List of Papers by Authors @ CHI 2022

A list of all papers by authors who have published in the 'Papers' track at CHI 2022.

*The original data has some incorrectly-coded characters, which might cause umlauts and other variations to appear scrambled. Middle names have been dropped to avoid duplicate entries.



Want to have a look at other CHI 2022 statistics?
WhatTheHCI.com/chi22

Note: This list is not official. The data presented here has been obtained by parsing the list of papers. Some data has been cleaned, but there could still be inconsistencies.

Author Paper Title
Aafaq Sabir Hey Alexa, Who Am I Talking to?: Analyzing Users’ Perception and Awareness Regarding Third-party Alexa Skills
Aakar Gupta InfraredTags: Embedding Invisible AR Markers and Barcodes Using Low-Cost, Infrared-Based 3D Printing and Imaging Tools
Aare Puussaar Exploring the Role of Paradata in Digitally Supported Qualitative Co-Research
Aaron Donsbach Discovering the Syntax and Strategies of Natural Language Programming with Generative Language Models
Aaron J. Horowitz Design (not) Lost in Translation: A Case Study of an Intimate-Space Socially Assistive ‘Robot’ for Emotion Regulation
Aaron Shaw The social embeddedness of peer production: A comparative qualitative analysis of three Indian language Wikipedia editions
Aaron Steinfeld Recentering Reframing as an RtD Contribution: The Case of Pivoting from Accessible Web Tables to a Conversational Internet
Aarti Israni The Village: Infrastructuring Community-based Mentoring to Support Adults Experiencing Poverty
Abdallah El Ali Understanding and Designing Avatar Biosignal Visualizations for Social Virtual Reality Entertainment
Abdelkareem Bedri SilentSpeller: Towards mobile, hands-free, silent speech text entry using electropalatography
Abhay Kumar Aggarwal Designing Tools and Interfaces for Ecological Restoration: An Investigation into the Opportunities and Constraints for Technological Interventions
Abigail C Durrant Investigating Daily Practices of Self-care to Inform the Design of Supportive Health Technologies for Living and Ageing Well with HIV
Abigail Zimmermann-Niefield Reflection in Theory and Reflection in Practice: An Exploration of the Gaps in Reflection Support among Personal Informatics Apps
Abigale Stangl Exploring Interactive Sound Design for Auditory Websites
Abraham Bernstein Capable but Amoral? Comparing AI and Human Expert Collaboration in Ethical Decision Making
Abraham Glasser Analyzing Deaf and Hard-of-Hearing Users' Behavior, Usage, and Interaction with a Personal Assistant Device that Understands Sign-Language Input
Abul Al Arabi Mobiot: Augmenting everyday objects into moving IoT devices using 3D printed attachments generated by demonstration
Acar Tamersoy Trauma-Informed Computing: Towards Safer Technology Experiences for All
Adalberto L. Simeone Immersive Speculative Enactments: Bringing Future Scenarios and Technology to Life Using Virtual Reality
Adam Bates Users Can Deduce Sensitive Locations Protected by Privacy Zones on Fitness Tracking Apps
Adam Fourney Exploring Interactive Sound Design for Auditory Websites
Adam J Aviv Users Can Deduce Sensitive Locations Protected by Privacy Zones on Fitness Tracking Apps
Adam Maus Polite or Direct? Conversation Design with Politeness Theory on a Smart Display for Older Adults
Adam Perer How Child Welfare Workers Reduce Racial Disparities in Algorithmic Decisions
Adam Perer Improving Human-AI Partnerships in Child Welfare: Understanding Worker Practices, Challenges, and Desires for Algorithmic Decision Support
Adam Pockett Light in Light Out (LiLo) Displays: Harvesting and Manipulating Light to Provide Novel Forms of Communication
Aditi Dhabalia Toward User-Driven Algorithm Auditing: Investigating Users' Strategies for Uncovering Harmful Algorithmic Behavior
Aditi Maheshwari Designing Tools and Interfaces for Ecological Restoration: An Investigation into the Opportunities and Constraints for Technological Interventions
Aditi Maheshwari Towards Decomposable Interactive Systems: Design of a Backyard-Degradable Wireless Heating Interface
Aditya Acharya Rediscovering Affordance: A Reinforcement Learning Perspective
Aditya Bharadwaj Flud: A Hybrid Crowd–Algorithm Approach for Visualizing Biological Networks
Aditya Kusupati ProtoSound: A Personalized and Scalable Sound Recognition System for Deaf and Hard-of-Hearing Users
Aditya Shekhar Nittala Next Steps for Epidermal Computing: Opportunities and Challenges for Soft On-Skin Devices
Aditya Vashistha "It Matches My Worldview": Examining Perceptions and Attitudes Around Fake Videos
Aditya Vashistha Accost, Accede, or Amplify: Attitudes towards COVID-19 Misinformation on WhatsApp in India
Aditya Vashistha Feeling Proud, Feeling Embarrassed: Experiences of Low-income Women with Crowd Work
Adnan Karim Augmented Reality and Robotics: A Survey and Taxonomy for AR-enhanced Human-Robot Interaction and Robotic Interfaces
Adrià Altarriba Bertran Co-Imagining the Future of Playable Cities: A Bottom-Up, Multi-Stakeholder Speculative Inquiry into the Playful Potential of Urban Technology
Adrian Friday Have We Taken On Too Much?: A Critical Review of the Sustainable HCI Landscape
Adrian Holzer The Digital Landscape of Nudging: A Systematic Literature Review of Empirical Research on Digital Nudges
Adrian K Clear Negotiating sustainable futures in communities through participatory speculative design and experiments in living
Adrian Preussner Care Workers making use of Robots: Results of a 3 month Study on Human-Robot-Interaction within a Care Home
Adriel Yeo Understanding User Experiences Across VR Walking-in-place Locomotion Methods
Adrien Bruyat Situational Recommender: Are You On the Spot, Refining Plans, or Just Bored?
Advait Sarkar "It's Freedom to Put Things Where My Mind Wants": Understanding and Improving the User Experience of Structuring Data in Spreadsheets
Afsaneh Razi Understanding the Digital Lives of Youth: Analyzing Media Shared within Safe Versus Unsafe Private Conversations on Instagram
Agathe Balayn How can Explainability Methods be Used to Support Bug Identification in Computer Vision Models?
Agnieszka Kitkowska Online Terms & Conditions: Improving User Engagement, Awareness and Satisfaction through UI Design
Ahmad Taka InfraredTags: Embedding Invisible AR Markers and Barcodes Using Low-Cost, Infrared-Based 3D Printing and Imaging Tools
Ahmed Kharrufa Participatory Design Goes to School: Co-Teaching as a Form of Co-Design for Educational Technology
Ahmed Shams "Your Eyes Say You Have Used This Password Before": Identifying Password Reuse from Gaze Behavior and Keystroke Dynamics
Aidan Kehoe Creating and Augmenting Keyboards for Extended Reality with the Keyboard Augmentation Toolkit
Airi Lampinen Vulnerability as an ethical stance in soma design processes
Akhter Al Amin Design and Evaluation of Hybrid Search for American Sign Language to English Dictionaries: Making the Most of Imperfect Sign Recognition
Akhter Al Amin Watch It, Don't Imagine It: Creating a Better Caption-Occlusion Metric by Collecting More Ecologically Valid Judgments from DHH Viewers
Akshat Kumar InfraredTags: Embedding Invisible AR Markers and Barcodes Using Low-Cost, Infrared-Based 3D Printing and Imaging Tools
Alan Whone Exploring Perceptions of Cross-Sectoral Data Sharing with People with Parkinson’s
Alaul Islam Preferences and Effectiveness of Sleep Data Visualizations for Smartwatches and Fitness Bands
Alberto A. P. Cattaneo Mixplorer: Scaffolding Design Space Exploration through Genetic Recombination of Multiple Peoples' Designs to Support Novices' Creativity
Alberto Alvarez-Martin Intermittent Control as a Model of Mouse Movements
Albrecht Schmidt 'It Is Not Always Discovery Time': Four Pragmatic Approaches in Designing AI Systems
Albrecht Schmidt Automating Contextual Privacy Policies: Design and Evaluation of a Production Tool for Digital Consumer Privacy Awareness
Albrecht Schmidt Remote VR Studies - A Framework For Running Virtual Reality Studies Remotely Via Participant-Owned HMDs
Albrecht Schmidt There Is No First- or Third-Person View in Virtual Reality: Understanding the Perspective Continuum
Aleesha Hamid What are you thinking?: Using CBT and Storytelling to Improve Mental Health Among College Students
Alejandra C. Gonzalez Unpacking the Complexities of Community-led Violence Prevention Work
Alejandra Molina Discovering the Syntax and Strategies of Natural Language Programming with Generative Language Models
Alejandra Rodriguez Vega A Study of Solar Cooking: Exploring Climate-Resilient Food Preparation and Opportunities for HCI
Aleksandra Sarcevic Towards Dynamic Checklists: Understanding Contexts of Use and Deriving Requirements for Context-Driven Adaptation
Alemitu Mequanint Bezabih The Challenge of (Non-)Disclosure: Exploring the Lived Experience of Ethiopian Adolescents with HIV and Their Attitudes Toward Technology
Alena Denisova The Effects of a Soundtrack on Board Game Player Experience
Alessandra Luz "I Don't Want To Shoot The Android': Players Translate Real-Life Moral Intuitions to In-Game Decisions in Detroit: Become Human
Alessandra Semeraro Visualizing Instructions for Physical Training: Exploring Visual Cues to Support Movement Learning from Instructional Videos
Alessandro Bozzon Great Chain of Agents: The Role of Metaphorical Representation of Agents in Conversational Crowdsourcing
Alessandro Bozzon How can Explainability Methods be Used to Support Bug Identification in Computer Vision Models?
Alessandro Soro From Collaborative Habituation to Everyday Togetherness: A Long-term Study of Use of the Messaging Kettle
Alessia Cecchet Design (not) Lost in Translation: A Case Study of an Intimate-Space Socially Assistive ‘Robot’ for Emotion Regulation
Alessia Eletta Coppi Mixplorer: Scaffolding Design Space Exploration through Genetic Recombination of Multiple Peoples' Designs to Support Novices' Creativity
Alex Bäuerle Symphony: Composing Interactive Interfaces for Machine Learning
Alex Bowyer Human-GDPR Interaction: Practical Experiences of Accessing Personal Data
Alex C Williams "I Didn't Know I Looked Angry": Characterizing Observed Emotion and Reported Affect at Work
Alex C Williams Mobilizing Crowdwork: A Systematic Assessment of the Mobile Usability of HITs
Alex daSilva COVID Student Study: A Year in the Life of College Students during the COVID-19 Pandemic Through the Lens of Mobile Phone Sensing
Alex Endert Supporting the Contact Tracing Process with WiFi Location Data: Opportunities and Challenges
Alex Hanna When is ML data good?: Valuing in Public Health Datafication
Alex Jiahong Lu Making Space for Cultural Infrastructure: The Breakdown and Maintenance Work of Independent Movie Theaters During Crisis
Alex Jiahong Lu The Village: Infrastructuring Community-based Mentoring to Support Adults Experiencing Poverty
Alex Kass How Experienced Designers of Enterprise Applications Engage AI as a Design Material
Alex Leavitt Mindsets Matter: How Beliefs About Facebook Moderate the Association Between Time Spent and Well-Being
Alex Olwal Hidden Interfaces for Ambient Computing: Enabling Interaction in Everyday Materials through High-brightness Visuals on Low-cost Matrix Displays
Alex Olwal ProtoSound: A Personalized and Scalable Sound Recognition System for Deaf and Hard-of-Hearing Users
Alex Olwal SilentSpeller: Towards mobile, hands-free, silent speech text entry using electropalatography
Alex S Taylor A study of UX Practitioners Roles in Designing Real-World, Enterprise ML Systems
Alexa Batino "It Matches My Worldview": Examining Perceptions and Attitudes Around Fake Videos
Alexa F Siu Slide-Tone and Tilt-Tone: 1-DOF Haptic Techniques for Conveying Shape Characteristics of Graphs to Blind Users
Alexa F Siu Supporting Accessible Data Visualization Through Audio Data Narratives
Alexa Frank What Pronouns for Pepper? A Critical Review of Gender/ing in Research
Alexa K Bushinski Towards Modeling of Virtual Reality Welding Simulators to promote Accessible and Scalable Training
Alexander Boden Elements of XR Prototyping: Characterizing the Role and Use of Prototypes in Augmented and Virtual Reality Design
Alexander Boltz Algorithmic Management Reimagined For Workers and By Workers: Centering Worker Well-Being in Gig Work
Alexander Chen Hand Interfaces: Using Hands to Imitate Objects in AR/VR for Expressive Interactions
Alexander Erlei For What It's Worth: Humans Overwrite Their Economic Self-Interest to Avoid Bargaining With AI Systems
Alexander Ivanov One Week in the Future: Previs Design Futuring for HCI Research
Alexander Nolte The CAT Effect: Exploring the Impact of Casual Affective Triggers on Online Surveys' Response Rates
Alexander Plopski Seeing Colours: Addressing Colour Vision Deficiency with Vision Augmentations using Computational Glasses
Alexandra Covaci Keep the VRhythm Going: a Musician-Centred Study Investigating How Virtual Reality Can Support Creative Musical Practice
Alexandra J Kitson Virtual Transcendent Dream: Empowering People through Embodied Flying in VR
Alexandra Papoutsaki Designing Flexible Longitudinal Regimens: Supporting Clinician Planning for Discontinuation of Psychiatric Drugs
Alexandra To Interactive Fiction Provotypes for Coping with Interpersonal Racism
Alexandra W.D. Bremers XR-OOM: MiXed Reality driving simulation with real cars for research and design
Alexandre Ciorascu Passages: Interacting with Text Across Documents
Alexis A Samoylov Roman: Making Everyday Objects Robotically Manipulable with 3D-Printable Add-on Mechanisms
Alexis Gordon Design and Evaluation of Hybrid Search for American Sign Language to English Dictionaries: Making the Most of Imperfect Sign Recognition
Alexis Hiniker “I Don't Even Remember What I Read”: How Design Influences Dissociation on Social Media
Alexis Hiniker Monitoring Screen Time or Redesigning It? Two Approaches to Supporting Intentional Social Media Use
Ali Askari Consent in the Age of AR: Investigating The Comfort With Displaying Personal Information in Augmented Reality
Ali Sarvghad Investigating Perceptual Biases in Icon Arrays
Ali Sarvghad Supporting Serendipitous Discovery and Balanced Analysis of Online Product Reviews with Interaction-Driven Metrics and Bias-Mitigating Suggestions
Ali Shokoufandeh Interaction with Touch-Sensitive Knitted Fabrics: User Perceptions and Everyday Use Experiments
Alia Cummings Experiences of Harm, Healing, and Joy among Black Women and Femmes on Social Media
Alice Bagley Trust, Reciprocity, and the Role of Timebanks as Intermediaries: Design Implications for Addressing Healthcare Transportation Barriers
Alice Wou Transitioning Toward Independence: Enhancing Collaborative Self-Management of Children with Type 1 Diabetes
Alicia DeVos Toward User-Driven Algorithm Auditing: Investigating Users' Strategies for Uncovering Harmful Algorithmic Behavior
Alida T. Muongchan VoxLens: Making Online Data Visualizations Accessible with an Interactive JavaScript Plug-In
Alisa Frik Users' Expectations About and Use of Smartphone Privacy and Security Settings
Alisha Pradhan Adopting Diffractive Reading to Advance HCI Research: A Case Study on Technology for Aging
Alli Fam Examining Narrative Sonification: Using First-Person Retrospection Methods to Translate Radio Production to Interaction Design
Allison Anderson ARGONAUT: Female Centric Design for Heart Health Monitoring
Allison McDonald Trauma-Informed Computing: Towards Safer Technology Experiences for All
Ally Salvino Towards Sign Language-Centric Design of ASL Survey Tools
Ally Suarez Much Realistic, Such Wow! A Systematic Literature Review of Realism in Digital Games
Aloha Hufana Ambe From Collaborative Habituation to Everyday Togetherness: A Long-term Study of Use of the Messaging Kettle
Alon Ilsar Infosonics: Accessible Infographics for People who are Blind using Sonification and Voice
Alria Williams Predictable Robots for Autistic Children — Variance in Robot Behaviour, Idiosyncrasies in Autistic Children’s Characteristics, and Child–Robot Engagement
Alyssa M Alcorn Predictable Robots for Autistic Children — Variance in Robot Behaviour, Idiosyncrasies in Autistic Children’s Characteristics, and Child–Robot Engagement
Amalia Riegelhuth Visualization Accessibility in the Wild: Challenges Faced by Visualization Designers
Amama Mahmood Owning Mistakes Sincerely: Strategies for Mitigating AI Errors
Aman Malhotra FAR: End-to-End Vibrotactile Distributed System Designed to Facilitate Affect Regulation in Children Diagnosed with Autism Spectrum Disorder Through Slow Breathing
Amanda Baughan “I Don't Even Remember What I Read”: How Design Influences Dissociation on Social Media
Amanda Baughan Monitoring Screen Time or Redesigning It? Two Approaches to Supporting Intentional Social Media Use
Amanda Lazar Adopting Diffractive Reading to Advance HCI Research: A Case Study on Technology for Aging
Amanda Lazar Barriers to Online Dementia Information and Mitigation
Amanda Lazar MyMove: Facilitating Older Adults to Collect In-Situ Activity Labels on a Smartwatch with Speech
Amanda Rose Yuile Users Can Deduce Sensitive Locations Protected by Privacy Zones on Fitness Tracking Apps
Amanda Swearngin Towards Complete Icon Labeling in Mobile Applications
Amanda Woodward "It's Kind of Like Code-Switching": Black Older Adults' Experiences with a Voice Assistant for Health Information Seeking
Amartya Banerjee TunePad Playbooks: Designing Computational Notebooks for Creative Music Coding
Amber Horvath Understanding How Programmers Can Use Annotations on Documentation
Amber Xie Math Augmentation: How Authors Enhance the Readability of Formulas using Novel Visual Design Practices
Amir Jahanlou Katika: An End-to-End System for Authoring Amateur Explainer Motion Graphics Videos
Amogh Joshi Audio Matters Too: How Audial Avatar Customization Enhances Visual Avatar Customization
Amrit Patnaik “Guilty of Talking Too Much”: How Psychotherapists Gamify Therapy
Amy Bruckman Understanding Perceptions of AI-Mediated Email Writing]{Will AI Console Me when I Lose my Pet? Understanding Perceptions of AI-Mediated Email Writing}
Amy E. Worth Juvenile Graphical Perception: A Comparison between Children and Adults
Amy J Ko An Exploratory Study of Sharing Strategic Programming Knowledge
Amy J Ko Family as a Third Space for AI Literacies: How do children and parents learn about AI together?
Amy Nagle Bringing Patient Mannequins to Life: 3D Projection Enhances Nursing Simulation
Amy Pavel Tech Help Desk: Long-term Support for Local Entrepreneurs Addressing Everyday Computing Challenges
Amy Rechkemmer When Confidence Meets Accuracy: Exploring the Effects of Multiple Performance Indicators on Trust in Machine Learning Models
Amy Traylor Slabforge: Design Software for Slab-Based Ceramics
Amy X. Zhang Designing Word Filter Tools for Creator-led Comment Moderation
Ana M Villanueva Towards Modeling of Virtual Reality Welding Simulators to promote Accessible and Scalable Training
Ana Paula Chaves Chatbots Language Design: the Influence of Language Variation on User Experience with Tourist Assistant Chatbots
Anam Ahmad Khan GAVIN: Gaze-Assisted Voice-Based Implicit Note-taking
Anam Ahmad Khan Integrating Gaze and Speech for Enabling Implicit Interactions
Anam Ahmad Khan To Type or To Speak? The Effect of Input Modality on Text Understanding During Note-taking
Anamara Ritt Olson When Worlds Collide: Boundary Management of Adolescent and Young Adult Childhood Cancer Survivors and Caregivers
Ananya Bhattacharjee Meeting Users Where They Are: User-centered Design of an Automated Text Messaging Tool to Support the Mental Health of Young Adults
Ananya Ipsita ScalAR: Authoring Semantically Adaptive Augmented Reality Experiences in Virtual Reality
Ananya Ipsita Towards Modeling of Virtual Reality Welding Simulators to promote Accessible and Scalable Training
Anastasia Bezerianos Preferences and Effectiveness of Sleep Data Visualizations for Smartwatches and Fitness Bands
Anastasia Kuzminykh Mobilizing Crowdwork: A Systematic Assessment of the Mobile Usability of HITs
Anastasia Schaadhardt “I Don't Even Remember What I Read”: How Design Influences Dissociation on Social Media
Anat Caspi Maptimizer: Using Optimization to Tailor Tactile Maps to Users Needs
Anders Sundnes Løvlie Sensitive Pictures: Emotional Interpretation in the Museum
André Ourednik AI beyond Deus ex Machina - Reimagining Intelligence in Future Cities with Urban Experts
André R.B. Santos Investigating the Tradeoffs of Everyday Text-Entry Collection Methods
André Rodrigues Investigating the Tradeoffs of Everyday Text-Entry Collection Methods
Andrea Batch ReLive: Bridging In-Situ and Ex-Situ Visual Analytics for Analyzing Mixed Reality User Studies
Andrea Baumann There Is No First- or Third-Person View in Virtual Reality: Understanding the Perspective Continuum
Andrea Beretta Understanding the Impact of Explanations on Advice-Taking: a User Study for AI-based Clinical Decision Support Systems
Andrea Bianchi MyDJ: Sensing Food Intakes with an Attachable on Your Eyeglass Frame
Andrea Bianchi SpinOcchio: Understanding Haptic-Visual Congruency of Skin-Slip in VR with a Dynamic Grip Controller
Andrea G Parker Community Dynamics in Technospiritual Interventions: Lessons Learned from a Church-based mHealth Pilot
Andrea G Parker Investigating Older Adults’ Attitudes towards Crisis Informatics Tools: Opportunities for Enhancing Community Resilience during Disasters
Andrea G Parker Radical Futures: Supporting Community-Led Design Engagements through an Afrofuturist Speculative Design Toolkit
Andrea G Parker Shifting Trust: Examining How Trust and Distrust Emerge, Transform, and Collapse in COVID-19 Information Seeking
Andrea Gauthier I Don’t Usually Listen, I Read: How Different Learner Groups Process Game Feedback
Andrea Gauthier Manipulating Interface Design Features Affects Children’s Stop-and-Think Behaviours in a Counterintuitive-Problem Game
Andrea Papenmeier How Accurate Does It Feel? - Human Perception of Different Types of Classification Mistakes
Andrea Revesz I Don’t Usually Listen, I Read: How Different Learner Groups Process Game Feedback
Andrea Schankin Psychometric Properties of the User Experience Questionnaire (UEQ)
Andreas Balaskas Public Views on Digital COVID-19 Certificates: a Mixed Methods User Study
Andreas Bulling Designing for Noticeability: The Impact of Visual Importance on Desktop Notifications
Andreas Bulling Understanding, Addressing, and Analysing Digital Eye Strain in Virtual Reality Head-Mounted Displays
Andreas Peetz STRAIDE: A Research Platform for Shape-Changing Spatial Displays based on Actuated Strings
Andreas Rene Fender Causality-preserving Asynchronous Reality
Andreas Rene Fender TapType: Ten-finger text entry on everyday surfaces via Bayesian inference
Andreea Danielescu Designing Tools and Interfaces for Ecological Restoration: An Investigation into the Opportunities and Constraints for Technological Interventions
Andreea Danielescu Iterative Design of Gestures During Elicitation: Understanding the Role of Increased Production
Andreea Danielescu Towards Decomposable Interactive Systems: Design of a Backyard-Degradable Wireless Heating Interface
Andrés Lucero Adorned in Memes: Exploring the Adoption of Social Wearables in Nordic Student Culture
Andrés Lucero Mold-It: Understanding how Physical Shapes affect Interaction with Handheld Freeform Devices
Andrés Monroy-Hernández Understanding Augmented Reality in Activism
Andres S. Bustamante "Elinor’s Talking to Me!": Integrating Conversational AI into Children’s Science Narrative Programming
Andrew Campbell COVID Student Study: A Year in the Life of College Students during the COVID-19 Pandemic Through the Lens of Mobile Phone Sensing
Andrew Capener Perceiving Affordances Differently: The Unintended Consequences When Young Autistic Adults Engage with Social Media
Andrew Carl Dwyer Zoom Obscura: Counterfunctional Design for Video-Conferencing
Andrew Coeytaux “Guilty of Talking Too Much”: How Psychotherapists Gamify Therapy
Andrew D Wilson DreamStream: Immersive and Interactive spectating in VR
Andrew Head From Who You Know to What You Read: Augmenting Scientific Recommendations with Implicit Social Networks
Andrew Head Math Augmentation: How Authors Enhance the Readability of Formulas using Novel Visual Design Practices
Andrew Howes Computational Rationality as a Theory of Interaction
Andrew Howes Rediscovering Affordance: A Reinforcement Learning Perspective
Andrew J Thomas Keep the VRhythm Going: a Musician-Centred Study Investigating How Virtual Reality Can Support Creative Musical Practice
Andrew Kuznetsov Templates and Trust-o-meters: Towards a widely deployable indicator of trust in Wikipedia
Andrew M Sherrill Perspectives on Integrating Trusted Other Feedback in Therapy for Veterans with PTSD
Andrew Macvean Understanding How Programmers Can Use Annotations on Documentation
Andrew P. McPherson Super Size Me: Interface Size, Identity and Embodiment in Digital Musical Instrument Design
Andrew Spielberg Digital Fabrication of Pneumatic Actuators with Integrated Sensing by Machine Knitting
Andrey Krekhov Interpolating Happiness: Understanding the Intensity Gradations of Face Emojis Across Cultures
Andriana Boudouraki Mediated Visits: Longitudinal Domestic Dwelling with Mobile Robotic Telepresence
Andrii Matviienko BikeAR: Understanding Cyclists' Crossing Decision-Making at Uncontrolled Intersections using Augmented Reality
Andrii Matviienko Reducing Virtual Reality Sickness for Cyclists in VR Bicycle Simulators
Andrii Matviienko SkyPort: Investigating 3D Teleportation Methods in Virtual Environments
Andrii Matviienko Smooth as Steel Wool: Effects of Visual Stimuli on the Haptic Perception of Roughness in Virtual Reality
Andy Boucher Yo–Yo Machines: Self-Build Devices that Support Emotional Connections
Andy Cockburn More Errors vs. Longer Commands: The Effects of Repetition and Reduced Expressiveness on Input Interpretation Error, Learning, and User Preference
Andy Cockburn Probability Weighting in Interactive Decisions: Evidence for Overuse of Bad Assistance, Underuse of Good Assistance
Andy Kong ControllerPose: Inside-Out Body Capture with VR Controller Cameras
Andy Sheen Yo–Yo Machines: Self-Build Devices that Support Emotional Connections
Angad Srivastava Towards a Unified and Efficient Command Selection Mechanism for Touch-Based Devices Using Soft Keyboard Hotkeys
Ángel Alexander Cabrera Symphony: Composing Interactive Interfaces for Machine Learning
Angela Anqi Chen “A Second Voice”: Investigating Opportunities and Challenges for Interactive Voice Assistants to Support Home Health Aides
Angela Brown Wilson The Village: Infrastructuring Community-based Mentoring to Support Adults Experiencing Poverty
Angela Fessl Designing for Knowledge Construction to Facilitate the Uptake of Open Science: Laying out the Design Space
Angelika Strohmayer Forgetting Practices in the Data Sciences
Angie Boggust Shared Interest: Measuring Human-AI Alignment to Identify Recurring Patterns in Model Behavior
Angie Zhang Algorithmic Management Reimagined For Workers and By Workers: Centering Worker Well-Being in Gig Work
Anhong Guo CollabAlly: Accessible Collaboration Awareness in Document Editing
Anhong Guo ImageExplorer: Multi-Layered Touch Exploration to Encourage Skepticism Towards Imperfect AI-Generated Image Captions
Anik Das ‘ShishuShurokkha’: A Transformative Justice Approach for Combating Child Sexual Abuse in Bangladesh
Aniket Kittur Crystalline: Lowering the Cost for Developers to Collect and Organize Information for Decision Making
Aniket Kittur From Who You Know to What You Read: Augmenting Scientific Recommendations with Implicit Social Networks
Aniket Kittur Scaling Creative Inspiration with Fine-Grained Functional Facets of Product Ideas
Aniket Kittur Templates and Trust-o-meters: Towards a widely deployable indicator of trust in Wikipedia
Anil Ufuk Batmaz The Effect of the Vergence-Accommodation Conflict on Virtual Hand Pointing in Immersive Displays
Anind K Dey TypeOut: Leveraging Just-in-Time Self-Affirmation for Smartphone Overuse Reduction
Anke Brocker Shaping Textile Sliders: An Evaluation of Form Factors and Tick Marks for Textile Sliders
Anke Lehmann Where Should We Put It? Layout and Placement Strategies of Documents in Augmented Reality for Collaborative Sensemaking
Anke M. Brock CandyFly: Bringing fun to drone pilots with disabilities through adapted and adaptable interactions
Anke Verena Reinschluessel Haptic Fidelity Framework: Defining the Factors of Realistic Haptic Feedback for Virtual Reality
Ankur Bachchan FakeForward: Using Deepfake Technology for Feedforward Learning
Ann Huang Proxemics for Human-Agent Interaction in Augmented Reality
Ann Loomis Bringing Patient Mannequins to Life: 3D Projection Enhances Nursing Simulation
Anna Amato "I happen to be one of 47.8%": Social-Emotional and Data Reasoning in Middle School Students’ Comics about Friendship
Anna Kantosalo Adorned in Memes: Exploring the Adoption of Social Wearables in Nordic Student Culture
Anna Kawakami How Child Welfare Workers Reduce Racial Disparities in Algorithmic Decisions
Anna Kawakami Improving Human-AI Partnerships in Child Welfare: Understanding Worker Practices, Challenges, and Desires for Algorithmic Decision Support
Anna R. L. Carter Can't Touch This: Rethinking Public Technology in a COVID-19 Era
Anna Spagnolli How to get away with cyberattacks: An argumentative approach to cyberattacks’ legitimization by common users
Anna Ståhl Making New Worlds - Transformative Becomings with Soma Design
Anna Ståhl Unpacking Non-Dualistic Design: the Soma Design Case
Anna Ståhl Validity and Rigour in Soma Design - Sketching with the Soma
Annalorena Scarcia How to get away with cyberattacks: An argumentative approach to cyberattacks’ legitimization by common users
Anne Marie Piper Co11ab: Augmenting Accessibility in Synchronous Collaborative Writing for People with Vision Impairments
Anne Marie Piper Design and Evaluation of Accessible Collaborative Writing Techniques for People with Vision Impairments
Anne Roudaut FabricatINK: Personal Fabrication of Bespoke Displays Using Electronic Ink from Upcycled E Readers
Anne Roudaut Mold-It: Understanding how Physical Shapes affect Interaction with Handheld Freeform Devices
Anne Roudaut Multifractal Mice: Inferring Task Engagement and Dimensions of Readiness-to-hand from Hand Movement
Anne Spencer Ross A Large-Scale Longitudinal Analysis of Missing Label Accessibility Failures in Android Apps
Annie Sidotam "It Matches My Worldview": Examining Perceptions and Attitudes Around Fake Videos
Anthony Li Visualizing Urban Accessibility: Investigating Multi-Stakeholder Perspectives through a Map-based Design Probe Study
Anthony Tang Designing Visuo-Haptic Illusions with Proxies in Virtual Reality: Exploration of Grasp, Movement Trajectory and Object Mass
Anthony Tang Press A to Jump: Design Strategies for Video Game Learnability
Anthony Teachey Family Learning Talk in AI Literacy Learning Activities
Anthony Tomasic Recentering Reframing as an RtD Contribution: The Case of Pivoting from Accessible Web Tables to a Conversational Internet
Antonietta Maria Grasso Situational Recommender: Are You On the Spot, Refining Plans, or Just Bored?
Antonio Hardan FAR: End-to-End Vibrotactile Distributed System Designed to Facilitate Affect Regulation in Children Diagnosed with Autism Spectrum Disorder Through Slow Breathing
Antonio Krüger Designing Visuo-Haptic Illusions with Proxies in Virtual Reality: Exploration of Grasp, Movement Trajectory and Object Mass
Antti Keurulainen Rediscovering Affordance: A Reinforcement Learning Perspective
Antti Oulasvirta Computational Rationality as a Theory of Interaction
Antti Oulasvirta Investigating Positive and Negative Qualities of Human-in-the-Loop Optimization for Designing Interaction Techniques
Antti Oulasvirta Rediscovering Affordance: A Reinforcement Learning Perspective
Anuj Gautam “It Basically Started Using Me:” An Observational Study of Password Manager Usage
Anupam Das Hey Alexa, Who Am I Talking to?: Analyzing Users’ Perception and Awareness Regarding Third-party Alexa Skills
Anupriya Tuli Rethinking Menstrual Trackers Towards Period-Positive Ecologies
Anushk Mittal Understanding Perceptions of AI-Mediated Email Writing]{Will AI Console Me when I Lose my Pet? Understanding Perceptions of AI-Mediated Email Writing}
Anushka Bhandari "Should I visit the clinic": Analyzing WhatsApp-mediated online health support for Expectant and New Mothers in Rural India
Anvay Srivastava Embr: A Creative Framework for Hand Embroidered Liquid Crystal Textile Displays
Aoyu Wu ComputableViz: Mathematical Operators as a Formalism for Visualization Processing and Analysis
Aoyu Wu Structure-aware Visualization Retrieval
April Yi Wang Diff in the Loop: Supporting Data Comparison in Exploratory Data Analysis
April Yi Wang Documentation Matters: Human-Centered AI System to Assist Data Science Code Documentation in Computational Notebooks
April Yi Wang Telling Stories from Computational Notebooks: AI-Assisted Presentation Slides Creation for Presenting Data Science Work
Aqueasha Martin-Hammond Examining Identity as a Variable of Health Technology Research for OlderAdults: A Systematic Review
Arash Zakeresfahani Investigating and Validating On-body Temperature Sensors for Personal Heat Exposure Tracking
Argenis Ramirez Gomez Put a Label On It! Approaches for Constructing and Contextualizing Bar Chart Physicalizations
Ari Hautasaari EmoBalloon - Conveying Emotional Arousal in Text Chats with Speech Balloons
Arlen Fan Annotating Line Charts for Addressing Deception
Arnaud Prouzeau A Design Space For Data Visualisation Transformations Between 2D And 3D In Mixed-Reality Environments
Arnulf Hartl AirRes Mask: A Precise and Robust Virtual Reality Breathing Interface Utilizing Breathing Resistance as Output Modality
Arpita Bhattacharya ARMY's Magic Shop: Understanding the Collaborative Construction of Playful Places in Online Communities
Arpita Bhattacharya When Worlds Collide: Boundary Management of Adolescent and Young Adult Childhood Cancer Survivors and Caregivers
Arpita Saxena Transitioning Toward Independence: Enhancing Collaborative Self-Management of Children with Type 1 Diabetes
Artem Dementyev Hidden Interfaces for Ambient Computing: Enabling Interaction in Everyday Materials through High-brightness Visuals on Low-cost Matrix Displays
Artie Konrad Designing for the Bittersweet: Improving Sensitive Experiences with Recommender Systems
Arundhuti Dey F-commerce and Urban Modernities: The Changing Terrain of Housing Design in Bangladesh
Arvind Satyanarayan Shared Interest: Measuring Human-AI Alignment to Identify Recurring Patterns in Model Behavior
Arvind Satyanarayan Varv: Reprogrammable Interactive Software as a Declarative Data Structure
Ashima Shrivastava Constrained Life in a Multifarious Environment - A Closer Look at the Lives of Autistic College Students
Ashley Lacombe-Duncan LGBTQ Persons' Use of Online Spaces to Navigate Conception, Pregnancy, and Pregnancy Loss: An Intersectional Approach
Ashley Lowber FAR: End-to-End Vibrotactile Distributed System Designed to Facilitate Affect Regulation in Children Diagnosed with Autism Spectrum Disorder Through Slow Breathing
Ashwaq Alsoubai Limiting Apps vs. Permissions: Profiling Smartphone Users to Understand Differing Strategies for Mobile Privacy Management
Ashwaq Alsoubai Understanding the Digital Lives of Youth: Analyzing Media Shared within Safe Versus Unsafe Private Conversations on Instagram
Ashwin Ram Does Dynamically Drawn Text Improve Learning? Investigating the Effect of Text Presentation Styles in Video Learning
Asia J. Biega (Re)Politicizing Digital Well-Being: Beyond User Engagements
Asimina Vasalou I Don’t Usually Listen, I Read: How Different Learner Groups Process Game Feedback
Asimina Vasalou Understanding the Situated Practices of School Technology Leaders in the Early Stages of Educational Technology Adoption
Asra Sakeen Wani "Hartal (Strike) Happens Here Everyday": Understanding Impact of Disruption on Education in Kashmir
Asreen Rostami The Normal Natural Troubles of Virtual Reality in Mixed-Reality Performances
Ather Sharif VoxLens: Making Online Data Visualizations Accessible with an Interactive JavaScript Plug-In
Audrey Desjardins Cracks in the Success Narrative: Rethinking Failure in Design Research Through a Retrospective Trioethnography
Audrey Desjardins Critical-Playful Speculations with Cameras in the Home
Audrey Desjardins More Than a Camera, More Than a Security Device: Studying How Primary Users Use Smart Home Cameras to Extend Perception, Mediate Action, and Surveil Others
Audrey Seo Tisane: Authoring Statistical Models via Formal Reasoning from Conceptual and Data Relationships
Auejin Ham Lattice Menu: A Low-Error Gaze-Based Marking Menu Utilizing Target-Assisted Gaze Gestures on a Lattice of Visual Anchors
Augustina Ao Liu Exploring Interactive Sound Design for Auditory Websites
Augusto Esteves Immersive Speculative Enactments: Bringing Future Scenarios and Technology to Life Using Virtual Reality
Auk Kim Understanding Emotion Changes in Mobile Experience Sampling
Aurélie Baranger Predictable Robots for Autistic Children — Variance in Robot Behaviour, Idiosyncrasies in Autistic Children’s Characteristics, and Child–Robot Engagement
Autumn G Hughes Maptimizer: Using Optimization to Tailor Tactile Maps to Users Needs
Ava Bartolome Close-up and Whispering: An Understanding of Multimodal and Parasocial Interactions in YouTube ASMR videos
Avgi Kollakidou Pet-Robot or Appliance? Care Home Residents with Dementia Respond to a Zoomorphic Floor Washing Robot
Avishek Anand For What It's Worth: Humans Overwrite Their Economic Self-Interest to Avoid Bargaining With AI Systems
Awais Rashid Privacy Design Strategies for Home Energy Management Systems (HEMS)
Ayanna Seals 'Are They Doing Better In The Clinic Or At Home': Understanding Clinicians? Needs When Visualizing Wearable Sensor Data Used In Remote Gait Assessments For People With Multiple Sclerosis
Ayato Minaminosono HydroMod : Constructive Modules for Prototyping Hydraulic Physical Interfaces
Ayush Bhardwaj Improving Finger Stroke Recognition Rate for Eyes-Free Mid-Air Typing in VR
Azhagu Meena SP "Because AI is 100% right and safe": User Vulnerabilities and Sources of AI Authority in India
Azra Ismail When is ML data good?: Valuing in Public Health Datafication
Azumi Maekawa Machine-Mediated Teaming: Mixture of Human and Machine in Physical Gaming Experience
Azzurra Pini How Experienced Designers of Enterprise Applications Engage AI as a Design Material
Bakita Kasadha Investigating Daily Practices of Self-care to Inform the Design of Supportive Health Technologies for Living and Ageing Well with HIV
Balasaravanan Thoravi Kumaravel DreamStream: Immersive and Interactive spectating in VR
Baptiste Caramiaux Exploring Technical Reasoning in Digital Tool Use
Barbara Barbosa Neves The Role of Staff in Facilitating Immersive Virtual Reality for Enrichment in Aged Care: An Ethic of Care Perspective
Barbara Solenthaler Affective State Prediction from Smartphone Touch and Sensor Data in the Wild
Barrett Ens Tangible Globes for Data Visualisation in Augmented Reality
Bart Knijnenburg Limiting Apps vs. Permissions: Profiling Smartphone Users to Understand Differing Strategies for Mobile Privacy Management
Bart Knijnenburg Many Islands, Many Problems: An Empirical Examination of Online Safety Behaviors in the Caribbean
Bea S. Wohl Keep the VRhythm Going: a Musician-Centred Study Investigating How Virtual Reality Can Support Creative Musical Practice
Beatrice Zuffi How to get away with cyberattacks: An argumentative approach to cyberattacks’ legitimization by common users
Behrooz Omidvar-Tehrani What is Your Current Mindset? Categories for a satisficing exploration of mobile point-of-interest recommendations
Behrooz Shahsavari Enabling Hand Gesture Customization on Wrist-Worn Devices
Ben Jelen Adopting Diffractive Reading to Advance HCI Research: A Case Study on Technology for Aging
Ben Matthews Designing for Inaccessible Emergency Medical Service Contexts: Development and Evaluation of the Contextual Secondary Video Toolkit
Ben Sawyer Towards Individuated Reading Experiences: Different Fonts Increase Reading Speed for Different Individuals
Benedict Gaster Studying How Digital Luthiers Choose Their Tools
Benett Axtell Design is Worth a Thousand Words: The Effect of Digital Interaction Design on Picture-Prompted Reminiscence
Bengisu Cagiltay The Unboxing Experience: Exploration and Design of Initial Interactions Between Children and Social Robots
Benjamin Bach Exploring uncertainty in digital scheduling, and the wider implications of unrepresented temporalities in HCI
Benjamin Bach GAN'SDA Wrap: Geographic And Network Structured DAta on surfaces that Wrap around
Benjamin Hoover Shared Interest: Measuring Human-AI Alignment to Identify Recurring Patterns in Model Behavior
Benjamin Lee A Design Space For Data Visualisation Transformations Between 2D And 3D In Mixed-Reality Environments
Benjamin Lee Tangible Globes for Data Visualisation in Augmented Reality
Benjamin Mako Hill How Interest-Driven Content Creation Shapes Opportunities for Informal Learning in Scratch: A Case Study on Novices' Use of Data Structures
Benjamin Mako Hill The social embeddedness of peer production: A comparative qualitative analysis of three Indian language Wikipedia editions
Benjamin R. Cowan The Last Decade of HCI Research on Children and Conversational Agents
Benjamin Simon Around-the-Head Tactile System for Supporting Micro Navigation of People with Visual Impairments
Benjamin Tag Digital Emotion Regulation in Everyday Life
Benjamin Tag Method for Appropriating the Brief Implicit Association Test to Elicit Biases in Users
Benjamin Tag What Could Possibly Go Wrong When Interacting with Proactive Smart Speakers? A Case Study Using an ESM Application
Benny Megidish Tangible Collaboration: A Human-Centered Model for Sharing Control With an Actuated-Interface
Bernard J Jansen Use Cases for Design Personas: A Systematic Review and New Frontiers
Bernard J. Jansen Can Unhappy Pictures Enhance the Effect of Personas? A User Experiment
Bernard Kerr Towards Individuated Reading Experiences: Different Fonts Increase Reading Speed for Different Individuals
Bernhard E. Riecke Strategies for Fostering a Genuine Feeling of Connection in Technologically Mediated Systems
Bernhard E. Riecke Virtual Transcendent Dream: Empowering People through Embodied Flying in VR
Bernhard Jenny A Design Space For Data Visualisation Transformations Between 2D And 3D In Mixed-Reality Environments
Bernhard Jenny Tangible Globes for Data Visualisation in Augmented Reality
Berry Eggen Designing for Everyday Sounds at Home with People with Dementia and their Partners
Bert Vandenberghe Maker Technology and the Promise of Empowerment in a Flemish School for Disabled Children
Beth Smith Bringing Patient Mannequins to Life: 3D Projection Enhances Nursing Simulation
Bilge Mutlu Polite or Direct? Conversation Design with Politeness Theory on a Smart Display for Older Adults
Bilge Mutlu The Unboxing Experience: Exploration and Design of Initial Interactions Between Children and Social Robots
Billie Sun Privacy, Surveillance, and Power in the Gig Economy
Bin Han Mixing in Reverse Optical Flow to Mitigate Vection and Simulation Sickness in Virtual Reality
Bin Zhu OneLabeler: A Flexible System for Building Data Labeling Tools
Binaisha Dastoor Co-Imagining the Future of Playable Cities: A Bottom-Up, Multi-Stakeholder Speculative Inquiry into the Playful Potential of Urban Technology
Bingqing Zhang Understanding Interactions for Smart Wheelchair Navigation in Crowds
Bingsheng Yao StoryBuddy: A Human-AI Collaborative Agent for Parent-Child Interactive Storytelling with Flexible Parent Involvement
Bjoern Hartmann Predicting and Explaining Mobile UI Tappability with Vision Modeling and Saliency Analysis
Bjorn Schuller Predictable Robots for Autistic Children — Variance in Robot Behaviour, Idiosyncrasies in Autistic Children’s Characteristics, and Child–Robot Engagement
Blair Kaneshiro Hitting Pause: How User Perceptions of Collaborative Playlists Evolved in the United States During the COVID-19 Pandemic
Blake Michael DiCosola Nudging Behavior Change: Using In-Group and Out-Group Social Comparisons to Encourage Healthier Choices
Bo Han How Will VR Enter University Classrooms? Multi-stakeholders Investigation of VR in Higher Education
Bo Wen Dare to Dream, Dare to Live Stream: How E-Commerce Live Streaming Empowers Chinese Rural Women
Bo Zhang The Last Decade of HCI Research on Children and Conversational Agents
Bob R. Schadenberg Predictable Robots for Autistic Children — Variance in Robot Behaviour, Idiosyncrasies in Autistic Children’s Characteristics, and Child–Robot Engagement
Bogdan Spanjevic Sensitive Pictures: Emotional Interpretation in the Museum
Bongshin Lee MyMove: Facilitating Older Adults to Collect In-Situ Activity Labels on a Smartwatch with Speech
Bongshin Lee Understanding Multi-Device Usage Patterns: Physical Device Configurations and Fragmented Workflows
Bongsoo Suh Enabling Hand Gesture Customization on Wrist-Worn Devices
Bowen Li "It Puts Life into My Creations": Understanding Fluid Fiber as a Media for Expressive Display
Boyd Branch Keep the VRhythm Going: a Musician-Centred Study Investigating How Virtual Reality Can Support Creative Musical Practice
Boyuan Guo Exploring the Needs of Users for Supporting Privacy-protective Behavior in Smart Homes
Brad A Myers Crystalline: Lowering the Cost for Developers to Collect and Organize Information for Decision Making
Brad A Myers PLIERS: A Process that Integrates User-Centered Methods into Programming Language Design
Brad A Myers Understanding How Programmers Can Use Annotations on Documentation
Bradley S. Duerstock Bringing Patient Mannequins to Life: 3D Projection Enhances Nursing Simulation
Bran Knowles Have We Taken On Too Much?: A Critical Review of the Sustainable HCI Landscape
Brian C Keegan Examining Narrative Sonification: Using First-Person Retrospection Methods to Translate Radio Production to Interaction Design
Brian Kinnee Critical-Playful Speculations with Cameras in the Home
Brian Magerko Family Learning Talk in AI Literacy Learning Activities
Brian Y Lim Debiased-CAM to mitigate image perturbations with faithful visual explanations of machine learning
Brian Y Lim Interpretable Directed Diversity: Leveraging Model Explanations for Iterative Crowd Ideation
Brian Y Lim Towards Relatable Explainable AI with the Perceptual Process
Brittany R.L. Duff Re-imagining the Power of Priming and Framing Effects in the Context of Political Crowdfunding Campaigns
Bryan Semaan Collaborative Identity Decolonization as Reclaiming Narrative Agency: Identity Work of Bengali Communities on Quora
Bryan Shapiro Designing Flexible Longitudinal Regimens: Supporting Clinician Planning for Discontinuation of Psychiatric Drugs
Bryce E Schumacher Personal Dream Informatics: Self-Information Systems for Dreaming
Byungjoo Lee How AI-Based Training Affected Performance of Professional Go Players
Byungjoo Lee Quantifying Proactive and Reactive Button Input
Byungjoo Lee Speeding up Inference with User Simulators through Policy Modulation
Çağatay Demiralp Investigating Perceptual Biases in Icon Arrays
Cagatay Goncu Infosonics: Accessible Infographics for People who are Blind using Sonification and Voice
Caitlin Kelleher Assisting Teaching Assistants with Automatic Code Corrections
Caitlin Lustig Designing for the Bittersweet: Improving Sensitive Experiences with Recommender Systems
Calvin Liang Embracing Four Tensions in Human-Computer Interaction Research with Marginalized People
Calvin S. Bao Recommendations for Visualization Recommendations: Exploring Preferences and Priorities in Visualization Recommendations for Public Health
Camellia Zakaria Does Mode of Digital Contact Tracing Affect User Willingness to Share Information? A Quantitative Study
Cameron Cooke Co-Imagining the Future of Playable Cities: A Bottom-Up, Multi-Stakeholder Speculative Inquiry into the Playful Potential of Urban Technology
Cameron Giniel LGBTQ Persons' Use of Online Spaces to Navigate Conception, Pregnancy, and Pregnancy Loss: An Intersectional Approach
Cameron Martel Birds of a Feather Don't Fact-check Each Other: Partisanship and the Evaluation of News in Twitter's Birdwatch Crowdsourced Fact-checking Program
Cameron Steer Can't Touch This: Rethinking Public Technology in a COVID-19 Era
Cameron Steer Light in Light Out (LiLo) Displays: Harvesting and Manipulating Light to Provide Novel Forms of Communication
Camille Gobert i-LaTeX: Manipulating Transitional Representations between LaTeX Code and Generated Documents
Camille Nadal The TAC Toolkit: Supporting Design for User Acceptance of Health Technologies from a Macro-Temporal Perspective
Camillia Matuk "I happen to be one of 47.8%": Social-Emotional and Data Reasoning in Middle School Students’ Comics about Friendship
Cansu Ekmekcioglu A Decade of International Migration Research in HCI: Overview, Challenges, Ethics, Impact, and Future Directions
Carey Jewitt The Making of Meaning Through Dyadic Haptic Affective Touch
Carine Lallemand A Systematic Literature Review of Empirical Methods and Risk Representation in Usable Privacy and Security Research
Carine Lallemand Optimizing the Use of the Sentence Completion Survey Technique in User Research: A Case Study on the Experience of E-Reading
Carl Gutwin More Errors vs. Longer Commands: The Effects of Repetition and Reduced Expressiveness on Input Interpretation Error, Learning, and User Preference
Carl Gutwin Probability Weighting in Interactive Decisions: Evidence for Overuse of Bad Assistance, Underuse of Good Assistance
Carla F. Griggio Caught in the Network: The Impact of WhatsApp's 2021 Privacy Policy Update on Users' Messaging App Ecosystems
Carlos Antonio Teles e Teles Digital Technology at the Edge of Capitalism - Experiences from the Brazilian Amazon Rainforest.
