playful Approach for Capturing Decision-Making for Informing Behavioral Models
Pablo Cesar ThermalWear: Exploring Wearable On-chest Thermal Displays to Augment Voice Messages with Affect
Pablo Cesar RCEA: Real-time, Continuous Emotion Annotation for Collecting Precise Mobile Video Ground Truth Labels
Pablo E. Torres Designing IoT Resources to Support Outdoor Play for Children
Paisan Ruamviboonsuk A Human-Centered Evaluation of a Deep Learning System Deployed in Clinics for the Detection of Diabetic Retinopathy
Pam Briggs Designing for Employee Voice
Pamela Wisniewski A Human-Centered Review of Algorithms used within the U.S. Child Welfare System
Pamela Wisniewski Let's Talk about Sext: How Adolescents Seek Support and Advice about Their Online Sexual Experiences
Pamela Wisniewski Circle of Trust: A New Approach to Mobile Online Safety for Families
Pamela Wisniewski Smart Home Beyond the Home: A Case for Community-Based Access Control
Panagiotis Tsiamyrtzis Emotional Footprints of Email Interruptions
Panos Ipeirotis Creativity on Paid Crowdsourcing Platforms
Paramdeep S. Atwal A Participatory Simulation of the Accountable Capitalism Act
Pardis Miri Evaluating a Personalizable, Inconspicuous Vibrotactile(PIV) Breathing Pacer for In-the-Moment Affect Regulation
Parinya Punpongsanon FoodFab: Creating Food Perception Illusions using Food 3D Printing
Parmit K. Chilana Learning Through Exploration: How Children, Adults, and Older Adults Interact with a New Feature-Rich Application
Parmit K. Chilana Creating Augmented and Virtual Reality Applications: Current Practices, Challenges, and Opportunities
Parthiv Shah Brooke Leave Home: Designing a Personalized Film to Support Public Engagement with Open Data
Pascal Goffin Interaction Techniques for Visual Exploration Using Embedded Word-Scale Visualizations
Pascal Lessel Investigating User-Created Gamification in an Image Tagging Task
Pat Hanrahan Adaptive Photographic Composition Guidance
Pat Sukhum TurkEyes: A Web-Based Toolbox for Crowdsourcing Attention Data
Patrick Bourdot Investigating Collaborative Exploration of Design Alternatives on a Wall-Sized Display
Patrick Carrington Twitter A11y: Making Images on Social Media Accessible
Patrick Dickinson Virtual Reality Games for People Using Wheelchairs
Patrick J. Donnelly Toward Automated Feedback on Teacher Discourse to Enhance Teacher Learning
Patrick L. Strandholt Knock on Wood: Combining Redirected Touching and Physical Props for Tool-Based Interaction in Virtual Reality
Patrick Olivier Unplatformed Design: A Model for Appropriating Social Media Technologies for Coordinated Participation
Patrick Olivier Utilizing Participant Voice in Volunteer Training
Patrick Olivier Designing for Employee Voice
Patrick Olivier ReFind: Design, Lived Experience and Ongoingness in Bereavement
Patrick Olivier Scenario Co-Creation Cards: A Culturally Sensitive Tool for Eliciting Values
Patrick Olivier Towards Participatory Video 2.0
Patrick Parzer Embroidered Resistive Pressure Sensors: A Novel Approach for Textile Interfaces
Pattie Maes Next Steps for Human-Computer Integration
Pattie Maes On-Face Olfactory Interfaces
Paul Asente Pronto: Rapid Augmented Reality Video Prototyping Using Sketches and Enaction
Paul Bossauer Trust versus Privacy: Using Connected Car Data in Peer-to-Peer Carsharing
Paul Coulton Researching AI Legibility through Design
Paul Denny Nationality and Gender Biases in Multicultural Online Learning Environments: The Effects of Anonymity
Paul Dourish On Being Iterated: The Affective Demands of Design Participation
Paul H. Dietz ShArc: A Geometric Technique for Multi-Bend/Shape Sensing
Paul Johns Do I Look Like a Criminal? Examining how Race Presentation Impacts Human Judgement of Recidivism
Paul Latreille Nationality and Gender Biases in Multicultural Online Learning Environments: The Effects of Anonymity
Paul Marshall Trackly: A Customisable and Pictorial Self-Tracking App to Support Agency in Multiple Sclerosis Self-Care
Paul Resnick QMaps: Engaging Students in Voluntary Question Generation and Linking
Paul Roe Ecology Meets Computer Science: Designing Tools to Reconcile People, Data, and Practices
Paul Roe Designing in the Network of Relations for Species Conservation: The Playful Tingtibi Community Birdhouse
Paul Schlosser High Tempo Work: Design Challenges for Head-worn Displays in Quick Service Restaurants
Paul Strohmeier Next Steps for Human-Computer Integration
Paul Strohmeier PolySense: Augmenting Textiles with Electrical Functionality using In-Situ Polymerization
Paul Taele WalkingVibe: Reducing Virtual Reality Sickness and Improving Realism while Walking in VR using Unobtrusive Head-mounted Vibrotactile Feedback
Paul Tennent Soma Design and Sensory Misalignment
Paula Moya Designing Ambient Narrative-Based Interfaces to Reflect and Motivate Physical Activity
Paulina Chametka The Influence of Decaying the Representation of Older Social Media Content on Simulated Hiring Decisions
Paulina Rajkowska Sensitizing Scenarios: Sensitizing Designer Teams to Theory
Pawan S. Rao Vipo: Spatial-Visual Programming with Functions for Robot-IoT Workflows
Pedro Lopes Next Steps for Human-Computer Integration
Pedro Lopes Wearable Microphone Jamming
Pedro Lopes Trigeminal-based Temperature Illusions
Pedro Sanches From Biodata to Somadata
Pedro Sanches Under Surveillance: Technology Practices of those Monitored by the State
Pei Liu EmoG: Supporting the Sketching of Emotional Expressions for Storyboarding
Pei-Ying Chen Join.Love: A Sociotechnical Genealogy of the Legalization of Same-Sex Marriage
Peitong Duan Optimizing User Interface Layouts via Gradient Descent
Pejman Mirza-Babaei A Postmortem on Playtesting: Exploring the Impact of Playtesting on the Critical Reception of Video Games
Penelope Sanderson High Tempo Work: Design Challenges for Head-worn Displays in Quick Service Restaurants
Pengcheng An The TA Framework: Designing Real-time Teaching Augmentation for K-12 Classrooms
Penny Triệu Private Responses for Public Sharing: Understanding Self-Presentation and Relational Maintenance via Stories in Social Media
Per Bækgaard The Low/High Index of Pupillary Activity
Per Ola Kristensson A Design Engineering Approach for Quantitatively Exploring Context-Aware Sentence Retrieval for Nonspeaking Individuals with Motor Disabilities
Perttu Hämäläinen Predicting Mid-Air Interaction Movements and Fatigue Using Deep Reinforcement Learning
Peta Wyeth Restorative Play: Videogames Improve Player Wellbeing After a Need-Frustrating Event
Peta Wyeth Understanding Women Modders using the Serious Leisure Perspective
Peter Dalsgaard Computational Alternatives Vignettes for Place- and Activity-Centered Digital Services in Public Libraries
Peter David Tolmie Social Technology Appropriation in Dementia: Investigating the Role of Caregivers in Engaging People with Dementia with a Videogame-based Training System
Peter Gall Krogh Proxemics Beyond Proximity: Designing for Flexible Social Interaction Through Cross-Device Interaction
Peter Heinrich Does Context in Privacy Communication Really Matter? – A Survey on Consumer Concerns and Preferences
Peter Leo Gorski Listen to Developers! A Participatory Design Study on Security Warnings for Cryptographic APIs
Peter Lim Debugging Database Queries: A Survey of Existing Tools, Techniques, and Users
Peter Mohr Mixed Reality Light Fields for Interactive Remote Assistance
Peter Ruijten The Effects of Explicit Intention Communication, Conspicuous Sensors, and Pedestrian Attitude in Interactions with Automated Vehicles
Peter Shaw Supporting Stimulation Needs in Dementia Care through Wall-Sized Displays
Peter Wright Metro Futures: Experience-Centred Co-Design at Scale
Petr Slovak "I Just Want to Hack Myself to Not Get Distracted": Evaluating Design Interventions for Self-Control on Facebook
Petr Slovák Supporting the Supporters of Unaccompanied Migrant Youth: Designing for Social-ecological Resilience
Petra Bonfert-Taylor Welcome to the Course: Early Social Cues Influence Women's Persistence in Computer Science
Petra Isenberg Interaction Techniques for Visual Exploration Using Embedded Word-Scale Visualizations
Pheng Ann Heng Virtually-Extended Proprioception: Providing Spatial Reference in VR through an Appended Virtual Limb
Philip I. N. Ulrich Designing IoT Resources to Support Outdoor Play for Children
Philip J. Guo Wrex: A Unified Programming-by-Example Interaction for Synthesizing Readable Code for Data Scientists
Philip Quinn Framing Effects Influence Interface Feature Decisions
Philipp Slusallek Predicting Mid-Air Interaction Movements and Fatigue Using Deep Reinforcement Learning
Philipp Von Bauer "It's in my other hand!" – Studying the Interplay of Interaction Techniques and Multi-Tablet Activities
Philipp Wacker Heatmaps, Shadows, Bubbles, Rays: Comparing Mid-Air Pen Position Visualizations in Handheld AR
Philippe Pasquier Inhaling and Exhaling: How Technologies Can Perceptually Extend our Breath Awareness
Philippe Pasquier Articulating Experience: Reflections from Experts Applying Micro-Phenomenology to Design Research in HCI
Phillip Brooker Broadening Exposure to Socio-Political Opinions via a Pushy Smart Home Device
Phillip Gough Embedding a VR Game Studio in a Sedentary Workplace: Use, Experience and Exercise Benefits
Phoebe Sengers Bottom-Up Organizing with Tools from On High: Understanding the Data Practices of Labor Organizers
Phoebe Sengers Infrastructural Speculations: Tactics for Designing and Interrogating Lifeworlds
Piaoyang Wang XRDirector: A Role-Based Collaborative Immersive Authoring System
Pierre-Majorique Léger When Design Novices and LEGO!(®) Meet: Stimulating Creative Thinking for Interface Design
Pierre-Yves Oudeyer Pedagogical Agents for Fostering Question-Asking Skills in Children
Pieter Van Wesemael Understanding Walking Meetings: Drivers and Barriers
Pietro Oldrati A Rapid Tapping Task on Commodity Smartphones to Assess Motor Fatigability
Pin Sym Foong EYEditor: Towards On-the-Go Heads-Up Text Editing Using Voice and Manual Input
Pin Sym Foong "You Cannot Offer Such a Suggestion": Designing for Family Caregiver Input in Home Care Systems
Pin-Sung Ku Zippro: The Design and Implementation of An Interactive Zipper
Pin-Sung Ku ThreadSense: Locating Touch on an Extremely Thin Interactive Thread
Pino Frumiento "We have been magnified for years - Now you are under the microscope!": Co-researchers with Learning Disabilities Created an Online Survey to Challenge Public Understanding of Learning Disabilities
Pitt Michelmann Examining Design Choices of Questionnaires in VR User Studies
Piyum Fernando OScH in the Wild: Dissemination of Open Science Hardware and Implications for HCI
Po-Yao Wang Haptic-go-round: A Surrounding Platform for Encounter-type Haptics in Virtual Reality Experiences
Pornthep Preechayasomboon Chasm: A Screw Based Expressive Compact Haptic Actuator
Pourang Irani Get a Grip: Evaluating Grip Gestures for VR Input using a Lightweight Pen
Prasad Patil Towards More Universal Wayfinding Technologies: Navigation Preferences Across Disabilities
Prasanth Murali Design Study "Lite" Methodology: Expediting Design Studies and Enabling the Synergy of Visualization Pedagogy and Social Good
Prasanth Sasikumar A User Study on Mixed Reality Remote Collaboration with Eye Gaze and Hand Gesture Sharing
Preeti Mudliar Whither Humane-Computer Interaction? Adult and Child Value Conflicts in the Biometric Fingerprinting for Food
Prerna Chikersal Understanding Client Support Strategies to Improve Clinical Outcomes in an Online Mental Health Intervention
Priti Shah texSketch: Active Diagramming through Pen-and-Ink Annotations
Priyank Chandra Officers Never Type: Examining the Persistence of Paper in e-Governance
Priyanshu Agarwal PneuSleeve: In-fabric Multimodal Actuation and Sensing in a Soft, Compact, and Expressive Haptic Sleeve
Pui Chung Wong Exploring Eyes-free Bezel-initiated Swipe on Round Smartwatches
Pushpendra Singh Menstrual (Im)Mobilities and Safe Spaces
Q. Vera Liao Questioning the AI: Informing Design Practices for Explainable AI User Experiences
Qian Pan Mental Models of AI Agents in a Cooperative Game Setting
Qian Wang Designing Games for Healthy Sleep
Qian Yang Re-examining Whether, Why, and How Human-AI Interaction Is Uniquely Difficult to Design
Qian Zhou Gripmarks: Using Hand Grips to Transform In-Hand Objects into Mixed Reality Input
Qian Zhou Closer Object Looks Smaller: Investigating the Duality of Size Perception in a Spherical Fish Tank VR Display
Qianwen Wang Augmenting Static Visualizations with PapARVis Designer
Qijia Shao ThreadSense: Locating Touch on an Extremely Thin Interactive Thread
Qin Wu Squeeze the Ball: Designing an Interactive Playground towards Aiding Social Activities of Children with Low-Function Autism
Qingyu Guo Exploring the Effects of Technological Writing Assistance for Support Providers in Online Mental Health Community
Qinmei Xu GoTree: A Grammar of Tree Visualizations
Qinyu Chen Exploring How Game Genre in Student-Designed Games Influences Computational Thinking Development
Qiongkai Xu Adhering, Steering, and Queering: Treatment of Gender in Natural Language Generation
Qiushi Zhou Faces of Focus: A Study on the Facial Cues of Attentional States
Quan Li MaraVis: Representation and Coordinated Intervention of Medical Encounters in Urban Marathon
Rachel Brian Social Sensing: Assessing Social Functioning of Patients Living with Schizophrenia using Mobile Phone Sensing
Rachel E. Wood Morphic: Auto-Personalization on a Global Scale
Rachel Freire Isness: Using Multi-Person VR to Design Peak Mystical Type Experiences Comparable to Psychedelics
Rachel Hahn Towards A Design For Life: Redesigning For Reminiscence With Looked After Children
Rachel Ivy Clarke The Critical Catalog: Library Information Systems, Tricksterism, and Social Justice
Rachel Kornfield "Energy is a Finite Resource": Designing Technology to Support Individuals across Fluctuating Symptoms of Depression
Rachel Kornfield Designing Mental Health Technologies that Support the Social Ecosystem of College Students
Rachel Lee An Exploratory Study of Augmented Reality Presence for Tutoring Machine Tasks
Rachel Menzies Emoji Accessibility for Visually Impaired People
Radhika Garg Conversational Technologies for In-home Learning: Using Co-Design to Understand Children's and Parents' Perspectives
Radomír Měch Adaptive Photographic Composition Guidance
Radomír Měch Supporting Visual Artists in Programming through Direct Inspection and Control of Program Execution
Raf Ramakers AirTouch: 3D-printed Touch-Sensitive Objects Using Pneumatic Sensing
Rafael Wampfler Affective State Prediction Based on Semi-Supervised Learning from Smartphone Touch Data
Raghupathy Sivakumar Charge for a whole day: Extending Battery Life for BCI Wearables using a Lightweight Wake-Up Command
Raimund Dachselt Watch+Strap: Extending Smartwatches with Interactive StrapDisplays
Raimund Dachselt Rapid Iron-On User Interfaces: Hands-on Fabrication of Interactive Textile Prototypes
Rainer Malaka Breaking The Experience: Effects of Questionnaires in VR User Studies
Rainer Malaka Bot or not? User Perceptions of Player Substitution with Deep Player Behavior Models
Rainer Malaka Examining Design Choices of Questionnaires in VR User Studies
Rainer Malaka Enemy Within: Long-term Motivation Effects of Deep Player Behavior Models for Dynamic Difficulty Adjustment
Rainer Stiefelhagen Understanding what you feel: A Mobile Audio-Tactile System for Graphics Used at Schools with Students with Visual Impairment
Rainer Wieching Exploring Human-Robot Interaction with the Elderly: Results from a Ten-Week Case Study in a Care Home
Rainer Wieching Social Technology Appropriation in Dementia: Investigating the Role of Caregivers in Engaging People with Dementia with a Videogame-based Training System
Rainer Winkler Sara, the Lecturer: Improving Learning in Online Education with a Scaffolding-Based Conversational Agent
Rajitha Pulivarthy The Upcycled Home: Removing Barriers to Lightweight Modification of the Home's Everyday Objects
Rakesh Patibanda Drone Chi: Somaesthetic Human-Drone Interaction
Ramanathan Subramanian GAZED– Gaze-guided Cinematic Editing of Wide-Angle Monocular Video Recordings
Rami Puzis Evaluating the Information Security Awareness of Smartphone Users
Ramin Hedeshy TAGSwipe: Touch Assisted Gaze Swipe for Text Entry
Ramon Daniels Makers in Healthcare: The Role of Occupational Therapists in the Design of DIY Assistive Technology
Ramona Schödel Developing a Personality Model for Speech-based Conversational Agents Using the Psycholexical Approach
Rana Azghandi Introducing Gamettes: A Playful Approach for Capturing Decision-Making for Informing Behavioral Models
Rana Azghandi Understanding the Use of Crisis Informatics Technology among Older Adults
Randall Burd Checklist Design Reconsidered: Understanding Checklist Compliance and Timing of Interactions
Raphael Rosenast Supporting Software Developers' Focused Work on Window-Based Desktops
Raquel Breejon Robinson Designing and Evaluating 'In the Same Boat', A Game of Embodied Synchronization for Enhancing Social Play
Rashmi Mallappa Move Your Body: Engaging Museum Visitors with Human-Data Interaction
Ravi Kuber Towards More Universal Wayfinding Technologies: Navigation Preferences Across Disabilities
Raymond H. Cuijpers The Effects of Explicit Intention Communication, Conspicuous Sensors, and Pedestrian Attitude in Interactions with Automated Vehicles
Rebecca Eilert Feminist Living Labs as Research Infrastructures for HCI: The Case of a Video Game Company
Rebecca Jeong 'Lime', 'Open Lock', and 'Blocked': Children's Perception of Colors, Symbols, and Words in Cybersecurity Warnings
Rébecca Kleinberger Interspecies Interactions Mediated by Technology: An Avian Case Study at the Zoo
Rebecca W. Black A Participatory Simulation of the Accountable Capitalism Act
Rebecca Zheng Social Boundaries for Personal Agents in the Interpersonal Space of the Home
Reem Talhouk When the Civic Turn turns Digital: Designing Safe and Secure Refugee Resettlement
Regan L. Mandryk Power Play: How the Need to Empower or Overpower Other Players Predicts Preferences in League of Legends
Regan L. Mandryk Designing and Evaluating 'In the Same Boat', A Game of Embodied Synchronization for Enhancing Social Play
Regan L. Mandryk Recognizing Affiliation: Using Behavioural Traces to Predict the Quality of Social Interactions in Online Games
Regan L. Mandryk How Points and Theme Affect Performance and Experience in a Gamified Cognitive Task
Regan L. Mandryk In-game and Out-of-game Social Anxiety Influences Player Motivations, Activities, and Experiences in MMORPGs
Reham Mohamed The Influence of Decaying the Representation of Older Social Media Content on Simulated Hiring Decisions
Reham Mohamed "I'm hoping they're an ethical company that won't do anything that I'll regret": Users Perceptions of At-home DNA Testing Companies
Rémi Sharrock Welcome to the Course: Early Social Cues Influence Women's Persistence in Computer Science
Renate Haeuslschmid How to Trick AI: Users' Strategies for Protecting Themselves from Automatic Personality Assessment
Rene F. Kizilcec Welcome to the Course: Early Social Cues Influence Women's Persistence in Computer Science
Rens Brankaert Understanding Walking Meetings: Drivers and Barriers
Rens Brankaert The Role of Everyday Sounds in Advanced Dementia Care
Rens Brankaert Relational, Flexible, Everyday: Learning from Ethics in Dementia Research
Renwen Zhang "Energy is a Finite Resource": Designing Technology to Support Individuals across Fluctuating Symptoms of Depression
Renwen Zhang Designing Mental Health Technologies that Support the Social Ecosystem of College Students
Reuben Binns Informing the Design of Privacy-Empowering Tools for the Connected Home
Reuben Kirkham PIP Kit: An Exploratory Investigation into using Lifelogging to support Disability Benefit Claimants
Reuben Kirkham Designing for Employee Voice
Reuben Kirkham Scenario Co-Creation Cards: A Culturally Sensitive Tool for Eliciting Values
Revathy Nayar Designing Clinical AAC Tablet Applications with Adults who have Mild Intellectual Disabilities
Reyhaneh Raissi Retroactive Transfer Phenomena in Alternating User Interfaces
Rhea Kulkarni MRAT: The Mixed Reality Analytics Toolkit
Rhea Manocha Dimensions of UX Practice that Shape Ethical Awareness
Ricardo Gonzalez Penuela Molder: An Accessible Design Tool for Tactile Maps
Ricardo Gutierrez-Osuna Emotional Footprints of Email Interruptions
Ricarose Roque Considering Parents in Coding Kit Design: Understanding Parents' Perspectives and Roles
Riccardo Fogliato A Case for Humans-in-the-Loop: Decisions in the Presence of Erroneous Algorithmic Scores
Rich Caruana Interpreting Interpretability: Understanding Data Scientists' Use of Interpretability Tools for Machine Learning
Richard Shusterman Ethics in Movement: Shaping and Being Shaped in Human-Drone Interaction
Richmond Y. Wong Sensor Illumination: Exploring Design Qualities and Ethical Implications of Smart Cameras and Image/Video Analytics
Richmond Y. Wong Infrastructural Speculations: Tactics for Designing and Interrogating Lifeworlds
Richmond Y. Wong Expanding Modes of Reflection in Design Futuring
Rie Kamikubo Support Strategies for Remote Guides in Assisting People with Visual Impairments for Effective Indoor Navigation
Rikke Bjerg Jensen Digital Liminalities: Understanding Isolated Communities on the Edge
Rikke Bjerg Jensen Too Much Information: Questioning Security in a Post-Digital Society
Rikke Bjerg Jensen When the Civic Turn turns Digital: Designing Safe and Secure Refugee Resettlement
Rikke Bjerg Jensen Civic Empowerment through Digitalisation: the Case of Greenlandic Women
Riku Arakawa PenSight: Enhanced Interaction with a Pen-Top Camera
Riku Arakawa INWARD: A Computer-Supported Tool for Video-Reflection Improves Efficiency and Effectiveness in Executive Coaching
Rina R. Wehbe Personal Space in Play: Physical and Digital Boundaries in Large-Display Cooperative and Competitive Games
Rivu Radiah Virtual Field Studies: Conducting Studies on Public Displays in Virtual Reality
Robb Mitchell Metaprobes, Metaphysical Workshops and Sketchy Philosophy
Robert Anderson Metro Futures: Experience-Centred Co-Design at Scale
Robert B. Markum Digital Technology, Meditative and Contemplative Practices, and Transcendent Experiences
Robert Cuthbert See No Evil, Hear No Evil, Speak No Evil: How Collegiate Players Define, Experience and Cope with Toxicity
Robert Deline Wrex: A Unified Programming-by-Example Interaction for Synthesizing Readable Code for Data Scientists
Robert Flory Evaluating a Personalizable, Inconspicuous Vibrotactile(PIV) Breathing Pacer for In-the-Moment Affect Regulation
Robert Kovacs Virtual Reality Without Vision: A Haptic and Auditory White Cane to Navigate Complex Virtual Worlds
Robert Xiao Phasking on Paper: Accessing a Continuum of PHysically Assisted SKetchING
Roberto Hoyle Privacy and Activism in the Transgender Community
Roberto Maldonado-Martinez From Data to Insights: A Layered Storytelling Approach for Multimodal Learning Analytics
Robin M. Richter Progression Maps: Conceptualizing Narrative Structure for Interaction Design Support
Robin Neuhaus Meaningful Technology at Work – A Reflective Design Case of Improving Radiologists' Wellbeing Through Medical Technology
Robin Schweigert Improving Humans' Ability to Interpret Deictic Gestures in Virtual Reality
Robyn Steward "We have been magnified for years - Now you are under the microscope!": Co-researchers with Learning Disabilities Created an Online Survey to Challenge Public Understanding of Learning Disabilities
Roderic Crooks Attenuated Access: Accounting for Startup, Maintenance, and Affective Costs in Resource-Constrained Communities
Roderic Crooks Determining the Extractive Casting Mold of Intimate Platforms through Document Theory
Roger Altizer See No Evil, Hear No Evil, Speak No Evil: How Collegiate Players Define, Experience and Cope with Toxicity
Rohan Subramanian Measuring Identity Confusion with Uniform Resource Locators
Rohit Ashok Khot Drone Chi: Somaesthetic Human-Drone Interaction
Roisin Mcnaney Shaping the Design of Smartphone-Based Interventions for Self-Harm
Roisin Mcnaney Future Opportunities for IoT to Support People with Parkinson's
Róisín Mcnaney Co-designing Digital Tools to Enhance Speech and Language Therapy Training in Ghana
Roland Aigner Embroidered Resistive Pressure Sensors: A Novel Approach for Textile Interfaces
Rolf Black A Design Engineering Approach for Quantitatively Exploring Context-Aware Sentence Retrieval for Nonspeaking Individuals with Motor Disabilities
Rolf Nordahl Knock on Wood: Combining Redirected Touching and Physical Props for Tool-Based Interaction in Virtual Reality
Roman Gluszny Would you do it? Enacting Moral Dilemmas in Virtual Reality for Understanding Ethical Decision-Making
Roman Rädle "In VR, everything is possible!": Sketching and Simulating Spatially-Aware Interactive Spaces in Virtual Reality
Ron Bitton Evaluating the Information Security Awareness of Smartphone Users
Ron Fan No Explainability without Accountability: An Empirical Study of Explanations and Feedback in Interactive ML
Ron Wakkary FamilyStories: Asynchronous Audio Storytelling for Family Members Across Time Zones
Ron Wakkary transTexture Lamp: Understanding Lived Experiences with Deformation Through a Materiality Lens
Ronald Schroeter Self-Interruptions of Non-Driving Related Tasks in Automated Vehicles: Mobile vs Head-Up Display
Ronny Andrade Introducing the Gamer Information-Control Framework: Enabling Access to Digital Games for People with Visual Impairment
Rorik Henrikson Head-Coupled Kinematic Template Matching: A Prediction Model for Ray Pointing in VR
Rory Sayres Expert Discussions Improve Comprehension of Difficult Cases in Medical Image Assessment
Rosa I. Arriaga Understanding the Care Ecologies of Veterans with PTSD
Rosa I. Arriaga Using Diaries to Probe the Illness Experiences of Adolescent Patients and Parental Caregivers
Rosanna Bellini Choice-Point: Fostering Awareness and Choice with Perpetrators in Domestic Violence Interventions
Rosanna Bellini Mechanisms of Moral Responsibility: Rethinking Technologies for Domestic Violence Prevention Work
Rose Guttman Evaluating Smartwatch-based Sound Feedback for Deaf and Hard-of-hearing Users Across Contexts
Roshan L. Peiris A Skin-Stroke Display on the Eye-Ring Through Head-Mounted Displays
Ross T. Smith Embodied Axes: Tangible, Actuated Interaction for 3D Augmented Reality Data Spaces
Roz Shafran Integrating the Digital and the Traditional to Deliver Therapy for Depression: Lessons from a Pragmatic Study
Rozhin Doroudi Introducing Gamettes: A Playful Approach for Capturing Decision-Making for Informing Behavioral Models
Ruba Abu-Salma Evaluating the End-User Experience of Private Browsing Mode