Carlos Augusto Bautista Isaza OtherTube: Facilitating Content Discovery and Reflection by Exchanging YouTube Recommendations with Strangers
Carlos Neves Predictable Robots for Autistic Children — Variance in Robot Behaviour, Idiosyncrasies in Autistic Children’s Characteristics, and Child–Robot Engagement
Carmel Majidi ReCompFig: Designing Dynamically Reconfigurable Kinematic Devices Using Compliant Mechanisms and Tensioning Cables
Carmen Clarice Risseeuw Flavorium: An Exploration of Flavobacteria’s Living Aesthetics for Living Color Interfaces
Carmen Hull One Week in the Future: Previs Design Futuring for HCI Research
Carolina Brum Enabling Hand Gesture Customization on Wrist-Worn Devices
Carolina Brum Medeiros PITAS: Sensing and Actuating Embedded Robotic Sheet for Physical Information Communication
Carolina Nobre The Pattern is in the Details: An Evaluation of Interaction Techniques for Locating, Searching, and Contextualizing Details in Multivariate Matrix Visualizations
Caroline Bird Privacy Design Strategies for Home Energy Management Systems (HEMS)
Caroline Claisse Investigating Daily Practices of Self-care to Inform the Design of Supportive Health Technologies for Living and Ageing Well with HIV
Carrie J Cai AI Chains: Transparent and Controllable Human-AI Interaction by Chaining Large Language Model Prompts
Carrie J Cai Discovering the Syntax and Strategies of Natural Language Programming with Generative Language Models
Casey Breen A Large-Scale Measurement of Cybercrime Against Individuals
Casey Dugan Documentation Matters: Human-Centered AI System to Assist Data Science Code Documentation in Computational Notebooks
Casper Harteveld “Guilty of Talking Too Much”: How Psychotherapists Gamify Therapy
Casper Harteveld To Trust or to Stockpile: Modeling Human-Simulation Interaction in Supply Chain Shortages
Catherine Barwulor (Re)discovering the Physical Body Online: Strategies and Challenges to Approach Non-Cisgender Identity in Social Virtual Reality
Catherine Grevet Delcourt Innovating Novel Online Social Spaces with Diverse Middle School Girls: Ideation and Collaboration in a Synchronous Virtual Design Workshop
Catherine Holloway Understanding Interactions for Smart Wheelchair Navigation in Crowds
Catherine Morgan Exploring Perceptions of Cross-Sectoral Data Sharing with People with Parkinson’s
Catherine R Deeter Perspectives on Integrating Trusted Other Feedback in Therapy for Veterans with PTSD
Cathy Mengying Fang ControllerPose: Inside-Out Body Capture with VR Controller Cameras
Cathy Mengying Fang ElectriPop: Low-Cost, Shape-Changing Displays Using Electrostatically Inflated Mylar Sheets
Cathy Mulligan Hitting the Triple Bottom Line: Widening the HCI Approach to Sustainability
Cayley MacArthur "I Don't Want To Shoot The Android': Players Translate Real-Life Moral Intuitions to In-Game Decisions in Detroit: Become Human
Cecile Boulard Situational Recommender: Are You On the Spot, Refining Plans, or Just Bored?
Cecilia Panigutti Understanding the Impact of Explanations on Advice-Taking: a User Study for AI-based Clinical Decision Support Systems
Celeste Barnaby PLIERS: A Process that Integrates User-Centered Methods into Programming Language Design
Celeste Mason Simulating Human Imprecision in Temporal Statements of Intelligent Virtual Agents
Celine Latulipe Towards Design Guidelines for Effective Health-Related Data Videos: An Empirical Investigation of Affect, Personality, and Video Content
Celine Latulipe Unofficial Proxies: How Close Others Help Older Adults with Banking
Cesar Torres Embr: A Creative Framework for Hand Embroidered Liquid Crystal Textile Displays
Chaerin Lee "A Voice that Suits the Situation": Understanding the Needs and Challenges for Supporting End-User Voice Customization
Chaeyong Park Vibration-Augmented Buttons: Information Transmission Capacity and Application to Interaction Design
Chan Woo Park We Play and Learn Rhythmically: Gesture-based Rhythm Game for Children with Intellectual Developmental Disabilities to Learn Manual Sign
Chang Siang Lim Does Mode of Digital Contact Tracing Affect User Willingness to Share Information? A Quantitative Study
Changhoon Oh How Experienced Designers of Enterprise Applications Engage AI as a Design Material
Chao Zhang StoryDrawer: A Child-AI Collaborative Drawing System to Support Children's Creative Visual Storytelling
Chao-Jung Lai AirRacket: Perceptual Design of Ungrounded, Directional Force Feedback to Improve Virtual Racket Sports Experiences
Charles Ramey PITAS: Sensing and Actuating Embedded Robotic Sheet for Physical Information Communication
Charles Windlin Unpacking Non-Dualistic Design: the Soma Design Case
Charlie Maalouf Enabling Hand Gesture Customization on Wrist-Worn Devices
Chee Siang Ang Keep the VRhythm Going: a Musician-Centred Study Investigating How Virtual Reality Can Support Creative Musical Practice
Chek Tien Tan Understanding User Experiences Across VR Walking-in-place Locomotion Methods
Cheng Yao PneuMesh: Pneumatic-driven Truss-based Shape Changing System
Cheng Yao StoryDrawer: A Child-AI Collaborative Drawing System to Support Children's Creative Visual Storytelling
Chengbo Zheng Telling Stories from Computational Notebooks: AI-Assisted Presentation Slides Creation for Presenting Data Science Work
Chenhao Tan Human-AI Collaboration via Conditional Delegation: A Case Study of Content Moderation
Cheuk Yin Phipson Lee CollabAlly: Accessible Collaboration Awareness in Document Editing
Cheul Young Park Understanding Emotion Changes in Mobile Experience Sampling
Chi Zhang Can't Touch This: Rethinking Public Technology in a COVID-19 Era
Chiara Rossitto Towards Digital Stewardship: the Work of Caring for the Environment in Waste Management
Chieh Tsai FingerX: Rendering Haptic Shape of Virtual Objects Augmented from Real Objects using Extendable and Withdrawable Supports on Fingers
Chieh Tsai ImpactVest: Rendering Spatio-Temporal Multilevel Impact Force Feedback on Body in VR
Chien Wen (Tina) Yuan This App is not for Me: Using Mobile and Wearable Technologies to Improve Adolescents’ Smartphone Addiction through the Sharing of Personal Data with Parents
Chien-Ming Huang Owning Mistakes Sincerely: Strategies for Mitigating AI Errors
Ching Chiuan Yen Shape-Haptics: Planar & Passive Force Feedback Mechanisms for Physical Interfaces
Ching-Yi Tsai AirRacket: Perceptual Design of Ungrounded, Directional Force Feedback to Improve Virtual Racket Sports Experiences
Chloe Haigh Paracentral and near-peripheral visualizations: Towards attention-maintaining secondary information presentation on OHMDs during in-person social interactions
Chris Elsden Zoom Obscura: Counterfunctional Design for Video-Conferencing
Chris Harrison ControllerPose: Inside-Out Body Capture with VR Controller Cameras
Chris Harrison ElectriPop: Low-Cost, Shape-Changing Displays Using Electrostatically Inflated Mylar Sheets
Chris Harrison Mouth Haptics in VR using a Headset Ultrasound Phased Array
Chris Harrison TriboTouch: Micro-Patterned Surfaces for Low Latency Touchscreens
Chris Horng Visualizing Urban Accessibility: Investigating Multi-Stakeholder Perspectives through a Map-based Design Probe Study
Chris Snijders Improving understandability of feature contributions in model-agnosticexplainable AI tools
Chris Zimmerer Reducing the Cognitive Load of Playing a Digital Tabletop Game with a Multimodal Interface
Christian Holz Affective State Prediction from Smartphone Touch and Sensor Data in the Wild
Christian Holz Causality-preserving Asynchronous Reality
Christian Holz TapType: Ten-finger text entry on everyday surfaces via Bayesian inference
Christian Holz Understanding Multi-Device Usage Patterns: Physical Device Configurations and Fragmented Workflows
Christin Seifert How Accurate Does It Feel? - Human Perception of Different Types of Classification Mistakes
Christina Bremer Have We Taken On Too Much?: A Critical Review of the Sustainable HCI Landscape
Christina Harrington "It's Kind of Like Code-Switching": Black Older Adults' Experiences with a Voice Assistant for Health Information Seeking
Christina Harrington “All that You Touch, You Change”: Expanding the Canon of Speculative Design Towards Black Futuring
Christina Harrington Examining Identity as a Variable of Health Technology Research for OlderAdults: A Systematic Review
Christina Harrington Radical Futures: Supporting Community-Led Design Engagements through an Afrofuturist Speculative Design Toolkit
Christina Katsini Investigating the Effects of Individual Cognitive Styles on Collaborative Gameplay
Christina Vasiliou Negotiating sustainable futures in communities through participatory speculative design and experiments in living
Christine Ee Ling Yap How HCI Adopts Service Design: Unpacking Current Perceptions and Scopes of Service Design in HCI and Identifying Future Opportunities
Christine Li Unpacking Non-Dualistic Design: the Soma Design Case
Christine P. Lee The Unboxing Experience: Exploration and Design of Initial Interactions Between Children and Social Robots
Christine T. Wolf ARMY's Magic Shop: Understanding the Collaborative Construction of Playful Places in Online Communities
Christof Lutteroth Designing and Assessing a Virtual Reality Simulation to Build Resilience to Street Harassment
Christof Lutteroth FakeForward: Using Deepfake Technology for Feedforward Learning
Christof Lutteroth TapGazer: Text Entry with Finger Tapping and Gaze-directed Word Selection
Christof Magoath Overcoming Legacy Bias]{Overcoming Legacy Bias: Re-Designing Gesture Interactions in Virtual Reality With a San Community in Namibia
Christoph Lofi How can Explainability Methods be Used to Support Bug Identification in Computer Vision Models?
Christophe Legras FlexNav: Flexible Navigation and Exploration through Connected Runnable Zones
Christopher Clarke FakeForward: Using Deepfake Technology for Feedforward Learning
Christopher Collins Supporting Serendipitous Discovery and Balanced Analysis of Online Product Reviews with Interaction-Driven Metrics and Bias-Mitigating Suggestions
Christopher Micek Understanding HCI Practices and Challenges of Experiment Reporting with Brain Signals: Towards Reproducibility and Reuse
Christos Mousas Audio Matters Too: How Audial Avatar Customization Enhances Visual Avatar Customization
Chu Li ASTEROIDS: Exploring Swarms of Mini-Telepresence Robots for Physical Skill Demonstration
Chuan Yan FlatMagic: Improving Flat Colorization through AI-driven Design for Digital Comic Professionals
Chuang-Wen You This App is not for Me: Using Mobile and Wearable Technologies to Improve Adolescents’ Smartphone Addiction through the Sharing of Personal Data with Parents
Chuhan Shi A Personalized Visual Aid for Selections of Appearance Building Products with Long-term Effects
Chun Yu Automatically Generating and Improving Voice Command Interface from Operation Sequences on Smartphones
Chun-Hua Tsai Iterative Design and Prototyping of Computer Vision Mediated Remote Sighted Assistance
Chun-Lien Cheng Investigating Positive and Negative Qualities of Human-in-the-Loop Optimization for Designing Interaction Techniques
Chun-Miao Tseng HeadWind: Enhancing Teleportation Experience in VR by Simulating Air Drag during Rapid Motion
Chun-Wei Wang Algorithmic Management Reimagined For Workers and By Workers: Centering Worker Well-Being in Gig Work
Chunyang Chen Guided Bug Crush: Assist Manual GUI Testing of Android Apps via Hint Moves
Cindy Hsin-Liu Kao KnitSkin: Machine-Knitted Scaled Skin for Locomotion
Cindy Hsin-Liu Kao Patch-O: Shape Changing Woven Patches for On Body Actuation
Cindy Xiong Investigating Perceptual Biases in Icon Arrays
Claire Kayacik Discovering the Syntax and Strategies of Natural Language Programming with Generative Language Models
Clara Caldeira "I hope I never need one": Unpacking Stigma in Aging in Place Technology
Clara Caldeira A State-Based Medication Routine Framework
Clara Crivellaro Exploring Experiences of Self-Directed Care Budgets: Design Implications for Socio-Technical Interventions
Clara Moge Shared User Interfaces of Physiological Data: Systematic Review of Social Biofeedback Systems and Contexts in HCI
Claude P. R. Heath Drawing Out the Everyday Hyper-[In]Securities of Digital Identity
Claudia Daudén Roquet Exploring Situated & Embodied Support for Youth's Mental Health: Design Opportunities for Interactive Tangible Devices
Claudia Daudén Roquet Unpacking Non-Dualistic Design: the Soma Design Case
Claudia Núñez-Pacheco Focusing for Interaction Design: An Introspective Somatic Method
Claudia Núñez-Pacheco Vulnerability as an ethical stance in soma design processes
Clemens Nylandsted Klokmose Caught in the Network: The Impact of WhatsApp's 2021 Privacy Policy Update on Users' Messaging App Ecosystems
Clemens Nylandsted Klokmose Varv: Reprogrammable Interactive Software as a Declarative Data Structure
Clement Zheng FlexHaptics: A Design Method for Passive Haptic Inputs Using Planar Compliant Structures
Clement Zheng Making Data Tangible: A Cross-disciplinary Design Space for Data Physicalization
Clement Zheng Shape-Haptics: Planar & Passive Force Feedback Mechanisms for Physical Interfaces
Cody Dunne Juvenile Graphical Perception: A Comparison between Children and Adults
Cody Pragner Constrained Life in a Multifarious Environment - A Closer Look at the Lives of Autistic College Students
Colin Ahern How Ready is Your Ready? Assessing the Usability of Incident Response Playbook Frameworks
Colin Barry At-home Pupillometry using Smartphone Facial Identification Cameras
Colin Ingham Flavorium: An Exploration of Flavobacteria’s Living Aesthetics for Living Color Interfaces
Colleen Seifert Solving Separation-of-Concerns Problems in Collaborative Design of Human-AI Systems through Leaky Abstractions
Connor Geddes Improving Colour Patterns to Assist People with Colour Vision Deficiency
Connor Shannon Understanding How Programmers Can Use Annotations on Documentation
Connor Upton How Experienced Designers of Enterprise Applications Engage AI as a Design Material
Conor Linehan Navigating Imaginaries of DNA-Based Digital Data Storage
Conor Linehan Rural islandness as a lens for (Rural) HCI
Conor Linehan Understanding How eHealth Coaches Tailor Support For Weight Loss: Towards the Design of Person-Centered Coaching Systems
Conrad Lempert FoolProofJoint: Reducing Assembly Errors of Laser Cut 3D Models by Means of Custom Joint Patterns
Corentin Bernard Eyes-Off Your fingers: Gradual Surface Haptic Feedback Improves Eyes-Free Touchscreen Interaction.
Corina Sas Exploring the Design Space for Human-Food-Technology Interaction: An Approach from the Lens of Eating Experiences
Corina Sas The TAC Toolkit: Supporting Design for User Acceptance of Health Technologies from a Macro-Temporal Perspective
Corina Sas User Perspectives and Ethical Experiences of Apps for Depression: A Qualitative Analysis of User Reviews
Cormac Herley A Large-Scale Measurement of Cybercrime Against Individuals
Cornelius J. König "Look! It's a Computer Program! It's an Algorithm! It's AI!'': Does Terminology Affect Human Perceptions and Evaluations of Algorithmic Decision-Making Systems
Cosmin Munteanu "Rewind to the Jiggling Meat Part": Understanding Voice Control of Instructional Videos in Everyday Tasks
Cosmin Munteanu Design is Worth a Thousand Words: The Effect of Digital Interaction Design on Picture-Prompted Reminiscence
Courtney Heldreth ``It’s About What the Community Needs'': A Review of Community-Collaborative Approaches to Computing Research
Coye Cheshire Sensemaking, Support, Safety, Retribution, Transformation: Understanding Adolescents' Needs for Addressing Online Harm
Craig G Anderson Enhancing Youth Self-Regulation Through Wearable Apps: Increasing Usage Through Participatory Design in Low Income Youth
Craig Shultz Mouth Haptics in VR using a Headset Ultrasound Phased Array
Craig Shultz TriboTouch: Micro-Patterned Surfaces for Low Latency Touchscreens
Crescent Jicol Designing and Assessing a Virtual Reality Simulation to Build Resilience to Street Harassment
Crescentia Jung What makes web data tables accessible? Insights and a tool for rendering accessible tables for people with visual impairments
Cristian Sminchisescu Predictable Robots for Autistic Children — Variance in Robot Behaviour, Idiosyncrasies in Autistic Children’s Characteristics, and Child–Robot Engagement
Cristina Morariu Accessibility for Color Vision Deficiencies: Challenges and Findings of a Large Scale Study on Paper Figures
Curtis Wigington Dually Noted: Layout-Aware Annotations with Smartphone Augmented Reality
Cynthia L Bennett Anticipate and Adjust: Cultivating Access in Human-Centered Methods
D. Scott McCrickard Winds of Change: Seeking, Preserving, and Retelling Indigenous Knowledge Through Self-Organized Online Communities
Da-Yuan Huang Switching Between Standard Pointing Methods with Current and Emerging Computer Form Factors
Da-Yuan Huang VibEmoji: Exploring User-authoring Multi-modal Emoticons in Social Communication
Daehwa Kim TriboTouch: Micro-Patterned Surfaces for Low Latency Touchscreens
Daehwan Ahn Designing Fair AI in Human Resource Management: Understanding Tensions Surrounding Algorithmic Evaluation and Envisioning Stakeholder-Centered Solutions
DaEun Choi Stylette: Styling the Web with Natural Language
Dafna Shahaf Scaling Creative Inspiration with Fine-Grained Functional Facets of Product Ideas
Dagmar Kern How Accurate Does It Feel? - Human Perception of Different Types of Classification Mistakes
Dahlia Shehata Unpacking Invisible Work Practices, Constraints, and Latent Power Relationships in Child Welfare through Casenote Analysis
Daisuke Sakamoto Kuiper Belt: Utilizing the "Out-of-natural Angle" Region in the Eye-gaze Interaction for Virtual Reality
Daisuke Tajima Whose touch is this?: Understanding the Agency Trade-off Between User-driven Touch vs. Computer-driven Touch
Daisuke Uriu Machine-Mediated Teaming: Mixture of Human and Machine in Physical Gaming Experience
Dakuo Wang Documentation Matters: Human-Centered AI System to Assist Data Science Code Documentation in Computational Notebooks
Dakuo Wang StoryBuddy: A Human-AI Collaborative Agent for Parent-Child Interactive Storytelling with Flexible Parent Involvement
Dakuo Wang Telling Stories from Computational Notebooks: AI-Assisted Presentation Slides Creation for Presenting Data Science Work
Damien Masson Supercharging Trial-and-Error for Learning Complex Software Applications
Dan Bennett It's Touching: Understanding Touch-Affect Association in Shape-Change with Kinematic Features
Dan Bennett Multifractal Mice: Inferring Task Engagement and Dimensions of Readiness-to-hand from Hand Movement
Dan Cosley Privacy, Surveillance, and Power in the Gig Economy
Dana Habeeb Investigating and Validating On-body Temperature Sensors for Personal Heat Exposure Tracking
Dana Langseth Critical-Playful Speculations with Cameras in the Home
Dana McKay Who am I, and who are you, and who are we? A Scientometric Analysis of Gender and Geography in HCI
Dana Turjeman Field Evidence of the Effects of Privacy, Data Transparency, and Pro-social Appeals on COVID-19 App Attractiveness
Dane Acena (Re)discovering the Physical Body Online: Strategies and Challenges to Approach Non-Cisgender Identity in Social Virtual Reality
Dani Kalarikalayil Raju Can't Touch This: Rethinking Public Technology in a COVID-19 Era
Dani Kalarikalayil Raju Light in Light Out (LiLo) Displays: Harvesting and Manipulating Light to Provide Novel Forms of Communication
Dani Kalarikalayil Raju Opportunities and Challenges of Automatic Speech Recognition Systems for Low-Resource Language Speakers
Daniel A. Epstein Designing Flexible Longitudinal Regimens: Supporting Clinician Planning for Discontinuation of Psychiatric Drugs
Daniel A. Epstein Unpacking Intention and Behavior: Explaining Contact Tracing App Adoption and Hesitancy in the United States
Daniel Buschek "Your Eyes Say You Have Used This Password Before": Identifying Password Reuse from Gaze Behavior and Keystroke Dynamics
Daniel Buschek GANSlider: How Users Control Generative Models for Images using Multiple Sliders with and without Feedforward Information
Daniel Davison Predictable Robots for Autistic Children — Variance in Robot Behaviour, Idiosyncrasies in Autistic Children’s Characteristics, and Child–Robot Engagement
Daniel Ehrmann Get To The Point! Problem-Based Curated Data Views To Augment Care For Critically Ill Patients
Daniel Fernández Galeote Avatar Identities and Climate Change Action in Video Games: Analysis of Mitigation and Adaptation Practices
Daniel G Goldstein Investigating Perceptual Biases in Icon Arrays
Daniel G Goldstein Putting scientific results in perspective: Improving the communication of standardized effect sizes
Daniel G Goldstein Round Numbers Can Sharpen Cognition
Daniel Hershcovich Scaling Creative Inspiration with Fine-Grained Functional Facets of Product Ideas
Daniel Hienert How Accurate Does It Feel? - Human Perception of Different Types of Classification Mistakes
Daniel Immanuel Fink ReLive: Bridging In-Situ and Ex-Situ Visual Analytics for Analyzing Mixed Reality User Studies
Daniel Johnson From Collaborative Habituation to Everyday Togetherness: A Long-term Study of Use of the Messaging Kettle
Daniel L. K. Yamins FAR: End-to-End Vibrotactile Distributed System Designed to Facilitate Affect Regulation in Children Diagnosed with Autism Spectrum Disorder Through Slow Breathing
Daniel McDuff "I Didn't Know I Looked Angry": Characterizing Observed Emotion and Reported Affect at Work
Daniel McDuff Design of Digital Workplace Stress-Reduction Intervention Systems: Effects of Intervention Type and Timing
Daniel Medeiros Creating and Augmenting Keyboards for Extended Reality with the Keyboard Augmentation Toolkit
Daniel Nkemelu From Treatment to Healing: Envisioning a Decolonial Digital Mental Health
Daniel Ritchie StoryBuddy: A Human-AI Collaborative Agent for Parent-Child Interactive Storytelling with Flexible Parent Involvement
Daniel S Weld Bursting Scientific Filter Bubbles: Boosting Innovation Via Novel Author Discovery
Daniel S Weld From Who You Know to What You Read: Augmenting Scientific Recommendations with Implicit Social Networks
Daniel Vogel Enhanced Videogame Livestreaming by Reconstructing an Interactive 3D Game View for Spectators
Daniel Vogel Evaluating Singing for Computer Input Using Pitch, Interval, and Melody
Daniel Vogel Switching Between Standard Pointing Methods with Current and Emerging Computer Form Factors
Daniel Votipka How Ready is Your Ready? Assessing the Usability of Incident Response Playbook Frameworks
Daniel Weiskopf Accessibility for Color Vision Deficiencies: Challenges and Findings of a Large Scale Study on Paper Figures
Daniela Di Canio Embodied Geometric Reasoning with a Robot: The Impact of Robot Gestures on Student Reasoning about Geometrical Conjectures
Daniela Mitterberger Interactive Robotic Plastering: Augmented Interactive Design and Fabrication for On-site Robotic Plastering
Daniela Rosner Understanding Augmented Reality in Activism
Daniela Rus Digital Fabrication of Pneumatic Actuators with Integrated Sensing by Machine Knitting
Danielle Albers Szafir Making Data Tangible: A Cross-disciplinary Design Space for Data Physicalization
Danilo Gallo FlexNav: Flexible Navigation and Exploration through Connected Runnable Zones
Danni Chang The Trusted Listener: The Influence of Anthropomorphic Eye Design of Social Robots on User's Perception of Trustworthiness
Danny Eytan Get To The Point! Problem-Based Curated Data Views To Augment Care For Critically Ill Patients
Danny Yuxing Huang "It would probably turn into a social faux-pas": Users' and Bystanders' Preferences of Privacy Awareness Mechanisms in Smart Homes
Danyang Fan Slide-Tone and Tilt-Tone: 1-DOF Haptic Techniques for Conveying Shape Characteristics of Graphs to Blind Users
Daricia Wilkinson Many Islands, Many Problems: An Empirical Examination of Online Safety Behaviors in the Caribbean
Darren Gergle Affinder: Expressing Concepts of Situations that Afford Activities using Context-Detectors
Darren Gergle Co11ab: Augmenting Accessibility in Synchronous Collaborative Writing for People with Vision Impairments
Darren Gergle Design and Evaluation of Accessible Collaborative Writing Techniques for People with Vision Impairments
Darren Gergle Model Positionality and Computational Reflexivity: Promoting Reflexivity in Data Science
Dasom Choi “It’s not wrong, but I’m quite disappointed”: Toward an Inclusive Algorithmic Experience for Content Creators with Disabilities
Dasom Choi Cocomix: Utilizing Comments to Improve Non-Visual Webtoon Accessibility
Dave Randall Care Workers making use of Robots: Results of a 3 month Study on Human-Robot-Interaction within a Care Home
Dave Randall Digital Technology at the Edge of Capitalism - Experiences from the Brazilian Amazon Rainforest.
David A. Eccles Method for Appropriating the Brief Implicit Association Test to Elicit Biases in Users
David A. Shamma Digital Proxemics: Designing Social and Collaborative Interaction in Virtual Environments
David Basin "I'm Surprised So Much is Connected": A Study on Users' Online Account Security Connections
David C. Mohr "I Wanted to See How Bad It Was": Online Self-screening as a Critical Transition Point Among Young Adults with Common Mental Health Conditions
David C. Mohr Meeting Users Where They Are: User-centered Design of an Automated Text Messaging Tool to Support the Mental Health of Young Adults
David Chatting Yo–Yo Machines: Self-Build Devices that Support Emotional Connections
David Chatting Zoom Obscura: Counterfunctional Design for Video-Conferencing
David E. Conroy MyMove: Facilitating Older Adults to Collect In-Situ Activity Labels on a Smartwatch with Speech
David Goedicke XR-OOM: MiXed Reality driving simulation with real cars for research and design
David Gundry Trading Accuracy for Enjoyment? Data Quality and Player Experience in Data Collection Games
David Gwizdala Flud: A Hybrid Crowd–Algorithm Approach for Visualizing Biological Networks
David I Zendle Prevalence and Salience of Problematic Microtransactions in Top-Grossing Mobile and PC Games: A Content Analysis of User Reviews
David Kaeli To Trust or to Stockpile: Modeling Human-Simulation Interaction in Supply Chain Shortages
David Kirk Human-GDPR Interaction: Practical Experiences of Accessing Personal Data
David Kirk Participatory Design Goes to School: Co-Teaching as a Form of Co-Design for Educational Technology
David Koski Symphony: Composing Interactive Interfaces for Machine Learning
David Ledo "I don't want to feel like I'm working in a 1960s factory": The Practitioner Perspective on Creativity Support Tool Adoption
David Lindlbauer Towards Understanding Diminished Reality
David M Holtz How Much Do Platform Workers Value Reviews? An Experimental Method
David Piorkowski Iterative Design of Gestures During Elicitation: Understanding the Role of Increased Production
David R. Flatla Improving Colour Patterns to Assist People with Colour Vision Deficiency
David Rand Birds of a Feather Don't Fact-check Each Other: Partisanship and the Evaluation of News in Twitter's Birdwatch Crowdsourced Fact-checking Program
David Schneider FAR: End-to-End Vibrotactile Distributed System Designed to Facilitate Affect Regulation in Children Diagnosed with Autism Spectrum Disorder Through Slow Breathing
David Verweij Investigating the Tradeoffs of Everyday Text-Entry Collection Methods
David Yip From 'Wow' to 'Why': Guidelines for Creating the Opening of a Data Video with Cinematic Styles
Dayton Kelly Understanding Augmented Reality in Activism
Dean Brown Yo–Yo Machines: Self-Build Devices that Support Emotional Connections
Debora de Castro Leal Digital Technology at the Edge of Capitalism - Experiences from the Brazilian Amazon Rainforest.
Deepak Ranjan Sahoo Can't Touch This: Rethinking Public Technology in a COVID-19 Era
Deepak Ranjan Sahoo Light in Light Out (LiLo) Displays: Harvesting and Manipulating Light to Provide Novel Forms of Communication
Deepika Yadav "Should I visit the clinic": Analyzing WhatsApp-mediated online health support for Expectant and New Mothers in Rural India
Deepti Aggarwal Understanding Screen-based Dining Practices through the Lens of Mindful Eating
Deirdre Harrington Embodied Negotiations, Practices and Experiences Interacting with Pregnancy Care Infrastructures in South India
Delvin Varghese Supporting Real-time Peer-Mentoring of Rural Volunteers
Denis Mareschal Manipulating Interface Design Features Affects Children’s Stop-and-Think Behaviours in a Counterintuitive-Problem Game
Denisa Qori McDonald Interaction with Touch-Sensitive Knitted Fabrics: User Perceptions and Everyday Use Experiments
Denise Machado Cardoso Digital Technology at the Edge of Capitalism - Experiences from the Brazilian Amazon Rainforest.
Dennis Reidsma Predictable Robots for Autistic Children — Variance in Robot Behaviour, Idiosyncrasies in Autistic Children’s Characteristics, and Child–Robot Engagement
Denny Yu Bringing Patient Mannequins to Life: 3D Projection Enhances Nursing Simulation
Derrek Chow AirRacket: Perceptual Design of Ungrounded, Directional Force Feedback to Improve Virtual Racket Sports Experiences
Detlef Knauss Designing Word Filter Tools for Creator-led Comment Moderation
Devansh Saxena Unpacking Invisible Work Practices, Constraints, and Latent Power Relationships in Child Welfare through Casenote Analysis
Devanshi Chauhan Visualizing Urban Accessibility: Investigating Multi-Stakeholder Perspectives through a Map-based Design Probe Study
Dhaval Parmar Community Dynamics in Technospiritual Interventions: Lessons Learned from a Church-based mHealth Pilot
Dhruv Jain ProtoSound: A Personalized and Scalable Sound Recognition System for Deaf and Hard-of-Hearing Users
Diana C Blackwelder Barriers to Online Dementia Information and Mitigation
Diana Chou MyMove: Facilitating Older Adults to Collect In-Situ Activity Labels on a Smartwatch with Speech
Diana Qing How Child Welfare Workers Reduce Racial Disparities in Algorithmic Decisions
Diana Qing Improving Human-AI Partnerships in Child Welfare: Understanding Worker Practices, Challenges, and Desires for Algorithmic Decision Support
Diarmuid J Cahalane How Experienced Designers of Enterprise Applications Engage AI as a Design Material
Dibyendu Das Select or Suggest? Reinforcement Learning-based Method for High-Accuracy Target Selection on Touchscreens
Diego Saez-Trumper Templates and Trust-o-meters: Towards a widely deployable indicator of trust in Wikipedia
Dilara Kekulluoglu Understanding Privacy Switching Behaviour on Twitter
Dilrukshi Gamage Are deepfakes concerning? Exploring societal implications of deepfake conversations in Reddit
Dimitri Williams "It's Kind of Like Code-Switching": Black Older Adults' Experiences with a Voice Assistant for Health Information Seeking
Dimitrios Paris Darzentas Sensitive Pictures: Emotional Interpretation in the Museum
Dina Sabie A Decade of International Migration Research in HCI: Overview, Challenges, Ethics, Impact, and Future Directions
Dinesh K Patel ReCompFig: Designing Dynamically Reconfigurable Kinematic Devices Using Compliant Mechanisms and Tensioning Cables
Ding Wang Whose AI Dream? In search of the aspiration in data annotation
Dino Pedreschi Understanding the Impact of Explanations on Advice-Taking: a User Study for AI-based Clinical Decision Support Systems
Diogo Branco Investigating the Tradeoffs of Everyday Text-Entry Collection Methods
Dionne Bowie-DaBreo User Perspectives and Ethical Experiences of Apps for Depression: A Qualitative Analysis of User Reviews
Dipannita Nandi F-commerce and Urban Modernities: The Changing Terrain of Housing Design in Bangladesh
Dipto Das Collaborative Identity Decolonization as Reclaiming Narrative Agency: Identity Work of Bengali Communities on Quora
Dirk Heylen Predictable Robots for Autistic Children — Variance in Robot Behaviour, Idiosyncrasies in Autistic Children’s Characteristics, and Child–Robot Engagement
Dishita G Turakhia Identifying Game Mechanics for Integrating Fabrication Activities within Existing Digital Games
Divine Maloney (Re)discovering the Physical Body Online: Strategies and Challenges to Approach Non-Cisgender Identity in Social Virtual Reality
Divine Maloney Something Personal from the Metaverse: Goals, Topics, and Contextual Factors of Self-Disclosure in Commercial Social VR
Divy Thakkar When is ML data good?: Valuing in Public Health Datafication
Divya Siddarth Feeling Proud, Feeling Embarrassed: Experiences of Low-income Women with Crowd Work
Divyanshu Kumar Singh "Hartal (Strike) Happens Here Everyday": Understanding Impact of Disruption on Education in Kashmir
Diyi Yang Pretty Princess vs. Successful Leader: Gender Roles in Greeting Card Messages
Diyi Yang Understanding Perceptions of AI-Mediated Email Writing]{Will AI Console Me when I Lose my Pet? Understanding Perceptions of AI-Mediated Email Writing}
Doenja Oogjes Weaving Stories: Toward Repertoires for Designing Things
Doireann Peelo Dennehy 'She's Just My Life': Digital Design to Support Women's Self-Other Care in Relationships with their Mothers
Dominic Kao Audio Matters Too: How Audial Avatar Customization Enhances Visual Avatar Customization
Dominik Moritz ComputableViz: Mathematical Operators as a Formalism for Visualization Processing and Analysis
Dominik Moritz Neo: Generalizing Confusion Matrix Visualization to Hierarchical and Multi-Output Labels
Dominik Moritz Symphony: Composing Interactive Interfaces for Machine Learning
Dominik Schön BikeAR: Understanding Cyclists' Crossing Decision-Making at Uncontrolled Intersections using Augmented Reality
Dominik Schön Smooth as Steel Wool: Effects of Visual Stimuli on the Haptic Perception of Roughness in Virtual Reality
Dominik Schön Squeezy-Feely: Investigating Lateral Thumb-Index Pinching as an Input Modality
Donald McMillan "Rewind to the Jiggling Meat Part": Understanding Voice Control of Instructional Videos in Everyday Tasks
Donald McMillan The Normal Natural Troubles of Virtual Reality in Mixed-Reality Performances
Dong Whi Yoo Supporting the Contact Tracing Process with WiFi Location Data: Opportunities and Challenges
Dong-Geun Kim Vibration-Augmented Buttons: Information Transmission Capacity and Application to Interaction Design
Donghao Ren Neo: Generalizing Confusion Matrix Visualization to Hierarchical and Multi-Output Labels
Donghee Yvette Wohn Coordination and Collaboration: How do Volunteer Moderators Work as a Team in Live Streaming Communities?
Dongmei Zhang OneLabeler: A Flexible System for Building Data Labeling Tools
Dongwook Yoon "Brush it Off": How Women Workers Manage and Cope with Bias and Harassment in Gender-agnostic Gig Platforms
Donnacha Costello How Experienced Designers of Enterprise Applications Engage AI as a Design Material
Doug Downey From Who You Know to What You Read: Augmenting Scientific Recommendations with Implicit Social Networks
Doug Lowe Mobilizing Crowdwork: A Systematic Assessment of the Mobile Usability of HITs
Douglas Atkinson The Making of Meaning Through Dyadic Haptic Affective Touch
Duri Long Family Learning Talk in AI Literacy Learning Activities
Eamonn O'Neill Designing and Assessing a Virtual Reality Simulation to Build Resilience to Street Harassment
Earnest Wheeler The Village: Infrastructuring Community-based Mentoring to Support Adults Experiencing Poverty
Eck Doerry Chatbots Language Design: the Influence of Language Variation on User Experience with Tourist Assistant Chatbots
Edgar Bodiaj Sensitive Pictures: Emotional Interpretation in the Museum
Edith Law Expressive Auditory Gestures in a Voice-Based Pedagogical Agent
Edmund Wan Understanding User Experiences Across VR Walking-in-place Locomotion Methods
Eduard Georges Groutars Flavorium: An Exploration of Flavobacteria’s Living Aesthetics for Living Color Interfaces
Eduardo Velloso GAVIN: Gaze-Assisted Voice-Based Implicit Note-taking
Eduardo Velloso Integrating Gaze and Speech for Enabling Implicit Interactions
Eduardo Velloso To Type or To Speak? The Effect of Input Modality on Text Understanding During Note-taking
Eduardo Velloso What's the Appeal? Perceptions of Review Processes for Algorithmic Decisions
Edward F. Melcer Audio Matters Too: How Audial Avatar Customization Enhances Visual Avatar Customization
Edward Jay Wang At-home Pupillometry using Smartphone Facial Identification Cameras
Edwin Toh Discovering the Syntax and Strategies of Natural Language Programming with Generative Language Models
Ehud Barda Tangible Collaboration: A Human-Centered Model for Sharing Control With an Actuated-Interface
Ekaterina R. Stepanova Strategies for Fostering a Genuine Feeling of Connection in Technologically Mediated Systems
Ekaterina R. Stepanova Virtual Transcendent Dream: Empowering People through Embodied Flying in VR
Elanor Finch Q-Chef: The impact of surprise-eliciting systems on food-related decision-making
Eldon Schoop Predicting and Explaining Mobile UI Tappability with Vision Modeling and Saliency Analysis
Eleanor Chin Derix “It’s A Drag”: Exploring How To Improve Parents’ Experiences of Managing Mobile Device Use During Family Time
Electra Wallington Opportunities and Challenges of Automatic Speech Recognition Systems for Low-Resource Language Speakers
Elena L. Glassman A Comparative Evaluation of Interventions Against Misinformation: Augmenting the WHO Checklist
Elena Petrovskaya Prevalence and Salience of Problematic Microtransactions in Top-Grossing Mobile and PC Games: A Content Analysis of User Reviews
Elenore Long A Study of Solar Cooking: Exploring Climate-Resilient Food Preparation and Opportunities for HCI
Elie Bursztein "It's common and a part of being a content creator": Understanding How Creators Experience and Cope With Hate and Harassment Online
Elina Tochilnikova “Guilty of Talking Too Much”: How Psychotherapists Gamify Therapy
Elisa D Mekler Adorned in Memes: Exploring the Adoption of Social Wearables in Nordic Student Culture
Elisa D Mekler Vibing Together: Dance Experiences in Social Virtual Reality
Elisabeth Herbert I Don’t Usually Listen, I Read: How Different Learner Groups Process Game Feedback
Elise Bonnail The Dark Side of Perceptual Manipulations in Virtual Reality
Elissa M. Redmiles A Large-Scale Measurement of Cybercrime Against Individuals
Elissa M. Redmiles Field Evidence of the Effects of Privacy, Data Transparency, and Pro-social Appeals on COVID-19 App Attractiveness
Elizabeth Ankrah When Worlds Collide: Boundary Management of Adolescent and Young Adult Childhood Cancer Survivors and Caregivers
Elizabeth D Mynatt Investigating Culturally Responsive Design for Menstrual Tracking and Sharing Practices Among Individuals with Minimal Sexual Education
Elizabeth Walton Dance Transitions: What Forms of Technology Best Support Professional Dancers as They Learn New Movement Styles?