Rubaiat Habib Kazi Pronto: Rapid Augmented Reality Video Prototyping Using Sketches and Enaction
Ruei-Che Chang Exploring the Design Space of User-System Communication for Smart-home Routine Assistants
Ruei-Che Chang Glissade: Generating Balance Shifting Feedback to Facilitate Auxiliary Digital Pen Input
Rui Wang Social Sensing: Assessing Social Functioning of Patients Living with Schizophrenia using Mobile Phone Sensing
Rui Zhou User's Role in Platform Infrastructuralization: WeChat as an Exemplar
Ruike Jiang Automatic Annotation Synchronizing with Textual Description for Visualization
Ruining Tang FrownOnError: Interrupting Responses from Smart Speakers by Facial Expressions
Ruosi Shao Alexa as Coach: Leveraging Smart Speakers to Build Social Agents that Reduce Public Speaking Anxiety
Ruotong Wang Factors Influencing Perceived Fairness in Algorithmic Decision-Making: Algorithm Outcomes, Development Procedures, and Individual Differences
Rushil Khurana Beyond the Prototype: Understanding the Challenge of Scaling Hardware Device Production
Rushil Khurana Eyes on the Road: Detecting Phone Usage by Drivers Using On-Device Cameras
Rushil Khurana FitByte: Automatic Diet Monitoring in Unconstrained Situations Using Multimodal Sensing on Eyeglasses
Rutger L. Van Teutem The Curious Case of the Transdiegetic Cow, or a Mission to Foster Other-Oriented Empathy Through Virtual Reality
Ruzanna Chitchyan Peer-to-Peer Energy Markets: Understanding the Values of Collective and Community Trading
Ryan Bauer The Next Generation of Human-Drone Partnerships: Co-Designing an Emergency Response System
Ryan Colin Gibson Designing Clinical AAC Tablet Applications with Adults who have Mild Intellectual Disabilities
Ryan Louie Novice-AI Music Co-Creation via AI-Steering Tools for Deep Generative Models
Ryan M. Kelly Reflexive VR Storytelling Design Beyond Immersion: Facilitating Self-Reflection about Death and Loneliness
Ryan Qin Using Bayes' Theorem for Command Input: Principle, Models, and Applications
Ryan Wesslen Du Bois Wrapped Bar Chart: Visualizing Categorical Data with Disproportionate Values
Rynson W.H. Lau ICONATE: Automatic Compound Icon Generation and Ideation
Ryo Suzuki RoomShift: Room-scale Dynamic Haptics for VR with Furniture-moving Swarm Robots
Ryo Takahashi PneuModule: Using Inflatable Pin Arrays for Reconfigurable Physical Controls on Pressure-Sensitive Touch Surfaces
Ryo Yonetani Support Strategies for Remote Guides in Assisting People with Visual Impairments for Effective Indoor Navigation
S. Shyam Sundar Will Deleting History Make Alexa More Trustworthy? Effects of Privacy and Content Customization on User Experience of Smart Speakers
S. Shyam Sundar Alexa as Coach: Leveraging Smart Speakers to Build Social Agents that Reduce Public Speaking Anxiety
S. Shyam Sundar Online Privacy Heuristics that Predict Information Disclosure
Sabin Bhattarai Leveraging Error Correction in Voice-based Text Entry by Talk-and-Gaze
Sabrina Hauser Designing and Evaluating Calmer, a Device for Simulating Maternal Skin-to-Skin Holding for Premature Infants
Sabrina Schuck Supporting Self-Regulation of Children with ADHD Using Wearables: Tensions and Design Challenges
Sacha St-Onge Ahmad An Empirical Comparison of Technologically Mediated Advertising in Under-connected Populations
Sachin R. Pendse "Like Shock Absorbers": Understanding the Human Infrastructures of Technology-Mediated Mental Health Support
Sachith Muthukumarana Touch me Gently: Recreating the Perception of Touch using a Shape-Memory Alloy Matrix
Sadhana Kumaravel Mental Models of AI Agents in a Cooperative Game Setting
Saeed Abdullah Will Deleting History Make Alexa More Trustworthy? Effects of Privacy and Content Customization on User Experience of Smart Speakers
Saeed Abdullah Alexa as Coach: Leveraging Smart Speakers to Build Social Agents that Reduce Public Speaking Anxiety
Saelyne Yang Snapstream: Snapshot-based Interaction in Live Streaming for Visual Art
Sahar Mahdie Klim Al Zaidawi Robustness of Eye Movement Biometrics Against Varying Stimuli and Varying Trajectory Length
Sahil Railkar A Participatory Simulation of the Accountable Capitalism Act
Saki Asakawa Pedestrian Detection with Wearable Cameras for the Blind: A Two-way Perspective
Saleh Alsherif Virtual Field Studies: Conducting Studies on Public Displays in Virtual Reality
Sam Castell-Ward "We have been magnified for years - Now you are under the microscope!": Co-researchers with Learning Disabilities Created an Online Survey to Challenge Public Understanding of Learning Disabilities
Sam Snodgrass Introducing Gamettes: A Playful Approach for Capturing Decision-Making for Informing Behavioral Models
Samantha Klemm Play-Based Design: Giving 3- to 4-Year-Old Children a Voice in the Design Process
Samantha Mitchell Finnigan "No powers, man!": A Student Perspective on Designing University Smart Building Interactions
Samantha Stahlke A Postmortem on Playtesting: Exploring the Impact of Playtesting on the Critical Reception of Video Games
Samar Sabie Memory through Design: Supporting Cultural Identity for Immigrants through a Paper-Based Home Drafting Tool
Sameer Patil Why Johnny Can't Unsubscribe: Barriers to Stopping Unwanted Email
Sameer Patil Effects of Credibility Indicators on Social Media News Sharing Intent
Sameer Patil How Mandatory Second Factor Affects the Authentication User Experience
Samhitha Tarra Towards More Universal Wayfinding Technologies: Navigation Preferences Across Disabilities
Samiha Marwan Engaging Students with Instructor Solutions in Online Programming Homework
Samira Shaikh Studying the Effects of Cognitive Biases in Evaluation of Conversational Agents
Sampath Prahalad Using Diaries to Probe the Illness Experiences of Adolescent Patients and Parental Caregivers
Samuel A. Burden Decoding Intent With Control Theory: Comparing Muscle Versus Manual Interface Performance
Samuel Jenkins Interpreting Interpretability: Understanding Data Scientists' Use of Interpretability Tools for Machine Learning
Samuel Reinders "Hey Model!" – Natural User Interactions and Agency in Accessible Interactive 3D Models
Sander Ackermans The Effects of Explicit Intention Communication, Conspicuous Sensors, and Pedestrian Attitude in Interactions with Automated Vehicles
Sander Staal Quantification of Users' Visual Attention During Everyday Mobile Device Interactions
Sandjar Kozubaev Expanding Modes of Reflection in Design Futuring
Sandra Bardot Robots for Inclusive Play: Co-designing an Educational Game With Visually Impaired and sighted Children
Sandra Gabriele Understanding Fitness Tracker Users' Security and Privacy Knowledge, Attitudes and Behaviours
Sandra Wirtanen Craftspeople as Technical Collaborators: Lessons Learned through an Experimental Weaving Residency
Sang Won Lee ScreenTrack: Using Visual History of Computer Screen for Retrieving Documents and Web Pages
Sanghoon Kim GUIComp: A GUI Design Assistant with Real-Time, Multi-Faceted Feedback
Sangsu Korea Advanced Institute Of Science And Technology Lee "Nobody Speaks that Fast!" An Empirical Study of Speech Rate in Conversational Agents for People with Vision Impairments
Sangyoon Lee MirrorPad: Mirror on Touchpad for Direct Pen Interaction in the Laptop Environment
Sangyoon Lee Voice+Tactile: Augmenting In-vehicle Voice User Interface with Tactile Touchpad Interaction
Sanju Menon Nudge for Deliberativeness: How Interface Features Influence Online Discourse
Sanne Van Waveren Embodiment Effects in Interactions with Failing Robots
Sanni Siltanen Utilizing VR and Gaze Tracking to Develop AR Solutions for Industrial Maintenance
Santosh D. Kale Please Call the Specialism: Using WeChat to Support Patient Care in China
Sanya Verma Learning from Positive Adaptations of Pediatric Cancer Patients to Design Health Technologies
Sara Albakry What is this URL's Destination? Empirical Evaluation of Users' URL Reading
Sara Di Bartolomeo Evaluating the Effect of Timeline Shape on Visualization Task Performance
Sara Eriksson Ethics in Movement: Shaping and Being Shaped in Human-Drone Interaction
Sara Evensen Teddy: A System for Interactive Review Analysis
Sara Kalantari Exploring the Design Space for Parent-Child Reading
Sara Mlakar Design Investigation of Embroidered Interactive Elements on Non-Wearable Textile Interfaces
Sarah Anne Brown Investigating the Effects of Self-Avatars and Story-Relevant Avatars on Children's Creative Storytelling
Sarah Clinch Supporting Stimulation Needs in Dementia Care through Wall-Sized Displays
Sarah Clinch Shaping the Design of Smartphone-Based Interventions for Self-Harm
Sarah E. Fox Infrastructural Speculations: Tactics for Designing and Interrogating Lifeworlds
Sarah Ewans "We have been magnified for years - Now you are under the microscope!": Co-researchers with Learning Disabilities Created an Online Survey to Challenge Public Understanding of Learning Disabilities
Sarah Fdili-Alaoui Articulating Experience: Reflections from Experts Applying Micro-Phenomenology to Design Research in HCI
Sarah Foley Student Engagement in Sensitive Design Contexts: A Case Study in Dementia Care
Sarah Foley Relational, Flexible, Everyday: Learning from Ethics in Dementia Research
Sarah Homewood Designers in White Coats: Deploying Ovum, a Fertility Tracking Device
Sarah Hwang The Next Generation of Human-Drone Partnerships: Co-Designing an Emergency Response System
Sarah Lynn Vedress How Points and Theme Affect Performance and Experience in a Gamified Cognitive Task
Sarah Matthies Exploring Human-Robot Interaction with the Elderly: Results from a Ten-Week Case Study in a Care Home
Sarah Mennicken Giving Voice to Silent Data: Designing with Personal Music Listening History
Sarah Miller Mental Models of AI Agents in a Cooperative Game Setting
Sarah Miller Questioning the AI: Informing Design Practices for Explainable AI User Experiences
Sarah Morrison-Smith Adults' and Children's Mental Models for Gestural Interactions with Interactive Spherical Displays
Sarah Pearman Informing the Design of a Personalized Privacy Assistant for the Internet of Things
Sarah Pearman "It's a scavenger hunt": Usability of Websites' Opt-Out and Data Deletion Choices
Sarah Robinson Considerations for Implementing Technology to Support Community Radio in Rural Communities
Sarah Sterman Interacting with Literary Style through Computational Tools
Sarah Sykes Gripmarks: Using Hand Grips to Transform In-Hand Objects into Mixed Reality Input
Sarah Tan Do I Look Like a Criminal? Examining how Race Presentation Impacts Human Judgement of Recidivism
Sarah Theres Völkel Developing a Personality Model for Speech-based Conversational Agents Using the Psycholexical Approach
Sarah Theres Völkel How to Trick AI: Users' Strategies for Protecting Themselves from Automatic Personality Assessment
Sarune Baceviciute Investigating Representation of Text and Audio in Educational VR using Learning Outcomes and EEG
Sascha Fahl Listen to Developers! A Participatory Design Study on Security Warnings for Cryptographic APIs
Sashank Santhanam Studying the Effects of Cognitive Biases in Evaluation of Conversational Agents
Saskia Bakker The TA Framework: Designing Real-time Teaching Augmentation for K-12 Classrooms
Saskia Bakker The Role of Everyday Sounds in Advanced Dementia Care
Saumya Gupta Investigating Roleplaying and Identity Transformation in a Virtual Reality Narrative Experience
Saurabh Shintre Examining Adoption and Abandonment of Security, Privacy, and Identity Theft Protection Practices
Saurav Sahay Effects of Persuasive Dialogues: Testing Bot Identities and Inquiry Strategies
Sauvik Das "We Hold Each Other Accountable": Unpacking How Social Groups Approach Cybersecurity and Privacy Together
Savanna Yee Fake News on Twitter and Facebook: Investigating How People (Don't) Investigate
Sayan Sarcar Swap: A Replacement-based Text Revision Technique for Mobile Devices
Sayan Sarcar Leveraging Error Correction in Voice-based Text Entry by Talk-and-Gaze
Sayli Bapat Adults' and Children's Mental Models for Gestural Interactions with Interactive Spherical Displays
Sayward Schoonmaker The Critical Catalog: Library Information Systems, Tricksterism, and Social Justice
Scarlett Rowland Broadening Exposure to Socio-Political Opinions via a Pushy Smart Home Device
Schuyler Gleaves Adults' and Children's Mental Models for Gestural Interactions with Interactive Spherical Displays
Scott A. Cambo "Energy is a Finite Resource": Designing Technology to Support Individuals across Fluctuating Symptoms of Depression
Scott Counts An Experimental Study of Bias in Platform Worker Ratings: The Role of Performance Quality and Gender
Scott E. Hudson The Upcycled Home: Removing Barriers to Lightweight Modification of the Home's Everyday Objects
Séamus Lawless Tabloidization versus Credibility: Short Term Gain for Long Term Pain
Sean Follmer User-defined Swarm Robot Control
Sean J. Keller PneuSleeve: In-fabric Multimodal Actuation and Sensing in a Soft, Compact, and Expressive Haptic Sleeve
Sean Kelly Toward Automated Feedback on Teacher Discourse to Enhance Teacher Learning
Sean Rintel Classification of Functional Attention in Video Meetings
Sean Trowbridge Head-Coupled Kinematic Template Matching: A Prediction Model for Ray Pointing in VR
Sebastian Boring AirTouch: 3D-printed Touch-Sensitive Objects Using Pneumatic Sensing
Sebastian Büttner Augmented Reality Training for Industrial Assembly Work - Are Projection-based AR Assistive Systems an Appropriate Tool for Assembly Training?
Sebastian Günther Therminator: Understanding the Interdependency of Visual and On-Body Thermal Feedback in Virtual Reality
Sebastian Günther Walk The Line: Leveraging Lateral Shifts of the Walking Path as an Input Modality for Head-Mounted Displays
Sebastian Hobert Sara, the Lecturer: Improving Learning in Online Education with a Scaffolding-Based Conversational Agent
Sebastian Höffner Breaking The Experience: Effects of Questionnaires in VR User Studies
Sebastian Höffner Examining Design Choices of Questionnaires in VR User Studies
Sebastian Hueber GazeConduits: Calibration-Free Cross-Device Collaboration through Gaze and Touch
Sebastian Hueber HeadReach: Utilizing Head Tracking to Address Reachability Issues on Mobile Touch Devices
Sebastian Maneth Robustness of Eye Movement Biometrics Against Varying Stimuli and Varying Trajectory Length
Seiji Yamada Exploring Auditory Information to Change Users' Perception of Time Passing as Shorter
Seito Matsubara Dynamic Motor Skill Synthesis with Human-Machine Mutual Actuation
Selen Turkay Understanding Women Modders using the Serious Leisure Perspective
Selen Türkay See No Evil, Hear No Evil, Speak No Evil: How Collegiate Players Define, Experience and Cope with Toxicity
Sena Çerçi Designing IoT Resources to Support Outdoor Play for Children
Senthil Chandrasegaran Spinneret: Aiding Creative Ideation through Non-Obvious Concept Associations
Seokbin Kang ARMath: Augmenting Everyday Life with Math Learning
Seokwoo Song TalkingBoogie: Collaborative Mobile AAC System for Non-verbal Children with Developmental Disabilities and Their Caregivers
Seongho Park SolutionChat: Real-time Moderator Support for Chat-based Structured Discussion
Seongkook Heo MagTouch: Robust Finger Identification for a Smartwatch Using a Magnet Ring and a Built-in Magnetometer
Seoyoung Kim Understanding Users' Perception Towards Automated Personality Detection with Group-specific Behavioral Data
Sercan Şengün Personas and Analytics: A Comparative User Study of Efficiency and Effectiveness for a User Identification Task
Setor Zilevu Towards Standardized Processes for Physical Therapists to Quantify Patient Rehabilitation
Seung Ah Lee Pac-Euglena: A Living Cellular Pac-Man Meets Virtual Ghosts
Seunga (Gloria) Yu Conversational Agency in Augmentative and Alternative Communication
Seungjae Oh Body-Penetrating Tactile Phantom Sensations
Seungjun Kim Toward Immersive Self-Driving Simulations: Reports from a User Study across Six Platforms
Seungmoon Choi Body-Penetrating Tactile Phantom Sensations
Seungwon Do Improving Reliability of Virtual Collision Responses: A Cue Integration Technique
Severin Klingler Affective State Prediction Based on Semi-Supervised Learning from Smartphone Touch Data
Shaan Chopra Menstrual (Im)Mobilities and Safe Spaces
Shaghayegh Esmaeili Adults' and Children's Mental Models for Gestural Interactions with Interactive Spherical Displays
Shaila Zaman Emotional Footprints of Email Interruptions
Shammur Absar Chowdhury A Literature Review of Quantitative Persona Creation
Shammur Chowdhury Personas and Analytics: A Comparative User Study of Efficiency and Effectiveness for a User Identification Task
Shamsi T. Iqbal Optimizing for Happiness and Productivity: Modeling Opportune Moments for Transitions and Breaks at Work
Shan-Yuan Teng Wearable Microphone Jamming
Shanel Wu Unfabricate: Designing Smart Textiles for Disassembly
Shaowen Bardzell Join.Love: A Sociotechnical Genealogy of the Legalization of Same-Sex Marriage
Shareen Mahmud Learning Through Exploration: How Children, Adults, and Older Adults Interact with a New Feature-Rich Application
Sharon I. Kirkpatrick Food Literacy while Shopping: Motivating Informed Food Purchasing Behaviour with a Situated Gameful App
Sharon Lynn Chu Investigating the Effects of Self-Avatars and Story-Relevant Avatars on Children's Creative Storytelling
Shaun K Kane BrailleBlocks: Computational Braille Toys for Collaborative Learning
Shaun Lawson Designing IoT Resources to Support Outdoor Play for Children
Shaun Lawson ReFind: Design, Lived Experience and Ongoingness in Bereavement
Shaun Lawson Broadening Exposure to Socio-Political Opinions via a Pushy Smart Home Device
Shauna Concannon Brooke Leave Home: Designing a Personalized Film to Support Public Engagement with Open Data
Shayan Mirjafari Social Sensing: Assessing Social Functioning of Patients Living with Schizophrenia using Mobile Phone Sensing
Shengdong Zhao EYEditor: Towards On-the-Go Heads-Up Text Editing Using Voice and Manual Input
Shengdong Zhao Learn with Haptics: Improving Vocabulary Recall with Free-form Digital Annotation on Touchscreen Mobiles
Shengdong Zhao Virtually-Extended Proprioception: Providing Spatial Reference in VR through an Appended Virtual Limb
Sherub Sherub Designing in the Network of Relations for Species Conservation: The Playful Tingtibi Community Birdhouse
Shi-Hong Liu WalkingVibe: Reducing Virtual Reality Sickness and Improving Realism while Walking in VR using Unobtrusive Head-mounted Vibrotactile Feedback
Shigeo Yoshida PoCoPo: Handheld Pin-based Shape Display for Haptic Rendering in Virtual Reality
Shih-Hong Huang Heteroglossia: In-Situ Story Ideation with the Crowd
Shih-Ya Chou Exploring the Design Space of User-System Communication for Smart-home Routine Assistants
Shihui Guo Sensock: 3D Foot Reconstruction with Flexible Sensors
Shiliang Tang Detecting Gender Stereotypes: Lexicon vs. Supervised Learning Methods
Shimon Y. Nof Vipo: Spatial-Visual Programming with Functions for Robot-IoT Workflows
Shion Guha A Human-Centered Review of Algorithms used within the U.S. Child Welfare System
Shiri Azenkot Molder: An Accessible Design Tool for Tactile Maps
Shiri Azenkot The Effectiveness of Visual and Audio Wayfinding Guidance on Smartglasses for People with Low Vision
Shohei Mori Mixed Reality Light Fields for Interactive Remote Assistance
Shreepriya Shreepriya RunAhead: Exploring Head Scanning based Navigation for Runners
Shreya Kumar The Next Generation of Human-Drone Partnerships: Co-Designing an Emergency Response System
Shruthi Sai Chivukula Dimensions of UX Practice that Shape Ethical Awareness
Shruti Phadke Many Faced Hate: A Cross Platform Study of Content Framing and Information Sharing by Online Hate Groups
Shuangni Huang Social Boundaries for Personal Agents in the Interpersonal Space of the Home
Shubhi Bansal HapBead: On-Skin Microfluidic Haptic Interface using Tunable Bead
Shui Hoshino Exploring Nudge Designs to Help Adolescent SNS Users Avoid Privacy and Safety Threats
Shuo-Wen Hsu Glissade: Generating Balance Shifting Feedback to Facilitate Auxiliary Digital Pen Input
Shuo-Wen Hsu Gaiters: Exploring Skin Stretch Feedback on Legs for Enhancing Virtual Reality Experiences
Shutong Qi Fabriccio: Touchless Gestural Input on Interactive Fabrics
Shwetak Patel MoveVR: Enabling Multiform Force Feedback in Virtual Reality using Household Cleaning Robot
Shwetha Rajaram MRAT: The Mixed Reality Analytics Toolkit
Sicheng Yin BiTipText: Bimanual Eyes-Free Text Entry on a Fingertip Keyboard
Sidney Fels Gripmarks: Using Hand Grips to Transform In-Hand Objects into Mixed Reality Input
Sidney Fels Closer Object Looks Smaller: Investigating the Duality of Size Perception in a Spherical Fish Tank VR Display
Sidney K. D'mello Beyond Team Makeup: Diversity in Teams Predicts Valued Outcomes in Computer-Mediated Collaborations
Sidney K. D'mello Toward Automated Feedback on Teacher Discourse to Enhance Teacher Learning
Siegfried Handschuh AL: An Adaptive Learning Support System for Argumentation Skills
Sihang Qiu Improving Worker Engagement Through Conversational Microtask Crowdsourcing
Siji Chen EmoG: Supporting the Sketching of Emotional Expressions for Storyboarding
Sijia Wang Mouillé: Exploring Wetness Illusion on Fingertips to Enhance Immersive Experience in VR
Sijia Xiao Random, Messy, Funny, Raw: Finstas as Intimate Reconfigurations of Social Media
Silas Hsu Awareness, Navigation, and Use of Feed Control Settings Online
Sile O'modhrain 2Across: A Comparison of Audio-Tactile and Screen-Reader based Representations of a Crossword Puzzle
Sile O'modhrain Explore, Create, Annotate: Designing Digital Drawing Tools with Visually Impaired People
Silvia Catherine Zeamer Privacy and Activism in the Transgender Community
Simo Hosio Creativity on Paid Crowdsourcing Platforms
Simo Hosio Let's Draw: Detecting and Measuring Parkinson's Disease on Smartphones
Simon Bourdeau When Design Novices and LEGO!(®) Meet: Stimulating Creative Thinking for Interface Design
Simon Bowen Metro Futures: Experience-Centred Co-Design at Scale
Simon Buckingham Shum From Data to Insights: A Layered Storytelling Approach for Multimodal Learning Analytics
Simon Forrest Choice-Point: Fostering Awareness and Choice with Perpetrators in Domestic Violence Interventions
Simon Forrest Mechanisms of Moral Responsibility: Rethinking Technologies for Domestic Violence Prevention Work
Simon Robinson An Honest Conversation: Transparently Combining Machine and Human Speech Assistance in Public Spaces
Simon Robinson PV-Tiles: Towards Closely-Coupled Photovoltaic and Digital Materials for Useful, Beautiful and Sustainable Interactive Surfaces
Simon T. Perrault Nudge for Deliberativeness: How Interface Features Influence Online Discourse
Simon Tangi Perrault "You Cannot Offer Such a Suggestion": Designing for Family Caregiver Input in Home Care Systems
Simon Thanheiser One does not Simply RSVP: Mental Workload to Select Speed Reading Parameters using Electroencephalography
Simon Voelker GazeConduits: Calibration-Free Cross-Device Collaboration through Gaze and Touch
Simon Voelker Heatmaps, Shadows, Bubbles, Rays: Comparing Mid-Air Pen Position Visualizations in Handheld AR
Simon Voelker HeadReach: Utilizing Head Tracking to Address Reachability Issues on Mobile Touch Devices
Simone Ashby "Human, All Too Human": NOAA Weather Radio and the Emotional Impact of Synthetic Voices
Simone Kriglstein See, Feel, Move — Player Behaviour Analysis through Combined Visualization of Gaze, Emotions, and Movement
Sindhu Kiranmai Ernala How Well Do People Report Time Spent on Facebook? An Evaluation of Established Survey Questions with Recommendations
Sirui Wang Mouillé: Exploring Wetness Illusion on Fingertips to Enhance Immersive Experience in VR
Siyi Ji Replicate and Reuse: Tangible Interaction Design for Digitally-Augmented Physical Media Objects
Smitha Sheshadri Learn with Haptics: Improving Vocabulary Recall with Free-form Digital Annotation on Touchscreen Mobiles
Sneha Gathani Debugging Database Queries: A Survey of Existing Tools, Techniques, and Users
So Yeon Park What a Driver Wants: User Preferences in Semi-Autonomous Vehicle Decision-Making
So Young Rhim Toward Future-Centric Personal Informatics: Expecting Stressful Events and Preparing Personalized Interventions in Stress Management
Sofia Pinto Investigating the Opportunities for Technologies to Enhance QoL with Stroke Survivors and their Families
Sofia Serholt Computational Alternatives Vignettes for Place- and Activity-Centered Digital Services in Public Libraries
Sohei Wakisaka Dynamic Motor Skill Synthesis with Human-Machine Mutual Actuation
Soheil Kianzad Phasking on Paper: Accessing a Continuum of PHysically Assisted SKetchING
Sohyun Park Understanding User Perception of Automated News Generation System
Sojin Park C-Space: An Interactive Prototyping Platform for Collaborative Spatial Design Exploration
Sojung Bahng Reflexive VR Storytelling Design Beyond Immersion: Facilitating Self-Reflection about Death and Loneliness
Sonali Tandon Synthesized Social Signals: Computationally-Derived Social Signals from Account Histories
Sonam Adinolf See No Evil, Hear No Evil, Speak No Evil: How Collegiate Players Define, Experience and Cope with Toxicity
Sonia Chiasson The Influence of Decaying the Representation of Older Social Media Content on Simulated Hiring Decisions
Sonia Chiasson 'Lime', 'Open Lock', and 'Blocked': Children's Perception of Colors, Symbols, and Words in Cybersecurity Warnings
Sonia Chiasson Understanding Fitness Tracker Users' Security and Privacy Knowledge, Attitudes and Behaviours
Sonia Chiasson "I'm hoping they're an ethical company that won't do anything that I'll regret": Users Perceptions of At-home DNA Testing Companies
Soohwan Lee Nailz: Sensing Hand Input with Touch Sensitive Nails
Soojeong Yoo Embedding a VR Game Studio in a Sedentary Workplace: Use, Experience and Exercise Benefits
Soojin Jun TalkingBoogie: Collaborative Mobile AAC System for Non-verbal Children with Developmental Disabilities and Their Caregivers
Soomin Kim Bot in the Bunch: Facilitating Discussion in Group Chat by Improving Efficiency and Participation with a Chatbot
Soon-Gyo Jung A Literature Review of Quantitative Persona Creation
Soon-Gyo Jung Personas and Analytics: A Comparative User Study of Efficiency and Effectiveness for a User Identification Task
Sooyeon Lee The Emerging Professional Practice of Remote Sighted Assistance for People with Visual Impairments
Sophia J. Abraham The Next Generation of Human-Drone Partnerships: Co-Designing an Emergency Response System
Sophie Cram The DELAY Framework: Designing for Extended LAtencY
Sophie Veys Taking Data Out of Context to Hyper-Personalize Ads: Crowdworkers' Privacy Perceptions and Decisions to Disclose Private Information
Sören Totzauer Guess the Data: Data Work to Understand How People Make Sense of and Use Simple Sensor Data from Homes
Sorin Lerner Projection Boxes: On-the-fly Reconfigurable Visualization for Live Programming
Soujanya Chatterjee Assessing Severity of Pulmonary Obstruction from Respiration Phase-Based Wheeze-Sensing Using Mobile Sensors
Soumya C. Barathi Affect Recognition using Psychophysiological Correlates in High Intensity VR Exergaming
Souti Chattopadhyay What's Wrong with Computational Notebooks? Pain Points, Needs, and Design Opportunities
Sowmya Somanath Autonomous Vehicle-Cyclist Interaction: Peril and Promise
Sreekanth R. Kankara Move Your Body: Engaging Museum Visitors with Human-Data Interaction
Srinath Sibi Is Too Much System Caution Counterproductive? Effects of Varying Sensitivity and Automation Levels in Vehicle Collision Avoidance Systems
Sriram Subramanian HapBead: On-Skin Microfluidic Haptic Interface using Tunable Bead
Sriram Subramanian G-ID: Identifying 3D Prints Using Slicing Parameters
Stacey Kuznetsov OScH in the Wild: Dissemination of Open Science Hardware and Implications for HCI
Stacy M Branham Towards More Universal Wayfinding Technologies: Navigation Preferences Across Disabilities
Stacy M. Branham "All in the Same Boat": Tradeoffs of Voice Assistant Ownership for Mixed-Visual-Ability Families
Stacy Marsella Introducing Gamettes: A Playful Approach for Capturing Decision-Making for Informing Behavioral Models
Stefan Greuter Next Steps for Human-Computer Integration
Stefania Serafin Knock on Wood: Combining Redirected Touching and Physical Props for Tool-Based Interaction in Virtual Reality
Stefanie M. Faas A Longitudinal Video Study on Communicating Status and Intent for Self-Driving Vehicle – Pedestrian Interaction
Stefanie Mueller G-ID: Identifying 3D Prints Using Slicing Parameters
Stefanie Mueller Sprayable User Interfaces: Prototyping Large-Scale Interactive Surfaces with Sensors and Displays
Stefanie Mueller FoodFab: Creating Food Perception Illusions using Food 3D Printing
Stefanie Mueller ProtoSpray: Combining 3D Printing and Spraying to Create Interactive Displays with Arbitrary Shapes
Stefanie Mueller CurveBoards: Integrating Breadboards into Physical Objects to Prototype Function in the Context of Form
Steffen Staab TAGSwipe: Touch Assisted Gaze Swipe for Text Entry
Steffen Staab Leveraging Error Correction in Voice-based Text Entry by Talk-and-Gaze
Stephan Streuber A Human Touch: Social Touch Increases the Perceived Human-likeness of Agents in Virtual Reality
Stephan Wensveen I am Not an Object: Reframing 3D Body Scanning for Co-Design
Stephanie Valencia Conversational Agency in Augmentative and Alternative Communication
Stephanie Wilson CreaTable Content and Tangible Interaction in Aphasia
Stephen Brewster Acoustic Transparency and the Changing Soundscape of Auditory Mixed Reality
Stephen M. Schueller "Energy is a Finite Resource": Designing Technology to Support Individuals across Fluctuating Symptoms of Depression
Stephen Voida Being (In)Visible: Privacy, Transparency, and Disclosure in the Self-Management of Bipolar Disorder
Steve Cox The Next Generation of Human-Drone Partnerships: Co-Designing an Emergency Response System
Steve Haroz Transparency of CHI Research Artifacts: Results of a Self-Reported Survey
Steve Harrison Crafting, Communality, and Computing: Building on Existing Strengths To Support a Vulnerable Population
Steve Hodges Beyond the Prototype: Understanding the Challenge of Scaling Hardware Device Production
Steve Oney Explore, Create, Annotate: Designing Digital Drawing Tools with Visually Impaired People
Steve Oney Callisto: Capturing the "Why" by Connecting Conversations with Computational Narratives
Steve Oney Improving Crowd-Supported GUI Testing with Structural Guidance
Steve Whittaker "On Finsta, I can say 'Hail Satan'": Being Authentic but Disagreeable on Instagram
Steven Baker Introducing the Gamer Information-Control Framework: Enabling Access to Digital Games for People with Visual Impairment
Steven Drucker Dear Pictograph: Investigating the Role of Personalization and Immersion for Consuming and Enjoying Visualizations
Steven Franconeri Truncating the Y-Axis: Threat or Menace?