Ella Dagan Design (not) Lost in Translation: A Case Study of an Intimate-Space Socially Assistive ‘Robot’ for Emotion Regulation
Ellen Jiang Discovering the Syntax and Strategies of Natural Language Programming with Generative Language Models
Ellen Townsend Exploring Situated & Embodied Support for Youth's Mental Health: Design Opportunities for Interactive Tangible Devices
Ellen Yi-Luen Do Making Data Tangible: A Cross-disciplinary Design Space for Data Physicalization
Ellie Young "Okay, whatever": An Evaluation of Cookie Consent Interfaces
Elliot G Mitchell Examining AI Methods for Micro-Coaching Dialogs
Elvedin Bajrovic Effects of Pedestrian Behavior, Time Pressure, and Repeated Exposure on Crossing Decisions in Front of Automated Vehicles Equipped with External Communication
Elvin Karana Flavorium: An Exploration of Flavobacteria’s Living Aesthetics for Living Color Interfaces
Elyse D. Z. Chase A Model Predictive Control Approach for Reach Redirection in Virtual Reality
Emanuela Marchetti Pet-Robot or Appliance? Care Home Residents with Dementia Respond to a Zoomorphic Floor Washing Robot
Emeline Mercier Optimizing the Use of the Sentence Completion Survey Technique in User Research: A Case Study on the Experience of E-Reading
Emilie Maria Nybo Arendttorp Overcoming Legacy Bias]{Overcoming Legacy Bias: Re-Designing Gesture Interactions in Virtual Reality With a San Community in Namibia
Emily Cho Visualizing Urban Accessibility: Investigating Multi-Stakeholder Perspectives through a Map-based Design Probe Study
Emily Kuang "Merging Results Is No Easy Task": An International Survey Study of Collaborative Data Analysis Practices Among UX Practitioners
Emily Redmond Hitting Pause: How User Perceptions of Collaborative Playlists Evolved in the United States During the COVID-19 Pandemic
Emily Swiatek Still Creepy After All These Years: The Normalization of Affective Discomfort in App Use
Emily Tseng Care Infrastructures for Digital Security in Intimate Partner Violence
Emily Tseng Trauma-Informed Computing: Towards Safer Technology Experiences for All
Emily Warnock Maptimizer: Using Optimization to Tailor Tactile Maps to Users Needs
Emli-Mari Nel A Performance Evaluation of Nomon: A Flexible Interface for Noisy Single-Switch Users
Emma Dixon Barriers to Online Dementia Information and Mitigation
Emma J McDonnell "In this Online Environment, We're Limited": Exploring Inclusive Video Conferencing Design for Signers
Emma J McDonnell Anticipate and Adjust: Cultivating Access in Human-Centered Methods
Emma Paterson Understanding How Programmers Can Use Annotations on Documentation
Emma Sumner I Don’t Usually Listen, I Read: How Different Learner Groups Process Game Feedback
Ena Lloret-Fritschi Interactive Robotic Plastering: Augmented Interactive Design and Fabrication for On-site Robotic Plastering
Enrico Rukzio Consent in the Age of AR: Investigating The Comfort With Displaying Personal Information in Augmented Reality
Enrico Rukzio Effects of Pedestrian Behavior, Time Pressure, and Repeated Exposure on Crossing Decisions in Front of Automated Vehicles Equipped with External Communication
Enrico Rukzio Keep it Short: A Comparison of Voice Assistants' Response Behavior
Enrico Rukzio ShapeFindAR: Exploring In-Situ Spatial Search for Physical Artifact Retrieval using Mixed Reality
Enrico Rukzio Towards Collaborative Learning in Virtual Reality: A Comparison of Co-Located Symmetric and Asymmetric Pair-Learning
Enrico Rukzio Understanding, Addressing, and Analysing Digital Eye Strain in Virtual Reality Head-Mounted Displays
Eoin Ó Loideáin How Experienced Designers of Enterprise Applications Engage AI as a Design Material
Eon-Suk Ko Captivate! Contextual Language Guidance for Parent–Child Interaction
Eric Granholm At-home Pupillometry using Smartphone Facial Identification Cameras
Eric Horvitz Bursting Scientific Filter Bubbles: Boosting Innovation Via Novel Author Discovery
Eric J Gonzalez A Model Predictive Control Approach for Reach Redirection in Virtual Reality
Eric Lecolinet The Dark Side of Perceptual Manipulations in Virtual Reality
Eric M Gallo Towards Decomposable Interactive Systems: Design of a Backyard-Degradable Wireless Heating Interface
Eric Paulos Towards Decomposable Interactive Systems: Design of a Backyard-Degradable Wireless Heating Interface
Erica Kleinman Kills, Deaths, and (Computational) Assists: Identifying Opportunities forComputational Support in Esport Learning
Erica Poon Trust, Reciprocity, and the Role of Timebanks as Intermediaries: Design Implications for Addressing Healthcare Transportation Barriers
Erica Principe Cruz Understanding Augmented Reality in Activism
Erik Wastlund Online Terms & Conditions: Improving User Engagement, Awareness and Satisfaction through UI Design
Erin Beneteau The Last Decade of HCI Research on Children and Conversational Agents
Erin Quartararo How Ready is Your Ready? Assessing the Usability of Incident Response Playbook Frameworks
Erin Solovey Interaction with Touch-Sensitive Knitted Fabrics: User Perceptions and Everyday Use Experiments
Erin Solovey Towards Sign Language-Centric Design of ASL Survey Tools
Erin Solovey Understanding HCI Practices and Challenges of Experiment Reporting with Brain Signals: Towards Reproducibility and Reuse
Erzhen Hu FluidMeet: Enabling Frictionless Transitions Between In-Group, Between-Group, and Private Conversations During Virtual Breakout Meetings
Eser Kandogan Characterizing Practices, Limitations, and Opportunities Related to Text Information Extraction Workflows: A Human-in-the-loop Perspective
Esha Shandilya "I need to be professional until my new team uses emoji, GIFs, or memes first": New Collaborators’ Perspectives on Using Non-Textual Communication in Virtual Workspaces
Esther Howe Design of Digital Workplace Stress-Reduction Intervention Systems: Effects of Intervention Type and Timing
Ethan Wood It’s Good to Talk: A Comparison of Using Voice Versus Screen-Based Interactions for Agent-Assisted Tasks
Euan Freeman Investigating Clutching Interactions for Touchless Medical Imaging Systems
Eugene Matthew Taranta The Voight-Kampff Machine for Automatic Custom Gesture Rejection Threshold Selection
Eun Kyoung Choe MyMove: Facilitating Older Adults to Collect In-Situ Activity Labels on a Smartwatch with Speech
Eunice Jun Hypothesis Formalization: Empirical Findings, Software Limitations, and Design Implications
Eunice Jun Tisane: Authoring Statistical Models via Formal Reasoning from Conceptual and Data Relationships
Eunkyung Jo Designing Flexible Longitudinal Regimens: Supporting Clinician Planning for Discontinuation of Psychiatric Drugs
Eunyee Koh Cicero: A Declarative Grammar for Responsive Visualization
Eva Hornecker ADHD and Technology Research -- Investigated by Neurodivergent Readers
Eva Hornecker Pet-Robot or Appliance? Care Home Residents with Dementia Respond to a Zoomorphic Floor Washing Robot
Evan Lafontaine Hey Alexa, Who Am I Talking to?: Analyzing Users’ Perception and Awareness Regarding Third-party Alexa Skills
Evgeny Stemasov ShapeFindAR: Exploring In-Situ Spatial Search for Physical Artifact Retrieval using Mixed Reality
Evie Yu-Yen Cheng Visualizing Urban Accessibility: Investigating Multi-Stakeholder Perspectives through a Map-based Design Probe Study
Eytan Adar FlatMagic: Improving Flat Colorization through AI-driven Design for Digital Comic Professionals
Eytan Adar Solving Separation-of-Concerns Problems in Collaborative Design of Human-AI Systems through Leaky Abstractions
Eytan Adar TaleBrush: Sketching Stories with Generative Pretrained Language Models
Fabian Fischbach Understanding, Addressing, and Analysing Digital Eye Strain in Virtual Reality Head-Mounted Displays
Fabio Gramazio Interactive Robotic Plastering: Augmented Interactive Design and Fabrication for On-site Robotic Plastering
Fan Du Cicero: A Declarative Grammar for Responsive Visualization
Fang Qin HybridTrak: Adding Full-Body Tracking to VR Using an Off-the-Shelf Webcam
Fangli Song FlexHaptics: A Design Method for Passive Haptic Inputs Using Planar Compliant Structures
Fangtian Ying PneuMesh: Pneumatic-driven Truss-based Shape Changing System
Fangtian Ying StoryDrawer: A Child-AI Collaborative Drawing System to Support Children's Creative Visual Storytelling
Fanjun Bu XR-OOM: MiXed Reality driving simulation with real cars for research and design
Fannie Liu Understanding Augmented Reality in Activism
Fanny Chevalier Get To The Point! Problem-Based Curated Data Views To Augment Care For Critically Ill Patients
Farhana Shahid "It Matches My Worldview": Examining Perceptions and Attitudes Around Fake Videos
Faria Huq graphiti: Sketch-based Graph Analytics for Images and Videos
Farnoosh Heidarivincheh Exploring Perceptions of Cross-Sectoral Data Sharing with People with Parkinson’s
Farshid Salemi Parizi FaceOri: Tracking Head Position and Orientation Using Ultrasonic Ranging on Earphones
farzaneh bahrami AI beyond Deus ex Machina - Reimagining Intelligence in Future Cities with Urban Experts
Faye Shih “Because I’m Restricted, 2–4 PM Unable to See Messages”: Exploring Users’ Perceptions and Likely Practices around Exposing Attention-management Information on IM Statuses
Feben Alemu "It Would Be Cool to Get Stampeded by Dinosaurs": Analyzing Children's Conceptual Model of AR Headsets Through Co-Design
Fee Lia Christoph Family as a Third Space for AI Literacies: How do children and parents learn about AI together?
Fei Nie Glancee: An Adaptable System for Instructors to Grasp Student Learning Status in Synchronous Online Classes
Feiyang Xudu Tangible Interaction on Displays: A General and Affordable Approach with Optical Mouse Sensor
Feiyu Lu Exploring Spatial UI Transition Mechanisms with Head-Worn Augmented Reality
Felix Anand Epp Adorned in Memes: Exploring the Adoption of Social Wearables in Nordic Student Culture
Felix Carros Care Workers making use of Robots: Results of a 3 month Study on Human-Robot-Interaction within a Care Home
Felix Putze Understanding HCI Practices and Challenges of Experiment Reporting with Brain Signals: Towards Reproducibility and Reuse
Felix Tener Driving from a Distance: Challenges and Guidelines for Autonomous Vehicle Teleoperation Interfaces
Feng Feng It's Touching: Understanding Touch-Affect Association in Shape-Change with Kinematic Features
Feng Qian How Will VR Enter University Classrooms? Multi-stakeholders Investigation of VR in Higher Education
Feng Zhou Understanding Visual Investigation Patterns Through Digital "Field" Observations
Fengming He ScalAR: Authoring Semantically Adaptive Augmented Reality Experiences in Virtual Reality
Fernando Tomlinson How Ready is Your Ready? Assessing the Usability of Incident Response Playbook Frameworks
Ferran Altarriba Bertran Co-Imagining the Future of Playable Cities: A Bottom-Up, Multi-Stakeholder Speculative Inquiry into the Playful Potential of Urban Technology
Ferran Altarriba Bertran Design (not) Lost in Translation: A Case Study of an Intimate-Space Socially Assistive ‘Robot’ for Emotion Regulation
Fiona Bell ReClaym our Compost: Biodegradable Clay for Intimate Making
Fjolla Mjaku Print-A-Sketch: A Handheld Printer for Physical Sketching of Circuits and Sensors on Everyday Surfaces
Florian Alt "Your Eyes Say You Have Used This Password Before": Identifying Password Reuse from Gaze Behavior and Keystroke Dynamics
Florian Alt Pandemic Displays: Considering Hygiene on Public Touchscreens in the Post-Pandemic Era
Florian Alt Remote VR Studies - A Framework For Running Virtual Reality Studies Remotely Via Participant-Owned HMDs
Florian Floyd Mueller Logic Bonbon: Exploring Food as Computational Artifact
Florian Jasche Elements of XR Prototyping: Characterizing the Role and Use of Prototypes in Augmented and Virtual Reality Design
Florian Mathis VRception: Rapid Prototyping of Cross-Reality Systems in Virtual Reality
Florian Müller BikeAR: Understanding Cyclists' Crossing Decision-Making at Uncontrolled Intersections using Augmented Reality
Florian Müller Reducing Virtual Reality Sickness for Cyclists in VR Bicycle Simulators
Florian Müller SkyPort: Investigating 3D Teleportation Methods in Virtual Environments
Florian Müller Smooth as Steel Wool: Effects of Visual Stimuli on the Haptic Perception of Roughness in Virtual Reality
Florian Müller Squeezy-Feely: Investigating Lateral Thumb-Index Pinching as an Input Modality
Florian Schaub Trauma-Informed Computing: Towards Safer Technology Experiences for All
Fosca Giannotti Understanding the Impact of Explanations on Advice-Taking: a User Study for AI-based Clinical Decision Support Systems
Fotopoulou, Aikaterini The Making of Meaning Through Dyadic Haptic Affective Touch
Franceli L. Cibrian When Worlds Collide: Boundary Management of Adolescent and Young Adult Childhood Cancer Survivors and Caregivers
Francesca Toso LivingMoments: Bespoke Social Communication for People living with Dementia and their Relatives
Francesco Chiossi Proxemics for Human-Agent Interaction in Augmented Reality
Franchesca Spektor "It Feels Like Taking a Gamble": Exploring Perceptions, Practices, and Challenges of Using Makeup and Cosmetics for People with Visual Impairments
Frank Steinicke Simulating Human Imprecision in Temporal Statements of Intelligent Virtual Agents
Franklin Mingzhe Li "It Feels Like Taking a Gamble": Exploring Perceptions, Practices, and Challenges of Using Makeup and Cosmetics for People with Visual Impairments
Fraser Anderson "I don't want to feel like I'm working in a 1960s factory": The Practitioner Perspective on Creativity Support Tool Adoption
Fraser Anderson AvatAR: An Immersive Analysis Environment for Human Motion Data Combining Interactive 3D Avatars and Trajectories
Fraser Anderson In-Depth Mouse: Integrating Desktop Mouse into Virtual Reality
Fred Hohman Neo: Generalizing Confusion Matrix Visualization to Hierarchical and Multi-Output Labels
Fred Hohman Symphony: Composing Interactive Interfaces for Machine Learning
Frederik Brudy AvatAR: An Immersive Analysis Environment for Human Motion Data Combining Interactive 3D Avatars and Trajectories
Frederik Brudy The Making of Meaning Through Dyadic Haptic Affective Touch
Freesoul El Shabazz-Thompson “A Second Voice”: Investigating Opportunities and Challenges for Interactive Voice Assistants to Support Home Health Aides
Fritz Lekschas The Pattern is in the Details: An Evaluation of Interaction Techniques for Locating, Searching, and Contextualizing Details in Multivariate Matrix Visualizations
Fu-Yin Cherng Understanding Social Influence in Collective Product Ratings Using Behavioral and Cognitive Metrics
Fushen Ruan "It Puts Life into My Creations": Understanding Fluid Fiber as a Media for Expressive Display
Fusheng Wang Select or Suggest? Reinforcement Learning-based Method for High-Accuracy Target Selection on Touchscreens
Fyez Dean Co-Imagining the Future of Playable Cities: A Bottom-Up, Multi-Stakeholder Speculative Inquiry into the Playful Potential of Urban Technology
Gabe Clapper "Because AI is 100% right and safe": User Vulnerabilities and Sources of AI Authority in India
Gabriel Haas Keep it Short: A Comparison of Voice Assistants' Response Behavior
Gabriele Cimolino Two Heads Are Better Than One: A Dimension Space for Unifying Human and Artificial Intelligence in Shared Control
Gabriele Lenzini A Systematic Literature Review of Empirical Methods and Risk Representation in Usable Privacy and Security Research
Gabriella Schauss ARGONAUT: Female Centric Design for Heart Health Monitoring
Gail Kenning Designing for Everyday Sounds at Home with People with Dementia and their Partners
Gang Li Learning to Denoise Raw Mobile UI Layouts for Improving Datasets at Scale
Gang Li Predicting and Explaining Mobile UI Tappability with Vision Modeling and Saliency Analysis
Garreth W. Tigwell "I need to be professional until my new team uses emoji, GIFs, or memes first": New Collaborators’ Perspectives on Using Non-Textual Communication in Virtual Workspaces
Garreth W. Tigwell Improving Colour Patterns to Assist People with Colour Vision Deficiency
Gaurav Shivhare How Experienced Designers of Enterprise Applications Engage AI as a Design Material
Gauri Kambhatla PLIERS: A Process that Integrates User-Centered Methods into Programming Language Design
Gavin Bailey Can't Touch This: Rethinking Public Technology in a COVID-19 Era
Gavin Doherty Investigating Clutching Interactions for Touchless Medical Imaging Systems
Gavin Doherty Public Views on Digital COVID-19 Certificates: a Mixed Methods User Study
Gavin Doherty The TAC Toolkit: Supporting Design for User Acceptance of Health Technologies from a Macro-Temporal Perspective
Ge Wang Informing Age-Appropriate AI: Examining Principles and Practices of AI for Children
Ge Yan StoryDrawer: A Child-AI Collaborative Drawing System to Support Children's Creative Visual Storytelling
Geehyuk Lee Lattice Menu: A Low-Error Gaze-Based Marking Menu Utilizing Target-Assisted Gaze Gestures on a Lattice of Visual Anchors
Gene S-H Kim Supporting Accessible Data Visualization Through Audio Data Narratives
Genevieve Dion Interaction with Touch-Sensitive Knitted Fabrics: User Perceptions and Everyday Use Experiments
Geoff Kaufman Interactive Fiction Provotypes for Coping with Interpersonal Racism
George B Mo Investigating Positive and Negative Qualities of Human-in-the-Loop Optimization for Designing Interaction Techniques
George Buchanan Who am I, and who are you, and who are we? A Scientometric Analysis of Gender and Geography in HCI
George Chalhoub "It's Freedom to Put Things Where My Mind Wants": Understanding and Improving the User Experience of Structuring Data in Spreadsheets
George E. Raptis Investigating the Effects of Individual Cognitive Styles on Collaborative Gameplay
George Fitzmaurice "I don't want to feel like I'm working in a 1960s factory": The Practitioner Perspective on Creativity Support Tool Adoption
George Fitzmaurice AvatAR: An Immersive Analysis Environment for Human Motion Data Combining Interactive 3D Avatars and Trajectories
George Fitzmaurice In-Depth Mouse: Integrating Desktop Mouse into Virtual Reality
George Fitzmaurice Supercharging Trial-and-Error for Learning Complex Software Applications
George Takahashi Bringing Patient Mannequins to Life: 3D Projection Enhances Nursing Simulation
Georgia Kenderova Designing Flexible Longitudinal Regimens: Supporting Clinician Planning for Discontinuation of Psychiatric Drugs
Georgianna E Lin Investigating Culturally Responsive Design for Menstrual Tracking and Sharing Practices Among Individuals with Minimal Sexual Education
Georgina Freeman One Week in the Future: Previs Design Futuring for HCI Research
Gerald Huat Choon Koh Does Mode of Digital Contact Tracing Affect User Willingness to Share Information? A Quantitative Study
Geraldine Fitzpatrick Care Workers making use of Robots: Results of a 3 month Study on Human-Robot-Interaction within a Care Home
Gerard Jounghyun Kim Mixing in Reverse Optical Flow to Mitigate Vection and Simulation Sickness in Virtual Reality
Gerlinde Emsenhuber AirRes Mask: A Precise and Robust Virtual Reality Breathing Interface Utilizing Breathing Resistance as Output Modality
Gethin Thomas Light in Light Out (LiLo) Displays: Harvesting and Manipulating Light to Provide Novel Forms of Communication
Ghada Alsebayel “Guilty of Talking Too Much”: How Psychotherapists Gamify Therapy
Gianluca Stringhini Understanding the Digital Lives of Youth: Analyzing Media Shared within Safe Versus Unsafe Private Conversations on Instagram
Gierad Laput Enabling Hand Gesture Customization on Wrist-Worn Devices
Gilles Baechler Learning to Denoise Raw Mobile UI Layouts for Improving Datasets at Scale
Gillian R Hayes ``It’s About What the Community Needs'': A Review of Community-Collaborative Approaches to Computing Research
Gillian R Hayes When Worlds Collide: Boundary Management of Adolescent and Young Adult Childhood Cancer Survivors and Caregivers
Gina Neff Nudging Behavior Change: Using In-Group and Out-Group Social Comparisons to Encourage Healthier Choices
Gina Olson ReCompFig: Designing Dynamically Reconfigurable Kinematic Devices Using Compliant Mechanisms and Tensioning Cables
Giovanni Caruso How Experienced Designers of Enterprise Applications Engage AI as a Design Material
Giulia Barbareschi Understanding Interactions for Smart Wheelchair Navigation in Crowds
Giulio Jacucci Entity Recommendation for Everyday Digital Tasks
Giuseppina Pilloni 'Are They Doing Better In The Clinic Or At Home': Understanding Clinicians? Needs When Visualizing Wearable Sensor Data Used In Remote Gait Assessments For People With Multiple Sclerosis
Gloire Rubambiza Anticipating Societal Impact of Digital Agriculture through the Lens of Early Adopters: Seamless Visions, Seamful Realities
Gloria Fernandez-Nieto Classroom Dandelions: Visualising Participants' Position, Trajectories and Body Orientation Augments Teachers' Sensemaking
Gonzalo Ramos Design of Digital Workplace Stress-Reduction Intervention Systems: Effects of Intervention Type and Timing
Gordon Burtch A Little Too Personal: Effects of Standardization versus Personalization on Job Acquisition, Work Completion, and Revenue for Online Freelancers
Graeme Zinck Evaluating Singing for Computer Input Using Pitch, Interval, and Melody
Graham Dove 'Are They Doing Better In The Clinic Or At Home': Understanding Clinicians? Needs When Visualizing Wearable Sensor Data Used In Remote Gait Assessments For People With Multiple Sclerosis
Greg Wadley Digital Emotion Regulation in Everyday Life
Gregory D. Abowd PITAS: Sensing and Actuating Embedded Robotic Sheet for Physical Information Communication
Gregory D. Abowd Semantic Gap in Predicting Mental Wellbeing through Passive Sensing
Gregory D. Abowd Supporting the Contact Tracing Process with WiFi Location Data: Opportunities and Challenges
Guanhong Liu "It Puts Life into My Creations": Understanding Fluid Fiber as a Media for Expressive Display
Guanyun Wang PneuMesh: Pneumatic-driven Truss-based Shape Changing System
Guo Freeman (Re)discovering the Physical Body Online: Strategies and Challenges to Approach Non-Cisgender Identity in Social Virtual Reality
Guo Freeman Something Personal from the Metaverse: Goals, Topics, and Contextual Factors of Self-Disclosure in Commercial Social VR
Guoliang Jin RMS: Removing Barriers to Analyze the Availability and Surge Pricing of Ridesharing Services
Guoyang Zhou Bringing Patient Mannequins to Life: 3D Projection Enhances Nursing Simulation
Ha Yeon Lee Prediction for Retrospection: Integrating Algorithmic Stress Prediction into Personal Informatics Systems for College Students' Mental Health
Hadas Erel Tangible Collaboration: A Human-Centered Model for Sharing Control With an Actuated-Interface
Hae-Na Lee Impact of Out-of-Vocabulary Words on the Twitter Experience of Blind Users
Haesoo Kim Cocomix: Utilizing Comments to Improve Non-Visual Webtoon Accessibility
Haesoo Kim Prediction for Retrospection: Integrating Algorithmic Stress Prediction into Personal Informatics Systems for College Students' Mental Health
Hai Dang GANSlider: How Users Control Generative Models for Images using Multiple Sliders with and without Feedforward Information
Haidong Zhang OneLabeler: A Flexible System for Building Data Labeling Tools
Haijun Xia CrossData: Leveraging Text-Data Connections for Authoring Data Documents
Haipeng Mi "It Puts Life into My Creations": Understanding Fluid Fiber as a Media for Expressive Display
Haipeng Mi Establishing Design Consensus toward Next-Generation Retail: Data-Enabled Design Exploration and Participatory Analysis
Haiqing Xu "It Puts Life into My Creations": Understanding Fluid Fiber as a Media for Expressive Display
Haiyan Jia News Informatics: Engaging Individuals with Data-Rich News Content through Interactivity in Source, Medium, and Message
Haiyi Zhu A Little Too Personal: Effects of Standardization versus Personalization on Job Acquisition, Work Completion, and Revenue for Online Freelancers
Haiyi Zhu How Child Welfare Workers Reduce Racial Disparities in Algorithmic Decisions
Haiyi Zhu Improving Human-AI Partnerships in Child Welfare: Understanding Worker Practices, Challenges, and Desires for Algorithmic Decision Support
Haiyue Yuan CogTool+ Modeling Human Performance at Large Scale
Hakim Weatherspoon Anticipating Societal Impact of Digital Agriculture through the Lens of Early Adopters: Seamless Visions, Seamful Realities
Hamed Alavi AI beyond Deus ex Machina - Reimagining Intelligence in Future Cities with Urban Experts
Hamish Henderson Q-Chef: The impact of surprise-eliciting systems on food-related decision-making
Hamza Naveed "Ask this from the person who has private stuff": Privacy Perceptions, Behaviours and Beliefs Beyond W.E.I.R.D
Han L. Han Dually Noted: Layout-Aware Annotations with Smartphone Augmented Reality
Han L. Han Passages: Interacting with Text Across Documents
Han Xiao TypeOut: Leveraging Just-in-Time Self-Affirmation for Smartphone Overuse Reduction
Hana Habib "Okay, whatever": An Evaluation of Cookie Consent Interfaces
Hana Habib A Systematic Literature Review of Empirical Methods and Risk Representation in Usable Privacy and Security Research
Hancheng Cao Beyond Virtual Bazaar: How Social Commerce Promotes Inclusivity for the Traditionally Underserved Community in Chinese Developing Regions
Hande Batan The Polyvocality of Online COVID-19 Vaccine Narratives that Invoke Medical Racism
Hang Yin Towards Understanding Diminished Reality
HANG ZHAO Select or Suggest? Reinforcement Learning-based Method for High-Accuracy Target Selection on Touchscreens
Hanna Hasselqvist Exploring Renewable Energy Futures through Household Energy Resilience
Hannah Studd Meeting Users Where They Are: User-centered Design of an Automated Text Messaging Tool to Support the Mental Health of Young Adults
Hanspeter Pfister The Pattern is in the Details: An Evaluation of Interaction Techniques for Locating, Searching, and Contextualizing Details in Multivariate Matrix Visualizations
Hao-Chuan Wang Understanding Social Influence in Collective Product Ratings Using Behavioral and Cognitive Metrics
Hao-Fei Cheng How Child Welfare Workers Reduce Racial Disparities in Algorithmic Decisions
Hao-Fei Cheng Improving Human-AI Partnerships in Child Welfare: Understanding Worker Practices, Challenges, and Desires for Algorithmic Decision Support
Haojian Jin Exploring the Needs of Users for Supporting Privacy-protective Behavior in Smart Homes
Haojian Jin Lean Privacy Review: Collecting Users’ Privacy Concerns of Data Practices at a Low Cost
Haoqi Zhang Affinder: Expressing Concepts of Situations that Afford Activities using Context-Detectors
Haotian Li ComputableViz: Mathematical Operators as a Formalism for Visualization Processing and Analysis
Haotian Li Structure-aware Visualization Retrieval
Harald Reiterer ReLive: Bridging In-Situ and Ex-Situ Visual Analytics for Analyzing Mixed Reality User Studies
Hariharan Subramonyam Solving Separation-of-Concerns Problems in Collaborative Design of Human-AI Systems through Leaky Abstractions
Harkiran Kaur Sodhi Care Infrastructures for Digital Security in Intimate Partner Violence
Harmanpreet Kaur "I Didn't Know I Looked Angry": Characterizing Observed Emotion and Reported Affect at Work
Harri Renney Studying How Digital Luthiers Choose Their Tools
Harriet R Cameron Sensitive Pictures: Emotional Interpretation in the Museum
Hasan Mahmud Prottoy Putting the Waz on Social Media: Infrastructuring Online Islamic Counterpublic through Digital Sermons in Bangladesh
Hashini Senaratne TronicBoards: An Accessible Electronics Toolkit for People with Intellectual Disabilities
Hassan Ali Khan RMS: Removing Barriers to Analyze the Availability and Surge Pricing of Ridesharing Services
Hassan Iqbal RMS: Removing Barriers to Analyze the Availability and Surge Pricing of Ridesharing Services
Hayley Irene Evans Perspectives on Integrating Trusted Other Feedback in Therapy for Veterans with PTSD
Heather Culbertson FAR: End-to-End Vibrotactile Distributed System Designed to Facilitate Affect Regulation in Children Diagnosed with Autism Spectrum Disorder Through Slow Breathing
Heather Iles-Smith User Perspectives and Ethical Experiences of Apps for Depression: A Qualitative Analysis of User Reviews
Hee Rin Lee More than Bedtime and the Bedroom: Sleep Management as a Collaborative Work for the Family
Hee-Seung Moon Speeding up Inference with User Simulators through Policy Modulation
Heekyoung Jung Methodological Reflections on Ways of Seeing
Heike Winschiers-Theophilus Overcoming Legacy Bias]{Overcoming Legacy Bias: Re-Designing Gesture Interactions in Virtual Reality With a San Community in Namibia
Helen Meng TalkTive: A Conversational Agent Using Backchannels to Engage Older Adults in Neurocognitive Disorders Screening
Helena Strömberg Exploring Renewable Energy Futures through Household Energy Resilience
Helene H Fung TalkTive: A Conversational Agent Using Backchannels to Engage Older Adults in Neurocognitive Disorders Screening
Hendrik Heuer A Comparative Evaluation of Interventions Against Misinformation: Augmenting the WHO Checklist
Hendrik Strobelt Shared Interest: Measuring Human-AI Alignment to Identify Recurring Patterns in Model Behavior
Henning Pohl Sense of Agency and User Experience: Is There a Link?
Henrietta Lyons What's the Appeal? Perceptions of Review Processes for Algorithmic Decisions
Henrik Gollee Intermittent Control as a Model of Mouse Movements
Heriberto Nieto Enabling Hand Gesture Customization on Wrist-Worn Devices
Herman T Johnson Tech Help Desk: Long-term Support for Local Entrepreneurs Addressing Everyday Computing Challenges
Hernisa Kacorri MyMove: Facilitating Older Adults to Collect In-Situ Activity Labels on a Smartwatch with Speech
Hijung Valentina Shin CatchLive: Real-time Summarization of Live Streams with Stream Content and Interaction Data
Hillary Carey Interactive Fiction Provotypes for Coping with Interpersonal Racism
Himanshu Verma AI beyond Deus ex Machina - Reimagining Intelligence in Future Cities with Urban Experts
Hiroki Usuba Bivariate Effective Width Method to Improve the Normalization Capability for Subjective Speed-accuracy Biases in Rectangular-target Pointing
Hiromu Yakura VocabEncounter: NMT-powered Vocabulary Learning by Presenting Computer-Generated Usages of Foreign Words into Users' Daily Lives
Hiroshi Ishii (Dis)Appearables: A Concept and Method for Actuated Tangible UIs to Appear and Disappear based on Stages
Hiroshi Yasuda XR-OOM: MiXed Reality driving simulation with real cars for research and design
Hiroto Saito Machine-Mediated Teaming: Mixture of Human and Machine in Physical Gaming Experience
Hjalmar Widengren Where Should We Put It? Layout and Placement Strategies of Documents in Augmented Reality for Collaborative Sensemaking
Homei Miyashita Bivariate Effective Width Method to Improve the Normalization Capability for Subjective Speed-accuracy Biases in Rectangular-target Pointing
Hong Shen Lean Privacy Review: Collecting Users’ Privacy Concerns of Data Practices at a Low Cost
Hong Shen Toward User-Driven Algorithm Auditing: Investigating Users' Strategies for Uncovering Harmful Algorithmic Behavior
Hongbo Fu ProGesAR: Mobile AR Prototyping for Proxemic and Gestural Interactions with Real-world IoT Enhanced Spaces
Hongnan Lin FlexHaptics: A Design Method for Passive Haptic Inputs Using Planar Compliant Structures
Hongnan Lin PITAS: Sensing and Actuating Embedded Robotic Sheet for Physical Information Communication
Hongnan Lin Shape-Haptics: Planar & Passive Force Feedback Mechanisms for Physical Interfaces
Hooman Hedayati Augmented Reality and Robotics: A Survey and Taxonomy for AR-enhanced Human-Robot Interaction and Robotic Interfaces
Hsin Ying You Why Did You/I Read but Not Reply? IM Users’ Unresponded Read-Receipt Practices and Explanations
Hsin-Ruey Tsai FingerX: Rendering Haptic Shape of Virtual Objects Augmented from Real Objects using Extendable and Withdrawable Supports on Fingers
Hsin-Ruey Tsai ImpactVest: Rendering Spatio-Temporal Multilevel Impact Force Feedback on Body in VR
Hsueh-Sung Lu This App is not for Me: Using Mobile and Wearable Technologies to Improve Adolescents’ Smartphone Addiction through the Sharing of Personal Data with Parents
Hua Cui Social Contexts, Agency, and Conflicts: Exploring Critical Aspects of Design for Future Smart Home Technologies
Hua Cui The Last Decade of HCI Research on Children and Conversational Agents
Huaimin Wang Who, What, Why and How? Towards the Monetary Incentive in Crowd Collaboration: A Case Study of Github's Sponsor Mechanism
Huamin Qu ComputableViz: Mathematical Operators as a Formalism for Visualization Processing and Analysis
Huamin Qu From 'Wow' to 'Why': Guidelines for Creating the Opening of a Data Video with Cinematic Styles
Huamin Qu Structure-aware Visualization Retrieval
Huan Wei Structure-aware Visualization Retrieval
Hugh S, Manon Close-up and Whispering: An Understanding of Multimodal and Parasocial Interactions in YouTube ASMR videos
Hugo Nicolau Investigating the Tradeoffs of Everyday Text-Entry Collection Methods
Hugo Romat Style Blink: Exploring Digital Inking of Structured Information via Handcrafted Styling as a First-Class Object
Hugo Romat TapType: Ten-finger text entry on everyday surfaces via Bayesian inference
Hugo Romat Understanding Multi-Device Usage Patterns: Physical Device Configurations and Fragmented Workflows
Hui Ye ProGesAR: Mobile AR Prototyping for Proxemic and Gestural Interactions with Real-world IoT Enhanced Spaces
Huiwen Zhang Who am I, and who are you, and who are we? A Scientometric Analysis of Gender and Geography in HCI
Humphrey Yang ReCompFig: Designing Dynamically Reconfigurable Kinematic Devices Using Compliant Mechanisms and Tensioning Cables
Hung Ngo ProtoSound: A Personalized and Scalable Sound Recognition System for Deaf and Hard-of-Hearing Users
Huy Anh Nguyen Round Numbers Can Sharpen Cognition
Hwajung Hong “It’s not wrong, but I’m quite disappointed”: Toward an Inclusive Algorithmic Experience for Content Creators with Disabilities
Hwajung Hong Prediction for Retrospection: Integrating Algorithmic Stress Prediction into Personal Informatics Systems for College Students' Mental Health
Hwajung Hong Sad or just jealous? Using Experience Sampling to Understand and Detect Negative Affective Experiences on Instagram
Hwaran Lee TaleBrush: Sketching Stories with Generative Pretrained Language Models
Hwarang Goh Prediction for Retrospection: Integrating Algorithmic Stress Prediction into Personal Informatics Systems for College Students' Mental Health
Hyang-Sook Kim News Informatics: Engaging Individuals with Data-Rich News Content through Interactivity in Source, Medium, and Message
Hyanghee Park Designing Fair AI in Human Resource Management: Understanding Tensions Surrounding Algorithmic Evaluation and Envisioning Stakeholder-Centered Solutions
Hyejin Lee The Sound of Hallucinations: Toward a more convincing emulation of internalized voices
Hyeok Kim Cicero: A Declarative Grammar for Responsive Visualization
Hyeok Kim Personalization Trade-offs in Designing Dialogue-based Interactive Information System for Support-Seeking of Sexual Violence Survivors
Hyeon Jeong Byeon "A Voice that Suits the Situation": Understanding the Needs and Challenges for Supporting End-User Voice Customization
Hyeongcheol Kim Paracentral and near-peripheral visualizations: Towards attention-maintaining secondary information presentation on OHMDs during in-person social interactions
Hyeonsu B Kang From Who You Know to What You Read: Augmenting Scientific Recommendations with Implicit Social Networks
Hyeonsu B Kang Scaling Creative Inspiration with Fine-Grained Functional Facets of Product Ideas
Hyunchul Kim Quantifying Proactive and Reactive Button Input
Hyunchul Roh MyDJ: Sensing Food Intakes with an Attachable on Your Eyeglass Frame
Hyungjun Yoon MyDJ: Sensing Food Intakes with an Attachable on Your Eyeglass Frame
Hyungyu Shin AlgoSolve: Supporting Subgoal Learning in Algorithmic Problem-Solving with Learnersourced Microtasks
HyunJoo Oh FlexHaptics: A Design Method for Passive Haptic Inputs Using Planar Compliant Structures
HyunJoo Oh PITAS: Sensing and Actuating Embedded Robotic Sheet for Physical Information Communication
HyunJoo Oh Shape-Haptics: Planar & Passive Force Feedback Mechanisms for Physical Interfaces
Hyunsung Cho Prediction for Retrospection: Integrating Algorithmic Stress Prediction into Personal Informatics Systems for College Students' Mental Health
I-Lun Tsai AirRacket: Perceptual Design of Ungrounded, Directional Force Feedback to Improve Virtual Racket Sports Experiences
Ian Craddock Exploring Perceptions of Cross-Sectoral Data Sharing with People with Parkinson’s
Ian Oakley Sad or just jealous? Using Experience Sampling to Understand and Detect Negative Affective Experiences on Instagram
Ian Oakley SonarID: Using Sonar to Identify Fingers on a Smartwatch
Igor Dolgov Investigating the Effects of Individual Cognitive Styles on Collaborative Gameplay
In-Young Ko A Conversational Approach for Modifying Service Mashups in IoT Environments
Inge M.B Bongers Designing for Everyday Sounds at Home with People with Dementia and their Partners
Ioanna Iacovides Do People Use Games to Compensate for Psychological Needs During Crises? A Mixed-Methods Study of Gaming During COVID-19 Lockdowns
Irene Rae Understanding Visual Investigation Patterns Through Digital "Field" Observations
Irene-Angelica Chounta The CAT Effect: Exploring the Impact of Casual Affective Triggers on Online Surveys' Response Rates
Irina Shklovski Still Creepy After All These Years: The Normalization of Affective Discomfort in App Use
Iroise Dumontheil Manipulating Interface Design Features Affects Children’s Stop-and-Think Behaviours in a Counterintuitive-Problem Game
Isabel Schwaninger Care Workers making use of Robots: Results of a 3 month Study on Human-Robot-Interaction within a Care Home
Isabel Won Owning Mistakes Sincerely: Strategies for Mitigating AI Errors
Isadora Krsek To Self-persuade or Be Persuaded: Examining Interventions for Users' Privacy Setting Selection
Isha Ghosh Identifying factors that inhibit self-care behavior among individuals with severe spinal cord injury
Ishan Chatterjee FaceOri: Tracking Head Position and Orientation Using Ultrasonic Ranging on Earphones
Ishan Goyal FAR: End-to-End Vibrotactile Distributed System Designed to Facilitate Affect Regulation in Children Diagnosed with Autism Spectrum Disorder Through Slow Breathing
IV Ramakrishnan Select or Suggest? Reinforcement Learning-based Method for High-Accuracy Target Selection on Touchscreens
Ivan Flechais Exploring Bystanders' Privacy Concerns with Smart Homes in Jordan
Ivy Chen Co-Imagining the Future of Playable Cities: A Bottom-Up, Multi-Stakeholder Speculative Inquiry into the Playful Potential of Urban Technology
Izabelle F Janzen Reflective Spring Cleaning: Using Personal Informatics to Support Infrequent Notification Personalization
Jack Forman (Dis)Appearables: A Concept and Method for Actuated Tangible UIs to Appear and Disappear based on Stages
Jack Holt Human-GDPR Interaction: Practical Experiences of Accessing Personal Data
Jack Jamieson Unpacking Intention and Behavior: Explaining Contact Tracing App Adoption and Hesitancy in the United States
Jackie (Junrui) Yang HybridTrak: Adding Full-Body Tracking to VR Using an Off-the-Shelf Webcam
Jacob Abbott Identifying an Aurally Distinct Phrase Set for Text Entry Techniques
Jacob Biehl Can Anybody Help Me?: Using Community Help Desk Call Records to Examine the Impact of Digital Divide During a Global Pandemic
Jacob O. Wobbrock A Large-Scale Longitudinal Analysis of Missing Label Accessibility Failures in Android Apps
Jacob O. Wobbrock Clarifying Agreement Calculations and Analysis for End-User Elicitation Studies
Jacob O. Wobbrock Ga11y: an Automated GIF Annotation System for Visually Impaired Users
Jacob O. Wobbrock TypeAnywhere: A QWERTY-Based Text Entry Solution for Ubiquitous Computing
Jacob O. Wobbrock VoxLens: Making Online Data Visualizations Accessible with an Interactive JavaScript Plug-In
Jacqueline Griffin Investigating Older Adults’ Attitudes towards Crisis Informatics Tools: Opportunities for Enhancing Community Resilience during Disasters
Jacqueline Griffin Shifting Trust: Examining How Trust and Distrust Emerge, Transform, and Collapse in COVID-19 Information Seeking
Jacqueline Griffin To Trust or to Stockpile: Modeling Human-Simulation Interaction in Supply Chain Shortages
Jacqueline Nguyen FAR: End-to-End Vibrotactile Distributed System Designed to Facilitate Affect Regulation in Children Diagnosed with Autism Spectrum Disorder Through Slow Breathing
Jaemin Shin MyDJ: Sensing Food Intakes with an Attachable on Your Eyeglass Frame
Jaewook Lee Hand Interfaces: Using Hands to Imitate Objects in AR/VR for Expressive Interactions
Jaewook Lee ImageExplorer: Multi-Layered Touch Exploration to Encourage Skepticism Towards Imperfect AI-Generated Image Captions
Jailyn Zabala Anticipate and Adjust: Cultivating Access in Human-Centered Methods
Jaime Ruiz "It Would Be Cool to Get Stampeded by Dinosaurs": Analyzing Children's Conceptual Model of AR Headsets Through Co-Design
Jaime Teevan "I Didn't Know I Looked Angry": Characterizing Observed Emotion and Reported Affect at Work
Jaimie Drozdal Documentation Matters: Human-Centered AI System to Assist Data Science Code Documentation in Computational Notebooks
Jaimie Lee Freeman Exploring Situated & Embodied Support for Youth's Mental Health: Design Opportunities for Interactive Tangible Devices
Jake M Hofman Investigating Perceptual Biases in Icon Arrays
Jake M Hofman Putting scientific results in perspective: Improving the communication of standardized effect sizes
Jake M Hofman Round Numbers Can Sharpen Cognition
Jakob Tholander Towards Digital Stewardship: the Work of Caring for the Environment in Waste Management
Jakub Mlynar AI beyond Deus ex Machina - Reimagining Intelligence in Future Cities with Urban Experts
James A. Landay Beyond Being Real: A Sensorimotor Control Perspective on Novel Interactions in Virtual Reality
James A. Landay HybridTrak: Adding Full-Body Tracking to VR Using an Off-the-Shelf Webcam
James Bailey GAVIN: Gaze-Assisted Voice-Based Implicit Note-taking
James Bailey Integrating Gaze and Speech for Enabling Implicit Interactions
James Bailey To Type or To Speak? The Effect of Input Modality on Text Understanding During Note-taking
James Clawson Identifying an Aurally Distinct Phrase Set for Text Entry Techniques
James Clawson Investigating and Validating On-body Temperature Sensors for Personal Heat Exposure Tracking
James Devine Understanding How People with Limited Mobility Use Multi-Modal Input
James Fogarty A Large-Scale Longitudinal Analysis of Missing Label Accessibility Failures in Android Apps
James J. Gross Digital Emotion Regulation in Everyday Life
James J. Gross Exploring Situated & Embodied Support for Youth's Mental Health: Design Opportunities for Interactive Tangible Devices
James J. Gross FAR: End-to-End Vibrotactile Distributed System Designed to Facilitate Affect Regulation in Children Diagnosed with Autism Spectrum Disorder Through Slow Breathing
James M O'Neill How Experienced Designers of Enterprise Applications Engage AI as a Design Material
James McCann How Experienced Designers of Enterprise Applications Engage AI as a Design Material
James Pierce More Than a Camera, More Than a Security Device: Studying How Primary Users Use Smart Home Cameras to Extend Perception, Mediate Action, and Surveil Others
James R Wallace "I Will Not Drink With You Today": A Topic-Guided Thematic Analysis of Addiction Recovery on Reddit
James Simmons “It Basically Started Using Me:” An Observational Study of Password Manager Usage
James Tompkin Dually Noted: Layout-Aware Annotations with Smartphone Augmented Reality
Jamy Li Predictable Robots for Autistic Children — Variance in Robot Behaviour, Idiosyncrasies in Autistic Children’s Characteristics, and Child–Robot Engagement
Jan Borchers Shaping Textile Sliders: An Evaluation of Form Factors and Tick Marks for Textile Sliders
Jan David Smeddinck Exploring the Role of Paradata in Digitally Supported Qualitative Co-Research
Jan David Smeddinck Human-GDPR Interaction: Practical Experiences of Accessing Personal Data
Jan David Smeddinck Investigating the Tradeoffs of Everyday Text-Entry Collection Methods
Jan Gugenheimer Consent in the Age of AR: Investigating The Comfort With Displaying Personal Information in Augmented Reality
Jan Gugenheimer ShapeFindAR: Exploring In-Situ Spatial Search for Physical Artifact Retrieval using Mixed Reality
Jan Gugenheimer The Dark Side of Perceptual Manipulations in Virtual Reality
Jan Gugenheimer Towards Understanding Diminished Reality
Jan Gugenheimer Understanding, Addressing, and Analysing Digital Eye Strain in Virtual Reality Head-Mounted Displays
Jan Gugenheimer VRception: Rapid Prototyping of Cross-Reality Systems in Virtual Reality
Jan Marco Leimeister Adaptive Empathy Learning Support in Peer Review Scenarios
Jan Ole Rixen Consent in the Age of AR: Investigating The Comfort With Displaying Personal Information in Augmented Reality
Jan Riemann Smooth as Steel Wool: Effects of Visual Stimuli on the Haptic Perception of Roughness in Virtual Reality
Jana Muhic Designing Chatbots with Black Americans with Chronic Conditions: Overcoming Challenges against COVID-19
Jane Hoffswell Cicero: A Declarative Grammar for Responsive Visualization
Jane Hsieh A Little Too Personal: Effects of Standardization versus Personalization on Job Acquisition, Work Completion, and Revenue for Online Freelancers
Jane Im Solving Separation-of-Concerns Problems in Collaborative Design of Human-AI Systems through Leaky Abstractions
Janet X. Chen Trauma-Informed Computing: Towards Safer Technology Experiences for All
Janghee Cho Reflection in Theory and Reflection in Practice: An Exploration of the Gaps in Reflection Support among Personal Informatics Apps
Janice Lyu “A Second Voice”: Investigating Opportunities and Challenges for Interactive Voice Assistants to Support Home Health Aides
Janne Lindqvist Public Views on Digital COVID-19 Certificates: a Mixed Methods User Study
Janus Bager Kristensen Varv: Reprogrammable Interactive Software as a Declarative Data Structure
Jared Duval Co-Imagining the Future of Playable Cities: A Bottom-Up, Multi-Stakeholder Speculative Inquiry into the Playful Potential of Urban Technology
Jaron Mink Users Can Deduce Sensitive Locations Protected by Privacy Zones on Fitness Tracking Apps
Jarrod Knibbe Sense of Agency and User Experience: Is There a Link?