Steven Frost Craftspeople as Technical Collaborators: Lessons Learned through an Experimental Weaving Residency
Steven Goodman Evaluating Smartwatch-based Sound Feedback for Deaf and Hard-of-hearing Users Across Contexts
Steven Goodman HomeSound: An Iterative Field Deployment of an In-Home Sound Awareness System for Deaf or Hard of Hearing Users
Steven Greenspan Next Steps for Human-Computer Integration
Steven Houben A Change of Perspective: How User Orientation Influences the Perception of Physicalizations
Steven Houben CollabAR - Investigating the Mediating Role of Mobile AR Interfaces on Co-Located Group Collaboration
Steven L. Wolf Towards Standardized Processes for Physical Therapists to Quantify Patient Rehabilitation
Steven M. Drucker InChorus: Designing Consistent Multimodal Interactions for Data Visualization on Tablet Devices
Steven Nagels Wearable Microphone Jamming
Steven Nagels Trigeminal-based Temperature Illusions
Steven Sutherland Progression Maps: Conceptualizing Narrative Structure for Interaction Design Support
Steven Vos Understanding Walking Meetings: Drivers and Barriers
Stuart Gray Towards A Design For Life: Redesigning For Reminiscence With Looked After Children
Stuart Reeves Connecting Distributed Families: Camera Work for Three-party Mobile Video Calls
Stuart Reeves Reframing Disability as Competency: Unpacking Everyday Technology Practices of People with Visual Impairments
Su-Fang Yeh A Conversation Analysis of Non-Progress and Coping Strategies with a Banking Task-Oriented Chatbot
Subhasree Sengupta Conversational Technologies for In-home Learning: Using Co-Design to Understand Children's and Parents' Perspectives
Subigya Nepal Social Sensing: Assessing Social Functioning of Patients Living with Schizophrenia using Mobile Phone Sensing
Suleman Shahid EAST: Early Autism Screening Tool for Preschoolers
Sumit Gulwani Wrex: A Unified Programming-by-Example Interaction for Synthesizing Readable Code for Data Scientists
Sun Young Park Learning from Positive Adaptations of Pediatric Cancer Patients to Design Health Technologies
Sung Won Choi Learning from Positive Adaptations of Pediatric Cancer Patients to Design Health Technologies
Sung-Chul Lee SolutionChat: Real-time Moderator Support for Chat-based Structured Discussion
Sungahn Ko GUIComp: A GUI Design Assistant with Real-Time, Multi-Faceted Feedback
Sungwoo Lee Understanding User Perception of Automated News Generation System
Sunjeong Park Investigating User Expectations on the Roles of Family-shared AI Speakers
Sunjun Kim Swap: A Replacement-based Text Revision Technique for Mobile Devices
Sunjun Kim AutoGain: Gain Function Adaptation with Submovement Efficiency Optimization
Sunjun Kim Button Simulation and Design via FDVV Models
Sunjun Kim Optimal Sensor Position for a Computer Mouse
Sunyoung Kim Awareness, Understanding, and Action: A Conceptual Framework of User Experiences and Expectations about Indoor Air Quality Visualizations
Suranga Nanayakkara Next Steps for Human-Computer Integration
Suranga Nanayakkara Touch me Gently: Recreating the Perception of Touch using a Shape-Memory Alloy Matrix
Susan Wyche GridAlert: Using a Sensor-Based Technology to Monitor Power Blackouts in Kenyan Homes
Susanne Bødker Collaborative Writing Across Multiple Artifact Ecologies
Susanne Boll Social Acceptability in HCI: A Survey of Methods, Measures, and Design Strategies
Susanne Boll HiveFive: Immersion Preserving Attention Guidance in Virtual Reality
Susanne Kirchner Evaluating Smartwatch-based Sound Feedback for Deaf and Hard-of-hearing Users Across Contexts
Susanne Poeller Power Play: How the Need to Empower or Overpower Other Players Predicts Preferences in League of Legends
Susanne Poeller In-game and Out-of-game Social Anxiety Influences Player Motivations, Activities, and Experiences in MMORPGs
Susanne Putze Breaking The Experience: Effects of Questionnaires in VR User Studies
Susanne Putze Examining Design Choices of Questionnaires in VR User Studies
Suwen Zhu Using Bayes' Theorem for Command Input: Principle, Models, and Applications
Suyun Sandra Bae Spinneret: Aiding Creative Ideation through Non-Obvious Concept Associations
Suzanne Cleage Community Collectives: Low-tech Social Support for Digitally-Engaged Entrepreneurship
Suzanne K. Thomas PV-Tiles: Towards Closely-Coupled Photovoltaic and Digital Materials for Useful, Beautiful and Sustainable Interactive Surfaces
Sven Mayer Improving Humans' Ability to Interpret Deictic Gestures in Virtual Reality
Sven Mayer Enhancing Mobile Voice Assistants with WorldGaze
Svetlana Mironcika I am Not an Object: Reframing 3D Body Scanning for Co-Design
Svetlana Yarosh Opportunities for Enhancing Access and Efficacy of Peer Sponsorship in Substance Use Disorder Recovery
Swamy Ananthanarayan Social Acceptability in HCI: A Survey of Methods, Measures, and Design Strategies
Swamy Ananthanarayan ThermalWear: Exploring Wearable On-chest Thermal Displays to Augment Voice Messages with Affect
Syed Ishtiaque Ahmed Others' Images: Online Social Media, Architectural Improvisations, and Spatial Marginalization in Bangladesh
Syed Ishtiaque Ahmed Memory through Design: Supporting Cultural Identity for Immigrants through a Paper-Based Home Drafting Tool
Sylvain Malacria Investigating the Necessity of Delay in Marking Menu Invocation
Sylvain Malacria Chameleon: Bringing Interactivity to Static Digital Documents
Sylvaine Tuncer E-scooters on the Ground: Lessons for Redesigning Urban Micro-Mobility
Sylvaine Tuncer On Pause: How Online Instructional Videos are Used to Achieve Practical Tasks
T.C. Nicholas Graham Toward the Design of Enjoyable Games for Children with Fetal Alcohol Spectrum Disorder
Ta Ying Cheng ARchitect: Building Interactive Virtual Experiences from Physical Affordances by Bringing Human-in-the-Loop
Tabitha C. Peck Inducing and Mitigating Stereotype Threat Through Gendered Virtual Body-Swap Illusions
Tad Hirsch Practicing Without a License: Design Research as Psychotherapy
Tadayoshi Kohno User Experiences with Online Status Indicators
Taewan Kim In Helping a Vulnerable Bot, You Help Yourself: Designing a Social Bot as a Care-Receiver to Promote Mental Health and Reduce Stigma
Taghreed Alshehri Scenario Co-Creation Cards: A Culturally Sensitive Tool for Eliciting Values
Takahiro Ishihama Exploring Nudge Designs to Help Adolescent SNS Users Avoid Privacy and Safety Threats
Takanori Komatsu Exploring Auditory Information to Change Users' Perception of Time Passing as Shorter
Takashi Miyaki WithYou: Automated Adaptive Speech Tutoring With Context-Dependent Speech Recognition
Takeo Igarashi Integrated Development Environment with Interactive Scatter Plot for Examining Statistical Modeling
Takeshi Naemura PneuModule: Using Inflatable Pin Arrays for Reconfigurable Physical Controls on Pressure-Sensitive Touch Surfaces
Takuji Narumi Do You Feel Like Passing Through Walls? Effect of Self-Avatar Appearance on Facilitating Realistic Behavior in Virtual Environments
Tal August Explain like I am a Scientist: The Linguistic Barriers of Entry to r/science
Tal August Keep it Simple: How Visual Complexity and Preferences Impact Search Efficiency on Websites
Tal Moran Companionship Is Not a Function: The Effect of a Novel Robotic Object on Healthy Older Adults' Feelings of "Being-Seen"
Taliesin L. Smith Storytelling to Sensemaking: A Systematic Framework for Designing Auditory Description Display for Interactives
Tamara Clegg Data Everyday: Data Literacy Practices in a Division I College Sports Context
Tamara Munzner Data-driven Multi-level Segmentation of Image Editing Logs
Tamim Ahmed Towards Standardized Processes for Physical Therapists to Quantify Patient Rehabilitation
Tang-Jie Chang A Conversation Analysis of Non-Progress and Coping Strategies with a Banking Task-Oriented Chatbot
Tanja Blascheck Interaction Techniques for Visual Exploration Using Embedded Word-Scale Visualizations
Tanja Schultz Platform for Studying Self-Repairing Auto-Corrections in Mobile Text Entry through Brain Activity, Gaze, and Context
Tanushree Mitra Many Faced Hate: A Cross Platform Study of Content Framing and Information Sharing by Online Hate Groups
Tanya Bafna The Low/High Index of Pupillary Activity
Tanzeem Choudhury PuffPacket: A Platform for Unobtrusively Tracking the Fine-grained Consumption Patterns of E-cigarette Users
Tanzeem Choudhury Social Sensing: Assessing Social Functioning of Patients Living with Schizophrenia using Mobile Phone Sensing
Tapio Takala "I just leaned on it!" Exploring Opportunistic Social Discovery of a Technologically Augmented Cushion
Tara Karpinski The Blockchain and the Commons: Dilemmas in the Design of Local Platforms
Tarfah Alrashed ScrAPIr: Making Web Data APIs Accessible to End Users
Taru Saarelainen GRIDS: Interactive Layout Design with Integer Programming
Taslim Arefin Khan Designing an Eyes-Reduced Document Skimming App for Situational Impairments
Tatsuya Ishihara ReCog: Supporting Blind People in Recognizing Personal Objects
Tawanna R. Dillahunt Community Collectives: Low-tech Social Support for Digitally-Engaged Entrepreneurship
Tawanna R. Dillahunt Positive Feedback and Self-Reflection: Features to Support Self-efficacy among Underrepresented Job Seekers
Tayfun Lloyd-Esenkaya Reading with the Tongue: Individual Differences Affect the Perception of Ambiguous Stimuli with the BrainPort
Taylor Denby Synthesized Social Signals: Computationally-Derived Social Signals from Account Histories
Te-Yen Wu BiTipText: Bimanual Eyes-Free Text Entry on a Fingertip Keyboard
Te-Yen Wu TangibleCircuits: An Interactive 3D Printed Circuit Education Tool for People with Visual Impairments
Te-Yen Wu Fabriccio: Touchless Gestural Input on Interactive Fabrics
Te-Yen Wu Zippro: The Design and Implementation of An Interactive Zipper
Te-Yen Wu ThreadSense: Locating Touch on an Extremely Thin Interactive Thread
Teddy Seyed Fabriccio: Touchless Gestural Input on Interactive Fabrics
Tejinder K. Judge "All in the Same Boat": Tradeoffs of Voice Assistant Ownership for Mixed-Visual-Ability Families
Teng Han Mouillé: Exploring Wetness Illusion on Fingertips to Enhance Immersive Experience in VR
Teng Han HapBead: On-Skin Microfluidic Haptic Interface using Tunable Bead
Teng Han Get a Grip: Evaluating Grip Gestures for VR Input using a Lightweight Pen
Teng Han Squeeze the Ball: Designing an Interactive Playground towards Aiding Social Activities of Children with Low-Function Autism
Teng Zhang WeDA: Designing and Evaluating A Scale-driven Wearable Diagnostic Assessment System for Children with ADHD
Tengxiang Zhang MoveVR: Enabling Multiform Force Feedback in Virtual Reality using Household Cleaning Robot
Tengxiang Zhang ThermalRing: Gesture and Tag Inputs Enabled by a Thermal Imaging Smart Ring
Terence Dickson Personal Space in Play: Physical and Digital Boundaries in Large-Display Cooperative and Competitive Games
Teresa K O'leary Investigating Opportunities for Crowdsourcing in Church-Based Health Interventions: A Participatory Design Study
Tereza Loučova Makers in Healthcare: The Role of Occupational Therapists in the Design of DIY Assistive Technology
Terhi Nurmikko-Fuller Camera Adversaria
Terrance Mok Why do people watch others eat food? An Empirical Study on the Motivations and Practices of Mukbang Viewers
Terrell Kendall Glenn StoryMakAR: Bringing Stories to Life With An Augmented Reality & Physical Prototyping Toolkit for Youth
Terri D. Conley Fragile Masculinity: Men, Gender, and Online Harassment
Thad Starner E-Textile Microinteractions: Augmenting Twist with Flick, Slide and Grasp Gestures for Soft Electronics
Thanassis Rikakis Towards Standardized Processes for Physical Therapists to Quantify Patient Rehabilitation
Tharangini Palanivel Informing the Design of a Personalized Privacy Assistant for the Internet of Things
Thecla Schiphorst Inhaling and Exhaling: How Technologies Can Perceptually Extend our Breath Awareness
Thecla Schiphorst Next Steps for Human-Computer Integration
Thecla Schiphorst Articulating Experience: Reflections from Experts Applying Micro-Phenomenology to Design Research in HCI
Theresa Jean Tanenbaum "How do I make this thing smile?": An Inventory of Expressive Nonverbal Communication in Commercial Social Virtual Reality Platforms
Theresa Jean Tanenbaum Investigating Roleplaying and Identity Transformation in a Virtual Reality Narrative Experience
Thiemo Wambsganss AL: An Adaptive Learning Support System for Argumentation Skills
Thomas Dreja Telewalk: Towards Free and Endless Walking in Room-Scale Virtual Reality
Thomas Dylan Designing IoT Resources to Support Outdoor Play for Children
Thomas Erickson Next Steps for Human-Computer Integration
Thomas Fritz Supporting Software Developers' Focused Work on Window-Based Desktops
Thomas Fritz Is Your Time Well Spent? Reflecting on Knowledge Work More Holistically
Thomas Fritz "Transport Me Away": Fostering Flow in Open Offices through Virtual Reality
Thomas Kosch BrainCoDe: Electroencephalography-based Comprehension Detection during Reading and Listening
Thomas Kosch One does not Simply RSVP: Mental Workload to Select Speed Reading Parameters using Electroencephalography
Thomas Neifer Trust versus Privacy: Using Connected Car Data in Peer-to-Peer Carsharing
Thomas Olson Using Diaries to Probe the Illness Experiences of Adolescent Patients and Parental Caregivers
Thomas Preindl Embroidered Resistive Pressure Sensors: A Novel Approach for Textile Interfaces
Thomas Redick Meta-AR-App: An Authoring Platform for Collaborative Augmented Reality in STEM Classrooms
Thomas Reitmaier An Honest Conversation: Transparently Combining Machine and Human Speech Assistance in Public Spaces
Thomas Ristenpart Characterizing Twitter Users Who Engage in Adversarial Interactions against Political Candidates
Thomas Röggla ThermalWear: Exploring Wearable On-chest Thermal Displays to Augment Voice Messages with Affect
Thomas Terkildsen Investigating Representation of Text and Audio in Educational VR using Learning Outcomes and EEG
Thomas Van Gemert Optimal Sensor Position for a Computer Mouse
Thomas W. Price Engaging Students with Instructor Solutions in Online Programming Homework
Thomas Wells CollabAR - Investigating the Mediating Role of Mobile AR Interfaces on Co-Located Group Collaboration
Thorsten Schwarz Understanding what you feel: A Mobile Audio-Tactile System for Graphics Used at Schools with Students with Visual Impairment
Tianjian Chen MaraVis: Representation and Coordinated Intervention of Medical Encounters in Urban Marathon
Tianpei Yang Virtually-Extended Proprioception: Providing Spatial Reference in VR through an Appended Virtual Limb
Tianyi Wang An Exploratory Study of Augmented Reality Presence for Tutoring Machine Tasks
Tianyi Zhang Enabling Data-Driven API Design with Community Usage Data: A Need-Finding Study
Tianyi Zhang RCEA: Real-time, Continuous Emotion Annotation for Collecting Precise Mobile Video Ground Truth Labels
Tianyu Yu Venous Materials: Towards Interactive Fluidic Mechanisms
Tiare Feuchtner "In VR, everything is possible!": Sketching and Simulating Spatially-Aware Interactive Spaces in Virtual Reality
Ticha Sethapakdi Sprayable User Interfaces: Prototyping Large-Scale Interactive Surfaces with Sensors and Displays
Tiffany Ku Opportunities and Challenges in Involving Users in Project-Based HCI Education
Tiina Keisanen "Arseing around was Fun!" – Humor as a Resource in Design and Making
Tilman Dingler Does Smartphone Use Drive our Emotions or vice versa? A Causal Analysis
Tilman Dingler "Hi! I am the Crowd Tasker" Crowdsourcing through Digital Voice Assistants
Tilman Dingler Faces of Focus: A Study on the Facial Cues of Attentional States
Tilman Ihrig Platform for Studying Self-Repairing Auto-Corrections in Mobile Text Entry through Brain Activity, Gaze, and Context
Tim Althoff Paths Explored, Paths Omitted, Paths Obscured: Decision Points & Selective Reporting in End-to-End Data Analysis
Tim Claudius Stratmann HiveFive: Immersion Preserving Attention Guidance in Virtual Reality
Tim Dwyer DoughNets: Visualising Networks Using Torus Wrapping
Tim Dwyer Embodied Axes: Tangible, Actuated Interaction for 3D Augmented Reality Data Spaces
Tim Gorichanaz Engaging with Public Art: An Exploration of the Design Space
Tim Kaiser Chase Lights in the Peripheral View: How the Design of Moving Patterns on an LED Strip Influences the Perception of Speed in an Automotive Context
Tim Zindulka Performance and Experience of Throwing in Virtual Reality
Timothy Bickmore Investigating Opportunities for Crowdsourcing in Church-Based Health Interventions: A Participatory Design Study
Timothy L. Stelter Clash of Times: Respectful Technology Space for Integrating Community Stories in Intangible Exhibits
Timothy L. Stelter Preparing for the Unexpected: Community Framework for Social Media Use and Social Support by Trail Thru-Hikers
Timothy Neate CreaTable Content and Tangible Interaction in Aphasia
Ting-Chuen Pong DFSeer: A Visual Analytics Approach to Facilitate Model Selection for Demand Forecasting
Ting-Hao Kenneth Huang Heteroglossia: In-Situ Story Ideation with the Crowd
Tirdad Barghi QMaps: Engaging Students in Voluntary Question Generation and Linking
Titus Barik Wrex: A Unified Programming-by-Example Interaction for Synthesizing Readable Code for Data Scientists
Titus Barik What's Wrong with Computational Notebooks? Pain Points, Needs, and Design Opportunities
Tiu De Haan Isness: Using Multi-Person VR to Design Peak Mystical Type Experiences Comparable to Psychedelics
Tobias Drey VRSketchIn: Exploring the Design Space of Pen and Tablet Interaction for 3D Sketching in Virtual Reality
Tobias Isenberg Towards an Understanding of Augmented Reality Extensions for Existing 3D Data Analysis Tools
Tobias Kraus PhysioSkin: Rapid Fabrication of Skin-Conformal Physiological Interfaces
Tobias Langlotz Mixed Reality Light Fields for Interactive Remote Assistance
Tobias Wagner Mix&Match: Towards Omitting Modelling through In-Situ Alteration and Remixing of Model Repository Artifacts in Mixed Reality
Todd A. Ponsky Remotely Shaping the View in Surgical Telementoring
Tom Appshaw Tricks and Treats: Designing Technology to Support Mobility Assistance Dogs
Tom Bartindale Utilizing Participant Voice in Volunteer Training
Tom Bartindale Towards Participatory Video 2.0
Tom Bartindale Metro Futures: Experience-Centred Co-Design at Scale
Tom Feltwell Broadening Exposure to Socio-Political Opinions via a Pushy Smart Home Device
Tom Horak Watch+Strap: Extending Smartwatches with Interactive StrapDisplays
Tom Metcalfe Towards A Design For Life: Redesigning For Reminiscence With Looked After Children
Tongshuang Wu Tempura: Query Analysis with Structural Templates
Tongshuang Wu No Explainability without Accountability: An Empirical Study of Explanations and Feedback in Interactive ML
Toni Michel Supporting the Supporters of Unaccompanied Migrant Youth: Designing for Social-ecological Resilience
Tonja-Katrin Machulla A Human Touch: Social Touch Increases the Perceived Human-likeness of Agents in Virtual Reality
Tousif Ahmed Assessing Severity of Pulmonary Obstruction from Respiration Phase-Based Wheeze-Sensing Using Mobile Sensors
Tovi Grossman BlyncSync: Enabling Multimodal Smartwatch Gestures with Synchronous Touch and Blink
Tovi Grossman MicroMentor: Peer-to-Peer Software Help Sessions in Three Minutes or Less
Tovi Grossman BISHARE: Exploring Bidirectional Interactions Between Smartphones and Head-Mounted Augmented Reality
Tovi Grossman Head-Coupled Kinematic Template Matching: A Prediction Model for Ray Pointing in VR
Tracy Hammond Exploring the Potential of an Intelligent Tutoring System for Sketching Fundamentals
Trevor Duncan ReFind: Design, Lived Experience and Ongoingness in Bereavement
Tshering Dema Ecology Meets Computer Science: Designing Tools to Reconcile People, Data, and Practices
Tshering Dema Designing in the Network of Relations for Species Conservation: The Playful Tingtibi Community Birdhouse
Tsukasa Fukusato Integrated Development Environment with Interactive Scatter Plot for Examining Statistical Modeling
Tuck Wah Leong On Being Iterated: The Affective Demands of Design Participation
Tung D. Ta Kirigami Haptic Swatches: Design Methods for Cut-and-Fold Haptic Feedback Mechanisms
Tuukka Ruotsalo Brainsourcing: Crowdsourcing Recognition Tasks via Collaborative Brain-Computer Interfacing
Tuuli Keskinen Utilizing VR and Gaze Tracking to Develop AR Solutions for Industrial Maintenance
Tyler Duke Progression Maps: Conceptualizing Narrative Structure for Interaction Design Support
Tzu-Chun Wu ElastOscillation: 3D Multilevel Force Feedback for Damped Oscillation on VR Controllers
Udaya Lakshmi Understanding the Care Ecologies of Veterans with PTSD
Udaya Lakshmi Using Diaries to Probe the Illness Experiences of Adolescent Patients and Parental Caregivers
Ujwal Gadiraju Improving Worker Engagement Through Conversational Microtask Crowdsourcing
Ulrik Lyngs "I Just Want to Hack Myself to Not Get Distracted": Evaluating Design Interventions for Self-Control on Facebook
Ulrike Pfeil "It's in my other hand!" – Studying the Interplay of Interaction Techniques and Multi-Tablet Activities
Ulrike Pfeil NurseCare: Design and 'In-The-Wild' Evaluation of a Mobile System to Promote the Ergonomic Transfer of Patients
Upol Ehsan Again, Together: Socially Reliving Virtual Reality Experiences When Separated
Uran Oh ReCog: Supporting Blind People in Recognizing Personal Objects
Uwe Gruenefeld HiveFive: Immersion Preserving Attention Guidance in Virtual Reality
Uzma Haque Syeda Evaluating the Effect of Timeline Shape on Visualization Task Performance
Uzma Haque Syeda Design Study "Lite" Methodology: Expediting Design Studies and Enabling the Synergy of Visualization Pedagogy and Social Good
Valentin Sagl Recognizing Affiliation: Using Behavioural Traces to Predict the Quality of Social Interactions in Online Games
Valentin Schwind Improving Humans' Ability to Interpret Deictic Gestures in Virtual Reality
Valentina Nisi Teenage Visitor Experience: Classification of Behavioral Dynamics in Museums
Valeria Orso Automation and Creativity: A Case Study of DJs' and VJs' Ambivalent Positions on Automated Visual Software
Valérie Homier Understanding Cybersecurity Practices in Emergency Departments
Valerii Kan Let's Draw: Detecting and Measuring Parkinson's Disease on Smartphones
Vanessa Cesário Teenage Visitor Experience: Classification of Behavioral Dynamics in Museums
Vanessa Echeverria From Data to Insights: A Layered Storytelling Approach for Multimodal Learning Analytics
Vanessa Peña-Araya A Comparison of Geographical Propagation Visualizations
Vanessa Tobisch Non-Verbal Auditory Input for Controlling Binary, Discrete, and Continuous Input in Automotive User Interfaces
Vasiliki Tsaknaki From Biodata to Somadata
Vasiliki Tsaknaki Soma Design and Sensory Misalignment
Vasiliki Tsaknaki Under Surveillance: Technology Practices of those Monitored by the State
Vasilis Vlachokyriakos Unplatformed Design: A Model for Appropriating Social Media Technologies for Coordinated Participation
Vasilis Vlachokyriakos Designing for Employee Voice
Vassilis Kostakos Does Smartphone Use Drive our Emotions or vice versa? A Causal Analysis
Vassilis Kostakos "Hi! I am the Crowd Tasker" Crowdsourcing through Digital Voice Assistants
Vassilis-Javed Khan Crowdsourcing in China: Exploring the Work Experiences of Solo Crowdworkers and Crowdfarm Workers
Vedant Das Swain Modeling Organizational Culture with Workplace Experiences Shared on Glassdoor
Vera Khovanskaya Bottom-Up Organizing with Tools from On High: Understanding the Data Practices of Labor Organizers
Vera Khovanskaya Infrastructural Speculations: Tactics for Designing and Interrogating Lifeworlds
Verena Winterhalter Developing a Personality Model for Speech-based Conversational Agents Using the Psycholexical Approach
Verena Zimmermann 3D-Auth: Two-Factor Authentication with Personalized 3D-Printed Items
Verena Zimmermann Improving the Usability and UX of the Swiss Internet Voting Interface
Veronika Domova User-defined Swarm Robot Control
Victor R. Schinazi Affective State Prediction Based on Semi-Supervised Learning from Smartphone Touch Data
Viet Ba Hirvola How We Type: Eye and Finger Movement Strategies in Mobile Typing
Vikram Kamath Collective Support and Independent Learning with a Voice-Based Literacy Technology in Rural Communities
Viktorija Paneva Levitation Simulator: Prototyping Ultrasonic Levitation Interfaces in Virtual Reality
Ville Mäkelä Virtual Field Studies: Conducting Studies on Public Displays in Virtual Reality
Vincent Tseng Social Sensing: Assessing Social Functioning of Patients Living with Schizophrenia using Mobile Phone Sensing
Vincent Wade Tabloidization versus Credibility: Short Term Gain for Long Term Pain
Vineet Gandhi GAZED– Gaze-guided Cinematic Editing of Wide-Angle Monocular Video Recordings
Vinitha Erusu EYEditor: Towards On-the-Go Heads-Up Text Editing Using Voice and Manual Input
Vinitha Gadiraju BrailleBlocks: Computational Braille Toys for Collaborative Learning
Violeta Tsenova Un-authorised View: Leveraging Volunteer Expertise in Heritage
Virginia L. Byrne ARMath: Augmenting Everyday Life with Math Learning
Vishesh Gupta Soundr: Head Position and Orientation Prediction Using a Microphone Array
Viswam Nathan Assessing Severity of Pulmonary Obstruction from Respiration Phase-Based Wheeze-Sensing Using Mobile Sensors
Vivian Lai "Why is 'Chicago' deceptive?" Towards Building Model-Driven Tutorials for Humans
Vivian Liu Interacting with Literary Style through Computational Tools
Vivien Morris Storywell: Designing for Family Fitness App Motivation by Using Social Rewards and Reflection
Volker Wulf Exploring Human-Robot Interaction with the Elderly: Results from a Ten-Week Case Study in a Care Home
Volker Wulf Social Technology Appropriation in Dementia: Investigating the Role of Caregivers in Engaging People with Dementia with a Videogame-based Training System
Volker Wulf Feminist Living Labs as Research Infrastructures for HCI: The Case of a Video Game Company
Waheeb Yaqub Effects of Credibility Indicators on Social Media News Sharing Intent
Wai Fu "I Hear You, I Feel You": Encouraging Deep Self-disclosure through a Chatbot
Wai Kuen Cheng Be Water: Technologies in the Leaderless Anti-ELAB Movement in Hong Kong
Wai Tong Augmenting Static Visualizations with PapARVis Designer
Wajeeha Ahmad Addressing Anonymous Abuses: Measuring the Effects of Technical Mechanisms on Reported User Behaviors
Walter S. Lasecki Crowdsourced Detection of Emotionally Manipulative Language
Walter S. Lasecki Improving Crowd-Supported GUI Testing with Structural Guidance
Walter S. Lasecki An Experimental Study of Bias in Platform Worker Ratings: The Role of Performance Quality and Gender
Walter Scheirer The Next Generation of Human-Drone Partnerships: Co-Designing an Emergency Response System
Wang-Chiew Tan Teddy: A System for Interactive Review Analysis
Wanyu Liu How Relevant is Hick's Law for HCI?