Jasmin Niess Mood Worlds: A Virtual Environment for Autonomous Emotional Expression
Jasmin Schwab Pandemic Displays: Considering Hygiene on Public Touchscreens in the Post-Pandemic Era
Jason Holden At-home Pupillometry using Smartphone Facial Identification Cameras
Jason I. Hong Alert Now or Never: Understanding and Predicting Notification Preferences of Smartphone Users
Jason I. Hong Exploring the Needs of Users for Supporting Privacy-protective Behavior in Smart Homes
Jason I. Hong Lean Privacy Review: Collecting Users’ Privacy Concerns of Data Practices at a Low Cost
Jason I. Hong To Self-persuade or Be Persuaded: Examining Interventions for Users' Privacy Setting Selection
Jason I. Hong Understanding Challenges for Developers to Create Accurate Privacy Nutrition Labels
Jason Leboe-McGowan Towards Design Guidelines for Effective Health-Related Data Videos: An Empirical Investigation of Affect, Personality, and Video Content
Jason M. Lodge To Type or To Speak? The Effect of Input Modality on Text Understanding During Note-taking
Jason Portenoy Bursting Scientific Filter Bubbles: Boosting Innovation Via Novel Author Discovery
Jason Wiese Identifying factors that inhibit self-care behavior among individuals with severe spinal cord injury
Jason Wu Towards Complete Icon Labeling in Mobile Applications
Jason Yip "It Would Be Cool to Get Stampeded by Dinosaurs": Analyzing Children's Conceptual Model of AR Headsets Through Co-Design
Javier Hernandez Design of Digital Workplace Stress-Reduction Intervention Systems: Effects of Intervention Type and Timing
Jax Seyed Mousavi Enabling Hand Gesture Customization on Wrist-Worn Devices
Jay Rainey Exploring the Role of Paradata in Digitally Supported Qualitative Co-Research
Jay Rainey Investigating the Tradeoffs of Everyday Text-Entry Collection Methods
Jaylin Herskovitz CollabAlly: Accessible Collaboration Awareness in Document Editing
Jaylin Herskovitz ImageExplorer: Multi-Layered Touch Exploration to Encourage Skepticism Towards Imperfect AI-Generated Image Captions
Jazz Rui Xia Ang "In this Online Environment, We're Limited": Exploring Inclusive Video Conferencing Design for Signers
Jean Y Song Promptiverse: Scalable Generation of Scaffolding Prompts Through Human-AI Hybrid Knowledge Graph Annotation
Jean-Michel Renders What is Your Current Mindset? Categories for a satisficing exploration of mobile point-of-interest recommendations
Jeanie W Fung Owning Mistakes Sincerely: Strategies for Mitigating AI Errors
Jeanne Reis Towards Sign Language-Centric Design of ASL Survey Tools
Jeannie Su Ann Lee Understanding User Experiences Across VR Walking-in-place Locomotion Methods
Jed R. Brubaker Designing for the Bittersweet: Improving Sensitive Experiences with Recommender Systems
Jeeeun Kim Mobiot: Augmenting everyday objects into moving IoT devices using 3D printed attachments generated by demonstration
Jeeeun Kim Roman: Making Everyday Objects Robotically Manipulable with 3D-Printable Add-on Mechanisms
Jeemin Lee "A Voice that Suits the Situation": Understanding the Needs and Challenges for Supporting End-User Voice Customization
Jeeyun Oh News Informatics: Engaging Individuals with Data-Rich News Content through Interactivity in Source, Medium, and Message
Jeff Hancock Jury Learning: Integrating Dissenting Voices into Machine Learning Models
Jeff Huang Dually Noted: Layout-Aware Annotations with Smartphone Augmented Reality
Jeff Huang Towards Individuated Reading Experiences: Different Fonts Increase Reading Speed for Different Individuals
Jeffrey Heer Hypothesis Formalization: Empirical Findings, Software Limitations, and Design Implications
Jeffrey Heer Tisane: Authoring Statistical Models via Formal Reasoning from Conceptual and Data Relationships
Jeffrey Heer Visualizing Urban Accessibility: Investigating Multi-Stakeholder Perspectives through a Map-based Design Probe Study
Jeffrey Nichols Alert Now or Never: Understanding and Predicting Notification Preferences of Smartphone Users
Jeffrey Nichols Towards Complete Icon Labeling in Mobile Applications
Jeffrey P Bigham Anticipate and Adjust: Cultivating Access in Human-Centered Methods
Jeffrey P Bigham Tech Help Desk: Long-term Support for Local Entrepreneurs Addressing Everyday Computing Challenges
Jenna Burrell A Sociocultural Explanation of Internet-Enabled Work in Rural Regions
Jenna L Wise PLIERS: A Process that Integrates User-Centered Methods into Programming Language Design
Jennifer Allen Birds of a Feather Don't Fact-check Each Other: Partisanship and the Evaluation of News in Twitter's Birdwatch Crowdsourced Fact-checking Program
Jennifer Eleanor Martinez "I See You!": A Design Framework for Interface Cues about Agent Visual Perception from a Thematic Analysis of Video Games
Jennifer G Kim Supporting the Contact Tracing Process with WiFi Location Data: Opportunities and Challenges
Jennifer Healey Dually Noted: Layout-Aware Annotations with Smartphone Augmented Reality
Jennifer Mankoff Anticipate and Adjust: Cultivating Access in Human-Centered Methods
Jennifer Mankoff Maptimizer: Using Optimization to Tailor Tactile Maps to Users Needs
Jennifer Mankoff TypeOut: Leveraging Just-in-Time Self-Affirmation for Smartphone Overuse Reduction
Jennifer Pearson Can't Touch This: Rethinking Public Technology in a COVID-19 Era
Jennifer Pearson Light in Light Out (LiLo) Displays: Harvesting and Manipulating Light to Provide Novel Forms of Communication
Jennifer Pearson Opportunities and Challenges of Automatic Speech Recognition Systems for Low-Resource Language Speakers
Jennifer Roberts Radical Futures: Supporting Community-Led Design Engagements through an Afrofuturist Speculative Design Toolkit
Jennings Anderson The Polyvocality of Online COVID-19 Vaccine Narratives that Invoke Medical Racism
Jenny Liang An Exploratory Study of Sharing Strategic Programming Knowledge
Jenny Waycott The Role of Staff in Facilitating Immersive Virtual Reality for Enrichment in Aged Care: An Ethic of Care Perspective
Jens Emil Sloth Grønbæk ExposAR: Bringing Augmented Reality to the Computational Thinking Agenda through a Collaborative Authoring Tool
Jens Harald Krueger Interpolating Happiness: Understanding the Intensity Gradations of Face Emojis Across Cultures
Jeongwoo Kim Vibration-Augmented Buttons: Information Transmission Capacity and Application to Interaction Design
Jeongyeon Kim FitVid: Responsive and Flexible Video Content Adaptation
Jeongyeon Kim Mobile-Friendly Content Design for MOOCs: Challenges, Requirements, and Design Opportunities
Jeongyoun Kim We Play and Learn Rhythmically: Gesture-based Rhythm Game for Children with Intellectual Developmental Disabilities to Learn Manual Sign
Jeremiah Hayes How Experienced Designers of Enterprise Applications Engage AI as a Design Material
Jérémie Garcia CandyFly: Bringing fun to drone pilots with disabilities through adapted and adaptable interactions
Jeremy Cooperstock The Sound of Hallucinations: Toward a more convincing emulation of internalized voices
Jeremy F Huckins COVID Student Study: A Year in the Life of College Students during the COVID-19 Pandemic Through the Lens of Mobile Phone Sensing
Jeremy Hartmann Enhanced Videogame Livestreaming by Reconstructing an Interactive 3D Game View for Spectators
Jérôme Hergueux Follow the Leader: Technical and Inspirational Leadership in Open Source Software
Jerry Cao Maptimizer: Using Optimization to Tailor Tactile Maps to Users Needs
Jesper Kjeldskov Do You See What I Hear? — Peripheral Absolute and Relational Visualisation Techniques for Sound Zones
Jesper Kjeldskov Investigating Potentials of Shape-Changing Displays for Sound Zones
Jess Holbrook ``It’s About What the Community Needs'': A Review of Community-Collaborative Approaches to Computing Research
Jessa Dickinson Unpacking the Complexities of Community-led Violence Prevention Work
Jessalyn Wang Co-Imagining the Future of Playable Cities: A Bottom-Up, Multi-Stakeholder Speculative Inquiry into the Playful Potential of Urban Technology
Jesse Anderson Barriers to Online Dementia Information and Mitigation
Jesse Egbert Chatbots Language Design: the Influence of Language Variation on User Experience with Tourist Assistant Chatbots
Jessica Birchfield Maptimizer: Using Optimization to Tailor Tactile Maps to Users Needs
Jessica de Souza At-home Pupillometry using Smartphone Facial Identification Cameras
Jessica Glover FakeForward: Using Deepfake Technology for Feedforward Learning
Jessica Hammer Interactive Fiction Provotypes for Coping with Interpersonal Racism
Jessica Hullman Cicero: A Declarative Grammar for Responsive Visualization
Jessica Klein Templates and Trust-o-meters: Towards a widely deployable indicator of trust in Wikipedia
Jessica Lee Schleider Exploring Situated & Embodied Support for Youth's Mental Health: Design Opportunities for Interactive Tangible Devices
Jessica Maria Echterhoff AI-Moderated Decision Making: Capturing and Balancing Anchoring Bias in Sequential Decision Tasks
Jessica R. Cauchard Above and Beyond: A Scoping Review of Domains and Applications for Human-Drone Interaction
Jessica Trussell Methods for Evaluating the Fluency of Automatically Simplified Texts with Deaf and Hard-of-Hearing Adults at Various Literacy Levels
Jessie Liu ASTEROIDS: Exploring Swarms of Mini-Telepresence Robots for Physical Skill Demonstration
Jessy Ceha Expressive Auditory Gestures in a Voice-Based Pedagogical Agent
Jevin D West Bursting Scientific Filter Bubbles: Boosting Innovation Via Novel Author Discovery
Ji Hyun Yi We Play and Learn Rhythmically: Gesture-based Rhythm Game for Children with Intellectual Developmental Disabilities to Learn Manual Sign
Ji Youn Shin More than Bedtime and the Bedroom: Sleep Management as a Collaborative Work for the Family
Ji-Youn Jung Great Chain of Agents: The Role of Metaphorical Representation of Agents in Conversational Crowdsourcing
Jia-Yu Pan VisGuide: User-oriented Recommendations for Data Event Extraction
Jiachen Li PITAS: Sensing and Actuating Embedded Robotic Sheet for Physical Information Communication
Jiahao Li Mobiot: Augmenting everyday objects into moving IoT devices using 3D printed attachments generated by demonstration
Jiahao Li Roman: Making Everyday Objects Robotically Manipulable with 3D-Printable Add-on Mechanisms
JiaHui Li Automatically Generating and Improving Voice Command Interface from Operation Sequences on Smartphones
Jiaji Li PneuMesh: Pneumatic-driven Truss-based Shape Changing System
Jiaju Ma A Layered Authoring Tool for Stylized 3D animations
Jialin Deng Logic Bonbon: Exploring Food as Computational Artifact
Jiamin Dai Designing for Relational Maintenance: New Directions for AAC Research
Jian Zhao Classroom Dandelions: Visualising Participants' Position, Trajectories and Body Orientation Augments Teachers' Sensemaking
Jian Zhao VibEmoji: Exploring User-authoring Multi-modal Emoticons in Social Communication
Jiangjiang Yang From Who You Know to What You Read: Augmenting Scientific Recommendations with Implicit Social Networks
Jiangtao Gong Remote Co-teaching in Rural Classroom: Current Practices, Impacts, and Challenges
Jiannan Li ASTEROIDS: Exploring Swarms of Mini-Telepresence Robots for Physical Skill Demonstration
Jiannan Li immersivePOV: Filming How-To Videos with a Head-Mounted 360° Action Camera
Jianzhe Gu ElectriPop: Low-Cost, Shape-Changing Displays Using Electrostatically Inflated Mylar Sheets
Jianzhe Gu PneuMesh: Pneumatic-driven Truss-based Shape Changing System
Jiao Sun Pretty Princess vs. Successful Leader: Gender Roles in Greeting Card Messages
Jiawei Zhou Perspectives on Integrating Trusted Other Feedback in Therapy for Veterans with PTSD
Jiawen Kang TalkTive: A Conversational Agent Using Backchannels to Engage Older Adults in Neurocognitive Disorders Screening
Jiaxi Jiang TapType: Ten-finger text entry on everyday surfaces via Bayesian inference
Jiayi Wu StoryDrawer: A Child-AI Collaborative Drawing System to Support Children's Creative Visual Storytelling
Jie Cai Coordination and Collaboration: How do Volunteer Moderators Work as a Team in Live Streaming Communities?
Jie Shen Predictable Robots for Autistic Children — Variance in Robot Behaviour, Idiosyncrasies in Autistic Children’s Characteristics, and Child–Robot Engagement
Jie Yang How can Explainability Methods be Used to Support Bug Identification in Computer Vision Models?
Jieshan Chen Towards Complete Icon Labeling in Mobile Applications
Jieun Lee Personalization Trade-offs in Designing Dialogue-based Interactive Information System for Support-Seeking of Sexual Violence Survivors
Jiexin Ding FaceOri: Tracking Head Position and Orientation Using Ultrasonic Ranging on Earphones
Jim Smiley Tangible Globes for Data Visualisation in Augmented Reality
Jimoon Kang How AI-Based Training Affected Performance of Professional Go Players
Jin Hee (Heather) Kim KnitSkin: Machine-Knitted Scaled Skin for Locomotion
Jin Kim 'Are They Doing Better In The Clinic Or At Home': Understanding Clinicians? Needs When Visualizing Wearable Sensor Data Used In Remote Gait Assessments For People With Multiple Sclerosis
Jin L.C. Guo GANSpiration: Balancing Targeted and Serendipitous Inspiration in User Interface Design with Style-Based Generative Adversarial Network
Jin Ryong Kim Improving Finger Stroke Recognition Rate for Eyes-Free Mid-Air Typing in VR
Jin-Hyuk Hong We Play and Learn Rhythmically: Gesture-based Rhythm Game for Children with Intellectual Developmental Disabilities to Learn Manual Sign
Jina Suh Design of Digital Workplace Stress-Reduction Intervention Systems: Effects of Intervention Type and Timing
Jing Qian Dually Noted: Layout-Aware Annotations with Smartphone Augmented Reality
Jing Wei What Could Possibly Go Wrong When Interacting with Proactive Smart Speakers? A Case Study Using an ESM Application
Jingchao Fang Understanding Social Influence in Collective Product Ratings Using Behavioral and Cognitive Metrics
Jinghui Cheng GANSpiration: Balancing Targeted and Serendipitous Inspiration in User Interface Design with Style-Based Generative Adversarial Network
Jinglan Lin Designing for Relational Maintenance: New Directions for AAC Research
Jingnan Xu FakeForward: Using Deepfake Technology for Feedforward Learning
Jingyao Shao Exploring Interactive Sound Design for Auditory Websites
Jingyi Xie Iterative Design and Prototyping of Computer Vision Mediated Remote Sighted Assistance
Jinha Yoon Designing and Assessing a Virtual Reality Simulation to Build Resilience to Street Harassment
Jisu Yim CatchLive: Real-time Summarization of Live Streams with Stream Content and Interaction Data
Jiwan Kim SonarID: Using Sonar to Identify Fingers on a Smartwatch
Jiwon Seo Speeding up Inference with User Simulators through Policy Modulation
Jo Vermeulen Data Every Day: Designing and Living with Personal Situated Visualizations
Jo Vermeulen Supercharging Trial-and-Error for Learning Complex Software Applications
Joanna Bergström OVRlap: Perceiving Multiple Locations Simultaneously to Improve Interaction in VR
Joanna Bergström Sense of Agency and User Experience: Is There a Link?
Joanna McGrenere Exploring Design Opportunities for Supporting Mental Wellbeing Among East Asian University Students in Canada
Joanna McGrenere Reflective Spring Cleaning: Using Personal Informatics to Support Infrequent Notification Personalization
Joanna McGrenere Uncovering Instructors' Diverse Practices and Perceptions: A Field Deployment of a Customization-Sharing Platform that Supports Course Management
Joanne Leong (Dis)Appearables: A Concept and Method for Actuated Tangible UIs to Appear and Disappear based on Stages
Joanne Ma Users' Expectations About and Use of Smartphone Privacy and Security Settings
João M. Santos Can Unhappy Pictures Enhance the Effect of Personas? A User Experiment
João Maria Gomes Immersive Speculative Enactments: Bringing Future Scenarios and Technology to Life Using Virtual Reality
Jocelyn Monnoyer Eyes-Off Your fingers: Gradual Surface Haptic Feedback Improves Eyes-Free Touchscreen Interaction.
Jocelyn Spence Sensitive Pictures: Emotional Interpretation in the Museum
Jochen Görtler Neo: Generalizing Confusion Matrix Visualization to Hierarchical and Multi-Output Labels
Jodi Forlizzi How Experienced Designers of Enterprise Applications Engage AI as a Design Material
Joe Marshall Unpacking Non-Dualistic Design: the Soma Design Case
Joel B Schwartz Design (not) Lost in Translation: A Case Study of an Intimate-Space Socially Assistive ‘Robot’ for Emotion Regulation
Joel Chan Scaling Creative Inspiration with Fine-Grained Functional Facets of Product Ideas
Joel E Fischer Mediated Visits: Longitudinal Domestic Dwelling with Mobile Robotic Telepresence
Joel Lanir Driving from a Distance: Challenges and Guidelines for Autonomous Vehicle Teleoperation Interfaces
Joel Milam When Worlds Collide: Boundary Management of Adolescent and Young Adult Childhood Cancer Survivors and Caregivers
Joey Huang Towards Modeling of Virtual Reality Welding Simulators to promote Accessible and Scalable Training
Jofish Kaye Identifying an Aurally Distinct Phrase Set for Text Entry Techniques
Johan Högberg Online Terms & Conditions: Improving User Engagement, Awareness and Satisfaction through UI Design
Johann Wentzel Understanding How People with Limited Mobility Use Multi-Modal Input
Johanne R Trippas What Could Possibly Go Wrong When Interacting with Proactive Smart Speakers? A Case Study Using an ESM Application
Johannes Fuchs Interpolating Happiness: Understanding the Intensity Gradations of Face Emojis Across Cultures
Johannes Pfau "I Didn't Catch That, But I'll Try My Best": Anticipatory Error Handling in a Voice Controlled Game
Johannes Schöning Mood Worlds: A Virtual Environment for Autonomous Emotional Expression
Johannes Schütte "Your Eyes Say You Have Used This Password Before": Identifying Password Reuse from Gaze Behavior and Keystroke Dynamics
Johannes Zagermann ReLive: Bridging In-Situ and Ex-Situ Visual Analytics for Analyzing Mixed Reality User Studies
John Alexis Guerra-Gomez Digital Proxemics: Designing Social and Collaborative Interaction in Virtual Environments
John Desnoyers-Stewart Strategies for Fostering a Genuine Feeling of Connection in Technologically Mediated Systems
John H Williamson Digital Proxemics: Designing Social and Collaborative Interaction in Virtual Environments
John H Williamson First Steps Towards Designing Electrotactons: Investigating Intensity and Pulse Frequency as Parameters for Electrotactile Cues.
John J Dudley Investigating Positive and Negative Qualities of Human-in-the-Loop Optimization for Designing Interaction Techniques
John Joon Young Chung FlatMagic: Improving Flat Colorization through AI-driven Design for Digital Comic Professionals
John Joon Young Chung Promptiverse: Scalable Generation of Scaffolding Prompts Through Human-AI Hybrid Knowledge Graph Annotation
John Joon Young Chung TaleBrush: Sketching Stories with Generative Pretrained Language Models
John M. Carroll Cultural Influences on Chinese Citizens' Adoption of Digital Contact Tracing: A Human Infrastructure Perspective
John M. Carroll Iterative Design and Prototyping of Computer Vision Mediated Remote Sighted Assistance
John McCarthy Rural islandness as a lens for (Rural) HCI
John Osorio Torres Trust, Reciprocity, and the Role of Timebanks as Intermediaries: Design Implications for Addressing Healthcare Transportation Barriers
John P Dickerson Field Evidence of the Effects of Privacy, Data Transparency, and Pro-social Appeals on COVID-19 App Attractiveness
John P Hegarty FAR: End-to-End Vibrotactile Distributed System Designed to Facilitate Affect Regulation in Children Diagnosed with Autism Spectrum Disorder Through Slow Breathing
John R Porter Understanding How People with Limited Mobility Use Multi-Modal Input
John S. Seberger Still Creepy After All These Years: The Normalization of Affective Discomfort in App Use
John Stasko Supporting Data-Driven Basketball Journalism through Interactive Visualization
John Stasko Supporting the Contact Tracing Process with WiFi Location Data: Opportunities and Challenges
John Yoon "I Don't Want To Shoot The Android': Players Translate Real-Life Moral Intuitions to In-Game Decisions in Detroit: Become Human
John Zimmerman How Experienced Designers of Enterprise Applications Engage AI as a Design Material
John Zimmerman Recentering Reframing as an RtD Contribution: The Case of Pivoting from Accessible Web Tables to a Conversational Internet
John-Ross Rizzo 'Are They Doing Better In The Clinic Or At Home': Understanding Clinicians? Needs When Visualizing Wearable Sensor Data Used In Remote Gait Assessments For People With Multiple Sclerosis
Jolee Finch Mold-It: Understanding how Physical Shapes affect Interaction with Handheld Freeform Devices
Jon E. Froehlich ProtoSound: A Personalized and Scalable Sound Recognition System for Deaf and Hard-of-Hearing Users
Jon E. Froehlich Visualizing Urban Accessibility: Investigating Multi-Stakeholder Perspectives through a Map-based Design Probe Study
Jonah Meyerhoff "I Wanted to See How Bad It Was": Online Self-screening as a Critical Transition Point Among Young Adults with Common Mental Health Conditions
Jonah Meyerhoff Meeting Users Where They Are: User-centered Design of an Automated Text Messaging Tool to Support the Mental Health of Young Adults
Jonas Auda VRception: Rapid Prototyping of Cross-Reality Systems in Virtual Reality
Jonas Schild Visual Delegate Generalization Frame - Evaluating Impact of Visual Effects and Elements on Player and User Experiences in Video Games and Interactive Virtual Environments
Jonas Schjerlund OVRlap: Perceiving Multiple Locations Simultaneously to Improve Interaction in VR
Jonas Winter Pandemic Displays: Considering Hygiene on Public Touchscreens in the Post-Pandemic Era
Jonathan Aldrich PLIERS: A Process that Integrates User-Centered Methods into Programming Language Design
Jonathan Berger Hitting Pause: How User Perceptions of Collaborative Playlists Evolved in the United States During the COVID-19 Pandemic
Jonathan Bragg From Who You Know to What You Read: Augmenting Scientific Recommendations with Implicit Social Networks
Jonathan Dobres Towards Individuated Reading Experiences: Different Fonts Increase Reading Speed for Different Individuals
Jonathan Goldstein Understanding Multi-Device Usage Patterns: Physical Device Configurations and Fragmented Workflows
Jonathan Sutton Seeing Colours: Addressing Colour Vision Deficiency with Vision Augmentations using Computational Glasses
Jonathan Wieland ReLive: Bridging In-Situ and Ex-Situ Visual Analytics for Analyzing Mixed Reality User Studies
Jonathan Womack SilentSpeller: Towards mobile, hands-free, silent speech text entry using electropalatography
Joni Salminen Can Unhappy Pictures Enhance the Effect of Personas? A User Experiment
Joni Salminen Use Cases for Design Personas: A Systematic Review and New Frontiers
Joon Sung Park Jury Learning: Integrating Dissenting Voices into Machine Learning Models
Joonhwan Lee Designing and Evaluating a Chatbot for Survivors of Image-Based Sexual Abuse
Joonhwan Lee Designing Fair AI in Human Resource Management: Understanding Tensions Surrounding Algorithmic Evaluation and Envisioning Stakeholder-Centered Solutions
Joonhwan Lee Personalization Trade-offs in Designing Dialogue-based Interactive Information System for Support-Seeking of Sexual Violence Survivors
JooYeong Kim We Play and Learn Rhythmically: Gesture-based Rhythm Game for Children with Intellectual Developmental Disabilities to Learn Manual Sign
JooYoung Seo CollabAlly: Accessible Collaboration Awareness in Document Editing
Jordan L Tappa (Dis)Appearables: A Concept and Method for Actuated Tangible UIs to Appear and Disappear based on Stages
Jordan Wirfs-Brock Examining Narrative Sonification: Using First-Person Retrospection Methods to Translate Radio Production to Interaction Design
Jörg Müller Intermittent Control as a Model of Mouse Movements
Jose-Valentin T Sera-Josef Effects of Field of View on Egocentric Distance Perception in Virtual Reality
Joseph B. Walther User Trust in Recommendation Systems: A comparison of Content-Based, Collaborative and Demographic Filtering
Joseph D Gaggiano Shifting Trust: Examining How Trust and Distrust Emerge, Transform, and Collapse in COVID-19 Information Seeking
Joseph E Michaelis Embodied Geometric Reasoning with a Robot: The Impact of Robot Gestures on Student Reasoning about Geometrical Conjectures
Joseph Gildner Constrained Life in a Multifarious Environment - A Closer Look at the Lives of Autistic College Students
Joseph Grocott Immersive Speculative Enactments: Bringing Future Scenarios and Technology to Life Using Virtual Reality
Joseph Jay Williams Meeting Users Where They Are: User-centered Design of an Automated Text Messaging Tool to Support the Mental Health of Young Adults
Joseph LaViola Effects of Field of View on Egocentric Distance Perception in Virtual Reality
Joseph LaViola The Voight-Kampff Machine for Automatic Custom Gesture Rejection Threshold Selection
Joseph O'Hagan Digital Proxemics: Designing Social and Collaborative Interaction in Virtual Environments
Josephine Go Jefferies Human-GDPR Interaction: Practical Experiences of Accessing Personal Data
Josh Aaron Miller Barriers to Expertise in Citizen Science Games
Josh Andres Logic Bonbon: Exploring Food as Computational Artifact
Joshua Gracie Understanding the Digital Lives of Youth: Analyzing Media Shared within Safe Versus Unsafe Private Conversations on Instagram
Joshua Newn GAVIN: Gaze-Assisted Voice-Based Implicit Note-taking
Joshua Newn Integrating Gaze and Speech for Enabling Implicit Interactions
Joshua Newn To Type or To Speak? The Effect of Input Modality on Text Understanding During Note-taking
Joshua Rafael Sanchez Users' Expectations About and Use of Smartphone Privacy and Security Settings
Joshua Sunshine PLIERS: A Process that Integrates User-Centered Methods into Programming Language Design
Josiah Dykstra How Ready is Your Ready? Assessing the Usability of Incident Response Playbook Frameworks
Jotaro Shigeyama FoolProofJoint: Reducing Assembly Errors of Laser Cut 3D Models by Means of Custom Joint Patterns
Joy Egede Sensitive Pictures: Emotional Interpretation in the Museum
Joyce Lee Transitioning Toward Independence: Enhancing Collaborative Self-Management of Children with Type 1 Diabetes
Joyojeet Pal Accost, Accede, or Amplify: Attitudes towards COVID-19 Misinformation on WhatsApp in India
Juan F. Maestre Trust, Reciprocity, and the Role of Timebanks as Intermediaries: Design Implications for Addressing Healthcare Transportation Barriers
Judith Angelitta Noronha Embodied Negotiations, Practices and Experiences Interacting with Pregnancy Care Infrastructures in South India
Judith Good ADHD and Technology Research -- Investigated by Neurodivergent Readers
Juho Hamari Avatar Identities and Climate Change Action in Video Games: Analysis of Mitigation and Adaptation Practices
Juho Kim AlgoSolve: Supporting Subgoal Learning in Algorithmic Problem-Solving with Learnersourced Microtasks
Juho Kim CatchLive: Real-time Summarization of Live Streams with Stream Content and Interaction Data
Juho Kim Cocomix: Utilizing Comments to Improve Non-Visual Webtoon Accessibility
Juho Kim FitVid: Responsive and Flexible Video Content Adaptation
Juho Kim Mobile-Friendly Content Design for MOOCs: Challenges, Requirements, and Design Opportunities
Juho Kim Promptiverse: Scalable Generation of Scaffolding Prompts Through Human-AI Hybrid Knowledge Graph Annotation
Juho Kim Stylette: Styling the Web with Natural Language
Jules Françoise CO/DA: Live-Coding Movement-Sound Interactions for Dance Improvisation
Julia Abels Reducing Virtual Reality Sickness for Cyclists in VR Bicycle Simulators
Julia Feltham Designing and Assessing a Virtual Reality Simulation to Build Resilience to Street Harassment
Julia Katherine Haines Alert Now or Never: Understanding and Predicting Notification Preferences of Smartphone Users
Julia Prior “It’s A Drag”: Exploring How To Improve Parents’ Experiences of Managing Mobile Device Use During Family Time
Julia Woodward "It Would Be Cool to Get Stampeded by Dinosaurs": Analyzing Children's Conceptual Model of AR Headsets Through Co-Design
Julian Frommel (Don't) stand by me: How trait psychopathy and NPC emotion influence player perceptions, verbal responses, and movement behaviours in a gaming task
Julian Karlbauer Understanding, Addressing, and Analysing Digital Eye Strain in Virtual Reality Head-Mounted Displays
Julian McAuley AI-Moderated Decision Making: Capturing and Balancing Anchoring Bias in Sequential Decision Tasks
Julian Rasch Smooth as Steel Wool: Effects of Visual Stimuli on the Haptic Perception of Roughness in Virtual Reality
Juliann Kim Users' Expectations About and Use of Smartphone Privacy and Security Settings
Juliann Thang "I Shake The Package To Check If It's Mine": A Study of Package Fetching Practices and Challenges of Blind and Low Vision People in China
Julie A. Kientz Embracing Four Tensions in Human-Computer Interaction Research with Marginalized People
Julie R. Williamson Digital Proxemics: Designing Social and Collaborative Interaction in Virtual Environments
Julio Vega Exploring Perceptions of Cross-Sectoral Data Sharing with People with Parkinson’s
Jun Gong Enabling Hand Gesture Customization on Wrist-Worn Devices
Jun Hu Guided Bug Crush: Assist Manual GUI Testing of Android Apps via Hint Moves
Jun Liu Protecting Privacy on Mobile Apps: A Principal-Agent Perspective
Jun Nishida Electrical Head Actuation: Enabling Interactive Systems to Directly Manipulate Head Orientation
Jun Nishida Whose touch is this?: Understanding the Agency Trade-off Between User-driven Touch vs. Computer-driven Touch
Jun Rekimoto Aware: Intuitive Device Activation Using Prosody for Natural Voice Interactions
Jun Rekimoto SilentSpeller: Towards mobile, hands-free, silent speech text entry using electropalatography
Jun Zhao Informing Age-Appropriate AI: Examining Principles and Practices of AI for Children
Junai Cai Establishing Design Consensus toward Next-Generation Retail: Data-Enabled Design Exploration and Participatory Analysis
June-seop Yoon How AI-Based Training Affected Performance of Professional Go Players
Jung Wook Park PITAS: Sensing and Actuating Embedded Robotic Sheet for Physical Information Communication
Jung-Joo Lee How HCI Adopts Service Design: Unpacking Current Perceptions and Scopes of Service Design in HCI and Identifying Future Opportunities
Junhan Kim Designing Chatbots with Black Americans with Chronic Conditions: Overcoming Challenges against COVID-19
Junhang Yu Passages: Interacting with Text Across Documents
Junjie Wang Guided Bug Crush: Assist Manual GUI Testing of Android Apps via Hint Moves
Junwei Sun The Effect of the Vergence-Accommodation Conflict on Virtual Hand Pointing in Immersive Displays
Jürgen Steimle Next Steps for Epidermal Computing: Opportunities and Challenges for Soft On-Skin Devices
Jürgen Steimle Print-A-Sketch: A Handheld Printer for Physical Sketching of Circuits and Sensors on Everyday Surfaces
Juspreet Virdee The Making of Meaning Through Dyadic Haptic Affective Touch
Jussi Holopainen Including the Experiences of Physically Disabled Players in Mainstream Guidelines for Movement-Based Games
Jussi P. P. Jokinen Computational Rationality as a Theory of Interaction
Justin D. Weisz Documentation Matters: Human-Centered AI System to Assist Data Science Code Documentation in Computational Notebooks
Justin Matejka AvatAR: An Immersive Analysis Environment for Human Motion Data Combining Interactive 3D Avatars and Trajectories
Justin Matejka Supercharging Trial-and-Error for Learning Complex Software Applications
Jutta Katharina Willamowski FlexNav: Flexible Navigation and Exploration through Connected Runnable Zones
Ka Ho Wong TalkTive: A Conversational Agent Using Backchannels to Engage Older Adults in Neurocognitive Disorders Screening
Kabdo Choi AlgoSolve: Supporting Subgoal Learning in Algorithmic Problem-Solving with Learnersourced Microtasks
Kadek Ananta Satriadi Tangible Globes for Data Visualisation in Augmented Reality
Kael Rowan Design of Digital Workplace Stress-Reduction Intervention Systems: Effects of Intervention Type and Timing
Kaely Hall Supporting the Contact Tracing Process with WiFi Location Data: Opportunities and Challenges
Kai Kunze Investigating Usability and User Experience of Individually Verifiable Internet Voting Schemes
Kai Lawonn HAExplorer: Understanding Interdependent Biomechanical Motions with Interactive Helical Axes
Kai Lukoff “I Don't Even Remember What I Read”: How Design Influences Dissociation on Social Media
Kai Lukoff Monitoring Screen Time or Redesigning It? Two Approaches to Supporting Intentional Social Media Use
Kaira Ray Villanueva Insights and Opportunities for HCI Research into Hurricane Risk Communication
Kalika Bali Feeling Proud, Feeling Embarrassed: Experiences of Low-income Women with Crowd Work
Kami Vaniea Recruiting Participants With Programming Skills: A Comparison of Four Crowdsourcing Platforms and a CS Student Mailing List
Kami Vaniea Understanding Privacy Switching Behaviour on Twitter
Kang Min Yoo TaleBrush: Sketching Stories with Generative Pretrained Language Models
Kanit Wongsuphasawat Neo: Generalizing Confusion Matrix Visualization to Hierarchical and Multi-Output Labels
Kaori Ikematsu ReflecTouch: Detecting Grasp Posture of Smartphone Using Corneal Reflection Images
Karan Ahuja ControllerPose: Inside-Out Body Capture with VR Controller Cameras
Karan Ahuja TriboTouch: Micro-Patterned Surfaces for Low Latency Touchscreens
Karey Helms Diffraction-in-action: Designerly Explorations of Agential Realism Through Lived Data
Karin Ryding Sensitive Pictures: Emotional Interpretation in the Museum
Karina Arrambide "I Don't Want To Shoot The Android': Players Translate Real-Life Moral Intuitions to In-Game Decisions in Detroit: Become Human
Karl-Emil Kjær Bilstrup ExposAR: Bringing Augmented Reality to the Computational Thinking Agenda through a Collaborative Authoring Tool
Karola Marky Investigating Usability and User Experience of Individually Verifiable Internet Voting Schemes
Karrie Karahalios Re-imagining the Power of Priming and Framing Effects in the Context of Political Crowdfunding Campaigns
Karthik Ramani ScalAR: Authoring Semantically Adaptive Augmented Reality Experiences in Virtual Reality
Karthik Ramani Towards Modeling of Virtual Reality Welding Simulators to promote Accessible and Scalable Training
Kartik Hosanagar Designing Fair AI in Human Resource Management: Understanding Tensions Surrounding Algorithmic Evaluation and Envisioning Stakeholder-Centered Solutions
Karyn Moffatt Designing for Relational Maintenance: New Directions for AAC Research
Kashyap Todi Rediscovering Affordance: A Reinforcement Learning Perspective
Kaska Porayska-Pomsta Manipulating Interface Design Features Affects Children’s Stop-and-Think Behaviours in a Counterintuitive-Problem Game
Kasper Hornbæk OVRlap: Perceiving Multiple Locations Simultaneously to Improve Interaction in VR
Kasper Hornbæk Quantifying Proactive and Reactive Button Input
Kasper Hornbæk Sense of Agency and User Experience: Is There a Link?
Kasper Rodil Overcoming Legacy Bias]{Overcoming Legacy Bias: Re-Designing Gesture Interactions in Virtual Reality With a San Community in Namibia
Kate Starbird Bridging Contextual and Methodological Gaps on the “Misinformation Beat”: Insights from Journalist-Researcher Collaborations at Speed
Katharina Emmerich Interpolating Happiness: Understanding the Intensity Gradations of Face Emojis Across Cultures
Katharina Krombholz A Systematic Literature Review of Empirical Methods and Risk Representation in Usable Privacy and Security Research
Katharina Reinecke Apéritif: Scaffolding Preregistrations to Automatically Generate Analysis Code and Methods Descriptions
Katharina Reinecke VoxLens: Making Online Data Visualizations Accessible with an Interactive JavaScript Plug-In
Katherine Fennedy Towards a Unified and Efficient Command Selection Mechanism for Touch-Based Devices Using Soft Keyboard Hotkeys
Katherine Isbister Co-Imagining the Future of Playable Cities: A Bottom-Up, Multi-Stakeholder Speculative Inquiry into the Playful Potential of Urban Technology
Katherine Isbister Design (not) Lost in Translation: A Case Study of an Intimate-Space Socially Assistive ‘Robot’ for Emotion Regulation
Katherine W Song Towards Decomposable Interactive Systems: Design of a Backyard-Degradable Wireless Heating Interface
Katherine Wang Shared User Interfaces of Physiological Data: Systematic Review of Social Biofeedback Systems and Contexts in HCI
Kathleen Arpin Towards Individuated Reading Experiences: Different Fonts Increase Reading Speed for Different Individuals
Kathleen Garrity Visualization Accessibility in the Wild: Challenges Faced by Visualization Designers
Kathleen Ryan Understanding How eHealth Coaches Tailor Support For Weight Loss: Towards the Design of Person-Centered Coaching Systems
Kathleen Wenyun Guan Use Cases for Design Personas: A Systematic Review and New Frontiers
Kathrin Gerling Immersive Speculative Enactments: Bringing Future Scenarios and Technology to Life Using Virtual Reality
Kathrin Gerling Including the Experiences of Physically Disabled Players in Mainstream Guidelines for Movement-Based Games
Kathrin Gerling Maker Technology and the Promise of Empowerment in a Flemish School for Disabled Children
Kathrin Gerling The Challenge of (Non-)Disclosure: Exploring the Lived Experience of Ethiopian Adolescents with HIV and Their Attitudes Toward Technology
Kathrin Gerling Virtual Feed: Design and Evaluation of a Virtual Reality Simulation Addressing the Lived Experience of Breastfeeding
Kathryn Blair One Week in the Future: Previs Design Futuring for HCI Research
Kathryn E. Ringland ARMY's Magic Shop: Understanding the Collaborative Construction of Playful Places in Online Communities
Kathryn J Lum Maptimizer: Using Optimization to Tailor Tactile Maps to Users Needs
Katie A. Siek A State-Based Medication Routine Framework
Katie A. Siek Adopting Diffractive Reading to Advance HCI Research: A Case Study on Technology for Aging
Katie Davis Exploring Situated & Embodied Support for Youth's Mental Health: Design Opportunities for Interactive Tangible Devices
Katie Salen Designing for Youth-Centered Moderation and Community Governance in Minecraft
Katie Seaborn What Pronouns for Pepper? A Critical Review of Gender/ing in Research
Katja Rogers "I Don't Want To Shoot The Android': Players Translate Real-Life Moral Intuitions to In-Game Decisions in Detroit: Become Human
Katja Rogers Here Comes No Boom! The Lack of Sound Feedback Effects on Performance and User Experience in a Gamified Image Classification Task
Katja Rogers Much Realistic, Such Wow! A Systematic Literature Review of Realism in Digital Games
Katrin Angerbauer Accessibility for Color Vision Deficiencies: Challenges and Findings of a Large Scale Study on Paper Figures
Katsufumi Matsui EmoBalloon - Conveying Emotional Arousal in Text Chats with Speech Balloons
Katta Spiel ADHD and Technology Research -- Investigated by Neurodivergent Readers
Katya Arquilla ARGONAUT: Female Centric Design for Heart Health Monitoring
Kavana Ramesh Uncovering Instructors' Diverse Practices and Perceptions: A Field Deployment of a Customization-Sharing Platform that Supports Course Management
Kay Connelly "I hope I never need one": Unpacking Stigma in Aging in Place Technology
Kay Köhle Remote VR Studies - A Framework For Running Virtual Reality Studies Remotely Via Participant-Owned HMDs
Kayla DesPortes "I happen to be one of 47.8%": Social-Emotional and Data Reasoning in Middle School Students’ Comics about Friendship
Kayla DesPortes Identifying Game Mechanics for Integrating Fabrication Activities within Existing Digital Games
Kayla Reiman Understanding Challenges for Developers to Create Accurate Privacy Nutrition Labels
Kaylee Payne Kruzan "I Wanted to See How Bad It Was": Online Self-screening as a Critical Transition Point Among Young Adults with Common Mental Health Conditions
Kayur Patel Jury Learning: Integrating Dissenting Voices into Machine Learning Models
Kayur Patel Neo: Generalizing Confusion Matrix Visualization to Hierarchical and Multi-Output Labels
Kazi Jawad Understanding How Programmers Can Use Annotations on Documentation
Kazjon Grace Q-Chef: The impact of surprise-eliciting systems on food-related decision-making
Kazutoshi Sasahara Are deepfakes concerning? Exploring societal implications of deepfake conversations in Reddit
Ke Zhong ReCompFig: Designing Dynamically Reconfigurable Kinematic Devices Using Compliant Mechanisms and Tensioning Cables
Keegan Veazey Close-up and Whispering: An Understanding of Multimodal and Parasocial Interactions in YouTube ASMR videos
Kefan Xu Understanding People’s Experience for Physical Activity Planning and Exploring the Impact of Historical Records on Plan Creation and Execution
Keiichi Ochiai A Screen with Switchable Projection Surfaces Using Wire Grid Polarizer
Keith Marzullo FAR: End-to-End Vibrotactile Distributed System Designed to Facilitate Affect Regulation in Children Diagnosed with Autism Spectrum Disorder Through Slow Breathing
Keith Vertanen A Performance Evaluation of Nomon: A Flexible Interface for Noisy Single-Switch Users
Kellie Morrissey 'She's Just My Life': Digital Design to Support Women's Self-Other Care in Relationships with their Mothers
Kelly Caine Obfuscation Remedies Harms Arising from Content Flagging of Photos
Kelly Mack Anticipate and Adjust: Cultivating Access in Human-Centered Methods
Kelly Mack Maptimizer: Using Optimization to Tailor Tactile Maps to Users Needs
Kelsea C Tadano Co-Imagining the Future of Playable Cities: A Bottom-Up, Multi-Stakeholder Speculative Inquiry into the Playful Potential of Urban Technology
Ken Hinckley Style Blink: Exploring Digital Inking of Structured Information via Handcrafted Styling as a First-Class Object
Ken Hinckley Understanding Multi-Device Usage Patterns: Physical Device Configurations and Fragmented Workflows
Ken Nakagaki (Dis)Appearables: A Concept and Method for Actuated Tangible UIs to Appear and Disappear based on Stages
Ken Perlin TapGazer: Text Entry with Finger Tapping and Gaze-directed Word Selection
Ken Pfeuffer "Your Eyes Say You Have Used This Password Before": Identifying Password Reuse from Gaze Behavior and Keystroke Dynamics
Ken Pfeuffer Remote VR Studies - A Framework For Running Virtual Reality Studies Remotely Via Participant-Owned HMDs
Kenneth Holstein “A Second Voice”: Investigating Opportunities and Challenges for Interactive Voice Assistants to Support Home Health Aides
Kenneth Holstein How Child Welfare Workers Reduce Racial Disparities in Algorithmic Decisions
Kenneth Holstein Improving Human-AI Partnerships in Child Welfare: Understanding Worker Practices, Challenges, and Desires for Algorithmic Decision Support
Kenneth Holstein Toward User-Driven Algorithm Auditing: Investigating Users' Strategies for Uncovering Harmful Algorithmic Behavior
Kenneth R Koedinger Adaptive Empathy Learning Support in Peer Review Scenarios
Keunwoo Park FoolProofJoint: Reducing Assembly Errors of Laser Cut 3D Models by Means of Custom Joint Patterns
Kevin A Roundy Trauma-Informed Computing: Towards Safer Technology Experiences for All
Kevin C. Lam More Errors vs. Longer Commands: The Effects of Repetition and Reduced Expressiveness on Input Interpretation Error, Learning, and User Preference
Kevin Doherty The TAC Toolkit: Supporting Design for User Acceptance of Health Technologies from a Macro-Temporal Perspective
Kevin Gonyop Kim Mixplorer: Scaffolding Design Space Exploration through Genetic Recombination of Multiple Peoples' Designs to Support Novices' Creativity
Kevin Huang immersivePOV: Filming How-To Videos with a Head-Mounted 360° Action Camera
Kevin Pfeil Effects of Field of View on Egocentric Distance Perception in Virtual Reality
Kevin Weatherwax ARMY's Magic Shop: Understanding the Collaborative Construction of Playful Places in Online Communities
Kexin Du Establishing Design Consensus toward Next-Generation Retail: Data-Enabled Design Exploration and Participatory Analysis
Khai Truong Designing for Relational Maintenance: New Directions for AAC Research
Khalil Klouche Entity Recommendation for Everyday Digital Tasks
Khoa Huynh Anh Nguyen ProtoSound: A Personalized and Scalable Sound Recognition System for Deaf and Hard-of-Hearing Users
Kieran Hicks Including the Experiences of Physically Disabled Players in Mainstream Guidelines for Movement-Based Games
Kihoon Son BIGexplore: Bayesian Information Gain Framework for Information Exploration
Kim Marriott 3D Printed Street Crossings: Supporting Orientation and Mobility Training with People who are Blind or have Low Vision
Kim Marriott GAN'SDA Wrap: Geographic And Network Structured DAta on surfaces that Wrap around
Kim Marriott Infosonics: Accessible Infographics for People who are Blind using Sonification and Voice
Kim Sauvé Physecology: A Conceptual Framework to describe Data Physicalizations in their Real-World Context
Kim Sauvé Put a Label On It! Approaches for Constructing and Contextualizing Bar Chart Physicalizations
Kimberly Do Perspectives on Integrating Trusted Other Feedback in Therapy for Veterans with PTSD
Kimi Wenzel To Self-persuade or Be Persuaded: Examining Interventions for Users' Privacy Setting Selection
Kira Hart Analyzing Deaf and Hard-of-Hearing Users' Behavior, Usage, and Interaction with a Personal Assistant Device that Understands Sign-Language Input
Kirsten E Bray Examining Identity as a Variable of Health Technology Research for OlderAdults: A Systematic Review
Kirsten E Bray Radical Futures: Supporting Community-Led Design Engagements through an Afrofuturist Speculative Design Toolkit
Kirsten Ellis Logic Bonbon: Exploring Food as Computational Artifact
Kirsten Ellis TronicBoards: An Accessible Electronics Toolkit for People with Intellectual Disabilities
Kirti Dabas "Should I visit the clinic": Analyzing WhatsApp-mediated online health support for Expectant and New Mothers in Rural India
Kong Saoane Thach The Role of Staff in Facilitating Immersive Virtual Reality for Enrichment in Aged Care: An Ethic of Care Perspective
Konstantin Klamka STRAIDE: A Research Platform for Shape-Changing Spatial Displays based on Actuated Strings
Kopo M. Ramokapane Privacy Design Strategies for Home Energy Management Systems (HEMS)
Kora Persephone Regitz Designing Visuo-Haptic Illusions with Proxies in Virtual Reality: Exploration of Grasp, Movement Trajectory and Object Mass
Krishika Haresh Khemani Unpacking Practitioners’ Attitudes Towards Codifications of Design Knowledge for Voice User Interfaces
Krishna Seunarine Light in Light Out (LiLo) Displays: Harvesting and Manipulating Light to Provide Novel Forms of Communication
Kristen Olson Discovering the Syntax and Strategies of Natural Language Programming with Generative Language Models
Kristen Shinohara "It Feels Like Taking a Gamble": Exploring Perceptions, Practices, and Challenges of Using Makeup and Cosmetics for People with Visual Impairments
Kristen Shinohara Remotely Co-Designing Features for Communication Applications using Automatic Captioning with Deaf and Hearing Pairs
Kristina Höök Making New Worlds - Transformative Becomings with Soma Design
Kristina Höök Strategies for Fostering a Genuine Feeling of Connection in Technologically Mediated Systems
Kristina Höök Unpacking Non-Dualistic Design: the Soma Design Case
Kristina Höök Vulnerability as an ethical stance in soma design processes
Kristina Mah Towards a Contemplative Research Framework for Training Self-Observation in HCI: A Study of Compassion Cultivation
Kristina Popova Vulnerability as an ethical stance in soma design processes
Kristoffer Bergram The Digital Landscape of Nudging: A Systematic Literature Review of Empirical Research on Digital Nudges
Krithika Jagannath Designing for Youth-Centered Moderation and Community Governance in Minecraft
Krzysztof Z. Gajos Not Just a Preference: Reducing Biased Decision-making on Dating Websites
Kshitij Sharma Six Facets of Facilitation: Participatory Design Facilitators’ Perspectives on Their Role and Its Realization
Kuan-Wen Chen Predicting Opportune Moments to Deliver Notifications in Virtual Reality
Kui Wu Digital Fabrication of Pneumatic Actuators with Integrated Sensing by Machine Knitting
Kun-Ting Chen GAN'SDA Wrap: Geographic And Network Structured DAta on surfaces that Wrap around
Kung-Pai Lin “Because I’m Restricted, 2–4 PM Unable to See Messages”: Exploring Users’ Perceptions and Likely Practices around Exposing Attention-management Information on IM Statuses
Kunihiro Kato ReflecTouch: Detecting Grasp Posture of Smartphone Using Corneal Reflection Images
Kunpeng Huang Patch-O: Shape Changing Woven Patches for On Body Actuation
Kurt Luther Compete, Collaborate, Investigate: Exploring the Social Structures of Professional OSINT Investigations
Kurt Luther Flud: A Hybrid Crowd–Algorithm Approach for Visualizing Biological Networks
kurt squire Enhancing Youth Self-Regulation Through Wearable Apps: Increasing Usage Through Participatory Design in Low Income Youth
Kurt Thomas "It's common and a part of being a content creator": Understanding How Creators Experience and Cope With Hate and Harassment Online
Kurtis Danyluk One Week in the Future: Previs Design Futuring for HCI Research
Kyle Montague Exploring the Role of Paradata in Digitally Supported Qualitative Co-Research
Kyle Montague Investigating the Tradeoffs of Everyday Text-Entry Collection Methods
Kyle Montague Supporting Real-time Peer-Mentoring of Rural Volunteers
Kylie A Peppler Towards Modeling of Virtual Reality Welding Simulators to promote Accessible and Scalable Training
Kylie Wojciechowski LGBTQ Persons' Use of Online Spaces to Navigate Conception, Pregnancy, and Pregnancy Loss: An Intersectional Approach
Kymeng Tang Virtual Feed: Design and Evaluation of a Virtual Reality Simulation Addressing the Lived Experience of Breastfeeding
Kyung Hoon Hyun BIGexplore: Bayesian Information Gain Framework for Information Exploration
Kyungmin Kim BIGexplore: Bayesian Information Gain Framework for Information Exploration
Kyungsik Han Prediction for Retrospection: Integrating Algorithmic Stress Prediction into Personal Informatics Systems for College Students' Mental Health
Laewoo Kang The Electronicists: Building Techno-aesthetic Practice for Supporting Nonlinear Practitioners in HCI
Laia Turmo Vidal Visualizing Instructions for Physical Training: Exploring Visual Cues to Support Movement Learning from Instructional Videos
Laixin Xie RoleSeer: Understanding Informal Social Role Changes in MMORPGs via Visual Analytics
Lale Kaya User Perceptions of Extraversion in Chatbots after Repeated Use
Lara Zijlstra 'It Is Not Always Discovery Time': Four Pragmatic Approaches in Designing AI Systems
Larissa Pschetz Exploring uncertainty in digital scheduling, and the wider implications of unrepresented temporalities in HCI
Larissa Pschetz Navigating Imaginaries of DNA-Based Digital Data Storage
Laton Vermette Uncovering Instructors' Diverse Practices and Perceptions: A Field Deployment of a Customization-Sharing Platform that Supports Course Management
Laura Benton I Don’t Usually Listen, I Read: How Different Learner Groups Process Game Feedback
Laura Benton Understanding the Situated Practices of School Technology Leaders in the Early Stages of Educational Technology Adoption
Laura Bisbe Armengol Co-Imagining the Future of Playable Cities: A Bottom-Up, Multi-Stakeholder Speculative Inquiry into the Playful Potential of Urban Technology
Laura Dabbish To Self-persuade or Be Persuaded: Examining Interventions for Users' Privacy Setting Selection
Laura Devendorf Examining Narrative Sonification: Using First-Person Retrospection Methods to Translate Radio Production to Interaction Design
Laura Devendorf The Eco-Technical Interface: Attuning to the Instrumental
Laura Helsby Do People Use Games to Compensate for Psychological Needs During Crises? A Mixed-Methods Study of Gaming During COVID-19 Lockdowns
Laura Maye Rural islandness as a lens for (Rural) HCI
Lauren B Vasey Interactive Robotic Plastering: Augmented Interactive Design and Fabrication for On-site Robotic Plastering
Lauren Wei AirRacket: Perceptual Design of Ungrounded, Directional Force Feedback to Improve Virtual Racket Sports Experiences
Lauren Wilcox ``It’s About What the Community Needs'': A Review of Community-Collaborative Approaches to Computing Research
Laurence Lindsey Enabling Hand Gesture Customization on Wrist-Worn Devices
Lawrence Fung FAR: End-to-End Vibrotactile Distributed System Designed to Facilitate Affect Regulation in Children Diagnosed with Autism Spectrum Disorder Through Slow Breathing
Le Fan Xiao Innovating Novel Online Social Spaces with Diverse Middle School Girls: Ideation and Collaboration in a Synchronous Virtual Design Workshop
Leah Buechley Slabforge: Design Software for Slab-Based Ceramics
Leah Findlater Exploring Interactive Sound Design for Auditory Websites
Leah Findlater ProtoSound: A Personalized and Scalable Sound Recognition System for Deaf and Hard-of-Hearing Users
Leah Kulp Towards Dynamic Checklists: Understanding Contexts of Use and Deriving Requirements for Context-Driven Adaptation
Lee J. Yamin Above and Beyond: A Scoping Review of Domains and Applications for Human-Drone Interaction
Lee Roosevelt LGBTQ Persons' Use of Online Spaces to Navigate Conception, Pregnancy, and Pregnancy Loss: An Intersectional Approach
Lei TAO Dare to Dream, Dare to Live Stream: How E-Commerce Live Streaming Empowers Chinese Rural Women
Leigh Charvet 'Are They Doing Better In The Clinic Or At Home': Understanding Clinicians? Needs When Visualizing Wearable Sensor Data Used In Remote Gait Assessments For People With Multiple Sclerosis
Leigh Clark The Last Decade of HCI Research on Children and Conversational Agents
Leilani Battle Recommendations for Visualization Recommendations: Exploring Preferences and Priorities in Visualization Recommendations for Public Health
Lena Mamykina Examining AI Methods for Micro-Coaching Dialogs
Leni Yang From 'Wow' to 'Why': Guidelines for Creating the Opening of a Data Video with Cinematic Styles
Lennart E. Nacke "I Don't Want To Shoot The Android': Players Translate Real-Life Moral Intuitions to In-Game Decisions in Detroit: Become Human
Lennart E. Nacke Here Comes No Boom! The Lack of Sound Feedback Effects on Performance and User Experience in a Gamified Image Classification Task
Lennart E. Nacke Investigating the Effects of Individual Cognitive Styles on Collaborative Gameplay
Lennart E. Nacke Much Realistic, Such Wow! A Systematic Literature Review of Realism in Digital Games
Leon Foo Understanding User Experiences Across VR Walking-in-place Locomotion Methods
Leon Reicherts It’s Good to Talk: A Comparison of Using Voice Versus Screen-Based Interactions for Agent-Assisted Tasks
Leona Bunting I Don’t Usually Listen, I Read: How Different Learner Groups Process Game Feedback
Leona M Holloway 3D Printed Street Crossings: Supporting Orientation and Mobility Training with People who are Blind or have Low Vision
Leona M Holloway Infosonics: Accessible Infographics for People who are Blind using Sonification and Voice
Leonie Disch Designing for Knowledge Construction to Facilitate the Uptake of Open Science: Laying out the Design Space
Leslie Park "You have to prove the threat is real": Understanding the needs of Female Journalists and Activists to Document and Report Online Harassment
Lev Poretski Press A to Jump: Design Strategies for Video Game Learnability
Levi Erickson Towards Modeling of Virtual Reality Welding Simulators to promote Accessible and Scalable Training
Lewis L Chuang Proxemics for Human-Agent Interaction in Augmented Reality
Leysan Nurgalieva Public Views on Digital COVID-19 Certificates: a Mixed Methods User Study
Leysia Palen The Polyvocality of Online COVID-19 Vaccine Narratives that Invoke Medical Racism
Li Chen Impacts of Personal Characteristics on User Trust in Conversational Recommender Systems
Li-Yi Wei A Layered Authoring Tool for Stylized 3D animations
Lia Mice Super Size Me: Interface Size, Identity and Embodiment in Digital Musical Instrument Design
Liam Mason Including the Experiences of Physically Disabled Players in Mainstream Guidelines for Movement-Based Games
Lian Loke Focusing for Interaction Design: An Introspective Somatic Method
Lian Loke Towards a Contemplative Research Framework for Training Self-Observation in HCI: A Study of Compassion Cultivation
Liane Scult How Much Do Platform Workers Value Reviews? An Experimental Method
Liang He FlexHaptics: A Design Method for Passive Haptic Inputs Using Planar Compliant Structures
Licia Capra It’s Good to Talk: A Comparison of Using Voice Versus Screen-Based Interactions for Agent-Assisted Tasks
Lihang Pan Automatically Generating and Improving Voice Command Interface from Operation Sequences on Smartphones
Lijuan Liu StoryDrawer: A Child-AI Collaborative Drawing System to Support Children's Creative Visual Storytelling
Lilian Liang Enabling Hand Gesture Customization on Wrist-Worn Devices
Liliana Ovalle Yo–Yo Machines: Self-Build Devices that Support Emotional Connections
Lilibeth Torno When Worlds Collide: Boundary Management of Adolescent and Young Adult Childhood Cancer Survivors and Caregivers
Linda Chanzab Towards Collaborative Learning in Virtual Reality: A Comparison of Co-Located Symmetric and Asymmetric Pair-Learning
Linda Charmaraman Innovating Novel Online Social Spaces with Diverse Middle School Girls: Ideation and Collaboration in a Synchronous Virtual Design Workshop
Lindah Kotut Winds of Change: Seeking, Preserving, and Retelling Indigenous Knowledge Through Self-Organized Online Communities
Lindsay Levkoff Diamond The Polyvocality of Online COVID-19 Vaccine Narratives that Invoke Medical Racism
Lingfei Wu Documentation Matters: Human-Centered AI System to Assist Data Science Code Documentation in Computational Notebooks
Linghao Du VibEmoji: Exploring User-authoring Multi-modal Emoticons in Social Communication
Lingyun Sun PneuMesh: Pneumatic-driven Truss-based Shape Changing System
Lining Yao ElectriPop: Low-Cost, Shape-Changing Displays Using Electrostatically Inflated Mylar Sheets
Lining Yao PneuMesh: Pneumatic-driven Truss-based Shape Changing System
Lining Yao ReCompFig: Designing Dynamically Reconfigurable Kinematic Devices Using Compliant Mechanisms and Tensioning Cables
Lionel Peter Robert Designing Chatbots with Black Americans with Chronic Conditions: Overcoming Challenges against COVID-19
Lisa Alina Gasche Reducing Virtual Reality Sickness for Cyclists in VR Bicycle Simulators
Lisa Anthony "It Would Be Cool to Get Stampeded by Dinosaurs": Analyzing Children's Conceptual Model of AR Headsets Through Co-Design
Lisa D. Butler “I Don't Even Remember What I Read”: How Design Influences Dissociation on Social Media
Lisa Jacobs Including the Experiences of Physically Disabled Players in Mainstream Guidelines for Movement-Based Games
Lisa Orii Designing for Speech Practice Systems: How Do User-Controlled Voice Manipulation and Model Speakers Impact Self-Perceptions of Voice?
Lissamarie Donjuan When Worlds Collide: Boundary Management of Adolescent and Young Adult Childhood Cancer Survivors and Caregivers
Liudas Panavas Juvenile Graphical Perception: A Comparison between Children and Adults
Liuxin Zhang Remote Co-teaching in Rural Classroom: Current Practices, Impacts, and Challenges
Liwei Chan Investigating Positive and Negative Qualities of Human-in-the-Loop Optimization for Designing Interaction Techniques
Liwei Chan Predicting Opportune Moments to Deliver Notifications in Virtual Reality
Liz Pellicano Predictable Robots for Autistic Children — Variance in Robot Behaviour, Idiosyncrasies in Autistic Children’s Characteristics, and Child–Robot Engagement
Lizzie Coles-Kemp Drawing Out the Everyday Hyper-[In]Securities of Digital Identity
Logan Stapleton How Child Welfare Workers Reduce Racial Disparities in Algorithmic Decisions
Logan Stapleton Improving Human-AI Partnerships in Child Welfare: Understanding Worker Practices, Challenges, and Desires for Algorithmic Decision Support
Lorrie Cranor "Okay, whatever": An Evaluation of Cookie Consent Interfaces
Lorrie Cranor A Systematic Literature Review of Empirical Methods and Risk Representation in Usable Privacy and Security Research
Lorrie Cranor Understanding Challenges for Developers to Create Accurate Privacy Nutrition Labels
Lotus Zhang Exploring Interactive Sound Design for Auditory Websites
Luc Geurts Maker Technology and the Promise of Empowerment in a Flemish School for Disabled Children
Luc Geurts Virtual Feed: Design and Evaluation of a Virtual Reality Simulation Addressing the Lived Experience of Breastfeeding
Luciano Gamberini How to get away with cyberattacks: An argumentative approach to cyberattacks’ legitimization by common users
Lucy Jiang Exploring Interactive Sound Design for Auditory Websites
Lucy Vasserman "You have to prove the threat is real": Understanding the needs of Female Journalists and Activists to Document and Report Online Harassment
Luigi Castoro How Experienced Designers of Enterprise Applications Engage AI as a Design Material
Lukas Mecke GANSlider: How Users Control Generative Models for Images using Multiple Sliders with and without Feedforward Information
Lukas Meub For What It's Worth: Humans Overwrite Their Economic Self-Interest to Avoid Bargaining With AI Systems
Luke Hespanhol Towards a Contemplative Research Framework for Training Self-Observation in HCI: A Study of Compassion Cultivation
Luke Murray Varv: Reprogrammable Interactive Software as a Declarative Data Structure
Lung-Pan Cheng AirRacket: Perceptual Design of Ungrounded, Directional Force Feedback to Improve Virtual Racket Sports Experiences
Lydia B Chilton Design Guidelines for Prompt Engineering Text-to-Image Generative Models
Lydia B Chilton Insights and Opportunities for HCI Research into Hurricane Risk Communication
Maarten Houben Designing for Everyday Sounds at Home with People with Dementia and their Partners
Maarten Wijntjes Understanding and Designing Avatar Biosignal Visualizations for Social Virtual Reality Entertainment
Madeline Balaam Making New Worlds - Transformative Becomings with Soma Design
Madeline Balaam Validity and Rigour in Soma Design - Sketching with the Soma
Madhu Reddy "I Wanted to See How Bad It Was": Online Self-screening as a Critical Transition Point Among Young Adults with Common Mental Health Conditions
Madhu Reddy Meeting Users Where They Are: User-centered Design of an Automated Text Messaging Tool to Support the Mental Health of Young Adults
Madison Klarkowski "Chat Has No Chill": A Novel Physiological Interaction for Engaging Live Streaming Audiences
Madison Klarkowski More Errors vs. Longer Commands: The Effects of Repetition and Reduced Expressiveness on Input Interpretation Error, Learning, and User Preference
Madison Reddie Iterative Design and Prototyping of Computer Vision Mediated Remote Sighted Assistance
Maggie Xu Anticipate and Adjust: Cultivating Access in Human-Centered Methods
Magy Seif El-Nasr Kills, Deaths, and (Computational) Assists: Identifying Opportunities forComputational Support in Esport Learning
Mahmood Jasim Supporting Serendipitous Discovery and Balanced Analysis of Online Product Reviews with Interaction-Driven Metrics and Bias-Mitigating Suggestions
Maic Masuch Something Personal from the Metaverse: Goals, Topics, and Contextual Factors of Self-Disclosure in Commercial Social VR
Maitraye Das Co11ab: Augmenting Accessibility in Synchronous Collaborative Writing for People with Vision Impairments
Maitraye Das Design and Evaluation of Accessible Collaborative Writing Techniques for People with Vision Impairments
Maja Pantic Predictable Robots for Autistic Children — Variance in Robot Behaviour, Idiosyncrasies in Autistic Children’s Characteristics, and Child–Robot Engagement
Manaswi Saha Visualizing Urban Accessibility: Investigating Multi-Stakeholder Perspectives through a Map-based Design Probe Study
Manolis Mavrikis I Don’t Usually Listen, I Read: How Different Learner Groups Process Game Feedback
Manuel Meier TapType: Ten-finger text entry on everyday surfaces via Bayesian inference
Manuel Tragut Learning to Denoise Raw Mobile UI Layouts for Improving Datasets at Scale
Maozheng Zhao Select or Suggest? Reinforcement Learning-based Method for High-Accuracy Target Selection on Touchscreens
Marah Ihab Abdin Design of Digital Workplace Stress-Reduction Intervention Systems: Effects of Intervention Type and Timing
Marc Erich Latoschik Reducing the Cognitive Load of Playing a Digital Tabletop Game with a Multimodal Interface
Marc Kirchner Neo: Generalizing Confusion Matrix Visualization to Hierarchical and Multi-Output Labels
Marc Mogalle Around-the-Head Tactile System for Supporting Micro Navigation of People with Visual Impairments
Marcel Borowski Varv: Reprogrammable Interactive Software as a Declarative Data Structure
Marcel Zickler Reducing Virtual Reality Sickness for Cyclists in VR Bicycle Simulators
Marcello Giordano PITAS: Sensing and Actuating Embedded Robotic Sheet for Physical Information Communication
Marco Aurelio Gerosa Chatbots Language Design: the Influence of Language Variation on User Experience with Tourist Assistant Chatbots
Marco Fendrich SkyPort: Investigating 3D Teleportation Methods in Virtual Environments
Marco Gillies Emotional Exploration and the Eudaimonic Gameplay Experience: A Grounded Theory
Marcos Serrano Mold-It: Understanding how Physical Shapes affect Interaction with Handheld Freeform Devices
Marcus Friedel One Week in the Future: Previs Design Futuring for HCI Research
Margaret Danilovich MyMove: Facilitating Older Adults to Collect In-Situ Activity Labels on a Smartwatch with Speech
Margaret Jean Foley Switching Between Standard Pointing Methods with Current and Emerging Computer Form Factors
Margeigh Novotny Templates and Trust-o-meters: Towards a widely deployable indicator of trust in Wikipedia
Margot Brereton From Collaborative Habituation to Everyday Togetherness: A Long-term Study of Use of the Messaging Kettle
Maria Håkansson Exploring Renewable Energy Futures through Household Energy Resilience
Maria J Anderson-Coto Enhancing Youth Self-Regulation Through Wearable Apps: Increasing Usage Through Participatory Design in Low Income Youth
Marian Tes "I happen to be one of 47.8%": Social-Emotional and Data Reasoning in Middle School Students’ Comics about Friendship
Marianne Graves Petersen ExposAR: Bringing Augmented Reality to the Computational Thinking Agenda through a Collaborative Authoring Tool
Mariavittoria Masotina How to get away with cyberattacks: An argumentative approach to cyberattacks’ legitimization by common users
Marie-Laure Zollinger Investigating Usability and User Experience of Individually Verifiable Internet Voting Schemes
Marie-Louise Stisen Kjerstein Sørensen ExposAR: Bringing Augmented Reality to the Computational Thinking Agenda through a Collaborative Authoring Tool
Marie-Monique Schaper Co-design Techniques for and with Children based on Physical Theatre Practice to promote Embodied Awareness
Mariella Dimiccoli Debiased-CAM to mitigate image perturbations with faithful visual explanations of machine learning
Marija Djokovic The Digital Landscape of Nudging: A Systematic Literature Review of Empirical Research on Digital Nudges
Mario Gutierrez Creating and Augmenting Keyboards for Extended Reality with the Keyboard Augmentation Toolkit
Marion Koelle Print-A-Sketch: A Handheld Printer for Physical Sketching of Circuits and Sensors on Everyday Surfaces
Marissa Radensky Bursting Scientific Filter Bubbles: Boosting Innovation Via Novel Author Discovery
Mark Claypool The Impact of Latency on Navigation in First-Person Games
Mark Colley Consent in the Age of AR: Investigating The Comfort With Displaying Personal Information in Augmented Reality
Mark Colley Effects of Pedestrian Behavior, Time Pressure, and Repeated Exposure on Crossing Decisions in Front of Automated Vehicles Equipped with External Communication
Mark E. Whiting Are deepfakes concerning? Exploring societal implications of deepfake conversations in Reddit
Mark McGill Creating and Augmenting Keyboards for Extended Reality with the Keyboard Augmentation Toolkit
Mark McGill The Dark Side of Perceptual Manipulations in Virtual Reality
Mark W Newman Transitioning Toward Independence: Enhancing Collaborative Self-Management of Children with Type 1 Diabetes
Mark W Newman Understanding People’s Experience for Physical Activity Planning and Exploring the Impact of Historical Records on Plan Creation and Execution
Mark Warschauer "Elinor’s Talking to Me!": Integrating Conversational AI into Children’s Science Narrative Programming
Markus Christen Capable but Amoral? Comparing AI and Human Expert Collaboration in Ethical Decision Making
Markus Gross Affective State Prediction from Smartphone Touch and Sensor Data in the Wild
Markus Kneer Capable but Amoral? Comparing AI and Human Expert Collaboration in Ethical Decision Making
Markus Langer "Look! It's a Computer Program! It's an Algorithm! It's AI!'': Does Terminology Affect Human Perceptions and Evaluations of Algorithmic Decision-Making Systems
Markus Tatzgern AirRes Mask: A Precise and Robust Virtual Reality Breathing Interface Utilizing Breathing Resistance as Output Modality
Marlena Fraune "I See You!": A Design Framework for Interface Cues about Agent Visual Perception from a Thematic Analysis of Video Games
Marlo Kohn FAR: End-to-End Vibrotactile Distributed System Designed to Facilitate Affect Regulation in Children Diagnosed with Autism Spectrum Disorder Through Slow Breathing
Marta Ferreira Hitting the Triple Bottom Line: Widening the HCI Approach to Sustainability
Martez E Mott Understanding How People with Limited Mobility Use Multi-Modal Input
Marti Hearst Math Augmentation: How Authors Enhance the Readability of Formulas using Novel Visual Design Practices
Martijn C. Willemsen Improving understandability of feature contributions in model-agnosticexplainable AI tools
Martin Bilsing Understanding Visual Investigation Patterns Through Digital "Field" Observations
Martin Feick Designing Visuo-Haptic Illusions with Proxies in Virtual Reality: Exploration of Grasp, Movement Trajectory and Object Mass
Martin Fischbach Reducing the Cognitive Load of Playing a Digital Tabletop Game with a Multimodal Interface
Martin Johannes Dechant (Don't) stand by me: How trait psychopathy and NPC emotion influence player perceptions, verbal responses, and movement behaviours in a gaming task
Martin Porcheron The Last Decade of HCI Research on Children and Conversational Agents
Martin Schmitz SkyPort: Investigating 3D Teleportation Methods in Virtual Environments
Martin Schmitz Smooth as Steel Wool: Effects of Visual Stimuli on the Haptic Perception of Roughness in Virtual Reality
Martin Schmitz Squeezy-Feely: Investigating Lateral Thumb-Index Pinching as an Input Modality
Martin Wolf AirRes Mask: A Precise and Robust Virtual Reality Breathing Interface Utilizing Breathing Resistance as Output Modality
Martina Povolo Bridging Contextual and Methodological Gaps on the “Misinformation Beat”: Insights from Journalist-Researcher Collaborations at Speed
Mary Etta West Making Data Tangible: A Cross-disciplinary Design Space for Data Physicalization
Mary Jean Costello "I Will Not Drink With You Today": A Topic-Guided Thematic Analysis of Addiction Recovery on Reddit
Mary Joseph Investigating Older Adults’ Attitudes towards Crisis Informatics Tools: Opportunities for Enhancing Community Resilience during Disasters
Mary L. Radnofsky Barriers to Online Dementia Information and Mitigation
Mary P Czerwinski Design of Digital Workplace Stress-Reduction Intervention Systems: Effects of Intervention Type and Timing
Maryam Mohammad Arab An Exploratory Study of Sharing Strategic Programming Knowledge
Maryam Mustafa "Ask this from the person who has private stuff": Privacy Perceptions, Behaviours and Beliefs Beyond W.E.I.R.D
Marzyeh Ghassemi Get To The Point! Problem-Based Curated Data Views To Augment Care For Critically Ill Patients
Masahiko Inami Machine-Mediated Teaming: Mixture of Human and Machine in Physical Gaming Experience
Matin Yarmand AI-Moderated Decision Making: Capturing and Balancing Anchoring Bias in Sequential Decision Tasks
Mats Sjöberg Entity Recommendation for Everyday Digital Tasks
Matt Baillie Smith Supporting Real-time Peer-Mentoring of Rural Volunteers
Matt Carnie Light in Light Out (LiLo) Displays: Harvesting and Manipulating Light to Provide Novel Forms of Communication
Matt Huenerfauth Analyzing Deaf and Hard-of-Hearing Users' Behavior, Usage, and Interaction with a Personal Assistant Device that Understands Sign-Language Input
Matt Huenerfauth Design and Evaluation of Hybrid Search for American Sign Language to English Dictionaries: Making the Most of Imperfect Sign Recognition
Matt Huenerfauth Methods for Evaluating the Fluency of Automatically Simplified Texts with Deaf and Hard-of-Hearing Adults at Various Literacy Levels
Matt Huenerfauth Remotely Co-Designing Features for Communication Applications using Automatic Captioning with Deaf and Hearing Pairs
Matt Huenerfauth Watch It, Don't Imagine It: Creating a Better Caption-Occlusion Metric by Collecting More Ecologically Valid Judgments from DHH Viewers
Matt Jones Can't Touch This: Rethinking Public Technology in a COVID-19 Era
Matt Jones Keep it Short: A Comparison of Voice Assistants' Response Behavior
Matt Jones Light in Light Out (LiLo) Displays: Harvesting and Manipulating Light to Provide Novel Forms of Communication
Matt Jones Opportunities and Challenges of Automatic Speech Recognition Systems for Low-Resource Language Speakers
Matt Latzke From Who You Know to What You Read: Augmenting Scientific Recommendations with Implicit Social Networks
Matthew Brucker TunePad Playbooks: Designing Computational Notebooks for Creative Music Coding
Matthew Butler 3D Printed Street Crossings: Supporting Orientation and Mobility Training with People who are Blind or have Low Vision
Matthew Butler Infosonics: Accessible Infographics for People who are Blind using Sonification and Voice
Matthew J Golino ZenVR: Design Evaluation of a Virtual Reality Learning System for Meditation
Matthew L Lee You Complete Me: Human-AI Teams and Complementary Expertise
Matthew R Horrocks "I See You!": A Design Framework for Interface Cues about Agent Visual Perception from a Thematic Analysis of Video Games
Matthew Rueben "I See You!": A Design Framework for Interface Cues about Agent Visual Perception from a Thematic Analysis of Video Games
Matthew Seita Remotely Co-Designing Features for Communication Applications using Automatic Captioning with Deaf and Hearing Pairs
Matthew Watkins Analyzing Deaf and Hard-of-Hearing Users' Behavior, Usage, and Interaction with a Personal Assistant Device that Understands Sign-Language Input
Matthew Watkins Methods for Evaluating the Fluency of Automatically Simplified Texts with Deaf and Hard-of-Hearing Adults at Various Literacy Levels
Matthias Budde Psychometric Properties of the User Experience Questionnaire (UEQ)
Matthias Fassl A Systematic Literature Review of Empirical Methods and Risk Representation in Usable Privacy and Security Research
Matthias Hoppe Remote VR Studies - A Framework For Running Virtual Reality Studies Remotely Via Participant-Owned HMDs
Matthias Hoppe There Is No First- or Third-Person View in Virtual Reality: Understanding the Perspective Continuum
Matthias Kohler Interactive Robotic Plastering: Augmented Interactive Design and Fabrication for On-site Robotic Plastering
Matthias Soellner Adaptive Empathy Learning Support in Peer Review Scenarios
Mattias Jacobsson Towards Digital Stewardship: the Work of Caring for the Environment in Waste Management
Mauricio Sousa ASTEROIDS: Exploring Swarms of Mini-Telepresence Robots for Physical Skill Demonstration
Mauricio Sousa immersivePOV: Filming How-To Videos with a Head-Mounted 360° Action Camera
Maurizio Teli Rural islandness as a lens for (Rural) HCI
Max Collins Enhancing Youth Self-Regulation Through Wearable Apps: Increasing Usage Through Participatory Design in Low Income Youth
Max Henry The Sound of Hallucinations: Toward a more convincing emulation of internalized voices
Max Krüger Digital Technology at the Edge of Capitalism - Experiences from the Brazilian Amazon Rainforest.
Max L Wilson Lived Experiences of Mental Workload in Everyday Life
Max Mühlhäuser BikeAR: Understanding Cyclists' Crossing Decision-Making at Uncontrolled Intersections using Augmented Reality
Max Mühlhäuser Reducing Virtual Reality Sickness for Cyclists in VR Bicycle Simulators
Max Mühlhäuser SkyPort: Investigating 3D Teleportation Methods in Virtual Environments
Max Mühlhäuser Smooth as Steel Wool: Effects of Visual Stimuli on the Haptic Perception of Roughness in Virtual Reality
Max Van Kleek Informing Age-Appropriate AI: Examining Principles and Practices of AI for Children
Maxime Cordeil A Design Space For Data Visualisation Transformations Between 2D And 3D In Mixed-Reality Environments
Maxime Cordeil Tangible Globes for Data Visualisation in Augmented Reality
Maximilian Altmeyer Here Comes No Boom! The Lack of Sound Feedback Effects on Performance and User Experience in a Gamified Image Classification Task
Maximilian Altmeyer Much Realistic, Such Wow! A Systematic Literature Review of Realism in Digital Games
Maximilian Milo Towards Collaborative Learning in Virtual Reality: A Comparison of Co-Located Symmetric and Asymmetric Pair-Learning
Maximiliane Windl 'It Is Not Always Discovery Time': Four Pragmatic Approaches in Designing AI Systems
Maximiliane Windl Automating Contextual Privacy Policies: Design and Evaluation of a Production Tool for Digital Consumer Privacy Awareness
Maya Livio The Eco-Technical Interface: Attuning to the Instrumental
Mayank Jain Lean Privacy Review: Collecting Users’ Privacy Concerns of Data Practices at a Low Cost
Mayra Donaji Barrera Machuca The Effect of the Vergence-Accommodation Conflict on Virtual Hand Pointing in Immersive Displays
Md Aashikur Rahman Azim FluidMeet: Enabling Frictionless Transitions Between In-Group, Between-Group, and Private Conversations During Virtual Breakout Meetings
Md Momen Bhuiyan OtherTube: Facilitating Content Discovery and Reflection by Exchanging YouTube Recommendations with Strangers
Md Monsur Hossain Constrained Life in a Multifarious Environment - A Closer Look at the Lives of Autistic College Students
Medb Corcoran How Experienced Designers of Enterprise Applications Engage AI as a Design Material
Megan Cheng Towards Dynamic Checklists: Understanding Contexts of Use and Deriving Requirements for Context-Driven Adaptation
Megan Hofmann Maptimizer: Using Optimization to Tailor Tactile Maps to Users Needs
Megan Li "Okay, whatever": An Evaluation of Cookie Consent Interfaces
Megan Maher Symphony: Composing Interactive Interfaces for Machine Learning
Megan Silander "I happen to be one of 47.8%": Social-Emotional and Data Reasoning in Middle School Students’ Comics about Friendship
Megani Rajendran Understanding User Experiences Across VR Walking-in-place Locomotion Methods
Meghan Meyer COVID Student Study: A Year in the Life of College Students during the COVID-19 Pandemic Through the Lens of Mobile Phone Sensing
Mehrab Bin Morshed Design of Digital Workplace Stress-Reduction Intervention Systems: Effects of Intervention Type and Timing
Mehrab Bin Morshed Supporting the Contact Tracing Process with WiFi Location Data: Opportunities and Challenges
Mehrnaz Sabet Care Infrastructures for Digital Security in Intimate Partner Violence
Mehul Arora FAR: End-to-End Vibrotactile Distributed System Designed to Facilitate Affect Regulation in Children Diagnosed with Autism Spectrum Disorder Through Slow Breathing
Melanie Tory How do you Converse with an Analytical Chatbot? Revisiting Gricean Maxims for Designing Analytical Conversational Behavior
Melinda McClure Haughey Bridging Contextual and Methodological Gaps on the “Misinformation Beat”: Insights from Journalist-Researcher Collaborations at Speed
Melissa Bica Insights and Opportunities for HCI Research into Hurricane Risk Communication
Melissa Birchfield Hypothesis Formalization: Empirical Findings, Software Limitations, and Design Implications
Melissa Conroy KnitSkin: Machine-Knitted Scaled Skin for Locomotion
Melody Horn Slabforge: Design Software for Slab-Based Ceramics
Meng Xia "It Feels Like Taking a Gamble": Exploring Perceptions, Practices, and Challenges of Using Makeup and Cosmetics for People with Visual Impairments
Meng Xia AlgoSolve: Supporting Subgoal Learning in Algorithmic Problem-Solving with Learnersourced Microtasks
Meng Xia Mobile-Friendly Content Design for MOOCs: Challenges, Requirements, and Design Opportunities
Meng-Hsin Wu How to Guide Task-oriented Chatbot Users, and When: A Mixed-methods Study of Combinations of Chatbot Guidance Types and Timings
Mengqi Liao User Trust in Recommendation Systems: A comparison of Content-Based, Collaborative and Demographic Filtering
Meredith Ringel Morris Exploring Interactive Sound Design for Auditory Websites
Meredith Von Feldt Outside Where? A Survey of Climates and Built Environments in Studies of HCI outdoors
Merle Sagehorn Understanding HCI Practices and Challenges of Experiment Reporting with Brain Signals: Towards Reproducibility and Reuse
Mia Gallardo Trust, Reciprocity, and the Role of Timebanks as Intermediaries: Design Implications for Addressing Healthcare Transportation Barriers
Michael Beigl Psychometric Properties of the User Experience Questionnaire (UEQ)
Michael Bonfert Haptic Fidelity Framework: Defining the Factors of Realistic Haptic Feedback for Virtual Reality
Michael Cenger AirRes Mask: A Precise and Robust Virtual Reality Breathing Interface Utilizing Breathing Resistance as Output Modality
Michael Coblenz PLIERS: A Process that Integrates User-Centered Methods into Programming Language Design
Michael Correll Recommendations for Visualization Recommendations: Exploring Preferences and Priorities in Visualization Recommendations for Public Health
Michael Crabb "I'm Surprised So Much is Connected": A Study on Users' Online Account Security Connections
Michael D Jones Outside Where? A Survey of Climates and Built Environments in Studies of HCI outdoors
Michael Domhardt AirRes Mask: A Precise and Robust Virtual Reality Breathing Interface Utilizing Breathing Resistance as Output Modality
Michael Duggan Zoom Obscura: Counterfunctional Design for Video-Conferencing
Michael Foshey Digital Fabrication of Pneumatic Actuators with Integrated Sensing by Machine Knitting
Michael J Proulx Designing and Assessing a Virtual Reality Simulation to Build Resilience to Street Harassment
Michael Jeffrey Daniel Hoefer Personal Dream Informatics: Self-Information Systems for Dreaming
Michael Koch Pandemic Displays: Considering Hygiene on Public Touchscreens in the Post-Pandemic Era
Michael Lu InfraredTags: Embedding Invisible AR Markers and Barcodes Using Low-Cost, Infrared-Based 3D Printing and Imaging Tools
Michael Muller Documentation Matters: Human-Centered AI System to Assist Data Science Code Documentation in Computational Notebooks
Michael Muller Forgetting Practices in the Data Sciences
Michael Nebeling Elements of XR Prototyping: Characterizing the Role and Use of Prototypes in Augmented and Virtual Reality Design
Michael Nebeling Paper Trail: An Immersive Authoring System for Augmented Reality Instructional Experiences
Michael Paasche-Orlow Community Dynamics in Technospiritual Interventions: Lessons Learned from a Church-based mHealth Pilot
Michael Rietzler Keep it Short: A Comparison of Voice Assistants' Response Behavior
Michael Rietzler Towards Collaborative Learning in Virtual Reality: A Comparison of Co-Located Symmetric and Asymmetric Pair-Learning
Michael Rohs Around-the-Head Tactile System for Supporting Micro Navigation of People with Visual Impairments
Michael S. Bernstein Jury Learning: Integrating Dissenting Voices into Machine Learning Models
Michael Sedlmair Accessibility for Color Vision Deficiencies: Challenges and Findings of a Large Scale Study on Paper Figures
Michael Skirpan Tech Help Desk: Long-term Support for Local Entrepreneurs Addressing Everyday Computing Challenges
Michael Terry AI Chains: Transparent and Controllable Human-AI Interaction by Chaining Large Language Model Prompts
Michael Terry Discovering the Syntax and Strategies of Natural Language Programming with Generative Language Models
Michael Westfort Towards Sign Language-Centric Design of ASL Survey Tools
Michael Wiertlewski Eyes-Off Your fingers: Gradual Surface Haptic Feedback Improves Eyes-Free Touchscreen Interaction.
Michael Xieyang Liu Crystalline: Lowering the Cost for Developers to Collect and Organize Information for Decision Making
Michael Xieyang Liu Understanding How Programmers Can Use Annotations on Documentation
Michael Yin The Reward for Luck: Understanding the Effect of Random Reward Mechanisms in Video Games on Player Experience
Michael Yuk-Shing Hung One Week in the Future: Previs Design Futuring for HCI Research
Michail Vanis Yo–Yo Machines: Self-Build Devices that Support Emotional Connections
Michal Lahav ``It’s About What the Community Needs'': A Review of Community-Collaborative Approaches to Computing Research
Michal Luria Letters from the Future: Exploring Ethical Dilemmas in the Design of Social Agents
Michel Beaudouin-Lafon Exploring Technical Reasoning in Digital Tool Use
Michel Beaudouin-Lafon Generative Theories of Interaction
Michel Beaudouin-Lafon i-LaTeX: Manipulating Transitional Representations between LaTeX Code and Generated Documents
Michel Beaudouin-Lafon Passages: Interacting with Text Across Documents
Michel Beaudouin-Lafon Select or Suggest? Reinforcement Learning-based Method for High-Accuracy Target Selection on Touchscreens
Michel Pahud SpinOcchio: Understanding Haptic-Visual Congruency of Skin-Slip in VR with a Dynamic Grip Controller
Michel Pahud Understanding Multi-Device Usage Patterns: Physical Device Configurations and Fragmented Workflows
Michelle A. Borkin Juvenile Graphical Perception: A Comparison between Children and Adults
Michelle L. Mazurek How Ready is Your Ready? Assessing the Usability of Incident Response Playbook Frameworks
Michelle Mancenido Annotating Line Charts for Addressing Deception
Michelle S. Lam Jury Learning: Integrating Dissenting Voices into Machine Learning Models
Michelle Santacreu Towards Sign Language-Centric Design of ASL Survey Tools
Michelle V Cormier "I See You!": A Design Framework for Interface Cues about Agent Visual Perception from a Thematic Analysis of Video Games
Mickey Kim Exploring Perceptions of Cross-Sectoral Data Sharing with People with Parkinson’s
Midas Nouwens Caught in the Network: The Impact of WhatsApp's 2021 Privacy Policy Update on Users' Messaging App Ecosystems
Miguel A. Renom Exploring Technical Reasoning in Digital Tool Use
Miguel Flores Ruiz de Eguino Alert Now or Never: Understanding and Predicting Notification Preferences of Smartphone Users
Mihai Bâce Designing for Noticeability: The Impact of Visual Importance on Desktop Notifications
Mikael B. Skov Do You See What I Hear? — Peripheral Absolute and Relational Visualisation Techniques for Sound Zones
Mike Fraser FabricatINK: Personal Fabrication of Bespoke Displays Using Electronic Ink from Upcycled E Readers
Mike Horn TunePad Playbooks: Designing Computational Notebooks for Creative Music Coding
Mike Sinclair SpinOcchio: Understanding Haptic-Visual Congruency of Skin-Slip in VR with a Dynamic Grip Controller
Mike Y. Chen AirRacket: Perceptual Design of Ungrounded, Directional Force Feedback to Improve Virtual Racket Sports Experiences
Mike Y. Chen HeadWind: Enhancing Teleportation Experience in VR by Simulating Air Drag during Rapid Motion
Mille Skovhus Lunding ExposAR: Bringing Augmented Reality to the Computational Thinking Agenda through a Collaborative Authoring Tool
Min Kyung Lee Algorithmic Management Reimagined For Workers and By Workers: Centering Worker Well-Being in Gig Work
Min-Wei Hung This App is not for Me: Using Mobile and Wearable Technologies to Improve Adolescents’ Smartphone Addiction through the Sharing of Personal Data with Parents
Mina Huh "It Feels Like Taking a Gamble": Exploring Perceptions, Practices, and Challenges of Using Makeup and Cosmetics for People with Visual Impairments
Mina Huh Cocomix: Utilizing Comments to Improve Non-Visual Webtoon Accessibility
Mina Lee CoAuthor: Designing a Human-AI Collaborative Writing Dataset for Exploring Language Model Capabilities
Minfan Zhang Get To The Point! Problem-Based Curated Data Views To Augment Care For Critically Ill Patients
Ming Yin When Confidence Meets Accuracy: Exploring the Effects of Multiple Performance Indicators on Trust in Machine Learning Models
Ming-Chyi Huang This App is not for Me: Using Mobile and Wearable Technologies to Improve Adolescents’ Smartphone Addiction through the Sharing of Personal Data with Parents
Mingjie Liu "So Close, yet so Far": Exploring Sexual-Minority Women's Relationship Building via Online Dating in China
Mingming Fan "I Don't Want People to Look At Me Differently'': Designing User-Defined Above-the-Neck Gestures for People with Upper Body Motor Impairments
Mingming Fan "I need to be professional until my new team uses emoji, GIFs, or memes first": New Collaborators’ Perspectives on Using Non-Textual Communication in Virtual Workspaces
Mingming Fan "I Shake The Package To Check If It's Mine": A Study of Package Fetching Practices and Challenges of Blind and Low Vision People in China
Mingming Fan "Merging Results Is No Easy Task": An International Survey Study of Collaborative Data Analysis Practices Among UX Practitioners
Mingming Fan From 'Wow' to 'Why': Guidelines for Creating the Opening of a Data Video with Cinematic Styles
Mingon Jeong Prediction for Retrospection: Integrating Algorithmic Stress Prediction into Personal Informatics Systems for College Students' Mental Health
Mingrui Ray Zhang “I Don't Even Remember What I Read”: How Design Influences Dissociation on Social Media
Mingrui Ray Zhang Ga11y: an Automated GIF Annotation System for Visually Impaired Users
Mingrui Ray Zhang Monitoring Screen Time or Redesigning It? Two Approaches to Supporting Intentional Social Media Use
Mingrui Ray Zhang TypeAnywhere: A QWERTY-Based Text Entry Solution for Ubiquitous Computing
Mingyuan Zhong A Large-Scale Longitudinal Analysis of Missing Label Accessibility Failures in Android Apps
Mingyuan Zhong Ga11y: an Automated GIF Annotation System for Visually Impaired Users
Mingyue Gao "It Puts Life into My Creations": Understanding Fluid Fiber as a Media for Expressive Display
Minha Lee Distracting Moments in Videoconferencing: A Look Back at the Pandemic Period
Minkyung Jeong Captivate! Contextual Language Guidance for Parent–Child Interaction
Minsuk Chang Speeding up Inference with User Simulators through Policy Modulation
Minsuk Chang TaleBrush: Sketching Stories with Generative Pretrained Language Models
Minsuk Kahng FitVid: Responsive and Flexible Video Content Adaptation
Mintra Ruensuk Sad or just jealous? Using Experience Sampling to Understand and Detect Negative Affective Experiences on Instagram
Miquel Alfaras Unpacking Non-Dualistic Design: the Soma Design Case
Mirela Alistar ReClaym our Compost: Biodegradable Clay for Intimate Making
Miriam Sturdee Physecology: A Conceptual Framework to describe Data Physicalizations in their Real-World Context
Miso Kim “Guilty of Talking Too Much”: How Psychotherapists Gamify Therapy
Miso Kim Investigating Older Adults’ Attitudes towards Crisis Informatics Tools: Opportunities for Enhancing Community Resilience during Disasters
Miso Kim Shifting Trust: Examining How Trust and Distrust Emerge, Transform, and Collapse in COVID-19 Information Seeking
Mitch J Kimball Constrained Life in a Multifarious Environment - A Closer Look at the Lives of Autistic College Students
Mitchell L. Gordon Jury Learning: Integrating Dissenting Voices into Machine Learning Models
Mjaye Mazwi Get To The Point! Problem-Based Curated Data Views To Augment Care For Critically Ill Patients
Mo Yu StoryBuddy: A Human-AI Collaborative Agent for Parent-Child Interactive Storytelling with Flexible Parent Involvement
Mobin Javed "Ask this from the person who has private stuff": Privacy Perceptions, Behaviours and Beliefs Beyond W.E.I.R.D
Mohamed Khamis "Your Eyes Say You Have Used This Password Before": Identifying Password Reuse from Gaze Behavior and Keystroke Dynamics
Mohamed Khamis The Dark Side of Perceptual Manipulations in Virtual Reality
Mohamed Khamis VRception: Rapid Prototyping of Cross-Reality Systems in Virtual Reality
Mohammad Abu Nasir Rakib Embr: A Creative Framework for Hand Embroidered Liquid Crystal Textile Displays
Mohammad Amin Mozaffari GANSpiration: Balancing Targeted and Serendipitous Inspiration in User Interface Design with Style-Based Generative Adversarial Network
Mohammad Islam ReCompFig: Designing Dynamically Reconfigurable Kinematic Devices Using Compliant Mechanisms and Tensioning Cables
Mohammad Rashidujjaman Rifat Putting the Waz on Social Media: Infrastructuring Online Islamic Counterpublic through Digital Sermons in Bangladesh
Mohammad Tahaei Recruiting Participants With Programming Skills: A Comparison of Four Crowdsourcing Platforms and a CS Student Mailing List
Moira Burke Mindsets Matter: How Beliefs About Facebook Moderate the Association Between Time Spent and Well-Being
Molly Jane Nicholas Understanding Multi-Device Usage Patterns: Physical Device Configurations and Fragmented Workflows
Monica Garfield Perceiving Affordances Differently: The Unintended Consequences When Young Autistic Adults Engage with Social Media
Monica Lam HybridTrak: Adding Full-Body Tracking to VR Using an Off-the-Shelf Webcam
Morgane Koval Do You See What You Mean? Using Predictive Visualizations to Reduce Optimism in Duration Estimates
Motahhare Eslami Toward User-Driven Algorithm Auditing: Investigating Users' Strategies for Uncovering Harmful Algorithmic Behavior
Moushumi Sharmin Constrained Life in a Multifarious Environment - A Closer Look at the Lives of Autistic College Students
Mu-An Kuo HeadWind: Enhancing Teleportation Experience in VR by Simulating Air Drag during Rapid Motion
Muhammad Abdullah FoolProofJoint: Reducing Assembly Errors of Laser Cut 3D Models by Means of Custom Joint Patterns
Muhammad Ashad Kabir ‘ShishuShurokkha’: A Transformative Justice Approach for Combating Child Sexual Abuse in Bangladesh
Muhammad Shahzad RMS: Removing Barriers to Analyze the Availability and Surge Pricing of Ridesharing Services
Muhammad Umair Unpacking Non-Dualistic Design: the Soma Design Case
Munmun De Choudhury From Treatment to Healing: Envisioning a Decolonial Digital Mental Health
Munmun De Choudhury Semantic Gap in Predicting Mental Wellbeing through Passive Sensing
Munmun De Choudhury Supporting the Contact Tracing Process with WiFi Location Data: Opportunities and Challenges
Munmun De Choudhury Understanding the Digital Lives of Youth: Analyzing Media Shared within Safe Versus Unsafe Private Conversations on Instagram
Murray Cumbers Unofficial Proxies: How Close Others Help Older Adults with Banking
Murtuza N Shergadwala Kills, Deaths, and (Computational) Assists: Identifying Opportunities forComputational Support in Esport Learning
Mustafa Doga Dogan InfraredTags: Embedding Invisible AR Markers and Barcodes Using Low-Cost, Infrared-Based 3D Printing and Imaging Tools
Myeonghan Ryu Designing Flexible Longitudinal Regimens: Supporting Clinician Planning for Discontinuation of Psychiatric Drugs
Mykola Maslych The Voight-Kampff Machine for Automatic Custom Gesture Rejection Threshold Selection
Myrte Thoolen LivingMoments: Bespoke Social Communication for People living with Dementia and their Relatives
Myung Jin Kim SpinOcchio: Understanding Haptic-Visual Congruency of Skin-Slip in VR with a Dynamic Grip Controller
Myungguen Choi Kuiper Belt: Utilizing the "Out-of-natural Angle" Region in the Eye-gaze Interaction for Virtual Reality
N'Deye Diakhate Radical Futures: Supporting Community-Led Design Engagements through an Afrofuturist Speculative Design Toolkit
Nadia Berthouze The Making of Meaning Through Dyadic Haptic Affective Touch
Nadia Pantidi Rural islandness as a lens for (Rural) HCI
Nadine Wagener Mood Worlds: A Virtual Environment for Autonomous Emotional Expression
Naho Matsuda Yo–Yo Machines: Self-Build Devices that Support Emotional Connections
Nam Wook Kim Visualization Accessibility in the Wild: Challenges Faced by Visualization Designers
Nami Ogawa Designing for Speech Practice Systems: How Do User-Controlled Voice Manipulation and Model Speakers Impact Self-Perceptions of Voice?