Warren Hoburg GPkit: A Human-Centered Approach to Convex Optimization in Engineering Design
Wayne D. Gray Retroactive Transfer Phenomena in Alternating User Interfaces
Wayne Li Exploring the Potential of an Intelligent Tutoring System for Sketching Fundamentals
Wei Xu FDHelper: Assist Unsupervised Fraud Detection Experts with Interactive Feature Selection and Evaluation
Wei Zhang Mental Models of AI Agents in a Cooperative Game Setting
Weibin Sun OralCam: Enabling Self-Examination and Awareness of Oral Health Using a Smartphone Camera
Weichen Wang Social Sensing: Assessing Social Functioning of Patients Living with Schizophrenia using Mobile Phone Sensing
Weihao Chen BiTipText: Bimanual Eyes-Free Text Entry on a Fingertip Keyboard
Weili Shi Designing Ambient Narrative-Based Interfaces to Reflect and Motivate Physical Activity
Weiwei Jiang Does Smartphone Use Drive our Emotions or vice versa? A Causal Analysis
Weiwen Leung Race, Gender and Beauty: The Effect of Information Provision on Online Hiring Biases
Weiyan Shi Effects of Persuasive Dialogues: Testing Bot Identities and Inquiry Strategies
Weiyu Zhang Nudge for Deliberativeness: How Interface Features Influence Online Discourse
Wen Li OralCam: Enabling Self-Examination and Awareness of Oral Health Using a Smartphone Camera
Wen-Jie Tseng A Skin-Stroke Display on the Eye-Ring Through Head-Mounted Displays
Wendy Casey Community Collectives: Low-tech Social Support for Digitally-Engaged Entrepreneurship
Wendy E. Mackay Textlets: Supporting Constraints and Consistency in Text Documents
Wendy Ju Next Steps for Human-Computer Integration
Wendy Roldan Opportunities and Challenges in Involving Users in Project-Based HCI Education
Wengrui Zheng FrownOnError: Interrupting Responses from Smart Speakers by Facial Expressions
Wenjia Liu EarBuddy: Enabling On-Face Interaction via Wireless Earbuds
Wenting Wang ArguLens: Anatomy of Community Opinions On Usability Issues Using Argumentation Models
Wenwen Dou Du Bois Wrapped Bar Chart: Visualizing Categorical Data with Disproportionate Values
Wenxi Chen If I Hear You Correctly: Building and Evaluating Interview Chatbots with Active Listening Skills
Wenxin Feng WATouCH: Enabling Direct Input on Non-touchscreen Using Smartwatch's Photoplethysmogram and IMU Sensor Fusion
Werner Geyer Mental Models of AI Agents in a Cooperative Game Setting
Wesley Willett Interaction Techniques for Visual Exploration Using Embedded Word-Scale Visualizations
William Odom FamilyStories: Asynchronous Audio Storytelling for Family Members Across Time Zones
William Renel "We have been magnified for years - Now you are under the microscope!": Co-researchers with Learning Disabilities Created an Online Survey to Challenge Public Understanding of Learning Disabilities
William Seymour Informing the Design of Privacy-Empowering Tools for the Connected Home
William Seymour "I Just Want to Hack Myself to Not Get Distracted": Evaluating Design Interventions for Self-Control on Facebook
Wilmot Li Techniques for Flexible Responsive Visualization Design
Wode Ni How Domain Experts Create Conceptual Diagrams and Implications for Tool Design
Wolfgang Stuerzlinger ORCSolver: An Efficient Solver for Adaptive GUI Layout with OR-Constraints
Wolfgang Stuerzlinger Platform for Studying Self-Repairing Auto-Corrections in Mobile Text Entry through Brain Activity, Gaze, and Context
Wooi Boon Goh Why do people watch others eat food? An Empirical Study on the Motivations and Practices of Mukbang Viewers
Woosuk Seo Learning from Positive Adaptations of Pediatric Cancer Patients to Design Health Technologies
Wuliang Huang WeDA: Designing and Evaluating A Scale-driven Wearable Diagnostic Assessment System for Children with ADHD
Wycliffe Ambeyi Wetende The Social Network: How People with Visual Impairment use Mobile Phones in Kibera, Kenya
Xi Wu Squeeze the Ball: Designing an Interactive Playground towards Aiding Social Activities of Children with Low-Function Autism
Xia Zhou ThreadSense: Locating Touch on an Extremely Thin Interactive Thread
Xiang 'Anthony' Chen OralCam: Enabling Self-Examination and Awareness of Oral Health Using a Smartphone Camera
Xiang 'Anthony' Chen CheXplain: Enabling Physicians to Explore and Understand Data-Driven, AI-Enabled Medical Imaging Analysis
Xianghua Ding Getting the Healthcare We Want: The Use of Online "Ask the Doctor" Platforms in Practice
Xiangmin Fan Mouillé: Exploring Wetness Illusion on Fingertips to Enhance Immersive Experience in VR
Xiangmin Fan Modeling the Endpoint Uncertainty in Crossing-based Moving Target Selection
Xiangmin Fan Using Bayes' Theorem for Command Input: Principle, Models, and Applications
Xiangshi Ren Swap: A Replacement-based Text Revision Technique for Mobile Devices
Xiangshi Ren How We Type: Eye and Finger Movement Strategies in Mobile Typing
Xiangyang Liu Sensock: 3D Foot Reconstruction with Flexible Sensors
Xiangzhu Chen Designing Games for Healthy Sleep
Xiao Zhang transTexture Lamp: Understanding Lived Experiences with Deformation Through a Materiality Lens
Xiaochen Shi HapBead: On-Skin Microfluidic Haptic Interface using Tunable Bead
Xiaojuan Ma MaraVis: Representation and Coordinated Intervention of Medical Encounters in Urban Marathon
Xiaojuan Ma Predicting and Diagnosing User Engagement with Mobile UI Animation via a Data-Driven Approach
Xiaojuan Ma EmoG: Supporting the Sketching of Emotional Expressions for Storyboarding
Xiaojuan Ma ARchitect: Building Interactive Virtual Experiences from Physical Affordances by Bringing Human-in-the-Loop
Xiaojuan Ma RestoreVR: Generating Embodied Knowledge and Situated Experience of Dunhuang Mural Conservation via Interactive Virtual Reality
Xiaojuan Ma Exploring the Effects of Technological Writing Assistance for Support Providers in Online Mental Health Community
Xiaojuan Ma Getting the Healthcare We Want: The Use of Online "Ask the Doctor" Platforms in Practice
Xiaojuan Ma VoiceCoach: Interactive Evidence-based Training for Voice Modulation Skills in Public Speaking
Xiaojun Bi PalmBoard: Leveraging Implicit Touch Pressure in Statistical Decoding for Indirect Text Entry
Xiaojun Bi Using Bayes' Theorem for Command Input: Principle, Models, and Applications
Xiaolan Peng A Palette of Deepened Emotions: Exploring Emotional Challenge in Virtual Reality Games
Xiaolan Peng Modeling the Endpoint Uncertainty in Crossing-based Moving Target Selection
Xiaolan Peng Squeeze the Ball: Designing an Interactive Playground towards Aiding Social Activities of Children with Low-Function Autism
Xiaoru Yuan GoTree: A Grammar of Tree Visualizations
Xiaoru Yuan Automatic Annotation Synchronizing with Textual Description for Visualization
Xiaoying Pu A Probabilistic Grammar of Graphics
Xiaoyun Huang "You Don't Have To Know My Past": How WeChat Moments Users Manage Their Evolving Self-Presentation
Xiguang Wei MaraVis: Representation and Coordinated Intervention of Medical Encounters in Urban Marathon
Xin Gao "I Feel Like This is a Bad Thing": Investigating Disassembly in Action for Novices
Xin Gao Opportunities and Challenges in Involving Users in Project-Based HCI Education
Xin Jiang Designing Ambient Narrative-Based Interfaces to Reflect and Motivate Physical Activity
Xin Liu FDHelper: Assist Unsupervised Fraud Detection Experts with Interactive Feature Selection and Evaluation
Xin Wen FoodFab: Creating Food Perception Illusions using Food 3D Printing
Xin Wen CurveBoards: Integrating Breadboards into Physical Objects to Prototype Function in the Context of Form
Xin Yi PalmBoard: Leveraging Implicit Touch Pressure in Statistical Decoding for Indirect Text Entry
Xin Yi EarBuddy: Enabling On-Face Interaction via Wireless Earbuds
Xin Yu Designing Ambient Narrative-Based Interfaces to Reflect and Motivate Physical Activity
Xin Zeng ThermalRing: Gesture and Tag Inputs Enabled by a Thermal Imaging Smart Ring
Xing-Dong Yang BiTipText: Bimanual Eyes-Free Text Entry on a Fingertip Keyboard
Xing-Dong Yang Exploring Eyes-free Bezel-initiated Swipe on Round Smartwatches
Xing-Dong Yang TangibleCircuits: An Interactive 3D Printed Circuit Education Tool for People with Visual Impairments
Xing-Dong Yang Fabriccio: Touchless Gestural Input on Interactive Fabrics
Xing-Dong Yang Zippro: The Design and Implementation of An Interactive Zipper
Xing-Dong Yang ThreadSense: Locating Touch on an Extremely Thin Interactive Thread
Xingbo Wang VoiceCoach: Interactive Evidence-based Training for Voice Modulation Skills in Public Speaking
Xingyu Yang ThermalWear: Exploring Wearable On-chest Thermal Displays to Augment Voice Messages with Affect
Xinhui Jiang How We Type: Eye and Finger Movement Strategies in Mobile Typing
Xinlei Zhang WithYou: Automated Adaptive Speech Tutoring With Context-Dependent Speech Recognition
Xinlong Jiang WeDA: Designing and Evaluating A Scale-driven Wearable Diagnostic Assessment System for Children with ADHD
Xinning Gui Prehabilitation: Care Challenges and Technological Opportunities
Xinning Gui Getting the Healthcare We Want: The Use of Online "Ask the Doctor" Platforms in Practice
Xinyi Fu RestoreVR: Generating Embodied Knowledge and Situated Experience of Dunhuang Mural Conservation via Interactive Virtual Reality
Xinyi Zhang Detecting Gender Stereotypes: Lexicon vs. Supervised Learning Methods
Xiong Zhang Teddy: A System for Interactive Review Analysis
Xiyao Wang Towards an Understanding of Augmented Reality Extensions for Existing 3D Data Analysis Tools
Xizi Wang MRAT: The Mixed Reality Analytics Toolkit
Xuan Zhang OralCam: Enabling Self-Examination and Awareness of Oral Health Using a Smartphone Camera
Xuesong Zhang Outline Pursuits: Gaze-assisted Selection of Occluded Objects in Virtual Reality
Xuewei Wang Effects of Persuasive Dialogues: Testing Bot Identities and Inquiry Strategies
Xuhai Xu FrownOnError: Interrupting Responses from Smart Speakers by Facial Expressions
Xuhai Xu EarBuddy: Enabling On-Face Interaction via Wireless Earbuds
Xun Qian Vipo: Spatial-Visual Programming with Functions for Robot-IoT Workflows
Xun Qian An Exploratory Study of Augmented Reality Presence for Tutoring Machine Tasks
Yalong Yang Tactile Presentation of Network Data: Text, Matrix or Diagram?