Namrata Srivastava GAVIN: Gaze-Assisted Voice-Based Implicit Note-taking
Nan Cao Negative Emotions, Positive Outcomes? Exploring the Communication of Negativity in Serious Data Stories
Nandini Pasumarthy Understanding Screen-based Dining Practices through the Lens of Mindful Eating
Nanyi Bi This App is not for Me: Using Mobile and Wearable Technologies to Improve Adolescents’ Smartphone Addiction through the Sharing of Personal Data with Parents
Naoki Kimura SilentSpeller: Towards mobile, hands-free, silent speech text entry using electropalatography
Naomi Yamashita "So Close, yet so Far": Exploring Sexual-Minority Women's Relationship Building via Online Dating in China
Naomi Yamashita Unpacking Intention and Behavior: Explaining Contact Tracing App Adoption and Hesitancy in the United States
Narae Cha Understanding Emotion Changes in Mobile Experience Sampling
Narcis Pares Co-design Techniques for and with Children based on Physical Theatre Practice to promote Embodied Awareness
Narges Mahyar Supporting Serendipitous Discovery and Balanced Analysis of Online Product Reviews with Interaction-Driven Metrics and Bias-Mitigating Suggestions
Narjes Pourjafarian Print-A-Sketch: A Handheld Printer for Physical Sketching of Circuits and Sensors on Everyday Surfaces
Natalia E. López Adames "It Would Be Cool to Get Stampeded by Dinosaurs": Analyzing Children's Conceptual Model of AR Headsets Through Co-Design
Natalia Gulbransen-Diaz Q-Chef: The impact of surprise-eliciting systems on food-related decision-making
Natalie Andrus Outside Where? A Survey of Climates and Built Environments in Studies of HCI outdoors
Natasa Rikalo How can Explainability Methods be Used to Support Bug Identification in Computer Vision Models?
Nathalie Bressa Data Every Day: Designing and Living with Personal Situated Visualizations
Nathalie Gerner AirRes Mask: A Precise and Robust Virtual Reality Breathing Interface Utilizing Breathing Resistance as Output Modality
Nathalie Henry Riche Style Blink: Exploring Digital Inking of Structured Information via Handcrafted Styling as a First-Class Object
Nathalie Riche Understanding Multi-Device Usage Patterns: Physical Device Configurations and Fragmented Workflows
Nathan Renney Studying How Digital Luthiers Choose Their Tools
Nathan Riopelle ControllerPose: Inside-Out Body Capture with VR Controller Cameras
Embodied Negotiations, Practices and Experiences Interacting with Pregnancy Care Infrastructures in South India
Towards Conviviality in Navigating Health Information on Social Media
Nazanin Andalibi LGBTQ Persons' Use of Online Spaces to Navigate Conception, Pregnancy, and Pregnancy Loss: An Intersectional Approach
Nazli Cila Designing Human-Agent Collaborations: Commitment, responsiveness, and support
Nazmus Saquib graphiti: Sketch-based Graph Analytics for Images and Videos
Ned Cooper ``It’s About What the Community Needs'': A Review of Community-Collaborative Approaches to Computing Research
Neha Kumar From Treatment to Healing: Envisioning a Decolonial Digital Mental Health
Neha Kumar Investigating Culturally Responsive Design for Menstrual Tracking and Sharing Practices Among Individuals with Minimal Sexual Education
Neha Kumar Rethinking Menstrual Trackers Towards Period-Positive Ecologies
Neha Kumar When is ML data good?: Valuing in Public Health Datafication
Nehal Jain Adorned in Memes: Exploring the Adoption of Social Wearables in Nordic Student Culture
Neil Sebire It’s Good to Talk: A Comparison of Using Voice Versus Screen-Based Interactions for Agent-Assisted Tasks
Neilly H. Tan Critical-Playful Speculations with Cameras in the Home
Neilly H. Tan More Than a Camera, More Than a Security Device: Studying How Primary Users Use Smart Home Cameras to Extend Perception, Mediate Action, and Surveil Others
Nelusa Pathmanathan Accessibility for Color Vision Deficiencies: Challenges and Findings of a Large Scale Study on Paper Figures
Neng-Hao Yu HeadWind: Enhancing Teleportation Experience in VR by Simulating Air Drag during Rapid Motion
Nervo Verdezoto Embodied Negotiations, Practices and Experiences Interacting with Pregnancy Care Infrastructures in South India
Netta Ofer ReClaym our Compost: Biodegradable Clay for Intimate Making
Neung Ryu SpinOcchio: Understanding Haptic-Visual Congruency of Skin-Slip in VR with a Dynamic Grip Controller
Nga Yiu Mok How to Save Lives with Microblogs? Lessons From the Usage of Weibo for Requests for Medical Assistance During COVID-19
Nguyen Binh Ha Close-up and Whispering: An Understanding of Multimodal and Parasocial Interactions in YouTube ASMR videos
Niall Docherty (Re)Politicizing Digital Well-Being: Beyond User Engagements
Nicholas Bonaker A Performance Evaluation of Nomon: A Flexible Interface for Noisy Single-Switch Users
Nicholas Cummins Predictable Robots for Autistic Children — Variance in Robot Behaviour, Idiosyncrasies in Autistic Children’s Characteristics, and Child–Robot Engagement
Nick Ballou Do People Use Games to Compensate for Psychological Needs During Crises? A Mixed-Methods Study of Gaming During COVID-19 Lockdowns
Nick Mead Design (not) Lost in Translation: A Case Study of an Intimate-Space Socially Assistive ‘Robot’ for Emotion Regulation
Nico Mutzner AI beyond Deus ex Machina - Reimagining Intelligence in Future Cities with Urban Experts
Nicola Dell “A Second Voice”: Investigating Opportunities and Challenges for Interactive Voice Assistants to Support Home Health Aides
Nicola Dell Care Infrastructures for Digital Security in Intimate Partner Violence
Nicola Dell Trauma-Informed Computing: Towards Safer Technology Experiences for All
Nicola J Bidwell From Treatment to Healing: Envisioning a Decolonial Digital Mental Health
Nicola J Bidwell Rural islandness as a lens for (Rural) HCI
Nicola J Bidwell Rural Uncommoning: Women, Community Networks and the Enclosure of Life
Nicola Mackintosh Embodied Negotiations, Practices and Experiences Interacting with Pregnancy Care Infrastructures in South India
Nicolai Marquardt Augmented Reality and Robotics: A Survey and Taxonomy for AR-enhanced Human-Robot Interaction and Robotic Interfaces
Nicolai Marquardt Style Blink: Exploring Digital Inking of Structured Information via Handcrafted Styling as a First-Class Object
Nicolai Marquardt Understanding Multi-Device Usage Patterns: Physical Device Configurations and Fragmented Workflows
Nicolas James LaLone "I See You!": A Design Framework for Interface Cues about Agent Visual Perception from a Thematic Analysis of Video Games
Nicole B. Ellison Mindsets Matter: How Beliefs About Facebook Moderate the Association Between Time Spent and Well-Being
Nicole de Moura Hypothesis Formalization: Empirical Findings, Software Limitations, and Design Implications
Niels Henze Automating Contextual Privacy Policies: Design and Evaluation of a Production Tool for Digital Consumer Privacy Awareness
Niels van Berkel Do You See What I Hear? — Peripheral Absolute and Relational Visualisation Techniques for Sound Zones
Niels van Berkel Method for Appropriating the Brief Implicit Association Test to Elicit Biases in Users
Nigel Bosch Can Computers Outperform Humans in Detecting User Zone-Outs? Implications for Intelligent Interfaces
Nigel Shadbolt Informing Age-Appropriate AI: Examining Principles and Practices of AI for Children
Nikka Persa Enhancing Youth Self-Regulation Through Wearable Apps: Increasing Usage Through Participatory Design in Low Income Youth
Nikki Theofanopoulou Design (not) Lost in Translation: A Case Study of an Intimate-Space Socially Assistive ‘Robot’ for Emotion Regulation
Nikki Theofanopoulou Exploring Situated & Embodied Support for Youth's Mental Health: Design Opportunities for Interactive Tangible Devices
Nikki Theofanopoulou Exploring Technology-Mediated Parental Socialisation of Emotion: Leveraging an Embodied, In-situ Intervention for Child Emotion Regulation
Niklas Elmqvist ReLive: Bridging In-Situ and Ex-Situ Visual Analytics for Analyzing Mixed Reality User Studies
Nikoleta Yiannoutsou The Making of Meaning Through Dyadic Haptic Affective Touch
Nikoletta-Zampeta Legaki Avatar Identities and Climate Change Action in Video Games: Analysis of Mitigation and Adaptation Practices
Niloufar Salehi Sensemaking, Support, Safety, Retribution, Transformation: Understanding Adolescents' Needs for Addressing Online Harm
Nils Rodrigues Accessibility for Color Vision Deficiencies: Challenges and Findings of a Large Scale Study on Paper Figures
Nima Zargham "I Didn't Catch That, But I'll Try My Best": Anticipatory Error Handling in a Voice Controlled Game
Nina Grgić-Hlača "Look! It's a Computer Program! It's an Algorithm! It's AI!'': Does Terminology Affect Human Perceptions and Evaluations of Algorithmic Decision-Making Systems
Ning F. Ma "Brush it Off": How Women Workers Manage and Cope with Bias and Harassment in Gender-agnostic Gig Platforms
Ningjing Tang Dare to Dream, Dare to Live Stream: How E-Commerce Live Streaming Empowers Chinese Rural Women
Nirmal Kumawat Towards Individuated Reading Experiences: Different Fonts Increase Reading Speed for Different Individuals
Nitesh Goyal "You have to prove the threat is real": Understanding the needs of Female Journalists and Activists to Document and Report Online Harassment
Nithya Sambasivan "Because AI is 100% right and safe": User Vulnerabilities and Sources of AI Authority in India
Nithya Sambasivan The Deskilling of Domain Expertise in AI Development
Nithya Sambasivan When is ML data good?: Valuing in Public Health Datafication
Nithya Sambasivan Whose AI Dream? In search of the aspiration in data annotation
Noemie Elhadad Examining AI Methods for Micro-Coaching Dialogs
Nora McDonald “Citizens Too”: Safety Setting Collaboration Among Older Adults with Memory Concerns
Noura Howell Cracks in the Success Narrative: Rethinking Failure in Design Research Through a Retrospective Trioethnography
Noura Howell Diffraction-in-action: Designerly Explorations of Agential Realism Through Lived Data
Novia Nurain "I hope I never need one": Unpacking Stigma in Aging in Place Technology
Nuno Jardim Nunes Hitting the Triple Bottom Line: Widening the HCI Approach to Sustainability
Nur Yildirim How Experienced Designers of Enterprise Applications Engage AI as a Design Material
Nurul M Suhaimi Investigating Older Adults’ Attitudes towards Crisis Informatics Tools: Opportunities for Enhancing Community Resilience during Disasters
Nurul M Suhaimi Shifting Trust: Examining How Trust and Distrust Emerge, Transform, and Collapse in COVID-19 Information Seeking
Nusrat Jahan Mim F-commerce and Urban Modernities: The Changing Terrain of Housing Design in Bangladesh
Nutchanon Yongsatianchot Shifting Trust: Examining How Trust and Distrust Emerge, Transform, and Collapse in COVID-19 Information Seeking
Nuwan Nanayakkarawasam Peru Kandage Janaka Paracentral and near-peripheral visualizations: Towards attention-maintaining secondary information presentation on OHMDs during in-person social interactions
Oded Nov 'Are They Doing Better In The Clinic Or At Home': Understanding Clinicians? Needs When Visualizing Wearable Sensor Data Used In Remote Gait Assessments For People With Multiple Sclerosis
Oliver Alonzo Methods for Evaluating the Fluency of Automatically Simplified Texts with Deaf and Hard-of-Hearing Adults at Various Literacy Levels
Oliver Beren Kaul Around-the-Head Tactile System for Supporting Micro Navigation of People with Visual Impairments
Oliver Nowak Shaping Textile Sliders: An Evaluation of Form Factors and Tick Marks for Textile Sliders
Oliver Siy "Because AI is 100% right and safe": User Vulnerabilities and Sources of AI Authority in India
Olivia H. Wang VoxLens: Making Online Data Visualizations Accessible with an Interactive JavaScript Plug-In
Ollie Hanton FabricatINK: Personal Fabrication of Bespoke Displays Using Electronic Ink from Upcycled E Readers
Omid Mohaddesi To Trust or to Stockpile: Modeling Human-Simulation Interaction in Supply Chain Shortages
Ondrej Klejch Opportunities and Challenges of Automatic Speech Recognition Systems for Low-Resource Language Speakers
Oren Zuckerman Tangible Collaboration: A Human-Centered Model for Sharing Control With an Actuated-Interface
Oscar J. Romero Recentering Reframing as an RtD Contribution: The Case of Pivoting from Accessible Web Tables to a Conversational Internet
Oussama Metatla It's Touching: Understanding Touch-Affect Association in Shape-Change with Kinematic Features
Oussama Metatla Multifractal Mice: Inferring Task Engagement and Dimensions of Readiness-to-hand from Hand Movement
Ovidiu-Ciprian Ungurean Understanding Gesture Input Articulation with Upper-Body Wearables for Users with Upper-Body Motor Impairments
Ozge Dilaver Negotiating sustainable futures in communities through participatory speculative design and experiments in living
Ozlem Ergun To Trust or to Stockpile: Modeling Human-Simulation Interaction in Supply Chain Shortages
Pablo Cesar Digital Proxemics: Designing Social and Collaborative Interaction in Virtual Environments
Pablo Cesar Understanding and Designing Avatar Biosignal Visualizations for Social Virtual Reality Entertainment
Palashi Vaghela Interrupting Merit, Subverting Legibility: Navigating Caste In ‘Casteless’ Worlds of Computing
Pallabi Bhowmick A State-Based Medication Routine Framework
Pamela Briggs Exploring the Role of Paradata in Digitally Supported Qualitative Co-Research
Pamela J. Wisniewski A New Uncanny Valley? The Effects of Speech Fidelity and Human Listener Gender on Social Perceptions of a Virtual-Human Speaker
Pamela J. Wisniewski Limiting Apps vs. Permissions: Profiling Smartphone Users to Understand Differing Strategies for Mobile Privacy Management
Pamela J. Wisniewski Perceiving Affordances Differently: The Unintended Consequences When Young Autistic Adults Engage with Social Media
Pamela J. Wisniewski Understanding the Digital Lives of Youth: Analyzing Media Shared within Safe Versus Unsafe Private Conversations on Instagram
Pang Suwanaposee Probability Weighting in Interactive Decisions: Evidence for Overuse of Bad Assistance, Underuse of Good Assistance
Parastoo Abtahi Beyond Being Real: A Sensorimotor Control Perspective on Novel Interactions in Virtual Reality
Pardis Miri FAR: End-to-End Vibrotactile Distributed System Designed to Facilitate Affect Regulation in Children Diagnosed with Autism Spectrum Disorder Through Slow Breathing
Parmit K Chilana Katika: An End-to-End System for Authoring Amateur Explainer Motion Graphics Videos
Parmit K Chilana Uncovering Instructors' Diverse Practices and Perceptions: A Field Deployment of a Customization-Sharing Platform that Supports Course Management
Parth Kirankumar Thakkar "It would probably turn into a social faux-pas": Users' and Bystanders' Preferences of Privacy Awareness Mechanisms in Smart Homes
Pascal Jansen Understanding, Addressing, and Analysing Digital Eye Strain in Virtual Reality Head-Mounted Displays
Pascal Knierim Proxemics for Human-Agent Interaction in Augmented Reality
Pascal Lessel Here Comes No Boom! The Lack of Sound Feedback Effects on Performance and User Experience in a Gamified Image Classification Task
Patrawat Samermit "It's common and a part of being a content creator": Understanding How Creators Experience and Cope With Hate and Harassment Online
Patrice Rusconi CogTool+ Modeling Human Performance at Large Scale
Patrick Albus Towards Collaborative Learning in Virtual Reality: A Comparison of Co-Located Symmetric and Asymmetric Pair-Learning
Patrick Baudisch FoolProofJoint: Reducing Assembly Errors of Laser Cut 3D Models by Means of Custom Joint Patterns
Patrick C. Shih Trust, Reciprocity, and the Role of Timebanks as Intermediaries: Design Implications for Addressing Healthcare Transportation Barriers
Patrick Carrington "It Feels Like Taking a Gamble": Exploring Perceptions, Practices, and Challenges of Using Makeup and Cosmetics for People with Visual Impairments
Patrick Dickinson Including the Experiences of Physically Disabled Players in Mainstream Guidelines for Movement-Based Games
Patrick Gage Kelley "It's common and a part of being a content creator": Understanding How Creators Experience and Cope With Hate and Harassment Online
Patrick Olivier Logic Bonbon: Exploring Food as Computational Artifact
Patrick Olivier Supporting Real-time Peer-Mentoring of Rural Volunteers
Patrick Reipschläger AvatAR: An Immersive Analysis Environment for Human Motion Data Combining Interactive 3D Avatars and Trajectories
Patrick Tamunjoh There Is No First- or Third-Person View in Virtual Reality: Understanding the Perspective Continuum
Paul Schlosser Designing for Inaccessible Emergency Medical Service Contexts: Development and Evaluation of the Contextual Secondary Video Toolkit
Paul Seesemann BikeAR: Understanding Cyclists' Crossing Decision-Making at Uncontrolled Intersections using Augmented Reality
Paul Streli TapType: Ten-finger text entry on everyday surfaces via Bayesian inference
Paul Strohmeier Print-A-Sketch: A Handheld Printer for Physical Sketching of Circuits and Sensors on Everyday Surfaces
Paul Tennent Unpacking Non-Dualistic Design: the Soma Design Case
Paula Griffiths Embodied Negotiations, Practices and Experiences Interacting with Pregnancy Care Infrastructures in South India
Paulette Koronkevich PLIERS: A Process that Integrates User-Centered Methods into Programming Language Design
Paulina Rajkowska Sensitive Pictures: Emotional Interpretation in the Museum
Paulo Alvito Predictable Robots for Autistic Children — Variance in Robot Behaviour, Idiosyncrasies in Autistic Children’s Characteristics, and Child–Robot Engagement
Pavithren V. S. Pakianathan Does Mode of Digital Contact Tracing Affect User Willingness to Share Information? A Quantitative Study
Paweł W. Woźniak 'It Is Not Always Discovery Time': Four Pragmatic Approaches in Designing AI Systems
Paweł W. Woźniak There Is No First- or Third-Person View in Virtual Reality: Understanding the Perspective Continuum
Pedram Daee Entity Recommendation for Everyday Digital Tasks
Pedro Lopes Electrical Head Actuation: Enabling Interactive Systems to Directly Manipulate Head Orientation
Pedro Lopes Whose touch is this?: Understanding the Agency Trade-off Between User-driven Touch vs. Computer-driven Touch
Pedro Sanches Diffraction-in-action: Designerly Explorations of Agential Realism Through Lived Data
Pedro Sanches Making New Worlds - Transformative Becomings with Soma Design
Pedro Sanches Unpacking Non-Dualistic Design: the Soma Design Case
Peng Xu RoleSeer: Understanding Informal Social Role Changes in MMORPGs via Visual Analytics
Peng Zhang "As Uploaders, We Have the Responsibility”: Individualized Professionalization of Bilibili Uploaders
Pengcheng An Classroom Dandelions: Visualising Participants' Position, Trajectories and Body Orientation Augments Teachers' Sensemaking
Pengcheng An VibEmoji: Exploring User-authoring Multi-modal Emoticons in Social Communication
Pepe Eulzer HAExplorer: Understanding Interdependent Biomechanical Motions with Interactive Helical Axes
Per Ola Kristensson Investigating Positive and Negative Qualities of Human-in-the-Loop Optimization for Designing Interaction Techniques
Percy Liang CoAuthor: Designing a Human-AI Collaborative Writing Dataset for Exploring Language Model Capabilities
Perttu Hämäläinen Vibing Together: Dance Experiences in Social Virtual Reality
Peter Axel Nielsen Investigating Potentials of Shape-Changing Displays for Sound Zones
Peter Bell Opportunities and Challenges of Automatic Speech Recognition Systems for Low-Resource Language Speakers
Peter Cederberg "It Feels Like Taking a Gamble": Exploring Perceptions, Practices, and Challenges of Using Makeup and Cosmetics for People with Visual Impairments
Peter Glick Exploring Experiences of Self-Directed Care Budgets: Design Implications for Socio-Technical Interventions
Peter J. Woods "I happen to be one of 47.8%": Social-Emotional and Data Reasoning in Middle School Students’ Comics about Friendship
Peter Koval Digital Emotion Regulation in Everyday Life
Peter Roenne Investigating Usability and User Experience of Individually Verifiable Internet Voting Schemes
Peter S Cottrell Design (not) Lost in Translation: A Case Study of an Intimate-Space Socially Assistive ‘Robot’ for Emotion Regulation
Peter Y A Ryan Investigating Usability and User Experience of Individually Verifiable Internet Voting Schemes
Petr Slovak Design (not) Lost in Translation: A Case Study of an Intimate-Space Socially Assistive ‘Robot’ for Emotion Regulation
Petr Slovak Designing for Youth-Centered Moderation and Community Governance in Minecraft
Petr Slovak Exploring Situated & Embodied Support for Youth's Mental Health: Design Opportunities for Interactive Tangible Devices
Petr Slovak Exploring Technology-Mediated Parental Socialisation of Emotion: Leveraging an Embodied, In-situ Intervention for Child Emotion Regulation
Petra Isenberg Preferences and Effectiveness of Sleep Data Visualizations for Smartwatches and Fitness Bands
Petrus Aejmelaeus-Lindström Interactive Robotic Plastering: Augmented Interactive Design and Fabrication for On-site Robotic Plastering
Philip Quinn Probability Weighting in Interactive Decisions: Evidence for Overuse of Bad Assistance, Underuse of Good Assistance
Philipp Bunge Understanding Visual Investigation Patterns Through Digital "Field" Observations
Philipp Graf Pet-Robot or Appliance? Care Home Residents with Dementia Respond to a Zoomorphic Floor Washing Robot
Philipp Krop Reducing the Cognitive Load of Playing a Digital Tabletop Game with a Multimodal Interface
Philipp Müller Designing for Noticeability: The Impact of Visual Importance on Desktop Notifications
Philipp Sykownik Something Personal from the Metaverse: Goals, Topics, and Contextual Factors of Self-Disclosure in Commercial Social VR
Philipp Wacker Shaping Textile Sliders: An Evaluation of Form Factors and Tick Marks for Textile Sliders
Phoebe Sengers Anticipating Societal Impact of Digital Agriculture through the Lens of Early Adopters: Seamless Visions, Seamful Realities
Phoebe Sengers Interrupting Merit, Subverting Legibility: Navigating Caste In ‘Casteless’ Worlds of Computing
Pierre Dillenbourg Mixplorer: Scaffolding Design Space Exploration through Genetic Recombination of Multiple Peoples' Designs to Support Novices' Creativity
Pierre Dragicevic Gesture Elicitation as a Computational Optimization Problem
Pierre Mahieux SABLIER : a Tangible Interactor to Navigate through Space and Time
Piet Goris Immersive Speculative Enactments: Bringing Future Scenarios and Technology to Life Using Virtual Reality
Pin Sym Foong Does Mode of Digital Contact Tracing Affect User Willingness to Share Information? A Quantitative Study
Pin-Chieh Chen This App is not for Me: Using Mobile and Wearable Technologies to Improve Adolescents’ Smartphone Addiction through the Sharing of Personal Data with Parents
Pin-Sung Ku Patch-O: Shape Changing Woven Patches for On Body Actuation
Ping Liu "In this Online Environment, We're Limited": Exploring Inclusive Video Conferencing Design for Signers
Pinyao Liu Virtual Transcendent Dream: Empowering People through Embodied Flying in VR
Pip Thornton Zoom Obscura: Counterfunctional Design for Video-Conferencing
Piyush Ghasiya Are deepfakes concerning? Exploring societal implications of deepfake conversations in Reddit
Po-Yu Chen HeadWind: Enhancing Teleportation Experience in VR by Simulating Air Drag during Rapid Motion
Pourang Irani Mold-It: Understanding how Physical Shapes affect Interaction with Handheld Freeform Devices
Pourang Irani Towards Design Guidelines for Effective Health-Related Data Videos: An Empirical Investigation of Affect, Personality, and Video Content
Pramod Kotipalli A Model Predictive Control Approach for Reach Redirection in Virtual Reality
Pranav Kulkarni Exploring Perceptions of Cross-Sectoral Data Sharing with People with Parkinson’s
Pratyush Kumar When is ML data good?: Valuing in Public Health Datafication
Prerna Malik "Should I visit the clinic": Analyzing WhatsApp-mediated online health support for Expectant and New Mothers in Rural India
Priya Komarlingam A State-Based Medication Routine Framework
Priyadarshini Venkatesh Interpretable Directed Diversity: Leveraging Model Explanations for Iterative Crowd Ideation
Professor Caroline Walker-Gleaves Participatory Design Goes to School: Co-Teaching as a Form of Co-Design for Educational Technology
Pushpendra Singh "Hartal (Strike) Happens Here Everyday": Understanding Impact of Disruption on Education in Kashmir
Pushpendra Singh "Should I visit the clinic": Analyzing WhatsApp-mediated online health support for Expectant and New Mothers in Rural India
Pushpendra Singh Rethinking Menstrual Trackers Towards Period-Positive Ecologies
Q. Vera Liao Human-AI Collaboration via Conditional Delegation: A Case Study of Content Moderation
Qi Lu O&O: A DIY toolkit for designing and rapid prototyping olfactory interfaces
Qi Sun Dually Noted: Layout-Aware Annotations with Smartphone Augmented Reality
Qian Yang CoAuthor: Designing a Human-AI Collaborative Writing Dataset for Exploring Language Model Capabilities
Qian Zhou In-Depth Mouse: Integrating Desktop Mouse into Virtual Reality
Qiang Cui PneuMesh: Pneumatic-driven Truss-based Shape Changing System
Qianying Wang Remote Co-teaching in Rural Classroom: Current Practices, Impacts, and Challenges
Qiao Jin How Will VR Enter University Classrooms? Multi-stakeholders Investigation of VR in Higher Education
Qiaoning Zhang You Complete Me: Human-AI Teams and Complementary Expertise
Qifeng Xu FakeForward: Using Deepfake Technology for Feedforward Learning
Qing Chen Negative Emotions, Positive Outcomes? Exploring the Communication of Negativity in Serious Data Stories
Qing Liu VibEmoji: Exploring User-authoring Multi-modal Emoticons in Social Communication
Qing Wang Guided Bug Crush: Assist Manual GUI Testing of Android Apps via Hint Moves
Qingxiao Zheng UX Research on Conversational Human-AI Interaction: A Literature Review of the ACM Digital Library
Qingyu Guo Understanding and Modeling Viewers' First Impressions with Images in Online Medical Crowdfunding Campaigns
Qiong Luo A Personalized Visual Aid for Selections of Appearance Building Products with Long-term Effects
Qiubing Zeng Who, What, Why and How? Towards the Monetary Incentive in Crowd Collaboration: A Case Study of Github's Sponsor Mechanism
Quan Gu Innovating Novel Online Social Spaces with Diverse Middle School Girls: Ideation and Collaboration in a Synchronous Virtual Design Workshop
Quan Li RoleSeer: Understanding Informal Social Role Changes in MMORPGs via Visual Analytics
Quan Ze Chen Designing Word Filter Tools for Creator-led Comment Moderation
Quentin Roy Switching Between Standard Pointing Methods with Current and Emerging Computer Form Factors
Rabiah Arshad What are you thinking?: Using CBT and Storytelling to Improve Mental Health Among College Students
Rabindra Ratan Audio Matters Too: How Audial Avatar Customization Enhances Visual Avatar Customization
Rachael Garrett Vulnerability as an ethical stance in soma design processes
Rachel Boll Towards Sign Language-Centric Design of ASL Survey Tools
Rachel E Clarke Exploring Experiences of Self-Directed Care Budgets: Design Implications for Socio-Technical Interventions
Rachel E Clarke Negotiating sustainable futures in communities through participatory speculative design and experiments in living
Rachel Feinberg ZenVR: Design Evaluation of a Virtual Reality Learning System for Meditation
Rachel Grossman-Kahn ProtoSound: A Personalized and Scalable Sound Recognition System for Deaf and Hard-of-Hearing Users
Rachel Kangas Visualizing Urban Accessibility: Investigating Multi-Stakeholder Perspectives through a Map-based Design Probe Study
Rachel Kornfield "I Wanted to See How Bad It Was": Online Self-screening as a Critical Transition Point Among Young Adults with Common Mental Health Conditions
Rachel Kornfield Meeting Users Where They Are: User-centered Design of an Automated Text Messaging Tool to Support the Mental Health of Young Adults
Radhika Garg "It's Kind of Like Code-Switching": Black Older Adults' Experiences with a Voice Assistant for Health Information Seeking
Radhika Garg Social Contexts, Agency, and Conflicts: Exploring Critical Aspects of Design for Future Smart Home Technologies
Radhika Garg Supporting the Design of Smart Speakers to Foster a Sense of Ownership
Radhika Garg The Last Decade of HCI Research on Children and Conversational Agents
Radiah Rivu Remote VR Studies - A Framework For Running Virtual Reality Studies Remotely Via Participant-Owned HMDs
Raditijo Hamidjaja Flavorium: An Exploration of Flavobacteria’s Living Aesthetics for Living Color Interfaces
Radomir Dinic AirRes Mask: A Precise and Robust Virtual Reality Breathing Interface Utilizing Breathing Resistance as Output Modality
Radu-Daniel Vatavu Clarifying Agreement Calculations and Analysis for End-User Elicitation Studies
Radu-Daniel Vatavu Understanding Gesture Input Articulation with Upper-Body Wearables for Users with Upper-Body Motor Impairments
Rafael Machado de Lima Silva Understanding Augmented Reality in Activism
Rafael Wampfler Affective State Prediction from Smartphone Touch and Sensor Data in the Wild
Rafal Dariusz Kocielnik From Who You Know to What You Read: Augmenting Scientific Recommendations with Implicit Social Networks
Raheleh Saryazdi Design is Worth a Thousand Words: The Effect of Digital Interaction Design on Picture-Prompted Reminiscence
Rahnuma Tasnim ‘ShishuShurokkha’: A Transformative Justice Approach for Combating Child Sexual Abuse in Bangladesh
Rahul Nair Neo: Generalizing Confusion Matrix Visualization to Hierarchical and Multi-Output Labels
Raimund Dachselt AvatAR: An Immersive Analysis Environment for Human Motion Data Combining Interactive 3D Avatars and Trajectories
Raimund Dachselt STRAIDE: A Research Platform for Shape-Changing Spatial Displays based on Actuated Strings
Raimund Dachselt Where Should We Put It? Layout and Placement Strategies of Documents in Augmented Reality for Collaborative Sensemaking
Rainer Malaka "I Didn't Catch That, But I'll Try My Best": Anticipatory Error Handling in a Voice Controlled Game
Rainer Malaka Haptic Fidelity Framework: Defining the Factors of Realistic Haptic Feedback for Virtual Reality
Rainer Wieching Care Workers making use of Robots: Results of a 3 month Study on Human-Robot-Interaction within a Care Home
Rajat Bhatnagar Human-AI Collaboration via Conditional Delegation: A Case Study of Content Moderation
Rajesh Veeraraghavan The Deskilling of Domain Expertise in AI Development
Ralf Sasse "I'm Surprised So Much is Connected": A Study on Users' Online Account Security Connections
Ralph Vacca "I happen to be one of 47.8%": Social-Emotional and Data Reasoning in Middle School Students’ Comics about Friendship
Rama Adithya Varanasi Accost, Accede, or Amplify: Attitudes towards COVID-19 Misinformation on WhatsApp in India
Rama Adithya Varanasi Feeling Proud, Feeling Embarrassed: Experiences of Low-income Women with Crowd Work
Ramona Schödel User Perceptions of Extraversion in Chatbots after Repeated Use
Randall S Burd Towards Dynamic Checklists: Understanding Contexts of Use and Deriving Requirements for Context-Driven Adaptation
Ranjini Aravind Preferences and Effectiveness of Sleep Data Visualizations for Smartwatches and Fitness Bands
Raphael Bournet Passages: Interacting with Text Across Documents
Raphael Kim Navigating Imaginaries of DNA-Based Digital Data Storage
Raquel Breejon Robinson "Chat Has No Chill": A Novel Physiological Interaction for Engaging Live Streaming Audiences
Raul Sanchez 'Are They Doing Better In The Clinic Or At Home': Understanding Clinicians? Needs When Visualizing Wearable Sensor Data Used In Remote Gait Assessments For People With Multiple Sclerosis
Raveena Rao “I Don't Even Remember What I Read”: How Design Influences Dissociation on Social Media
Raveena Rao Monitoring Screen Time or Redesigning It? Two Approaches to Supporting Intentional Social Media Use
Ravin Balakrishnan ASTEROIDS: Exploring Swarms of Mini-Telepresence Robots for Physical Skill Demonstration
Raymond Fok A Large-Scale Longitudinal Analysis of Missing Label Accessibility Failures in Android Apps
Raymond R Zhen Slide-Tone and Tilt-Tone: 1-DOF Haptic Techniques for Conveying Shape Characteristics of Graphs to Blind Users
Razan Jaber "Rewind to the Jiggling Meat Part": Understanding Voice Control of Instructional Videos in Everyday Tasks
Rebecca Bicksler Insights and Opportunities for HCI Research into Hurricane Risk Communication
Rebecca Fiebrink The Effects of a Soundtrack on Board Game Player Experience
Rebecca Nicholson Participatory Design Goes to School: Co-Teaching as a Form of Co-Design for Educational Technology
Reeva Lederman The Role of Staff in Facilitating Immersive Virtual Reality for Enrichment in Aged Care: An Ethic of Care Perspective
Regan L Mandryk "Chat Has No Chill": A Novel Physiological Interaction for Engaging Live Streaming Audiences
Regan L Mandryk (Don't) stand by me: How trait psychopathy and NPC emotion influence player perceptions, verbal responses, and movement behaviours in a gaming task
Rene Cutura Accessibility for Color Vision Deficiencies: Challenges and Findings of a Large Scale Study on Paper Figures
Rene Just Apéritif: Scaffolding Preregistrations to Automatically Generate Analysis Code and Methods Descriptions
Rene Just Hypothesis Formalization: Empirical Findings, Software Limitations, and Design Implications
Rene Just Tisane: Authoring Statistical Models via Formal Reasoning from Conceptual and Data Relationships
René Schäfer Shaping Textile Sliders: An Evaluation of Form Factors and Tick Marks for Textile Sliders
Rens Brankaert Designing for Everyday Sounds at Home with People with Dementia and their Partners
Rens Brankaert LivingMoments: Bespoke Social Communication for People living with Dementia and their Relatives
Reuben Kirkham Exploring Perceptions of Cross-Sectoral Data Sharing with People with Parkinson’s
Reza Ghaiumy Anaraky Limiting Apps vs. Permissions: Profiling Smartphone Users to Understand Differing Strategies for Mobile Privacy Management
Rhema Linder Mobilizing Crowdwork: A Systematic Assessment of the Mobile Usability of HITs
Ricardo Rheeder "Chat Has No Chill": A Novel Physiological Interaction for Engaging Live Streaming Audiences
Richard Anderson Towards Conviviality in Navigating Health Information on Social Media
Richard Huynh Noeske Improving Finger Stroke Recognition Rate for Eyes-Free Mid-Air Typing in VR
Richard Lee Davis Mixplorer: Scaffolding Design Space Exploration through Genetic Recombination of Multiple Peoples' Designs to Support Novices' Creativity
Richard Li SilentSpeller: Towards mobile, hands-free, silent speech text entry using electropalatography
Richard Martinez Enhancing Youth Self-Regulation Through Wearable Apps: Increasing Usage Through Participatory Design in Low Income Youth
Richard Matthew Rosenbalm Mobilizing Crowdwork: A Systematic Assessment of the Mobile Usability of HITs
Richard McGovern Visualizing Urban Accessibility: Investigating Multi-Stakeholder Perspectives through a Map-based Design Probe Study
Richard Vallett Interaction with Touch-Sensitive Knitted Fabrics: User Perceptions and Everyday Use Experiments
Richeek Das For What It's Worth: Humans Overwrite Their Economic Self-Interest to Avoid Bargaining With AI Systems
Richmond Y. Wong More Than a Camera, More Than a Security Device: Studying How Primary Users Use Smart Home Cameras to Extend Perception, Mediate Action, and Surveil Others
Rick Treitman Towards Individuated Reading Experiences: Different Fonts Increase Reading Speed for Different Individuals
Rikita Narula Rethinking Menstrual Trackers Towards Period-Positive Ecologies
Riku Arakawa VocabEncounter: NMT-powered Vocabulary Learning by Presenting Computer-Generated Usages of Foreign Words into Users' Daily Lives
Rintaro Chujo EmoBalloon - Conveying Emotional Arousal in Text Chats with Speech Balloons
Rituparna Roychoudhury Exploring the Needs of Users for Supporting Privacy-protective Behavior in Smart Homes
River Hendriksen Understanding How Programmers Can Use Annotations on Documentation
Riya Shrivastava Interactive Fiction Provotypes for Coping with Interpersonal Racism
Rob Comber Making New Worlds - Transformative Becomings with Soma Design
Rob Comber Towards Digital Stewardship: the Work of Caring for the Environment in Waste Management
Rob Wilson Human-GDPR Interaction: Practical Experiences of Accessing Personal Data
Robbe Cools Immersive Speculative Enactments: Bringing Future Scenarios and Technology to Life Using Virtual Reality
Robert A DeLine Diff in the Loop: Supporting Data Comparison in Exploratory Data Analysis
Robert Flory FAR: End-to-End Vibrotactile Distributed System Designed to Facilitate Affect Regulation in Children Diagnosed with Autism Spectrum Disorder Through Slow Breathing
Robert Giusti How Experienced Designers of Enterprise Applications Engage AI as a Design Material
Robert Krüger The Pattern is in the Details: An Evaluation of Interaction Techniques for Locating, Searching, and Contextualizing Details in Multivariate Matrix Visualizations
Robert P Gauthier "I Will Not Drink With You Today": A Topic-Guided Thematic Analysis of Addiction Recovery on Reddit
Robert Rockenfeller HAExplorer: Understanding Interdependent Biomechanical Motions with Interactive Helical Axes
Robert Soden Insights and Opportunities for HCI Research into Hurricane Risk Communication
Robert Xiao The Reward for Luck: Understanding the Effect of Random Reward Mechanisms in Video Games on Player Experience
Roberto Cibin Rural islandness as a lens for (Rural) HCI
Roberto Martinez-Maldonado Classroom Dandelions: Visualising Participants' Position, Trajectories and Body Orientation Augments Teachers' Sensemaking
Robin Piening Remote VR Studies - A Framework For Running Virtual Reality Studies Remotely Via Participant-Owned HMDs
Robin Welsch (Don't) stand by me: How trait psychopathy and NPC emotion influence player perceptions, verbal responses, and movement behaviours in a gaming task
Robin Welsch Proxemics for Human-Agent Interaction in Augmented Reality
Robin Welsch There Is No First- or Third-Person View in Virtual Reality: Understanding the Perspective Continuum
Rock Stevens How Ready is Your Ready? Assessing the Usability of Incident Response Playbook Frameworks
Roderick Murray-Smith Intermittent Control as a Model of Mouse Movements
Roger Burrows Exploring the Role of Paradata in Digitally Supported Qualitative Co-Research
Roger Wattenhofer Impact and User Perception of Sandwich Attacks in the DeFi Ecosystem
Rohit Ashok Khot Understanding Screen-based Dining Practices through the Lens of Mindful Eating
Roisin McNaney Exploring Perceptions of Cross-Sectoral Data Sharing with People with Parkinson’s
Rojin Vishkaie Understanding Multi-Device Usage Patterns: Physical Device Configurations and Fragmented Workflows
Rokeya Akter ‘ShishuShurokkha’: A Transformative Justice Approach for Combating Child Sexual Abuse in Bangladesh
Rolf Bagge Varv: Reprogrammable Interactive Software as a Declarative Data Structure
Romain Biannic SABLIER : a Tangible Interactor to Navigate through Space and Time
Ron Wakkary Weaving Stories: Toward Repertoires for Designing Things
Ronan Querrec SABLIER : a Tangible Interactor to Navigate through Space and Time
Ronen Tamari Scaling Creative Inspiration with Fine-Grained Functional Facets of Product Ideas
Ronil Awalegaonkar Pretty Princess vs. Successful Leader: Gender Roles in Greeting Card Messages
Ronnie Dsouza Unofficial Proxies: How Close Others Help Older Adults with Banking
Roosa Piitulainen Vibing Together: Dance Experiences in Social Virtual Reality
Rosa I. Arriaga Perspectives on Integrating Trusted Other Feedback in Therapy for Veterans with PTSD
Rosa I. Arriaga ZenVR: Design Evaluation of a Virtual Reality Learning System for Meditation
Rosanna Bellini Care Infrastructures for Digital Security in Intimate Partner Violence
Roshan L Peiris Improving Colour Patterns to Assist People with Colour Vision Deficiency
Ross Maciejewski Annotating Line Charts for Addressing Deception
Rosta Farzan Can Anybody Help Me?: Using Community Help Desk Call Records to Examine the Impact of Digital Divide During a Global Pandemic
Roxana Ramirez Herrera Understanding Interactions for Smart Wheelchair Navigation in Crowds
Rua Mae Williams ADHD and Technology Research -- Investigated by Neurodivergent Readers
Rubaiat Habib Kazi A Layered Authoring Tool for Stylized 3D animations
Ruchita Lodha The Village: Infrastructuring Community-based Mentoring to Support Adults Experiencing Poverty
Rudi O'Reilly Meehan How Experienced Designers of Enterprise Applications Engage AI as a Design Material
Ruijia Cheng How Interest-Driven Content Creation Shapes Opportunities for Informal Learning in Scratch: A Case Study on Novices' Use of Data Structures
Ruixi Jiang The Sound of Hallucinations: Toward a more convincing emulation of internalized voices
Runchang Kang Enabling Hand Gesture Customization on Wrist-Worn Devices
Rune Møberg Jacobsen Do You See What I Hear? — Peripheral Absolute and Relational Visualisation Techniques for Sound Zones
Rune Møberg Jacobsen Investigating Potentials of Shape-Changing Displays for Sound Zones
Runyu Hu FakeForward: Using Deepfake Technology for Feedforward Learning
Ruobin Wang What makes web data tables accessible? Insights and a tool for rendering accessible tables for people with visual impairments
Ruofei Du ProtoSound: A Personalized and Scalable Sound Recognition System for Deaf and Hard-of-Hearing Users
Ruolin Wang TypeOut: Leveraging Just-in-Time Self-Affirmation for Smartphone Overuse Reduction
Ruzanna Chitchyan Privacy Design Strategies for Home Energy Management Systems (HEMS)
Ryan David Bowler Exploring uncertainty in digital scheduling, and the wider implications of unrepresented temporalities in HCI
Ryan Ghamandi The Voight-Kampff Machine for Automatic Custom Gesture Rejection Threshold Selection
Ryan Louie Affinder: Expressing Concepts of Situations that Afford Activities using Context-Detectors
Ryan M. Kelly GAVIN: Gaze-Assisted Voice-Based Implicit Note-taking
Ryan M. Kelly The Role of Staff in Facilitating Immersive Virtual Reality for Enrichment in Aged Care: An Ethic of Care Perspective
Ryan M. Kelly To Type or To Speak? The Effect of Input Modality on Text Understanding During Note-taking
Ryan McConville Exploring Perceptions of Cross-Sectoral Data Sharing with People with Parkinson’s
Ryan P. McMahan A New Uncanny Valley? The Effects of Speech Fidelity and Human Listener Gender on Social Perceptions of a Virtual-Human Speaker
Ryan Rossi Cicero: A Declarative Grammar for Responsive Visualization
Ryan Wee Logic Bonbon: Exploring Food as Computational Artifact
Ryo Suzuki Augmented Reality and Robotics: A Survey and Taxonomy for AR-enhanced Human-Robot Interaction and Robotic Interfaces
Ryo Takahashi Meander Coil++: A Body-scale Wireless Power Transmission Using Safe-to-body and Energy-efficient Transmitter Coil
S. Sandra Bae Making Data Tangible: A Cross-disciplinary Design Space for Data Physicalization
S. Shyam Sundar News Informatics: Engaging Individuals with Data-Rich News Content through Interactivity in Source, Medium, and Message
S. Shyam Sundar User Trust in Recommendation Systems: A comparison of Content-Based, Collaborative and Demographic Filtering
S.M. Raihanul Alam ‘ShishuShurokkha’: A Transformative Justice Approach for Combating Child Sexual Abuse in Bangladesh
Saad Hassan Design and Evaluation of Hybrid Search for American Sign Language to English Dictionaries: Making the Most of Imperfect Sign Recognition
Saad Hassan Watch It, Don't Imagine It: Creating a Better Caption-Occlusion Metric by Collecting More Ecologically Valid Judgments from DHH Viewers
Sabah Zdanowska A study of UX Practitioners Roles in Designing Real-World, Enterprise ML Systems
Sabrina Scuri Hitting the Triple Bottom Line: Widening the HCI Approach to Sustainability
Sachin R Pendse From Treatment to Healing: Envisioning a Decolonial Digital Mental Health
Sadaf Sumyia Khan F-commerce and Urban Modernities: The Changing Terrain of Housing Design in Bangladesh
Sadia Nawaz To Type or To Speak? The Effect of Input Modality on Text Understanding During Note-taking
Sadia Tasnuva Pritha ‘ShishuShurokkha’: A Transformative Justice Approach for Combating Child Sexual Abuse in Bangladesh
Saelyne Yang CatchLive: Real-time Summarization of Live Streams with Stream Content and Interaction Data
Saemi Choi EmoBalloon - Conveying Emotional Arousal in Text Chats with Speech Balloons
Sajjadur Rahman Characterizing Practices, Limitations, and Opportunities Related to Text Information Extraction Workflows: A Human-in-the-loop Perspective
Salvatore Andolina Entity Recommendation for Everyday Digital Tasks
Sam Addison Ankenbauer Making Space for Cultural Infrastructure: The Breakdown and Maintenance Work of Independent Movie Theaters During Crisis
Sam Lee XR-OOM: MiXed Reality driving simulation with real cars for research and design
Samantha Dockray Understanding How eHealth Coaches Tailor Support For Weight Loss: Towards the Design of Person-Centered Coaching Systems
Samantha E. Rasmussen Trust, Reciprocity, and the Role of Timebanks as Intermediaries: Design Implications for Addressing Healthcare Transportation Barriers
Samar Sabie Unmaking as Agonism: Using Participatory Design with Youth to Surface Difference in an Intergenerational Urban Context
Samar Sallam Towards Design Guidelines for Effective Health-Related Data Videos: An Empirical Investigation of Affect, Personality, and Video Content
Sameer Patil Still Creepy After All These Years: The Normalization of Affective Discomfort in App Use
Samuel Carton Human-AI Collaboration via Conditional Delegation: A Case Study of Content Moderation
Samuel Dooley Field Evidence of the Effects of Privacy, Data Transparency, and Pro-social Appeals on COVID-19 App Attractiveness
Samuel Huron Making Data Tangible: A Cross-disciplinary Design Space for Data Physicalization
Samuel Huron The Dark Side of Perceptual Manipulations in Virtual Reality
Samuel Kaski Entity Recommendation for Everyday Digital Tasks
Samuel Kessler Follow the Leader: Technical and Inspirational Leadership in Open Source Software
Samuel L. A. Young Trust, Reciprocity, and the Role of Timebanks as Intermediaries: Design Implications for Addressing Healthcare Transportation Barriers
Samuel M Berlow Towards Individuated Reading Experiences: Different Fonts Increase Reading Speed for Different Individuals
Samuel So Designing Flexible Longitudinal Regimens: Supporting Clinician Planning for Discontinuation of Psychiatric Drugs
Sander Staal Designing for Noticeability: The Impact of Visual Importance on Desktop Notifications
Sandra I Sünram-Lea User Perspectives and Ethical Experiences of Apps for Depression: A Qualitative Analysis of User Reviews
Sandy J. J. Gould Consumption Experiences in the Research Process
Sang Won Lee OtherTube: Facilitating Content Discovery and Reflection by Exchanging YouTube Recommendations with Strangers
Sang-Wha Sien Exploring Design Opportunities for Supporting Mental Wellbeing Among East Asian University Students in Canada
Sanghoon Kim A Conversational Approach for Modifying Service Mashups in IoT Environments
Sangsu Lee Distracting Moments in Videoconferencing: A Look Back at the Pandemic Period
Sanorita Dey Re-imagining the Power of Priming and Framing Effects in the Context of Political Crowdfunding Campaigns
Sara Cordes Juvenile Graphical Perception: A Comparison between Children and Adults
Sara Heitlinger Negotiating sustainable futures in communities through participatory speculative design and experiments in living
Sara Lovic How Experienced Designers of Enterprise Applications Engage AI as a Design Material
Sara Price The Making of Meaning Through Dyadic Haptic Affective Touch
Sara Rastegarpouyani Embr: A Creative Framework for Hand Embroidered Liquid Crystal Textile Displays
Sara Renström Exploring Renewable Energy Futures through Household Energy Resilience
Sarah Andrew Remotely Co-Designing Features for Communication Applications using Automatic Captioning with Deaf and Hearing Pairs
Sarah Coppola "In this Online Environment, We're Limited": Exploring Inclusive Video Conferencing Design for Signers
Sarah Delgado Rodriguez Remote VR Studies - A Framework For Running Virtual Reality Studies Remotely Via Participant-Owned HMDs
Sarah E Fox Cracks in the Success Narrative: Rethinking Failure in Design Research Through a Retrospective Trioethnography
Sarah E Fox Tech Help Desk: Long-term Support for Local Entrepreneurs Addressing Everyday Computing Challenges
Sarah Fdili Alaoui CO/DA: Live-Coding Movement-Sound Interactions for Dance Improvisation
Sarah G Flores Recommendations for Visualization Recommendations: Exploring Preferences and Priorities in Visualization Recommendations for Public Health
Sarah Prange Remote VR Studies - A Framework For Running Virtual Reality Studies Remotely Via Participant-Owned HMDs
Sarah Robinson Rural islandness as a lens for (Rural) HCI
Sarah Sharples Lived Experiences of Mental Workload in Everyday Life
Sarah Theres Völkel User Perceptions of Extraversion in Chatbots after Repeated Use
Sarah Webber Digital Emotion Regulation in Everyday Life
Sarah Wiseman The Effects of a Soundtrack on Board Game Player Experience
Saraswathi Bellur News Informatics: Engaging Individuals with Data-Rich News Content through Interactivity in Source, Medium, and Message
Sarina Matson KnitSkin: Machine-Knitted Scaled Skin for Locomotion
Sarita Schoenebeck Experiences of Harm, Healing, and Joy among Black Women and Femmes on Social Media
Sasa Junuzovic Understanding How People with Limited Mobility Use Multi-Modal Input
Sasa Radomirovic "I'm Surprised So Much is Connected": A Study on Users' Online Account Security Connections
Sauvik Das "A Reasonable Thing to Ask For": Towards a Unified Voice in Privacy Collective Action
Sauvik Das To Self-persuade or Be Persuaded: Examining Interventions for Users' Privacy Setting Selection
Savana Brewer The Village: Infrastructuring Community-based Mentoring to Support Adults Experiencing Poverty
Sawa Korogi A Screen with Switchable Projection Surfaces Using Wire Grid Polarizer
Sayamindu Dasgupta How Interest-Driven Content Creation Shapes Opportunities for Informal Learning in Scratch: A Case Study on Novices' Use of Data Structures
Sayamindu Dasgupta The social embeddedness of peer production: A comparative qualitative analysis of three Indian language Wikipedia editions
Scott Allen Cambo Model Positionality and Computational Reflexivity: Promoting Reflexivity in Data Science
Scott Carter You Complete Me: Human-AI Teams and Complementary Expertise
Scott E Hudson Enabling Hand Gesture Customization on Wrist-Worn Devices
Scott E Hudson Maptimizer: Using Optimization to Tailor Tactile Maps to Users Needs
Scott Miles Insights and Opportunities for HCI Research into Hurricane Risk Communication
Scott Ruoti “It Basically Started Using Me:” An Observational Study of Password Manager Usage
Seamus Ryan Public Views on Digital COVID-19 Certificates: a Mixed Methods User Study
Sean A. Munson Critical-Playful Speculations with Cameras in the Home
Sean A. Munson Embracing Four Tensions in Human-Computer Interaction Research with Marginalized People
Sean A. Munson More Than a Camera, More Than a Security Device: Studying How Primary Users Use Smart Home Cameras to Extend Perception, Mediate Action, and Surveil Others
Sean Cronin Investigating Clutching Interactions for Touchless Medical Imaging Systems
Sean Follmer Beyond Being Real: A Sensorimotor Control Perspective on Novel Interactions in Virtual Reality
Sean Follmer A Model Predictive Control Approach for Reach Redirection in Virtual Reality
Sean Follmer Slide-Tone and Tilt-Tone: 1-DOF Haptic Techniques for Conveying Shape Characteristics of Graphs to Blind Users
Sean Follmer Supporting Accessible Data Visualization Through Audio Data Narratives
Sean McCulloch Constrained Life in a Multifarious Environment - A Closer Look at the Lives of Autistic College Students
Sean Oesch “It Basically Started Using Me:” An Observational Study of Password Manager Usage
Sean Rintel Mediated Visits: Longitudinal Domestic Dwelling with Mobile Robotic Telepresence
Sebastiaan T.M. Peek LivingMoments: Bespoke Social Communication for People living with Dementia and their Relatives
Sebastian Deterding Do People Use Games to Compensate for Psychological Needs During Crises? A Mixed-Methods Study of Gaming During COVID-19 Lockdowns
Sebastian Deterding Prevalence and Salience of Problematic Microtransactions in Top-Grossing Mobile and PC Games: A Content Analysis of User Reviews
Sebastian Deterding Trading Accuracy for Enjoyment? Data Quality and Player Experience in Data Collection Games
Sebastian Günther BikeAR: Understanding Cyclists' Crossing Decision-Making at Uncontrolled Intersections using Augmented Reality
Sebastian Günther Smooth as Steel Wool: Effects of Visual Stimuli on the Haptic Perception of Roughness in Virtual Reality
Sebastian Günther Squeezy-Feely: Investigating Lateral Thumb-Index Pinching as an Input Modality
Sebastian Hubenschmid ReLive: Bridging In-Situ and Ex-Situ Visual Analytics for Analyzing Mixed Reality User Studies
Sebastian Misztal Visual Delegate Generalization Frame - Evaluating Impact of Visual Effects and Elements on Player and User Experiences in Video Games and Interactive Virtual Environments
Sebastian S. Feger 'It Is Not Always Discovery Time': Four Pragmatic Approaches in Designing AI Systems
Sebastian S. Feger Automating Contextual Privacy Policies: Design and Evaluation of a Production Tool for Digital Consumer Privacy Awareness
Sébastien Kubicki SABLIER : a Tangible Interactor to Navigate through Space and Time
Seh Young Moon Unpacking Invisible Work Practices, Constraints, and Latent Power Relationships in Child Welfare through Casenote Analysis
Sejal Khatri The social embeddedness of peer production: A comparative qualitative analysis of three Indian language Wikipedia editions
Selen Ercan Jenny Interactive Robotic Plastering: Augmented Interactive Design and Fabrication for On-site Robotic Plastering
Senjuti Dutta Mobilizing Crowdwork: A Systematic Assessment of the Mobile Usability of HITs
Senuri Wijenayake What's the Appeal? Perceptions of Review Processes for Algorithmic Decisions
Seongkook Heo FluidMeet: Enabling Frictionless Transitions Between In-Group, Between-Group, and Private Conversations During Virtual Breakout Meetings
Seray B Ibrahim Understanding the Situated Practices of School Technology Leaders in the Early Stages of Educational Technology Adoption
Sercan Şengün Can Unhappy Pictures Enhance the Effect of Personas? A User Experiment
Serena Midha Lived Experiences of Mental Workload in Everyday Life
Serhiy Kandul Capable but Amoral? Comparing AI and Human Expert Collaboration in Ethical Decision Making
Seth Cooper Barriers to Expertise in Citizen Science Games
Seunghyun Kim Understanding the Digital Lives of Youth: Analyzing Media Shared within Safe Versus Unsafe Private Conversations on Instagram
Seungjae Oh Vibration-Augmented Buttons: Information Transmission Capacity and Application to Interaction Design
Seungjoo Lee MyDJ: Sensing Food Intakes with an Attachable on Your Eyeglass Frame
Seungmoon Choi Vibration-Augmented Buttons: Information Transmission Capacity and Application to Interaction Design
Seungwon Do Speeding up Inference with User Simulators through Policy Modulation
Severin Engert STRAIDE: A Research Platform for Shape-Changing Spatial Displays based on Actuated Strings
Severin Klingler Affective State Prediction from Smartphone Touch and Sensor Data in the Wild
Seyda Öney Accessibility for Color Vision Deficiencies: Challenges and Findings of a Large Scale Study on Paper Figures
Shagun Jhaver Designing Word Filter Tools for Creator-led Comment Moderation
Shaid Hasan ‘ShishuShurokkha’: A Transformative Justice Approach for Combating Child Sexual Abuse in Bangladesh
Shakhboz Abdigapporov Prediction for Retrospection: Integrating Algorithmic Stress Prediction into Personal Informatics Systems for College Students' Mental Health
Shakila Cherise S Joyner Visualization Accessibility in the Wild: Challenges Faced by Visualization Designers
Shalini Mohan Exploring Design Opportunities for Supporting Mental Wellbeing Among East Asian University Students in Canada
Shameem Ahmed Constrained Life in a Multifarious Environment - A Closer Look at the Lives of Autistic College Students
Shamika Klassen “All that You Touch, You Change”: Expanding the Canon of Speculative Design Towards Black Futuring
Shamsi Iqbal "I Didn't Know I Looked Angry": Characterizing Observed Emotion and Reported Affect at Work
Shan Zhang Paracentral and near-peripheral visualizations: Towards attention-maintaining secondary information presentation on OHMDs during in-person social interactions
Shane McCully The TAC Toolkit: Supporting Design for User Acceptance of Health Technologies from a Macro-Temporal Perspective
Shantanu Prabhat Whose AI Dream? In search of the aspiration in data annotation
Sharifa Sultana ‘ShishuShurokkha’: A Transformative Justice Approach for Combating Child Sexual Abuse in Bangladesh
Shaun Wallace Towards Individuated Reading Experiences: Different Fonts Increase Reading Speed for Different Individuals
Sheena Erete Unpacking the Complexities of Community-led Violence Prevention Work
Shehzmani Shams ``Just Not Together'': The Experience of Videoconferencing for People with Aphasia during the Covid-19 Pandemic
Shengdong Zhao Does Dynamically Drawn Text Improve Learning? Investigating the Effect of Text Presentation Styles in Video Learning
Shengdong Zhao Paracentral and near-peripheral visualizations: Towards attention-maintaining secondary information presentation on OHMDs during in-person social interactions
Shengmei Liu The Impact of Latency on Navigation in First-Person Games
Sheza Naveed "Ask this from the person who has private stuff": Privacy Perceptions, Behaviours and Beliefs Beyond W.E.I.R.D
Shih Chin Lin HeadWind: Enhancing Teleportation Experience in VR by Simulating Air Drag during Rapid Motion
Shijing He "It would probably turn into a social faux-pas": Users' and Bystanders' Preferences of Privacy Awareness Mechanisms in Smart Homes
Shingo Maeda HydroMod : Constructive Modules for Prototyping Hydraulic Physical Interfaces
Shion Guha Unpacking Invisible Work Practices, Constraints, and Latent Power Relationships in Child Welfare through Casenote Analysis
Shivam Kumar Gupta Enabling Hand Gesture Customization on Wrist-Worn Devices
Shivani A. Patel Shifting Trust: Examining How Trust and Distrust Emerge, Transform, and Collapse in COVID-19 Information Seeking
Shivani Kapania "Because AI is 100% right and safe": User Vulnerabilities and Sources of AI Authority in India
Shiyu Xu "It would probably turn into a social faux-pas": Users' and Bystanders' Preferences of Privacy Awareness Mechanisms in Smart Homes
Shiza Ali Understanding the Digital Lives of Youth: Analyzing Media Shared within Safe Versus Unsafe Private Conversations on Instagram
Shohei Katakura FoolProofJoint: Reducing Assembly Errors of Laser Cut 3D Models by Means of Custom Joint Patterns
Shota Yamanaka Bivariate Effective Width Method to Improve the Normalization Capability for Subjective Speed-accuracy Biases in Rectangular-target Pointing
Shreepriya Gonzalez-Jimenez FlexNav: Flexible Navigation and Exploration through Connected Runnable Zones
Shreyas Dilip Patil KnitSkin: Machine-Knitted Scaled Skin for Locomotion
Shreyosi Endow Embr: A Creative Framework for Hand Embroidered Liquid Crystal Textile Displays
Shrija Mishra Semantic Gap in Predicting Mental Wellbeing through Passive Sensing
Shriya Kurpad Maptimizer: Using Optimization to Tailor Tactile Maps to Users Needs
Shruti Mahajan Interaction with Touch-Sensitive Knitted Fabrics: User Perceptions and Everyday Use Experiments
Shruti Mahajan Towards Sign Language-Centric Design of ASL Survey Tools
Shruti Sannon Privacy, Surveillance, and Power in the Gig Economy
Shuai Ma Glancee: An Adaptable System for Instructors to Grasp Student Learning Status in Synchronous Online Classes
Shujun Li CogTool+ Modeling Human Performance at Large Scale
Shumin Zhai TypeAnywhere: A QWERTY-Based Text Entry Solution for Ubiquitous Computing
Shunan Guo Cicero: A Declarative Grammar for Responsive Visualization
Shunichi Kasahara Machine-Mediated Teaming: Mixture of Human and Machine in Physical Gaming Experience
Shunichi Kasahara Whose touch is this?: Understanding the Agency Trade-off Between User-driven Touch vs. Computer-driven Touch
Shuo Niu Close-up and Whispering: An Understanding of Multimodal and Parasocial Interactions in YouTube ASMR videos
Shuo Zhou A Virtual Counselor for Breast Cancer Genetic Counseling: Adaptive Pedagogy Leads to Greater Knowledge Gain
Shwetak Patel FaceOri: Tracking Head Position and Orientation Using Ultrasonic Ranging on Earphones
Shwetha Rajaram Paper Trail: An Immersive Authoring System for Augmented Reality Instructional Experiences
Sian JM Brooke Nice Guys, Virgins, and Incels: Gender in Remixing and Sharing Memes at Hackathons
Siddhant Patil Visualizing Urban Accessibility: Investigating Multi-Stakeholder Perspectives through a Map-based Design Probe Study
Siddharth Suri How Much Do Platform Workers Value Reviews? An Experimental Method
Sidney Bovet Creating and Augmenting Keyboards for Extended Reality with the Keyboard Augmentation Toolkit
Sidney D'Mello Can Computers Outperform Humans in Detecting User Zone-Outs? Implications for Intelligent Interfaces
Sidney Hough Beyond Being Real: A Sensorimotor Control Perspective on Novel Interactions in Virtual Reality
Sidrah Durrani Innovating Novel Online Social Spaces with Diverse Middle School Girls: Ideation and Collaboration in a Synchronous Virtual Design Workshop
Sihang Qiu Great Chain of Agents: The Role of Metaphorical Representation of Agents in Conversational Crowdsourcing
Sijia Xiao Sensemaking, Support, Safety, Retribution, Transformation: Understanding Adolescents' Needs for Addressing Online Harm
Sile O'Modhrain Slide-Tone and Tilt-Tone: 1-DOF Haptic Techniques for Conveying Shape Characteristics of Graphs to Blind Users
Sile O'Modhrain Supporting Accessible Data Visualization Through Audio Data Narratives
Siling Guo Remote Co-teaching in Rural Classroom: Current Practices, Impacts, and Challenges
Siming Chen OneLabeler: A Flexible System for Building Data Labeling Tools
Simon Buckingham Shum Classroom Dandelions: Visualising Participants' Position, Trajectories and Body Orientation Augments Teachers' Sensemaking
Simon der Kinderen Towards Collaborative Learning in Virtual Reality: A Comparison of Co-Located Symmetric and Asymmetric Pair-Learning
Simon Robinson Can't Touch This: Rethinking Public Technology in a COVID-19 Era
Simon Robinson Light in Light Out (LiLo) Displays: Harvesting and Manipulating Light to Provide Novel Forms of Communication
Simon Robinson Opportunities and Challenges of Automatic Speech Recognition Systems for Low-Resource Language Speakers
Simon Tangi Perrault Does Mode of Digital Contact Tracing Affect User Willingness to Share Information? A Quantitative Study
Simon Tangi Perrault Towards a Unified and Efficient Command Selection Mechanism for Touch-Based Devices Using Soft Keyboard Hotkeys
Simone Stumpf Investigating Daily Practices of Self-care to Inform the Design of Supportive Health Technologies for Living and Ageing Well with HIV
Simran Chopra Negotiating sustainable futures in communities through participatory speculative design and experiments in living
Sina Masnadi Effects of Field of View on Egocentric Distance Perception in Virtual Reality
Sindhu Kiranmai Ernala Mindsets Matter: How Beliefs About Facebook Moderate the Association Between Time Spent and Well-Being
Sinem Lacin How Experienced Designers of Enterprise Applications Engage AI as a Design Material
Siobhan Macfarlane Exploring the Role of Paradata in Digitally Supported Qualitative Co-Research
Siyao Li Recommendations for Visualization Recommendations: Exploring Preferences and Priorities in Visualization Recommendations for Public Health
Siyou Pei Hand Interfaces: Using Hands to Imitate Objects in AR/VR for Expressive Interactions
Siyuan Zhou Understanding and Modeling Viewers' First Impressions with Images in Online Medical Crowdfunding Campaigns
Snezana Babovic Dimitrijevic Predictable Robots for Autistic Children — Variance in Robot Behaviour, Idiosyncrasies in Autistic Children’s Characteristics, and Child–Robot Engagement
So Yeon Park Hitting Pause: How User Perceptions of Collaborative Playlists Evolved in the United States During the COVID-19 Pandemic
Sølvi Ystad Eyes-Off Your fingers: Gradual Surface Haptic Feedback Improves Eyes-Free Touchscreen Interaction.
Sookyung Cho Methodological Reflections on Ways of Seeing
Soon-Gyo Jung Can Unhappy Pictures Enhance the Effect of Personas? A User Experiment
Soon-Gyo Jung Use Cases for Design Personas: A Systematic Review and New Frontiers
Soowon Kang Understanding Emotion Changes in Mobile Experience Sampling
Sooyeon Lee Analyzing Deaf and Hard-of-Hearing Users' Behavior, Usage, and Interaction with a Personal Assistant Device that Understands Sign-Language Input
Sooyeon Lee Design and Evaluation of Hybrid Search for American Sign Language to English Dictionaries: Making the Most of Imperfect Sign Recognition
Sooyeon Lee Iterative Design and Prototyping of Computer Vision Mediated Remote Sighted Assistance
Sooyeon Lee Methods for Evaluating the Fluency of Automatically Simplified Texts with Deaf and Hard-of-Hearing Adults at Various Literacy Levels
Sooyeon Lee Remotely Co-Designing Features for Communication Applications using Automatic Captioning with Deaf and Hearing Pairs
Sooyeon Lee Watch It, Don't Imagine It: Creating a Better Caption-Occlusion Metric by Collecting More Ecologically Valid Judgments from DHH Viewers
Sophia Hadash Improving understandability of feature contributions in model-agnosticexplainable AI tools
Sophia Ppali Keep the VRhythm Going: a Musician-Centred Study Investigating How Virtual Reality Can Support Creative Musical Practice
Sophie Grimme Pet-Robot or Appliance? Care Home Residents with Dementia Respond to a Zoomorphic Floor Washing Robot
Sosuke Kobayashi VocabEncounter: NMT-powered Vocabulary Learning by Presenting Computer-Generated Usages of Foreign Words into Users' Daily Lives
Soumitra Pathare From Treatment to Healing: Envisioning a Decolonial Digital Mental Health
Soya Park Documentation Matters: Human-Centered AI System to Assist Data Science Code Documentation in Computational Notebooks
Spencer Seligson The Last Decade of HCI Research on Children and Conversational Agents
Spring Cullen Perceiving Affordances Differently: The Unintended Consequences When Young Autistic Adults Engage with Social Media
Sraven Saradhi Towards Modeling of Virtual Reality Welding Simulators to promote Accessible and Scalable Training
Srishti Palani "I don't want to feel like I'm working in a 1960s factory": The Practitioner Perspective on Creativity Support Tool Adoption
Srujana Kamath "It Matches My Worldview": Examining Perceptions and Attitudes Around Fake Videos
Sruthi Viswanathan Situational Recommender: Are You On the Spot, Refining Plans, or Just Bored?
Sruthi Viswanathan What is Your Current Mindset? Categories for a satisficing exploration of mobile point-of-interest recommendations
Stacey Kuznetsov A Study of Solar Cooking: Exploring Climate-Resilient Food Preparation and Opportunities for HCI
Stacy Marsella Shifting Trust: Examining How Trust and Distrust Emerge, Transform, and Collapse in COVID-19 Information Seeking
Stacy Marsella To Trust or to Stockpile: Modeling Human-Simulation Interaction in Supply Chain Shortages
Stan Depuydt Immersive Speculative Enactments: Bringing Future Scenarios and Technology to Life Using Virtual Reality
Stefan Olafsson Community Dynamics in Technospiritual Interventions: Lessons Learned from a Church-based mHealth Pilot
Stefan Schneegass VRception: Rapid Prototyping of Cross-Reality Systems in Virtual Reality
Stefania Druga Family as a Third Space for AI Literacies: How do children and parents learn about AI together?
Stefanie Mueller Identifying Game Mechanics for Integrating Fabrication Activities within Existing Digital Games
Stefanie Mueller InfraredTags: Embedding Invisible AR Markers and Barcodes Using Low-Cost, Infrared-Based 3D Printing and Imaging Tools
Stephanie Hu FAR: End-to-End Vibrotactile Distributed System Designed to Facilitate Affect Regulation in Children Diagnosed with Autism Spectrum Disorder Through Slow Breathing
Stephanie Wilson ``Just Not Together'': The Experience of Videoconferencing for People with Aphasia during the Covid-19 Pandemic
Stephen Anthony Brewster Creating and Augmenting Keyboards for Extended Reality with the Keyboard Augmentation Toolkit
Stephen Anthony Brewster First Steps Towards Designing Electrotactons: Investigating Intensity and Pulse Frequency as Parameters for Electrotactile Cues.
Stephen Mattingly Semantic Gap in Predicting Mental Wellbeing through Passive Sensing
Stephen Voida Personal Dream Informatics: Self-Information Systems for Dreaming
Stephen Voida Reflection in Theory and Reflection in Practice: An Exploration of the Gaps in Reflection Support among Personal Informatics Apps
Steve Benford Sensitive Pictures: Emotional Interpretation in the Museum
Steve Benford Unpacking Non-Dualistic Design: the Soma Design Case
Steve Warren 'She's Just My Life': Digital Design to Support Women's Self-Other Care in Relationships with their Mothers
Steven Baker The Role of Staff in Facilitating Immersive Virtual Reality for Enrichment in Aged Care: An Ethic of Care Perspective
Steven Houben Physecology: A Conceptual Framework to describe Data Physicalizations in their Real-World Context
Steven Houben Put a Label On It! Approaches for Constructing and Contextualizing Bar Chart Physicalizations
Steven Jackson Interrupting Merit, Subverting Legibility: Navigating Caste In ‘Casteless’ Worlds of Computing
Steven Jackson The Electronicists: Building Techno-aesthetic Practice for Supporting Nonlinear Practitioners in HCI
Steven Jackson Unmaking as Agonism: Using Participatory Design with Youth to Surface Difference in an Intergenerational Urban Context
Steven M. Drucker Diff in the Loop: Supporting Data Comparison in Exploratory Data Analysis
Steven M. Goodman ProtoSound: A Personalized and Scalable Sound Recognition System for Deaf and Hard-of-Hearing Users
Stine S Johansen Do You See What I Hear? — Peripheral Absolute and Relational Visualisation Techniques for Sound Zones
Stine S Johansen Investigating Potentials of Shape-Changing Displays for Sound Zones
Stuart Candy Letters from the Future: Exploring Ethical Dilemmas in the Design of Social Agents
Stuart Reeves Mediated Visits: Longitudinal Domestic Dwelling with Mobile Robotic Telepresence
Stuart Reeves Unpacking Practitioners’ Attitudes Towards Codifications of Design Knowledge for Voice User Interfaces
Su Han Park Mixing in Reverse Optical Flow to Mitigate Vection and Simulation Sickness in Virtual Reality
Su-Fang Yeh How to Guide Task-oriented Chatbot Users, and When: A Mixed-methods Study of Combinations of Chatbot Guidance Types and Timings
Subigya Kumar Nepal COVID Student Study: A Year in the Life of College Students during the COVID-19 Pandemic Through the Lens of Mobile Phone Sensing
Sueyoon Lee Understanding and Designing Avatar Biosignal Visualizations for Social Virtual Reality Entertainment
Sukran Karaosmanoglu Much Realistic, Such Wow! A Systematic Literature Review of Realism in Digital Games
Sukrit Venkatagiri Compete, Collaborate, Investigate: Exploring the Social Structures of Professional OSINT Investigations
Suleman Shahid What are you thinking?: Using CBT and Storytelling to Improve Mental Health Among College Students
Sultan A. Alharthi Investigating the Effects of Individual Cognitive Styles on Collaborative Gameplay
Sun Young Park Designing Chatbots with Black Americans with Chronic Conditions: Overcoming Challenges against COVID-19
Sun Young Park Transitioning Toward Independence: Enhancing Collaborative Self-Management of Children with Type 1 Diabetes
Suncica Petrovic Predictable Robots for Autistic Children — Variance in Robot Behaviour, Idiosyncrasies in Autistic Children’s Characteristics, and Child–Robot Engagement
Sung-Ju Lee MyDJ: Sensing Food Intakes with an Attachable on Your Eyeglass Frame
Sung-Ju Lee Prediction for Retrospection: Integrating Algorithmic Stress Prediction into Personal Informatics Systems for College Students' Mental Health
Sunggeun Ahn Lattice Menu: A Low-Error Gaze-Based Marking Menu Utilizing Target-Assisted Gaze Gestures on a Lattice of Visual Anchors
Sungsoo Ray Hong FlatMagic: Improving Flat Colorization through AI-driven Design for Digital Comic Professionals
Sunny Consolvo "It's common and a part of being a content creator": Understanding How Creators Experience and Cope With Hate and Harassment Online
Sunok Lee Distracting Moments in Videoconferencing: A Look Back at the Pandemic Period
Surbhi Singh Rethinking Menstrual Trackers Towards Period-Positive Ecologies
Susanne Bødker Generative Theories of Interaction
Susanne Putze Understanding HCI Practices and Challenges of Experiment Reporting with Brain Signals: Towards Reproducibility and Reuse
Susanne Schmidt Simulating Human Imprecision in Temporal Statements of Intelligent Virtual Agents
Sushrut Jadhav From Treatment to Healing: Envisioning a Decolonial Digital Mental Health
Suzanne K Thomas Light in Light Out (LiLo) Displays: Harvesting and Manipulating Light to Provide Novel Forms of Communication
Suzanne Tolmeijer Capable but Amoral? Comparing AI and Human Expert Collaboration in Ethical Decision Making
Sven Hammann "I'm Surprised So Much is Connected": A Study on Users' Online Account Security Connections
Sven Koenig (Dis)Appearables: A Concept and Method for Actuated Tangible UIs to Appear and Disappear based on Stages
Sven Mayer User Perceptions of Extraversion in Chatbots after Repeated Use
Sven Mayer VRception: Rapid Prototyping of Cross-Reality Systems in Virtual Reality
Sven Zimmermann Simulating Human Imprecision in Temporal Statements of Intelligent Virtual Agents
Sveta Mayer Manipulating Interface Design Features Affects Children’s Stop-and-Think Behaviours in a Counterintuitive-Problem Game
Svetlana Yarosh How Will VR Enter University Classrooms? Multi-stakeholders Investigation of VR in Higher Education
Svjetlana Dajic The Making of Meaning Through Dyadic Haptic Affective Touch
Swamy Ananthanarayan TronicBoards: An Accessible Electronics Toolkit for People with Intellectual Disabilities
Swarun Kumar Exploring the Needs of Users for Supporting Privacy-protective Behavior in Smart Homes
Swarun Kumar Lean Privacy Review: Collecting Users’ Privacy Concerns of Data Practices at a Low Cost
Swati Sharma Embodied Negotiations, Practices and Experiences Interacting with Pregnancy Care Infrastructures in South India
Sydney Pratte One Week in the Future: Previs Design Futuring for HCI Research
Syed Arefinul Haque graphiti: Sketch-based Graph Analytics for Images and Videos
Syed Ishtiaque Ahmed ‘ShishuShurokkha’: A Transformative Justice Approach for Combating Child Sexual Abuse in Bangladesh
Syed Ishtiaque Ahmed A Decade of International Migration Research in HCI: Overview, Challenges, Ethics, Impact, and Future Directions
Syed Ishtiaque Ahmed Putting the Waz on Social Media: Infrastructuring Online Islamic Counterpublic through Digital Sermons in Bangladesh
Syed Masum Billah Iterative Design and Prototyping of Computer Vision Mediated Remote Sighted Assistance
Syeda Zainab Akbar Embodied Negotiations, Practices and Experiences Interacting with Pregnancy Care Infrastructures in South India
Sylvain Malacria Towards a Unified and Efficient Command Selection Mechanism for Touch-Based Devices Using Soft Keyboard Hotkeys
Sylvia C. Pont Flavorium: An Exploration of Flavobacteria’s Living Aesthetics for Living Color Interfaces
T. M. Murali Flud: A Hybrid Crowd–Algorithm Approach for Visualizing Biological Networks
T.C. Nicholas Graham Two Heads Are Better Than One: A Dimension Space for Unifying Human and Artificial Intelligence in Shared Control
Tae Soo Kim Promptiverse: Scalable Generation of Scaffolding Prompts Through Human-AI Hybrid Knowledge Graph Annotation
Tae Soo Kim Stylette: Styling the Web with Natural Language
Taeahn Kwon Captivate! Contextual Language Guidance for Parent–Child Interaction
Taejun Choi Understanding Social Influence in Collective Product Ratings Using Behavioral and Cognitive Metrics
Taejun Kim Lattice Menu: A Low-Error Gaze-Based Marking Menu Utilizing Target-Assisted Gaze Gestures on a Lattice of Visual Anchors
Taesik Gong MyDJ: Sensing Food Intakes with an Attachable on Your Eyeglass Frame
Taewan Kim Prediction for Retrospection: Integrating Algorithmic Stress Prediction into Personal Informatics Systems for College Students' Mental Health
Taewan Kim Sad or just jealous? Using Experience Sampling to Understand and Detect Negative Affective Experiences on Instagram
Taichang Zhou Glancee: An Adaptable System for Instructors to Grasp Student Learning Status in Synchronous Online Classes
Takafumi Morita HydroMod : Constructive Modules for Prototyping Hydraulic Physical Interfaces
Takao Someya Meander Coil++: A Body-scale Wireless Power Transmission Using Safe-to-body and Energy-efficient Transmitter Coil
Takuji Narumi Designing for Speech Practice Systems: How Do User-Controlled Voice Manipulation and Model Speakers Impact Self-Perceptions of Voice?
Tamanna Motahar Identifying factors that inhibit self-care behavior among individuals with severe spinal cord injury
Tamara Broderick A Performance Evaluation of Nomon: A Flexible Interface for Noisy Single-Switch Users
Tan Gemicioglu SilentSpeller: Towards mobile, hands-free, silent speech text entry using electropalatography
Tanja Blascheck Preferences and Effectiveness of Sleep Data Visualizations for Smartwatches and Fitness Bands
Tanja Döring Haptic Fidelity Framework: Defining the Factors of Realistic Haptic Feedback for Virtual Reality
Tanushree Mitra OtherTube: Facilitating Content Discovery and Reflection by Exchanging YouTube Recommendations with Strangers
Tao Wang Perceiving Affordances Differently: The Unintended Consequences When Young Autistic Adults Engage with Social Media
Tao Wang Who, What, Why and How? Towards the Monetary Incentive in Crowd Collaboration: A Case Study of Github's Sponsor Mechanism
Tapan Parikh Unmaking as Agonism: Using Participatory Design with Youth to Surface Difference in an Intergenerational Urban Context
Tarik Crnovrsanin Juvenile Graphical Perception: A Comparison between Children and Adults
Tate Johnson ReCompFig: Designing Dynamically Reconfigurable Kinematic Devices Using Compliant Mechanisms and Tensioning Cables
Tatsunori Hashimoto Jury Learning: Integrating Dissenting Voices into Machine Learning Models
Tawanna R Dillahunt The Village: Infrastructuring Community-based Mentoring to Support Adults Experiencing Poverty
Tawanna R Dillahunt Trust, Reciprocity, and the Role of Timebanks as Intermediaries: Design Implications for Addressing Healthcare Transportation Barriers
Teddy Seyed Understanding Multi-Device Usage Patterns: Physical Device Configurations and Fragmented Workflows
Tejas Sathyamurthi Juvenile Graphical Perception: A Comparison between Children and Adults
Teng Han "I Don't Want People to Look At Me Differently'': Designing User-Defined Above-the-Neck Gestures for People with Upper Body Motor Impairments
Tera Hornbeck Bringing Patient Mannequins to Life: 3D Projection Enhances Nursing Simulation
Teresa Hirzle Understanding, Addressing, and Analysing Digital Eye Strain in Virtual Reality Head-Mounted Displays
Teresa K. O'Leary Community Dynamics in Technospiritual Interventions: Lessons Learned from a Church-based mHealth Pilot
Teresa Tung How Experienced Designers of Enterprise Applications Engage AI as a Design Material
Tessa Eagle ARMY's Magic Shop: Understanding the Collaborative Construction of Playful Places in Online Communities
Tetsuo Ono Kuiper Belt: Utilizing the "Out-of-natural Angle" Region in the Eye-gaze Interaction for Virtual Reality
Thad Starner SilentSpeller: Towards mobile, hands-free, silent speech text entry using electropalatography
Thecla Schiphorst Virtual Transcendent Dream: Empowering People through Embodied Flying in VR
Theophanis Tsandilas Gesture Elicitation as a Computational Optimization Problem
Theresa Nguyen "I Wanted to See How Bad It Was": Online Self-screening as a Critical Transition Point Among Young Adults with Common Mental Health Conditions
Thiemo Wambsganss Adaptive Empathy Learning Support in Peer Review Scenarios
Thijs Roumen FoolProofJoint: Reducing Assembly Errors of Laser Cut 3D Models by Means of Custom Joint Patterns
Thilo Segschneider Towards Collaborative Learning in Virtual Reality: A Comparison of Co-Located Symmetric and Asymmetric Pair-Learning
Thomas Barlow McHugh Co11ab: Augmenting Accessibility in Synchronous Collaborative Writing for People with Vision Impairments
Thomas D. LaToza An Exploratory Study of Sharing Strategic Programming Knowledge
Thomas Muender Haptic Fidelity Framework: Defining the Factors of Realistic Haptic Feedback for Virtual Reality
Thomas Reitmaier Can't Touch This: Rethinking Public Technology in a COVID-19 Era
Thomas Reitmaier Light in Light Out (LiLo) Displays: Harvesting and Manipulating Light to Provide Novel Forms of Communication
Thomas Reitmaier Opportunities and Challenges of Automatic Speech Recognition Systems for Low-Resource Language Speakers
Thomas Ristenpart Care Infrastructures for Digital Security in Intimate Partner Violence
Thomas Ristenpart Trauma-Informed Computing: Towards Safer Technology Experiences for All
Thomas S Redick Towards Modeling of Virtual Reality Welding Simulators to promote Accessible and Scalable Training
Tiago Guerreiro Investigating the Tradeoffs of Everyday Text-Entry Collection Methods
Tian Huang Automatically Generating and Improving Voice Command Interface from Operation Sequences on Smartphones
Tian Xia Augmented Reality and Robotics: A Survey and Taxonomy for AR-enhanced Human-Robot Interaction and Robotic Interfaces
Tian Xu Reflection in Theory and Reflection in Practice: An Exploration of the Gaps in Reflection Support among Personal Informatics Apps
Tianchen Sun Remote Co-teaching in Rural Classroom: Current Practices, Impacts, and Challenges
Tianshi Li Alert Now or Never: Understanding and Predicting Notification Preferences of Smartphone Users
Tianshi Li Understanding Challenges for Developers to Create Accurate Privacy Nutrition Labels
Tianyi Wang ScalAR: Authoring Semantically Adaptive Augmented Reality Experiences in Virtual Reality
Tianyi Yuan TypeOut: Leveraging Just-in-Time Self-Affirmation for Smartphone Overuse Reduction
Tianyuan Zou TypeOut: Leveraging Just-in-Time Self-Affirmation for Smartphone Overuse Reduction
Tiera S Robinson The Village: Infrastructuring Community-based Mentoring to Support Adults Experiencing Poverty
Tiffanie Horne ``It’s About What the Community Needs'': A Review of Community-Collaborative Approaches to Computing Research
Tiffany C, Veinot Trust, Reciprocity, and the Role of Timebanks as Intermediaries: Design Implications for Addressing Healthcare Transportation Barriers
Tiffany D. Do A New Uncanny Valley? The Effects of Speech Fidelity and Human Listener Gender on Social Perceptions of a Virtual-Human Speaker
Till Riedel Psychometric Properties of the User Experience Questionnaire (UEQ)
Till Steinert Reducing Virtual Reality Sickness for Cyclists in VR Bicycle Simulators
Tilman Dingler Method for Appropriating the Brief Implicit Association Test to Elicit Biases in Users
Tilman Dingler What Could Possibly Go Wrong When Interacting with Proactive Smart Speakers? A Case Study Using an ESM Application
Tim Au Yeung One Week in the Future: Previs Design Futuring for HCI Research
Tim Dwyer A Design Space For Data Visualisation Transformations Between 2D And 3D In Mixed-Reality Environments
Tim Dwyer GAN'SDA Wrap: Geographic And Network Structured DAta on surfaces that Wrap around
Tim Dwyer Tangible Globes for Data Visualisation in Augmented Reality
Tim Grube Investigating Usability and User Experience of Individually Verifiable Internet Voting Schemes
Tim Hunsicker "Look! It's a Computer Program! It's an Algorithm! It's AI!'': Does Terminology Affect Human Perceptions and Evaluations of Algorithmic Decision-Making Systems
Tim Miller What's the Appeal? Perceptions of Review Processes for Algorithmic Decisions
Timea Farkas The Effects of a Soundtrack on Board Game Player Experience
Timothy Bickmore A Virtual Counselor for Breast Cancer Genetic Counseling: Adaptive Pedagogy Leads to Greater Knowledge Gain
Timothy Bickmore Community Dynamics in Technospiritual Interventions: Lessons Learned from a Church-based mHealth Pilot
Timothy Merritt Investigating Potentials of Shape-Changing Displays for Sound Zones
Timothy Neate ``Just Not Together'': The Experience of Videoconferencing for People with Aphasia during the Covid-19 Pandemic
Tina Feldkamp "Look! It's a Computer Program! It's an Algorithm! It's AI!'': Does Terminology Affect Human Perceptions and Evaluations of Algorithmic Decision-Making Systems
Tina Seufert Towards Collaborative Learning in Virtual Reality: A Comparison of Co-Located Symmetric and Asymmetric Pair-Learning
Tingyu Cheng FlexHaptics: A Design Method for Passive Haptic Inputs Using Planar Compliant Structures
Tingyu Cheng PITAS: Sensing and Actuating Embedded Robotic Sheet for Physical Information Communication
Tinky Oi Ting HO TalkTive: A Conversational Agent Using Backchannels to Engage Older Adults in Neurocognitive Disorders Screening
Titus Barik Symphony: Composing Interactive Interfaces for Machine Learning
Titus Barik Towards Complete Icon Labeling in Mobile Applications
Tobias Czauderna Tangible Globes for Data Visualisation in Augmented Reality
Tobias Drey Towards Collaborative Learning in Virtual Reality: A Comparison of Co-Located Symmetric and Asymmetric Pair-Learning
Tobias Langlotz Seeing Colours: Addressing Colour Vision Deficiency with Vision Augmentations using Computational Glasses
Tobias Schnackenberg "I Didn't Catch That, But I'll Try My Best": Anticipatory Error Handling in a Voice Controlled Game
Tobias Wagner ShapeFindAR: Exploring In-Situ Spatial Search for Physical Artifact Retrieval using Mixed Reality
Toby Hocking Chatbots Language Design: the Influence of Language Variation on User Experience with Tourist Assistant Chatbots
Toby Jia-Jun Li StoryBuddy: A Human-AI Collaborative Agent for Parent-Child Interactive Storytelling with Flexible Parent Involvement
Tom Bartindale Participatory Design Goes to School: Co-Teaching as a Form of Co-Design for Educational Technology
Tom Bartindale Supporting Real-time Peer-Mentoring of Rural Volunteers
Tom Carlson Understanding Interactions for Smart Wheelchair Navigation in Crowds
Tom Cole Emotional Exploration and the Eudaimonic Gameplay Experience: A Grounded Theory
Tom Gayler Exploring the Design Space for Human-Food-Technology Interaction: An Approach from the Lens of Eating Experiences
Tom Hope Bursting Scientific Filter Bubbles: Boosting Innovation Via Novel Author Discovery
Tom Hope Scaling Creative Inspiration with Fine-Grained Functional Facets of Product Ideas
Tom Jenkins Diffraction-in-action: Designerly Explorations of Agential Realism Through Lived Data
Tom Mitchell Studying How Digital Luthiers Choose Their Tools
Tom Owen Can't Touch This: Rethinking Public Technology in a COVID-19 Era
Tom Owen Light in Light Out (LiLo) Displays: Harvesting and Manipulating Light to Provide Novel Forms of Communication
Tomás Palacios Digital Fabrication of Pneumatic Actuators with Integrated Sensing by Machine Knitting
Tomoyuki Yokota Meander Coil++: A Body-scale Wireless Power Transmission Using Safe-to-body and Energy-efficient Transmitter Coil
Tong Sun Dually Noted: Layout-Aware Annotations with Smartphone Augmented Reality
Tongshuang Wu AI Chains: Transparent and Controllable Human-AI Interaction by Chaining Large Language Model Prompts
Tongshuang Wu Pretty Princess vs. Successful Leader: Gender Roles in Greeting Card Messages
Tongshuang Wu StoryBuddy: A Human-AI Collaborative Agent for Parent-Child Interactive Storytelling with Flexible Parent Involvement
Tonja-Katrin Machulla There Is No First- or Third-Person View in Virtual Reality: Understanding the Perspective Continuum
Toshiki Aoki EmoBalloon - Conveying Emotional Arousal in Text Chats with Speech Balloons
Tovi Grossman ASTEROIDS: Exploring Swarms of Mini-Telepresence Robots for Physical Skill Demonstration
Tovi Grossman immersivePOV: Filming How-To Videos with a Head-Mounted 360° Action Camera
Tracy Tran Design of Digital Workplace Stress-Reduction Intervention Systems: Effects of Intervention Type and Timing
Trevor Pinch The Electronicists: Building Techno-aesthetic Practice for Supporting Nonlinear Practitioners in HCI
Tu Dinh Duong It’s Good to Talk: A Comparison of Using Voice Versus Screen-Based Interactions for Agent-Assisted Tasks
Tu Nguyen Enabling Hand Gesture Customization on Wrist-Worn Devices
Tuck Wah Leong “It’s A Drag”: Exploring How To Improve Parents’ Experiences of Managing Mobile Device Use During Family Time
Tung Vuong Entity Recommendation for Everyday Digital Tasks
Tuochao Chen HybridTrak: Adding Full-Body Tracking to VR Using an Off-the-Shelf Webcam
Tuukka Ruotsalo Entity Recommendation for Everyday Digital Tasks
Tyler Musgrave Experiences of Harm, Healing, and Joy among Black Women and Femmes on Social Media
Tze-Yu Chen How to Guide Task-oriented Chatbot Users, and When: A Mixed-methods Study of Combinations of Chatbot Guidance Types and Timings
Tzu-Yi Lin Why Did You/I Read but Not Reply? IM Users’ Unresponded Read-Receipt Practices and Explanations
Udaya Lakshmi ZenVR: Design Evaluation of a Virtual Reality Learning System for Meditation
Uichin Lee “It’s not wrong, but I’m quite disappointed”: Toward an Inclusive Algorithmic Experience for Content Creators with Disabilities
Uichin Lee Understanding Emotion Changes in Mobile Experience Sampling
Ujwal Gadiraju For What It's Worth: Humans Overwrite Their Economic Self-Interest to Avoid Bargaining With AI Systems
Ujwal Gadiraju Great Chain of Agents: The Role of Metaphorical Representation of Agents in Conversational Crowdsourcing
Ulrik Lyngs Designing for Youth-Centered Moderation and Community Governance in Minecraft
Uma Pal Users Can Deduce Sensitive Locations Protected by Privacy Zones on Fitness Tracking Apps
Uran Oh "A Voice that Suits the Situation": Understanding the Needs and Challenges for Supporting End-User Voice Customization
Uran Oh Cocomix: Utilizing Comments to Improve Non-Visual Webtoon Accessibility
Uttkarsh Narayan “Guilty of Talking Too Much”: How Psychotherapists Gamify Therapy
Uwe Gruenefeld VRception: Rapid Prototyping of Cross-Reality Systems in Virtual Reality
Vaishnav Kameswaran Trust, Reciprocity, and the Role of Timebanks as Intermediaries: Design Implications for Addressing Healthcare Transportation Barriers
Vaiva Kalnikaitė Exploring the Design Space for Human-Food-Technology Interaction: An Approach from the Lens of Eating Experiences
Valentina Nisi Hitting the Triple Bottom Line: Widening the HCI Approach to Sustainability
Valeria Ramdin “Guilty of Talking Too Much”: How Psychotherapists Gamify Therapy
Valéry Bezençon The Digital Landscape of Nudging: A Systematic Literature Review of Empirical Research on Digital Nudges
Valery Vigil "Elinor’s Talking to Me!": Integrating Conversational AI into Children’s Science Narrative Programming
Vali Lalioti Keep the VRhythm Going: a Musician-Centred Study Investigating How Virtual Reality Can Support Creative Musical Practice
Vamshi Bonagiri Are deepfakes concerning? Exploring societal implications of deepfake conversations in Reddit
Vanessa Evers Predictable Robots for Autistic Children — Variance in Robot Behaviour, Idiosyncrasies in Autistic Children’s Characteristics, and Child–Robot Engagement
Vanessa Teles e Teles Digital Technology at the Edge of Capitalism - Experiences from the Brazilian Amazon Rainforest.