Yan Chen Improving Crowd-Supported GUI Testing with Structural Guidance
Yanan Sun MRAT: The Mixed Reality Analytics Toolkit
Yanan Wang On-Face Olfactory Interfaces
Yang Chen It Is Your Turn: Collaborative Ideation With a Co-Creative Robot through Sketch
Yang Chen Learn with Haptics: Improving Vocabulary Recall with Free-form Digital Annotation on Touchscreen Mobiles
Yang Li Swap: A Replacement-based Text Revision Technique for Mobile Devices
Yang Li How We Type: Eye and Finger Movement Strategies in Mobile Typing
Yang Li Modeling Human Visual Search Performance on Realistic Webpages Using Analytical and Deep Learning Methods
Yang Liu Paths Explored, Paths Omitted, Paths Obscured: Decision Points & Selective Reporting in End-to-End Data Analysis
Yang Shi EmoG: Supporting the Sketching of Emotional Expressions for Storyboarding
Yang Tian Virtually-Extended Proprioception: Providing Spatial Reference in VR through an Appended Virtual Limb
Yang Zhang Wireality: Enabling Complex Tangible Geometries in Virtual Reality with Worn Multi-String Haptics
Yangkun Huang MaraVis: Representation and Coordinated Intervention of Medical Encounters in Urban Marathon
Yanjun Chen HapBead: On-Skin Microfluidic Haptic Interface using Tunable Bead
Yanjun Chen Squeeze the Ball: Designing an Interactive Playground towards Aiding Social Activities of Children with Low-Function Autism
Yao Ding Morphic: Auto-Personalization on a Global Scale
Yao Xie CheXplain: Enabling Physicians to Explore and Understand Data-Driven, AI-Enabled Medical Imaging Analysis
Yapo Hermann Akpe Collective Support and Independent Learning with a Voice-Based Literacy Technology in Rural Communities
Yasamin Heshmat FamilyStories: Asynchronous Audio Storytelling for Family Members Across Time Zones
Yasemin Acar Listen to Developers! A Participatory Design Study on Security Warnings for Cryptographic APIs
Yasha Iravantchi Digital Ventriloquism: Giving Voice to Everyday Objects
Yasmeen Abdrabou The Role of Eye Gaze in Security and Privacy Applications: Survey and Future HCI Research Directions
Yasmin Majali Towards More Universal Wayfinding Technologies: Navigation Preferences Across Disabilities
Yating Shi Sensock: 3D Foot Reconstruction with Flexible Sensors
Yaxin Zhu RestoreVR: Generating Embodied Knowledge and Situated Experience of Dunhuang Mural Conservation via Interactive Virtual Reality
Yen Truong Towards Standardized Processes for Physical Therapists to Quantify Patient Rehabilitation
Yen-Kai Chen Miniature Haptics: Experiencing Haptic Feedback through Hand-based and Embodied Avatars
Yeu-Luen Chiu Gaiters: Exploring Skin Stretch Feedback on Legs for Enhancing Virtual Reality Experiences
Yi Zheng WeDA: Designing and Evaluating A Scale-driven Wearable Diagnostic Assessment System for Children with ADHD
Yi-Chen Lee A Skin-Stroke Display on the Eye-Ring Through Head-Mounted Displays
Yi-Chi Liao Button Simulation and Design via FDVV Models
Yi-Chieh Lee "I Hear You, I Feel You": Encouraging Deep Self-disclosure through a Chatbot
Yi-Hao Peng WalkingVibe: Reducing Virtual Reality Sickness and Improving Realism while Walking in VR using Unobtrusive Head-mounted Vibrotactile Feedback
Yi-Lin Chuang Exploring the Design Space of User-System Communication for Smart-home Routine Assistants
Yi-Shyuan Chiang Bridging the Virtual and Real Worlds: A Preliminary Study of Messaging Notifications in Virtual Reality
Yi-Shyuan Chiang Exploring the Design Space of User-System Communication for Smart-home Routine Assistants
Yibing Wang SleepBandits: Guided Flexible Self-Experiments for Sleep
Yichen Jia Venous Materials: Towards Interactive Fluidic Mechanisms
Yiding Liu Predicting and Diagnosing User Engagement with Mobile UI Animation via a Data-Driven Approach
Yifan Sun Introducing Gamettes: A Playful Approach for Capturing Decision-Making for Informing Behavioral Models
Yifang Li Towards A Taxonomy of Content Sensitivity and Sharing Preferences for Photos
Yihong Wang Crowdsourcing in China: Exploring the Work Experiences of Solo Crowdworkers and Crowdfarm Workers
Yin Li FDHelper: Assist Unsupervised Fraud Detection Experts with Interactive Feature Selection and Evaluation
Yinan Zheng Checklist Design Reconsidered: Understanding Checklist Compliance and Timing of Interactions
Ying Xu What Are You Talking To? Understanding Children's Perceptions of Conversational Agents
Ying-Ju Lin FoodFab: Creating Food Perception Illusions using Food 3D Printing
Yingqing Xu RestoreVR: Generating Embodied Knowledge and Situated Experience of Dunhuang Mural Conservation via Interactive Virtual Reality
Yinshuai Zhang ThermalRing: Gesture and Tag Inputs Enabled by a Thermal Imaging Smart Ring
Yiqiang Chen ThermalRing: Gesture and Tag Inputs Enabled by a Thermal Imaging Smart Ring
Yiqiang Chen WeDA: Designing and Evaluating A Scale-driven Wearable Diagnostic Assessment System for Children with ADHD
Yiqing Hua Characterizing Twitter Users Who Engage in Adversarial Interactions against Political Candidates
Yiwen Tang Zippro: The Design and Implementation of An Interactive Zipper
Yixin Wei Zippro: The Design and Implementation of An Interactive Zipper
Yixin Zou "It's a scavenger hunt": Usability of Websites' Opt-Out and Data Deletion Choices
Yixin Zou Examining Adoption and Abandonment of Security, Privacy, and Identity Theft Protection Practices
Yixuan Zhang Understanding the Use of Crisis Informatics Technology among Older Adults
Yla Tausczik "You Don't Have To Know My Past": How WeChat Moments Users Manage Their Evolving Self-Presentation
Ylana Lopez Is This An Ad? Automatically Disclosing Online Endorsements On YouTube With AdIntuition
Yngve Dahl Facilitating Democracy: Concerns from Participatory Design with Asymmetric Stakeholder Relations in Health Care
Yogesh Kumar Meena PV-Tiles: Towards Closely-Coupled Photovoltaic and Digital Materials for Useful, Beautiful and Sustainable Interactive Surfaces
Yohei Noguchi OMOY: A Handheld Robotic Gadget that Shifts its Weight to Express Emotions and Intentions
Yoichi Sato Support Strategies for Remote Guides in Assisting People with Visual Impairments for Effective Indoor Navigation
Yolande Strengers Adhering, Steering, and Queering: Treatment of Gender in Natural Language Generation
Yon Visell PneuSleeve: In-fabric Multimodal Actuation and Sensing in a Soft, Compact, and Expressive Haptic Sleeve
Yong Ma Sensock: 3D Foot Reconstruction with Flexible Sensors
Yong Ming Kow Be Water: Technologies in the Leaderless Anti-ELAB Movement in Hong Kong
Yong Wang VoiceCoach: Interactive Evidence-based Training for Voice Modulation Skills in Public Speaking
Yong Wang DFSeer: A Visual Analytics Approach to Facilitate Model Selection for Demand Forecasting
Yongle Zhang Engaging the Commons in Participatory Sensing: Practice, Problems, and Promise in the Context of Dockless Bikesharing
Yoo Jung Oh Effects of Persuasive Dialogues: Testing Bot Identities and Inquiry Strategies
Yoojung Kim "It Should Be a Game for Fun, Not Exercise": Tensions in Designing Health-Related Features for Pokémon GO
Yoonsang Kim Using Bayes' Theorem for Command Input: Principle, Models, and Applications
Yoshihiro Kawahara Kirigami Haptic Swatches: Design Methods for Cut-and-Fold Haptic Feedback Mechanisms
Yoshinobu Miyamoto Kirigami Haptic Swatches: Design Methods for Cut-and-Fold Haptic Feedback Mechanisms
Youn-Kyung Lim MirrorPad: Mirror on Touchpad for Direct Pen Interaction in the Laptop Environment
Youn-Kyung Lim Investigating User Expectations on the Roles of Family-shared AI Speakers
Young-Woo Park GUIComp: A GUI Design Assistant with Real-Time, Multi-Faceted Feedback
Youngtae Noh Toward Future-Centric Personal Informatics: Expecting Stressful Events and Preparing Personalized Interventions in Stress Management
Yu-Cheng Chang XRDirector: A Role-Based Collaborative Immersive Authoring System
Yu-Chun Chen Glissade: Generating Balance Shifting Feedback to Facilitate Auxiliary Digital Pen Input
Yu-Chun Grace Yen Decipher: An Interactive Visualization Tool for Interpreting Unstructured Design Feedback from Multiple Providers
Yu-Wei Wang Miniature Haptics: Experiencing Haptic Feedback through Hand-based and Embodied Avatars
Yuan Chen Understanding Viewport- and World-based Pointing with Everyday Smart Devices in Immersive Augmented Reality
Yuan Liang OralCam: Enabling Self-Examination and Awareness of Oral Health Using a Smartphone Camera
Yuanchun Shi MoveVR: Enabling Multiform Force Feedback in Virtual Reality using Household Cleaning Robot
Yuanchun Shi PalmBoard: Leveraging Implicit Touch Pressure in Statistical Decoding for Indirect Text Entry
Yuanchun Shi FrownOnError: Interrupting Responses from Smart Speakers by Facial Expressions
Yuanchun Shi EarBuddy: Enabling On-Face Interaction via Wireless Earbuds
Yuanyuan Feng Informing the Design of a Personalized Privacy Assistant for the Internet of Things
Yuanyuan Feng Remotely Shaping the View in Surgical Telementoring
Yuanzhe Chen DFSeer: A Visual Analytics Approach to Facilitate Model Selection for Demand Forecasting
Yuanzhi Cao An Exploratory Study of Augmented Reality Presence for Tutoring Machine Tasks
Yuchi Yahagi PneuModule: Using Inflatable Pin Arrays for Reconfigurable Physical Controls on Pressure-Sensitive Touch Surfaces
Yue Huang Amazon vs. My Brother: How Users of Shared Smart Speakers Perceive and Cope with Privacy Risks
Yue Huang The Burden of Ending Online Account Sharing
Yue Jiang ORCSolver: An Efficient Solver for Adaptive GUI Layout with OR-Constraints
Yue Jiang The Government's Dividend: Complex Perceptions of Social Media Misinformation in China
Yue Yin Awareness, Navigation, and Use of Feed Control Settings Online
Yuhan Luo TandemTrack: Shaping Consistent Exercise Experience by Complementing a Mobile App with a Smart Speaker
Yuhang Zhao Molder: An Accessible Design Tool for Tactile Maps
Yuhang Zhao The Effectiveness of Visual and Audio Wayfinding Guidance on Smartglasses for People with Low Vision
Yujiro Okuya Investigating Collaborative Exploration of Design Alternatives on a Wall-Sized Display
Yukang Yan FrownOnError: Interrupting Responses from Smart Speakers by Facial Expressions
Yukang Yan EarBuddy: Enabling On-Face Interaction via Wireless Earbuds
Yuliang Li Teddy: A System for Interactive Review Analysis
Yuling Sun Engaging the Commons in Participatory Sensing: Practice, Problems, and Promise in the Context of Dockless Bikesharing
Yulius Tjahjadi Celebrating Everyday Success: Improving Engagement and Motivation using a System for Recording Daily Highlights
Yulun Jiang Predicting and Diagnosing User Engagement with Mobile UI Animation via a Data-Driven Approach
Yumei Gan Connecting Distributed Families: Camera Work for Three-party Mobile Video Calls
Yuming Bai Virtually-Extended Proprioception: Providing Spatial Reference in VR through an Appended Virtual Limb
Yun Bin Zhang TurkEyes: A Web-Based Toolbox for Crowdsourcing Attention Data
Yun Han Automatic Annotation Synchronizing with Textual Description for Visualization
Yun Huang "I Hear You, I Feel You": Encouraging Deep Self-disclosure through a Chatbot
Yun Huang I'm All Eyes and Ears: Exploring Effective Locators for Privacy Awareness in IoT Scenarios
Yunan Chen Getting the Healthcare We Want: The Use of Online "Ask the Doctor" Platforms in Practice
Yunan Chen Right Information, Right Time, Right Place: Physical Alignment and Misalignment in Healthcare Practice
Yunbing Xing WeDA: Designing and Evaluating A Scale-driven Wearable Diagnostic Assessment System for Children with ADHD
Yung-Ju Chang A Conversation Analysis of Non-Progress and Coping Strategies with a Banking Task-Oriented Chatbot
Yung-Ju Chang Bridging the Virtual and Real Worlds: A Preliminary Study of Messaging Notifications in Virtual Reality
Yung-Ju Chang Exploring the Design Space of User-System Communication for Smart-home Routine Assistants
Yunpeng Song I'm All Eyes and Ears: Exploring Effective Locators for Privacy Awareness in IoT Scenarios
Yuntao Wang MoveVR: Enabling Multiform Force Feedback in Virtual Reality using Household Cleaning Robot
Yuntao Wang ThermalRing: Gesture and Tag Inputs Enabled by a Thermal Imaging Smart Ring
Yunyi Zhu CurveBoards: Integrating Breadboards into Physical Objects to Prototype Function in the Context of Form
Yuqian Sun PoCoPo: Handheld Pin-based Shape Display for Haptic Rendering in Virtual Reality
Yutika C. Kulwe Introducing Peripheral Awareness as a Neurological State for Human-computer Integration
Yutika Chandrashekhar Kulwe Neo-Noumena: Augmenting Emotion Communication
Yuxiang Huang Phasking on Paper: Accessing a Continuum of PHysically Assisted SKetchING
Yuxin Chen Wearable Microphone Jamming
Yuxing Wu Parenting with Alexa: Exploring the Introduction of Smart Speakers on Family Dynamics
Yuyu Lin It Is Your Turn: Collaborative Ideation With a Co-Creative Robot through Sketch
Yves Guiard How Relevant is Hick's Law for HCI?
Yvonne Vezzoli Exploring the Design Space for Parent-Child Reading
Zachary J. Moffa Prehabilitation: Care Challenges and Technological Opportunities
Zachary J. Moffa Relational Aspects in Patient-provider Interactions: A Facial Paralysis Case Study
Zachary Schmitt Opportunities for Enhancing Access and Efficacy of Peer Sponsorship in Substance Use Disorder Recovery
Zahra Ashktorab Mental Models of AI Agents in a Cooperative Game Setting
Zane Ma Measuring Identity Confusion with Uniform Resource Locators
Zekun Chang Kirigami Haptic Swatches: Design Methods for Cut-and-Fold Haptic Feedback Mechanisms
Zeyu Jin Music Creation by Example
Zezheng Feng DFSeer: A Visual Analytics Approach to Facilitate Model Selection for Demand Forecasting
Zezhong Wang Cheat Sheets for Data Visualization Techniques
Zhanna Sarsenbayeva Does Smartphone Use Drive our Emotions or vice versa? A Causal Analysis
Zhanna Sarsenbayeva "Hi! I am the Crowd Tasker" Crowdsourcing through Digital Voice Assistants
Zhaofei Ding Getting the Healthcare We Want: The Use of Online "Ask the Doctor" Platforms in Practice
Zheer Xu BiTipText: Bimanual Eyes-Free Text Entry on a Fingertip Keyboard
Zheng Zhang Race, Gender and Beauty: The Effect of Information Provision on Online Hiring Biases
Zhengyi Cao MoveVR: Enabling Multiform Force Feedback in Virtual Reality using Household Cleaning Robot
Zhengzhe Zhu Meta-AR-App: An Authoring Platform for Collaborative Augmented Reality in STEM Classrooms
Zhenhui Peng Exploring the Effects of Technological Writing Assistance for Support Providers in Online Mental Health Community
Zhicheng Liu Data-driven Multi-level Segmentation of Image Editing Logs
Zhicheng Liu Techniques for Flexible Responsive Visualization Design
Zhicong Lu The Government's Dividend: Complex Perceptions of Social Media Misinformation in China
Zhida Sun VoiceCoach: Interactive Evidence-based Training for Voice Modulation Skills in Public Speaking
Zhijing Li Wearable Microphone Jamming
Zhijing Xiao RestoreVR: Generating Embodied Knowledge and Situated Experience of Dunhuang Mural Conservation via Interactive Virtual Reality
Zhixian Lin Automatic Annotation Synchronizing with Textual Description for Visualization
Zhiyong Chen Sensock: 3D Foot Reconstruction with Flexible Sensors
Zhongmin Cai I'm All Eyes and Ears: Exploring Effective Locators for Privacy Awareness in IoT Scenarios
Zhongping Zhang FDHelper: Assist Unsupervised Fraud Detection Experts with Interactive Feature Selection and Evaluation
Zhou Yu Effects of Persuasive Dialogues: Testing Bot Identities and Inquiry Strategies
Zhujun Fang OralCam: Enabling Self-Examination and Awareness of Oral Health Using a Smartphone Camera
Zhutian Chen Augmenting Static Visualizations with PapARVis Designer
Zhuying Li Next Steps for Human-Computer Integration
Ziang Xiao If I Hear You Correctly: Building and Evaluating Interview Chatbots with Active Listening Skills
Zichao (Tyson) Chen MoveVR: Enabling Multiform Force Feedback in Virtual Reality using Household Cleaning Robot
Zihan Wu Callisto: Capturing the "Why" by Connecting Conversations with Computational Narratives
Zijian Xie MRAT: The Mixed Reality Analytics Toolkit
Zikun Yang FamilyStories: Asynchronous Audio Storytelling for Family Members Across Time Zones
Ziming Wu Predicting and Diagnosing User Engagement with Mobile UI Animation via a Data-Driven Approach
Zipeng Liu Data-driven Multi-level Segmentation of Image Editing Logs
Ziv Epstein Will the Crowd Game the Algorithm? Using Layperson Judgments to Combat Misinformation on Social Media by Downranking Distrusted Sources
Ziwei Gu Silva: Interactively Assessing Machine Learning Fairness Using Causality
Ziyan Zhu ThreadSense: Locating Touch on an Extremely Thin Interactive Thread
Ziyi Liu Meta-AR-App: An Authoring Platform for Collaborative Augmented Reality in STEM Classrooms
Ziyue Li Opportunities and Challenges in Involving Users in Project-Based HCI Education
Zoe Banks Gross Co-designing Digital Tools to Enhance Speech and Language Therapy Training in Ghana
Zoe Jeffery Me vs. Super(wo)man: Effects of Customization and Identification in a VR Exergame
Zoya Bylinskii ICONATE: Automatic Compound Icon Generation and Ideation
Zoya Bylinskii TurkEyes: A Web-Based Toolbox for Crowdsourcing Attention Data
Zu Weinger Designing Trans Technology: Defining Challenges and Envisioning Community-Centered Solutions
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