Vasiliki Kladouchou ``Just Not Together'': The Experience of Videoconferencing for People with Aphasia during the Covid-19 Pandemic
Vasiliki Tsaknaki Diffraction-in-action: Designerly Explorations of Agential Realism Through Lived Data
Vasiliki Tsaknaki Unpacking Non-Dualistic Design: the Soma Design Case
Vasiliki Tsaknaki Validity and Rigour in Soma Design - Sketching with the Soma
Vasilis Vlachokyriakos Exploring the Role of Paradata in Digitally Supported Qualitative Co-Research
Vassilis Kostakos Digital Emotion Regulation in Everyday Life
Vassilis Kostakos Method for Appropriating the Brief Implicit Association Test to Elicit Biases in Users
Vassilis Kostakos What Could Possibly Go Wrong When Interacting with Proactive Smart Speakers? A Case Study Using an ESM Application
Vedant Das Swain Semantic Gap in Predicting Mental Wellbeing through Passive Sensing
Vedant Das Swain Supporting the Contact Tracing Process with WiFi Location Data: Opportunities and Challenges
Venkatesh Potluri Anticipate and Adjust: Cultivating Access in Human-Centered Methods
Venkatesh Sivaraman How Child Welfare Workers Reduce Racial Disparities in Algorithmic Decisions
Venkatesh Sivaraman Improving Human-AI Partnerships in Child Welfare: Understanding Worker Practices, Challenges, and Desires for Algorithmic Decision Support
Verena Distler A Systematic Literature Review of Empirical Methods and Risk Representation in Usable Privacy and Security Research
Vero Vanden Abeele Maker Technology and the Promise of Empowerment in a Flemish School for Disabled Children
Vero Vanden Abeele The Challenge of (Non-)Disclosure: Exploring the Lived Experience of Ethiopian Adolescents with HIV and Their Attitudes Toward Technology
Veronica A. Rivera "Brush it Off": How Women Workers Manage and Cope with Bias and Harassment in Gender-agnostic Gig Platforms
Veronika Krauß Elements of XR Prototyping: Characterizing the Role and Use of Prototypes in Augmented and Virtual Reality Design
Victor Chen Semantic Gap in Predicting Mental Wellbeing through Passive Sensing
Victor Dong Co-Imagining the Future of Playable Cities: A Bottom-Up, Multi-Stakeholder Speculative Inquiry into the Playful Potential of Urban Technology
Victor R. Schinazi Affective State Prediction from Smartphone Touch and Sensor Data in the Wild
Vidya Setlur How do you Converse with an Analytical Chatbot? Revisiting Gricean Maxims for Designing Analytical Conversational Behavior
Vikas Ashok Impact of Out-of-Vocabulary Words on the Twitter Experience of Blind Users
Viktoria Pammer-Schindler Designing for Knowledge Construction to Facilitate the Uptake of Open Science: Laying out the Design Space
Ville Mäkelä Pandemic Displays: Considering Hygiene on Public Touchscreens in the Post-Pandemic Era
Ville Mäkelä Remote VR Studies - A Framework For Running Virtual Reality Studies Remotely Via Participant-Owned HMDs
Vince Bartle “A Second Voice”: Investigating Opportunities and Challenges for Interactive Voice Assistants to Support Home Health Aides
Vincent Koenig A Systematic Literature Review of Empirical Methods and Risk Representation in Usable Privacy and Security Research
Virpi Roto How HCI Adopts Service Design: Unpacking Current Perceptions and Scopes of Service Design in HCI and Identifying Future Opportunities
Viva Sarah Press Tangible Collaboration: A Human-Centered Model for Sharing Control With an Actuated-Interface
Vivek Seshadri Feeling Proud, Feeling Embarrassed: Experiences of Low-income Women with Crowd Work
Vivian Jiang "It Matches My Worldview": Examining Perceptions and Attitudes Around Fake Videos
Vivian Lai Human-AI Collaboration via Conditional Delegation: A Case Study of Content Moderation
Vivian Liu Design Guidelines for Prompt Engineering Text-to-Image Generative Models
Vivian Shen ControllerPose: Inside-Out Body Capture with VR Controller Cameras
Vivian Shen Mouth Haptics in VR using a Headset Ultrasound Phased Array
Viviane Herdel Above and Beyond: A Scoping Review of Domains and Applications for Human-Drone Interaction
Vlad Olaru Predictable Robots for Autistic Children — Variance in Robot Behaviour, Idiosyncrasies in Autistic Children’s Characteristics, and Child–Robot Engagement
Vladislav Hnatovskiy Here Comes No Boom! The Lack of Sound Feedback Effects on Performance and User Experience in a Gamified Image Classification Task
Vlado Vojdanovski COVID Student Study: A Year in the Life of College Students during the COVID-19 Pandemic Through the Lens of Mobile Phone Sensing
Volker Wulf Care Workers making use of Robots: Results of a 3 month Study on Human-Robot-Interaction within a Care Home
Volker Wulf Digital Technology at the Edge of Capitalism - Experiences from the Brazilian Amazon Rainforest.
W. Keith Edwards "A Reasonable Thing to Ask For": Towards a Unified Voice in Privacy Collective Action
Wael S Albayaydh Exploring Bystanders' Privacy Concerns with Smart Homes in Jordan
Wai Tong ComputableViz: Mathematical Operators as a Formalism for Visualization Processing and Analysis
Wakako Yukita Meander Coil++: A Body-scale Wireless Power Transmission Using Safe-to-body and Energy-efficient Transmitter Coil
Walid Magdy Understanding Privacy Switching Behaviour on Twitter
Wally Smith Digital Emotion Regulation in Everyday Life
Wan-Chen Lee This App is not for Me: Using Mobile and Wearable Technologies to Improve Adolescents’ Smartphone Addiction through the Sharing of Personal Data with Parents
Wanling CAI Impacts of Personal Characteristics on User Trust in Conversational Recommender Systems
Wanyu Liu Select or Suggest? Reinforcement Learning-based Method for High-Accuracy Target Selection on Touchscreens
Wataru Yamada A Screen with Switchable Projection Surfaces Using Wire Grid Polarizer
Wei Li RoleSeer: Understanding Informal Social Role Changes in MMORPGs via Visual Analytics
Wei Li Switching Between Standard Pointing Methods with Current and Emerging Computer Form Factors
Wei Peng More than Bedtime and the Bedroom: Sleep Management as a Collaborative Work for the Family
Wei Wang FlexHaptics: A Design Method for Passive Haptic Inputs Using Planar Compliant Structures
Weichen Wang COVID Student Study: A Year in the Life of College Students during the COVID-19 Pandemic Through the Lens of Mobile Phone Sensing
Weijia Lin StoryDrawer: A Child-AI Collaborative Drawing System to Support Children's Creative Visual Storytelling
Weizhou Luo Where Should We Put It? Layout and Placement Strategies of Documents in Augmented Reality for Collaborative Sensemaking
Weizi Liu UX Research on Conversational Human-AI Interaction: A Literature Review of the ACM Digital Library
Wen-Chieh Lin VisGuide: User-oriented Recommendations for Data Event Extraction
Wen-Jie Tseng The Dark Side of Perceptual Manipulations in Virtual Reality
Wencan Zhang Debiased-CAM to mitigate image perturbations with faithful visual explanations of machine learning
Wencan Zhang Towards Relatable Explainable AI with the Perceptual Process
Wendy E. Mackay Dance Transitions: What Forms of Technology Best Support Professional Dancers as They Learn New Movement Styles?
Wendy E. Mackay Generative Theories of Interaction
Wendy E. Mackay Passages: Interacting with Text Across Documents
Wendy Ju Unmaking as Agonism: Using Participatory Design with Youth to Surface Difference in an Intergenerational Urban Context
Wendy Ju XR-OOM: MiXed Reality driving simulation with real cars for research and design
Wenjie Yang How to Save Lives with Microblogs? Lessons From the Usage of Weibo for Requests for Medical Assistance During COVID-19
Wenrui Zhang Supporting the Contact Tracing Process with WiFi Location Data: Opportunities and Challenges
Wentao Lei "I Shake The Package To Check If It's Mine": A Study of Package Fetching Practices and Challenges of Blind and Low Vision People in China
Wenyu Xia The Pattern is in the Details: An Evaluation of Interaction Techniques for Locating, Searching, and Contextualizing Details in Multivariate Matrix Visualizations
Wesley Willett Data Every Day: Designing and Living with Personal Situated Visualizations
Wesley Willett One Week in the Future: Previs Design Futuring for HCI Research
Wijnand IJsselsteijn Improving understandability of feature contributions in model-agnosticexplainable AI tools
Will Epperson Diff in the Loop: Supporting Data Comparison in Exploratory Data Analysis
Willemijn S. Elkhuizen Flavorium: An Exploration of Flavobacteria’s Living Aesthetics for Living Color Interfaces
William Gaver Yo–Yo Machines: Self-Build Devices that Support Emotional Connections
Wing-Sum A Law Slide-Tone and Tilt-Tone: 1-DOF Haptic Techniques for Conveying Shape Characteristics of Graphs to Blind Users
Wojciech Matusik Digital Fabrication of Pneumatic Actuators with Integrated Sensing by Machine Knitting
Wolfgang Stuerzlinger The Effect of the Vergence-Accommodation Conflict on Virtual Hand Pointing in Immersive Displays
Wonjae Kim Speeding up Inference with User Simulators through Policy Modulation
Wonyoung Park Distracting Moments in Videoconferencing: A Look Back at the Pandemic Period
Wooje Chang SpinOcchio: Understanding Haptic-Visual Congruency of Skin-Slip in VR with a Dynamic Grip Controller
Wookjae Maeng Designing and Evaluating a Chatbot for Survivors of Image-Based Sexual Abuse
Wooseok Kim TaleBrush: Sketching Stories with Generative Pretrained Language Models
Workeabeba Abebe The Challenge of (Non-)Disclosure: Exploring the Lived Experience of Ethiopian Adolescents with HIV and Their Attitudes Toward Technology
Xavier Suau Symphony: Composing Interactive Interfaces for Machine Learning
Xi Victoria Lin Pretty Princess vs. Successful Leader: Gender Roles in Greeting Card Messages
Xian Xu From 'Wow' to 'Why': Guidelines for Creating the Opening of a Data Video with Cinematic Styles
Xiang 'Anthony' Chen EmoGlass: an End-to-End AI-Enabled Wearable Platform for Enhancing Self-Awareness of Emotional Health
Xiang 'Anthony' Chen Mobiot: Augmenting everyday objects into moving IoT devices using 3D printed attachments generated by demonstration
Xiang 'Anthony' Chen Roman: Making Everyday Objects Robotically Manipulable with 3D-Printable Add-on Mechanisms
Xiang Zhang ReflecTouch: Detecting Grasp Posture of Smartphone Using Corneal Reflection Images
Xianghua(Sharon) Ding "As Uploaders, We Have the Responsibility”: Individualized Professionalization of Bilibili Uploaders
Xianghua(Sharon) Ding "It Puts Life into My Creations": Understanding Fluid Fiber as a Media for Expressive Display
Xiao Han Li VisGuide: User-oriented Recommendations for Data Event Extraction
Xiao-Feng Kenan Kok Understanding User Experiences Across VR Walking-in-place Locomotion Methods
Xiaochong Lan Beyond Virtual Bazaar: How Social Commerce Promotes Inclusivity for the Traditionally Underserved Community in Chinese Developing Regions
Xiaofu Jin "Merging Results Is No Easy Task": An International Survey Study of Collaborative Data Analysis Practices Among UX Practitioners
Xiaohan Li Protecting Privacy on Mobile Apps: A Principal-Agent Perspective
Xiaojuan Ma A Personalized Visual Aid for Selections of Appearance Building Products with Long-term Effects
Xiaojuan Ma Glancee: An Adaptable System for Instructors to Grasp Student Learning Status in Synchronous Online Classes
Xiaojuan Ma How to Save Lives with Microblogs? Lessons From the Usage of Weibo for Requests for Medical Assistance During COVID-19
Xiaojuan Ma RoleSeer: Understanding Informal Social Role Changes in MMORPGs via Visual Analytics
Xiaojuan Ma TalkTive: A Conversational Agent Using Backchannels to Engage Older Adults in Neurocognitive Disorders Screening
Xiaojuan Ma Telling Stories from Computational Notebooks: AI-Assisted Presentation Slides Creation for Presenting Data Science Work
Xiaojuan Ma Understanding and Modeling Viewers' First Impressions with Images in Online Medical Crowdfunding Campaigns
Xiaojun Bi Automatically Generating and Improving Voice Command Interface from Operation Sequences on Smartphones
Xiaojun Bi Select or Suggest? Reinforcement Learning-based Method for High-Accuracy Target Selection on Touchscreens
Xiaoqian Li PneuMesh: Pneumatic-driven Truss-based Shape Changing System
Xiaoyi Zhang Towards Complete Icon Labeling in Mobile Applications
XiJing Chang How to Guide Task-oriented Chatbot Users, and When: A Mixed-methods Study of Combinations of Chatbot Guidance Types and Timings
Xin Chen Understanding Social Influence in Collective Product Ratings Using Behavioral and Cognitive Metrics
Xin Zhou Predicting and Explaining Mobile UI Tappability with Vision Modeling and Saliency Analysis
Xingguo Zhang The Trusted Listener: The Influence of Anthropomorphic Eye Design of Social Robots on User's Perception of Trustworthiness
Xinghui Yan Understanding People’s Experience for Physical Activity Planning and Exploring the Impact of Historical Records on Plan Creation and Execution
Xingyu Lan Negative Emotions, Positive Outcomes? Exploring the Communication of Negativity in Serious Data Stories
Xinlei Zhang Aware: Intuitive Device Activation Using Prosody for Natural Voice Interactions
Xinru Page Limiting Apps vs. Permissions: Profiling Smartphone Users to Understand Differing Strategies for Mobile Privacy Management
Xinru Page Perceiving Affordances Differently: The Unintended Consequences When Young Autistic Adults Engage with Social Media
Xinyu Zhu The Trusted Listener: The Influence of Anthropomorphic Eye Design of Social Robots on User's Perception of Trustworthiness
Xinyuan Zhang GANSpiration: Balancing Targeted and Serendipitous Inspiration in User Interface Design with Style-Based Generative Adversarial Network
Xiyun Hu ScalAR: Authoring Semantically Adaptive Augmented Reality Experiences in Virtual Reality
Xuan Zhao "I Don't Want People to Look At Me Differently'': Designing User-Defined Above-the-Neck Gestures for People with Upper Body Motor Impairments
Xuequn Wang Protecting Privacy on Mobile Apps: A Principal-Agent Perspective
Xuhai Xu Enabling Hand Gesture Customization on Wrist-Worn Devices
Xuhai Xu TypeOut: Leveraging Just-in-Time Self-Affirmation for Smartphone Overuse Reduction
Xun Qian ScalAR: Authoring Semantically Adaptive Augmented Reality Experiences in Virtual Reality
Xunhui Zhang Who, What, Why and How? Towards the Monetary Incentive in Crowd Collaboration: A Case Study of Github's Sponsor Mechanism
Xuye Liu Documentation Matters: Human-Centered AI System to Assist Data Science Code Documentation in Computational Notebooks
Yalong Yang GAN'SDA Wrap: Geographic And Network Structured DAta on surfaces that Wrap around
Yalong Yang The Pattern is in the Details: An Evaluation of Interaction Techniques for Locating, Searching, and Contextualizing Details in Multivariate Matrix Visualizations
Yan Chen ASTEROIDS: Exploring Swarms of Mini-Telepresence Robots for Physical Skill Demonstration
Yan Ma Select or Suggest? Reinforcement Learning-based Method for High-Accuracy Target Selection on Touchscreens
Yan Xu Exploring Spatial UI Transition Mechanisms with Head-Worn Augmented Reality
Yana Malysheva Assisting Teaching Assistants with Automatic Code Corrections
Yanan Wang What makes web data tables accessible? Insights and a tool for rendering accessible tables for people with visual impairments
Yang Li Learning to Denoise Raw Mobile UI Layouts for Improving Datasets at Scale
Yang Li Predicting and Explaining Mobile UI Tappability with Vision Modeling and Saliency Analysis
Yang Shi Negative Emotions, Positive Outcomes? Exploring the Communication of Negativity in Serious Data Stories
Yang Zhang EmoGlass: an End-to-End AI-Enabled Wearable Platform for Enhancing Self-Awareness of Emotional Health
Yang Zhang Hand Interfaces: Using Hands to Imitate Objects in AR/VR for Expressive Interactions
Yanghuidi Cheng How Child Welfare Workers Reduce Racial Disparities in Algorithmic Decisions
Yanghuidi Cheng Improving Human-AI Partnerships in Child Welfare: Understanding Worker Practices, Challenges, and Desires for Algorithmic Decision Support
Yangzi Dong Towards Modeling of Virtual Reality Welding Simulators to promote Accessible and Scalable Training
Yanhao Wang StoryBuddy: A Human-AI Collaborative Agent for Parent-Child Interactive Storytelling with Flexible Parent Involvement
Yanqiu Wu Negative Emotions, Positive Outcomes? Exploring the Communication of Negativity in Serious Data Stories
Yanzhang Li TypeOut: Leveraging Just-in-Time Self-Affirmation for Smartphone Overuse Reduction
Yao Li Limiting Apps vs. Permissions: Profiling Smartphone Users to Understand Differing Strategies for Mobile Privacy Management
Yao Lyu Cultural Influences on Chinese Citizens' Adoption of Digital Contact Tracing: A Human Infrastructure Perspective
Yash Agarwal Enabling Hand Gesture Customization on Wrist-Worn Devices
Yasmeen Abdrabou "Your Eyes Say You Have Used This Password Before": Identifying Password Reuse from Gaze Behavior and Keystroke Dynamics
Yasmine Belghith Compete, Collaborate, Investigate: Exploring the Social Structures of Professional OSINT Investigations
Yasmine Kotturi Tech Help Desk: Long-term Support for Local Entrepreneurs Addressing Everyday Computing Challenges
Yasuaki Kakehi HydroMod : Constructive Modules for Prototyping Hydraulic Physical Interfaces
Yatharth Singhal Improving Finger Stroke Recognition Rate for Eyes-Free Mid-Air Typing in VR
Yaxi Zhao "Rewind to the Jiggling Meat Part": Understanding Voice Control of Instructional Videos in Everyday Tasks
Yaxin Hu Polite or Direct? Conversation Design with Politeness Theory on a Smart Display for Older Adults
Yaxing Yao "It would probably turn into a social faux-pas": Users' and Bystanders' Preferences of Privacy Awareness Mechanisms in Smart Homes
Yaxing Yao Exploring the Needs of Users for Supporting Privacy-protective Behavior in Smart Homes
Yaxing Yao Impact and User Perception of Sandwich Attacks in the DeFi Ecosystem
Ye Wang Impact and User Perception of Sandwich Attacks in the DeFi Ecosystem
Ye Yuan Understanding Multi-Device Usage Patterns: Physical Device Configurations and Fragmented Workflows
Ye Zhu FakeForward: Using Deepfake Technology for Feedforward Learning
Yea-Seul Kim Putting scientific results in perspective: Improving the communication of standardized effect sizes
Yea-Seul Kim Visualization Accessibility in the Wild: Challenges Faced by Visualization Designers
Yea-Seul Kim What makes web data tables accessible? Insights and a tool for rendering accessible tables for people with visual impairments
Yen-Chun Lin How to Guide Task-oriented Chatbot Users, and When: A Mixed-methods Study of Combinations of Chatbot Guidance Types and Timings
Yi Fei Cheng Towards Understanding Diminished Reality
Yi Wang Living in a City, Living a Rural Life: Understanding Second Generation Mingongs' Experiences with Technologies in China
Yi Zheng (Dis)Appearables: A Concept and Method for Actuated Tangible UIs to Appear and Disappear based on Stages
Yi-Chi Liao Investigating Positive and Negative Qualities of Human-in-the-Loop Optimization for Designing Interaction Techniques
Yi-Chi Liao Rediscovering Affordance: A Reinforcement Learning Perspective
YI-CHIEH LEE "So Close, yet so Far": Exploring Sexual-Minority Women's Relationship Building via Online Dating in China
Yi-Hao Peng ImageExplorer: Multi-Layered Touch Exploration to Encourage Skepticism Towards Imperfect AI-Generated Image Captions
Yi-Hsiu Lin Why Did You/I Read but Not Reply? IM Users’ Unresponded Read-Receipt Practices and Explanations
Yi-Ting Chiang FingerX: Rendering Haptic Shape of Virtual Objects Augmented from Real Objects using Extendable and Withdrawable Supports on Fingers
Yichao Cui "So Close, yet so Far": Exploring Sexual-Minority Women's Relationship Building via Online Dating in China
Yifan Li FlexHaptics: A Design Method for Passive Haptic Inputs Using Planar Compliant Structures
Yifan Sun Shifting Trust: Examining How Trust and Distrust Emerge, Transform, and Collapse in COVID-19 Information Seeking
Yifang Li Obfuscation Remedies Harms Arising from Content Flagging of Photos
Yifei Yin VibEmoji: Exploring User-authoring Multi-modal Emoticons in Social Communication
Yifeng Wu Understanding and Modeling Viewers' First Impressions with Images in Online Medical Crowdfunding Campaigns
Yihe Liu Understanding Perceptions of AI-Mediated Email Writing]{Will AI Console Me when I Lose my Pet? Understanding Perceptions of AI-Mediated Email Writing}
Yihui Yan Tangible Interaction on Displays: A General and Affordable Approach with Optical Mouse Sensor
Yili Hong A Little Too Personal: Effects of Standardization versus Personalization on Job Acquisition, Work Completion, and Revenue for Online Freelancers
Yiliu Tang UX Research on Conversational Human-AI Interaction: A Literature Review of the ACM Digital Library
Yinan Xuan At-home Pupillometry using Smartphone Facial Identification Cameras
Ying N/A Xu "Elinor’s Talking to Me!": Integrating Conversational AI into Children’s Science Narrative Programming
Ying N/A Xu StoryBuddy: A Human-AI Collaborative Agent for Parent-Child Interactive Storytelling with Flexible Parent Involvement
Ying Yang Tangible Globes for Data Visualisation in Augmented Reality
Yingfan Zhou Can Anybody Help Me?: Using Community Help Desk Call Records to Examine the Impact of Digital Divide During a Global Pandemic
Yingqing Xu O&O: A DIY toolkit for designing and rapid prototyping olfactory interfaces
Yinhao Jiang Understanding Social Influence in Collective Product Ratings Using Behavioral and Cognitive Metrics
Yiren Liu UX Research on Conversational Human-AI Interaction: A Literature Review of the ACM Digital Library
Yiwen Xu "As Uploaders, We Have the Responsibility”: Individualized Professionalization of Bilibili Uploaders
Yixin Zhao The Making of Meaning Through Dyadic Haptic Affective Touch
Yixin Zou Trauma-Informed Computing: Towards Safer Technology Experiences for All
Yixuan Zhang Investigating Older Adults’ Attitudes towards Crisis Informatics Tools: Opportunities for Enhancing Community Resilience during Disasters
Yixuan Zhang Shifting Trust: Examining How Trust and Distrust Emerge, Transform, and Collapse in COVID-19 Information Seeking
Yiyue Luo Digital Fabrication of Pneumatic Actuators with Integrated Sensing by Machine Knitting
Yngve Dahl Six Facets of Facilitation: Participatory Design Facilitators’ Perspectives on Their Role and Its Realization
Yogesh Kumar Meena Light in Light Out (LiLo) Displays: Harvesting and Manipulating Light to Provide Novel Forms of Communication
Yolanda A. Rankin “All that You Touch, You Change”: Expanding the Canon of Speculative Design Towards Black Futuring
Yolanda A. Rankin Unpacking the Complexities of Community-led Violence Prevention Work
Yomna Abdelrahman Remote VR Studies - A Framework For Running Virtual Reality Studies Remotely Via Participant-Owned HMDs
Yong Li Beyond Virtual Bazaar: How Social Commerce Promotes Inclusivity for the Traditionally Underserved Community in Chinese Developing Regions
Yong Wang ComputableViz: Mathematical Operators as a Formalism for Visualization Processing and Analysis
Yong Wang Structure-aware Visualization Retrieval
Yongjae Yoo The Sound of Hallucinations: Toward a more convincing emulation of internalized voices
Yoon Jeong Cha Transitioning Toward Independence: Enhancing Collaborative Self-Management of Children with Type 1 Diabetes
Yoon Kiheon FlatMagic: Improving Flat Colorization through AI-driven Design for Digital Comic Professionals
Yoonjin Kim Flud: A Hybrid Crowd–Algorithm Approach for Visualizing Biological Networks
Yoonjoo Lee Promptiverse: Scalable Generation of Scaffolding Prompts Through Human-AI Hybrid Knowledge Graph Annotation
Yoonseo Choi Stylette: Styling the Web with Natural Language
Yoshihiro Kawahara Meander Coil++: A Body-scale Wireless Power Transmission Using Safe-to-body and Energy-efficient Transmitter Coil
Yosuef Alotaibi First Steps Towards Designing Electrotactons: Investigating Intensity and Pulse Frequency as Parameters for Electrotactile Cues.
Yotam Gingold FlatMagic: Improving Flat Colorization through AI-driven Design for Digital Comic Professionals
You-Hsuan Chiang How to Guide Task-oriented Chatbot Users, and When: A Mixed-methods Study of Combinations of Chatbot Guidance Types and Timings
Youjin Choi We Play and Learn Rhythmically: Gesture-based Rhythm Game for Children with Intellectual Developmental Disabilities to Learn Manual Sign
Youjin Hwang Personalization Trade-offs in Designing Dialogue-based Interactive Information System for Support-Seeking of Sexual Violence Survivors
Young-Ho Kim MyMove: Facilitating Older Adults to Collect In-Situ Activity Labels on a Smartwatch with Speech
Youngjin Kwon Personalization Trade-offs in Designing Dialogue-based Interactive Information System for Support-Seeking of Sexual Violence Survivors
Youngjun Cho Shared User Interfaces of Physiological Data: Systematic Review of Social Biofeedback Systems and Contexts in HCI
Youngki Lee Captivate! Contextual Language Guidance for Parent–Child Interaction
Youngtae Noh Prediction for Retrospection: Integrating Algorithmic Stress Prediction into Personal Informatics Systems for College Students' Mental Health
Yu Fu Supporting Data-Driven Basketball Journalism through Interactive Visualization
Yu Kuwajima HydroMod : Constructive Modules for Prototyping Hydraulic Physical Interfaces
Yu Liu How Will VR Enter University Classrooms? Multi-stakeholders Investigation of VR in Higher Education
Yu Zhang OneLabeler: A Flexible System for Building Data Labeling Tools
Yu-Hsin Lin “Because I’m Restricted, 2–4 PM Unable to See Messages”: Exploring Users’ Perceptions and Likely Practices around Exposing Attention-management Information on IM Statuses
Yu-Hsin Lin HeadWind: Enhancing Teleportation Experience in VR by Simulating Air Drag during Rapid Motion
Yu-Jan Chang “A Second Voice”: Investigating Opportunities and Challenges for Interactive Voice Assistants to Support Home Health Aides
Yu-Ling Chien “Because I’m Restricted, 2–4 PM Unable to See Messages”: Exploring Users’ Perceptions and Likely Practices around Exposing Attention-management Information on IM Statuses
Yu-Ling Chou “Because I’m Restricted, 2–4 PM Unable to See Messages”: Exploring Users’ Perceptions and Likely Practices around Exposing Attention-management Information on IM Statuses
Yu-Ling Chou Why Did You/I Read but Not Reply? IM Users’ Unresponded Read-Receipt Practices and Explanations
Yu-Rong Cao VisGuide: User-oriented Recommendations for Data Event Extraction
Yu-So Liao FingerX: Rendering Haptic Shape of Virtual Objects Augmented from Real Objects using Extendable and Withdrawable Supports on Fingers
Yu-So Liao ImpactVest: Rendering Spatio-Temporal Multilevel Impact Force Feedback on Body in VR
Yu-Wei Wang HeadWind: Enhancing Teleportation Experience in VR by Simulating Air Drag during Rapid Motion
Yuan Lu LivingMoments: Bespoke Social Communication for People living with Dementia and their Relatives
Yuan Yao Establishing Design Consensus toward Next-Generation Retail: Data-Enabled Design Exploration and Participatory Analysis
Yuanchun Shi Automatically Generating and Improving Voice Command Interface from Operation Sequences on Smartphones
Yuanchun Shi FaceOri: Tracking Head Position and Orientation Using Ultrasonic Ranging on Earphones
Yuanchun Shi TypeOut: Leveraging Just-in-Time Self-Affirmation for Smartphone Overuse Reduction
Yubin Choi FitVid: Responsive and Flexible Video Content Adaptation
Yubin Choi Mobile-Friendly Content Design for MOOCs: Challenges, Requirements, and Design Opportunities
Yubo Kou "As Uploaders, We Have the Responsibility”: Individualized Professionalization of Bilibili Uploaders
Yucheng Jin Impacts of Personal Characteristics on User Trust in Conversational Recommender Systems
Yudai Tanaka Electrical Head Actuation: Enabling Interactive Systems to Directly Manipulate Head Orientation
Yue Jiang Pretty Princess vs. Successful Leader: Gender Roles in Greeting Card Messages
Yue Yu Who, What, Why and How? Towards the Monetary Incentive in Crowd Collaboration: A Case Study of Github's Sponsor Mechanism
Yuekai Huang Guided Bug Crush: Assist Manual GUI Testing of Android Apps via Hint Moves
Yufei Wu EmoGlass: an End-to-End AI-Enabled Wearable Platform for Enhancing Self-Awareness of Emotional Health
Yuhui Zhao SilentSpeller: Towards mobile, hands-free, silent speech text entry using electropalatography
Yuji Hatada Designing for Speech Practice Systems: How Do User-Controlled Voice Manipulation and Model Speakers Impact Self-Perceptions of Voice?
Yujin Park Personalization Trade-offs in Designing Dialogue-based Interactive Information System for Support-Seeking of Sexual Violence Survivors
Yukang Yan FaceOri: Tracking Head Position and Orientation Using Ultrasonic Ranging on Earphones
Yukang Yan Towards Understanding Diminished Reality
Yumeng Zhou Remote VR Studies - A Framework For Running Virtual Reality Studies Remotely Via Participant-Owned HMDs
Yumiko Sakamoto Towards Design Guidelines for Effective Health-Related Data Videos: An Empirical Investigation of Affect, Personality, and Video Content
Yun Huang UX Research on Conversational Human-AI Interaction: A Literature Review of the ACM Digital Library
Yun Wang OneLabeler: A Flexible System for Building Data Labeling Tools
Yunan Chen Unpacking Intention and Behavior: Explaining Contact Tracing App Adoption and Hesitancy in the United States
Yunfeng Zhang Human-AI Collaboration via Conditional Delegation: A Case Study of Content Moderation
Yung-Ju Chang “Because I’m Restricted, 2–4 PM Unable to See Messages”: Exploring Users’ Perceptions and Likely Practices around Exposing Attention-management Information on IM Statuses
Yung-Ju Chang How to Guide Task-oriented Chatbot Users, and When: A Mixed-methods Study of Combinations of Chatbot Guidance Types and Timings
Yung-Ju Chang Predicting Opportune Moments to Deliver Notifications in Virtual Reality
Yung-Ju Chang Why Did You/I Read but Not Reply? IM Users’ Unresponded Read-Receipt Practices and Explanations
YunJung Lee Cocomix: Utilizing Comments to Improve Non-Visual Webtoon Accessibility
Yunlong Wang Interpretable Directed Diversity: Leveraging Model Explanations for Iterative Crowd Ideation
Yunmin Oh “A Second Voice”: Investigating Opportunities and Challenges for Interactive Voice Assistants to Support Home Health Aides
Yuntao Wang FaceOri: Tracking Head Position and Orientation Using Ultrasonic Ranging on Earphones
Yuntao Wang TypeOut: Leveraging Just-in-Time Self-Affirmation for Smartphone Overuse Reduction
Yunyi Zhu InfraredTags: Embedding Invisible AR Markers and Barcodes Using Low-Cost, Infrared-Based 3D Printing and Imaging Tools
Yuqi Gong "It Feels Like Taking a Gamble": Exploring Perceptions, Practices, and Challenges of Using Makeup and Cosmetics for People with Visual Impairments
Yuren Pang Apéritif: Scaffolding Preregistrations to Automatically Generate Analysis Code and Methods Descriptions
Yuta Sugiura ReflecTouch: Detecting Grasp Posture of Smartphone Using Corneal Reflection Images
Yuvraj Agarwal Exploring the Needs of Users for Supporting Privacy-protective Behavior in Smart Homes
Yuvraj Agarwal Understanding Challenges for Developers to Create Accurate Privacy Nutrition Labels
Yuxi Wu "A Reasonable Thing to Ask For": Towards a Unified Voice in Privacy Collective Action
Yuxiao Qu Polite or Direct? Conversation Design with Politeness Theory on a Smart Display for Older Adults
Yuxin Ma Annotating Line Charts for Addressing Deception
Yuxuan Hou Establishing Design Consensus toward Next-Generation Retail: Data-Enabled Design Exploration and Participatory Analysis
Yuxuan Lei O&O: A DIY toolkit for designing and rapid prototyping olfactory interfaces
Yuyu Lin PneuMesh: Pneumatic-driven Truss-based Shape Changing System
Yuzhou Zhuang FaceOri: Tracking Head Position and Orientation Using Ultrasonic Ranging on Earphones
Yves Candau CO/DA: Live-Coding Movement-Sound Interactions for Dance Improvisation
Yvonne Jansen Do You See What You Mean? Using Predictive Visualizations to Reduce Optimism in Duration Estimates
Yvonne Kammerer How Accurate Does It Feel? - Human Perception of Different Types of Classification Mistakes
Yvonne Rogers It’s Good to Talk: A Comparison of Using Voice Versus Screen-Based Interactions for Agent-Assisted Tasks
Yvonne Rogers Mood Worlds: A Virtual Environment for Autonomous Emotional Expression
Z Toups "I See You!": A Design Framework for Interface Cues about Agent Visual Perception from a Thematic Analysis of Video Games
Z Toups Investigating the Effects of Individual Cognitive Styles on Collaborative Gameplay
Zebulon Holtz Investigating and Validating On-body Temperature Sensors for Personal Heat Exposure Tracking
Zezhe Huang Tangible Interaction on Displays: A General and Affordable Approach with Optical Mouse Sensor
Zhanxun DONG The Trusted Listener: The Influence of Anthropomorphic Eye Design of Social Robots on User's Perception of Trustworthiness
Zhe Chen Probability Weighting in Interactive Decisions: Evidence for Overuse of Bad Assistance, Underuse of Good Assistance
Zhe Liu Guided Bug Crush: Assist Manual GUI Testing of Android Apps via Hint Moves
Zhen Zhou Yong Shape-Haptics: Planar & Passive Force Feedback Mechanisms for Physical Interfaces
Zheng Wei From 'Wow' to 'Why': Guidelines for Creating the Opening of a Data Video with Cinematic Styles
Zheng Yao "Brush it Off": How Women Workers Manage and Cope with Bias and Harassment in Gender-agnostic Gig Platforms
Zheng Zhang StoryBuddy: A Human-AI Collaborative Agent for Parent-Child Interactive Storytelling with Flexible Parent Involvement
Zhenhui Peng Understanding and Modeling Viewers' First Impressions with Images in Online Medical Crowdfunding Campaigns
Zhenyi He TapGazer: Text Entry with Finger Tapping and Gaze-directed Word Selection
Zhenyu Gu The Trusted Listener: The Influence of Anthropomorphic Eye Design of Social Robots on User's Perception of Trustworthiness
Zhi Li Select or Suggest? Reinforcement Learning-based Method for High-Accuracy Target Selection on Touchscreens
Zhice Yang Tangible Interaction on Displays: A General and Affordable Approach with Optical Mouse Sensor
Zhicong Lu Beyond Virtual Bazaar: How Social Commerce Promotes Inclusivity for the Traditionally Underserved Community in Chinese Developing Regions
Zhicong Lu Dare to Dream, Dare to Live Stream: How E-Commerce Live Streaming Empowers Chinese Rural Women
Zhicong Lu Impact and User Perception of Sandwich Attacks in the DeFi Ecosystem
Zhicong Lu Remote Co-teaching in Rural Classroom: Current Practices, Impacts, and Challenges
Zhihan Jiang A Personalized Visual Aid for Selections of Appearance Building Products with Long-term Effects
Zhijun Fan It's Touching: Understanding Touch-Affect Association in Shape-Change with Kinematic Features
Zhilong Chen Beyond Virtual Bazaar: How Social Commerce Promotes Inclusivity for the Traditionally Underserved Community in Chinese Developing Regions
Zhiwei Steven Wu How Child Welfare Workers Reduce Racial Disparities in Algorithmic Decisions
Zhiwei Steven Wu Improving Human-AI Partnerships in Child Welfare: Understanding Worker Practices, Challenges, and Desires for Algorithmic Decision Support
Zhixing Li Who, What, Why and How? Towards the Monetary Incentive in Crowd Collaboration: A Case Study of Github's Sponsor Mechanism
Zhiyang WU How to Save Lives with Microblogs? Lessons From the Usage of Weibo for Requests for Medical Assistance During COVID-19
Zhong-Yi Zhang FingerX: Rendering Haptic Shape of Virtual Objects Augmented from Real Objects using Extendable and Withdrawable Supports on Fingers
Zhourong Chen Predicting and Explaining Mobile UI Tappability with Vision Modeling and Saliency Analysis
Zhuohao Zhang CollabAlly: Accessible Collaboration Awareness in Document Editing
Zhutian Chen CrossData: Leveraging Text-Data Connections for Authoring Data Documents
Zichao Shen FabricatINK: Personal Fabrication of Bespoke Displays Using Electronic Ink from Upcycled E Readers
Zihan Yan EmoGlass: an End-to-End AI-Enabled Wearable Platform for Enhancing Self-Awareness of Emotional Health
Zihan Zhou Iterative Design and Prototyping of Computer Vision Mediated Remote Sighted Assistance
Zijian Ding TalkTive: A Conversational Agent Using Backchannels to Engage Older Adults in Neurocognitive Disorders Screening
Zilin Ma Not Just a Preference: Reducing Biased Decision-making on Dating Websites
Zilong Liu Protecting Privacy on Mobile Apps: A Principal-Agent Perspective
Ziming Wu RoleSeer: Understanding Informal Social Role Changes in MMORPGs via Visual Analytics
Zinan Chen The Trusted Listener: The Influence of Anthropomorphic Eye Design of Social Robots on User's Perception of Trustworthiness
Ziqi Zhou VibEmoji: Exploring User-authoring Multi-modal Emoticons in Social Communication
Zixiong Su Aware: Intuitive Device Activation Using Prosody for Natural Voice Interactions
Zixiong Su SilentSpeller: Towards mobile, hands-free, silent speech text entry using electropalatography
Zoe Kahn A Sociocultural Explanation of Internet-Enabled Work in Rural Regions
Zoey Walker Towards Sign Language-Centric Design of ASL Survey Tools
Zoya Bylinskii Towards Individuated Reading Experiences: Different Fonts Increase Reading Speed for Different Individuals
Zuest Partick Impact and User Perception of Sandwich Attacks in the DeFi Ecosystem
Made with 💛 by Kashyap Todi. Data from ACM Digital Library.